Documentation ¶
Index ¶
Constants ¶
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const ( // Clientbound packets for connections in the login state. Compress = 0x03 Disconnect = 0x00 EncryptionBeginClientbound = 0x01 LoginPluginRequest = 0x04 Success = 0x02 // Serverbound packets for connections in the login state EncryptionBeginServerbound = 0x01 LoginPluginResponse = 0x02 LoginStart = 0x00 // Clientbound packets for connections in the play state. AbilitiesClientbound = 0x30 AcknowledgePlayerDigging = 0x07 Advancements = 0x57 Animation = 0x05 AttachEntity = 0x45 BlockAction = 0x0a BlockBreakAnimation = 0x08 BlockChange = 0x0b BossBar = 0x0c Camera = 0x3e ChatClientbound = 0x0e CloseWindowClientbound = 0x12 Collect = 0x55 CombatEvent = 0x31 CraftProgressBar = 0x14 CraftRecipeResponse = 0x2f CustomPayloadClientbound = 0x17 DeclareCommands = 0x10 DeclareRecipes = 0x5a Difficulty = 0x0d Entity = 0x2a EntityDestroy = 0x36 EntityEffect = 0x59 EntityEquipment = 0x47 EntityHeadRotation = 0x3a EntityLook = 0x29 EntityMetadata = 0x44 EntityMoveLook = 0x28 EntitySoundEffect = 0x50 EntityStatus = 0x1a EntityTeleport = 0x56 EntityUpdateAttributes = 0x58 EntityVelocity = 0x46 Experience = 0x48 Explosion = 0x1b FacePlayer = 0x33 GameStateChange = 0x1d HeldItemSlotClientbound = 0x3f KeepAliveClientbound = 0x1f KickDisconnect = 0x19 Login = 0x24 Map = 0x25 MapChunk = 0x20 MultiBlockChange = 0x3b NamedEntitySpawn = 0x04 NamedSoundEffect = 0x18 NbtQueryResponse = 0x54 OpenBook = 0x2c OpenHorseWindow = 0x1e OpenSignEntity = 0x2e OpenWindow = 0x2d PlayerInfo = 0x32 PlayerlistHeader = 0x53 PositionClientbound = 0x34 RelEntityMove = 0x27 RemoveEntityEffect = 0x37 ResourcePackSend = 0x38 Respawn = 0x39 ScoreboardDisplayObjective = 0x43 ScoreboardObjective = 0x4a ScoreboardScore = 0x4d SelectAdvancementTab = 0x3c SetCooldown = 0x16 SetPassengers = 0x4b SetSlot = 0x15 SoundEffect = 0x51 SpawnEntity = 0x00 SpawnEntityExperienceOrb = 0x01 SpawnEntityLiving = 0x02 SpawnEntityPainting = 0x03 SpawnPosition = 0x42 Statistics = 0x06 StopSound = 0x52 TabCompleteClientbound = 0x0f Tags = 0x5b Teams = 0x4c TileEntityData = 0x09 Title = 0x4f TradeList = 0x26 TransactionClientbound = 0x11 UnloadChunk = 0x1c UnlockRecipes = 0x35 UpdateHealth = 0x49 UpdateLight = 0x23 UpdateTime = 0x4e UpdateViewDistance = 0x41 UpdateViewPosition = 0x40 VehicleMoveClientbound = 0x2b WindowItems = 0x13 WorldBorder = 0x3d WorldEvent = 0x21 WorldParticles = 0x22 // Serverbound packets for connections in the play state. AbilitiesServerbound = 0x1a AdvancementTab = 0x22 ArmAnimation = 0x2c BlockDig = 0x1b BlockPlace = 0x2e ChatServerbound = 0x03 ClientCommand = 0x04 CloseWindowServerbound = 0x0a CraftRecipeRequest = 0x19 CustomPayloadServerbound = 0x0b DisplayedRecipe = 0x1e EditBook = 0x0c EnchantItem = 0x08 EntityAction = 0x1c Flying = 0x15 GenerateStructure = 0x0f HeldItemSlotServerbound = 0x25 KeepAliveServerbound = 0x10 LockDifficulty = 0x11 Look = 0x14 NameItem = 0x20 PickItem = 0x18 PositionLook = 0x13 PositionServerbound = 0x12 QueryBlockNbt = 0x01 QueryEntityNbt = 0x0d RecipeBook = 0x1f ResourcePackReceive = 0x21 SelectTrade = 0x23 SetBeaconEffect = 0x24 SetCreativeSlot = 0x28 SetDifficulty = 0x02 Settings = 0x05 Spectate = 0x2d SteerBoat = 0x17 SteerVehicle = 0x1d TabCompleteServerbound = 0x06 TeleportConfirm = 0x00 TransactionServerbound = 0x07 UpdateCommandBlock = 0x26 UpdateCommandBlockMinecart = 0x27 UpdateJigsawBlock = 0x29 UpdateSign = 0x2b UpdateStructureBlock = 0x2a UseEntity = 0x0e UseItem = 0x2f VehicleMoveServerbound = 0x16 WindowClick = 0x09 // Clientbound packets used to respond to ping/status requests. PingClientbound = 0x01 ServerInfo = 0x00 // Serverbound packets used to ping or read server status. PingServerbound = 0x01 PingStart = 0x00 )
Valid PktID values.
Variables ¶
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Functions ¶
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Types ¶
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