Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // Black to white Black color.RGBA = color.RGBA{0x00, 0x00, 0x00, 0xFF} // #000000 DarkGray color.RGBA = color.RGBA{0x26, 0x26, 0x26, 0xFF} // #262626 Gray color.RGBA = color.RGBA{0x80, 0x80, 0x80, 0xFF} // #808080 LightGray color.RGBA = color.RGBA{0xD3, 0xD3, 0xD3, 0xFF} // #D3D3D3 White color.RGBA = color.RGBA{0xFF, 0xFF, 0xFF, 0xFF} // #FFFFFF // Primary Colors Red color.RGBA = color.RGBA{0xFF, 0x00, 0x00, 0xFF} // #FF0000 Lime color.RGBA = color.RGBA{0x00, 0xFF, 0x00, 0xFF} // #00FF00 Blue color.RGBA = color.RGBA{0x00, 0x00, 0xFF, 0xFF} // #0000FF // half strength primary colors Maroon color.RGBA = color.RGBA{0x80, 0x00, 0x00, 0xFF} // #800000 Green color.RGBA = color.RGBA{0x00, 0x80, 0x00, 0xFF} // #008000 // full strength primary mixes Yellow color.RGBA = color.RGBA{0xFF, 0xFF, 0x00, 0xFF} // #FFFF00 Aqua color.RGBA = color.RGBA{0x00, 0xFF, 0xFF, 0xFF} // #00FFFF Cyan = Aqua // #00FFFF Magenta color.RGBA = color.RGBA{0xFF, 0x00, 0xFF, 0xFF} // #FF00FF Fuchsia = Magenta // #FF00FF // half strength primary mixes Olive color.RGBA = color.RGBA{0x80, 0x80, 0x00, 0xFF} // #808000 Purple color.RGBA = color.RGBA{0x80, 0x00, 0x80, 0xFF} // #800080 Teal color.RGBA = color.RGBA{0x00, 0x80, 0x80, 0xFF} // #008080 // Other interesting colors Orange color.RGBA = color.RGBA{0xFF, 0xA5, 0x00, 0xFF} // #FFA500 Indigo color.RGBA = color.RGBA{0x4B, 0x00, 0x82, 0xFF} // #4B0082 Violet color.RGBA = color.RGBA{0xEE, 0x82, 0xEE, 0xFF} // #EE82EE Gold color.RGBA = color.RGBA{0xFF, 0xD7, 0x00, 0xFF} // #FFD700 SkyBlue color.RGBA = color.RGBA{0x87, 0xCE, 0xEB, 0xFF} // #87CEEB SaddleBrown color.RGBA = color.RGBA{0x8B, 0x45, 0x13, 0xFF} // #8B4513 Tan color.RGBA = color.RGBA{0xD2, 0xB4, 0x8C, 0xFF} // #D2B48C Crimson color.RGBA = color.RGBA{0xDC, 0x14, 0x3C, 0xFF} // #DC143C Pink color.RGBA = color.RGBA{0xFF, 0xC0, 0xCB, 0xFF} // #FFC0CB Salmon color.RGBA = color.RGBA{0xFA, 0x80, 0x72, 0xFF} // #FA8072 Turquoise color.RGBA = color.RGBA{0x40, 0xE0, 0xD0, 0xFF} // #40E0D0 )
Functions ¶
func Lerp ¶
func Lerp[T constraints.Integer | constraints.Float](a, b T, ratio float64) T
Linearly interpolate between any two numbers of the same type using a ratio. The ratio is capped between 0 and 1
Types ¶
This section is empty.
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