internal

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Published: Oct 26, 2020 License: MIT Imports: 3 Imported by: 0

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type GomeImpl

type GomeImpl struct {
	GameRunner   internalGame.GameRunner
	GameSettings game.Settings
}

func (*GomeImpl) Run

func (gome *GomeImpl) Run(game game.Interface) error

Run starts a game and starts the game loop. Returns, when the game is ended

func (*GomeImpl) Settings

func (gome *GomeImpl) Settings() game.Settings

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