Documentation ¶
Overview ¶
This package has the automatically generated typed clients.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GameServicesRealmExpansion ¶
type GameServicesRealmExpansion interface{}
type GameServicesRealmInterface ¶
type GameServicesRealmInterface interface { Create(ctx context.Context, gameServicesRealm *v1beta1.GameServicesRealm, opts v1.CreateOptions) (*v1beta1.GameServicesRealm, error) Update(ctx context.Context, gameServicesRealm *v1beta1.GameServicesRealm, opts v1.UpdateOptions) (*v1beta1.GameServicesRealm, error) UpdateStatus(ctx context.Context, gameServicesRealm *v1beta1.GameServicesRealm, opts v1.UpdateOptions) (*v1beta1.GameServicesRealm, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1beta1.GameServicesRealm, error) List(ctx context.Context, opts v1.ListOptions) (*v1beta1.GameServicesRealmList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1beta1.GameServicesRealm, err error) GameServicesRealmExpansion }
GameServicesRealmInterface has methods to work with GameServicesRealm resources.
type GameServicesRealmsGetter ¶
type GameServicesRealmsGetter interface {
GameServicesRealms(namespace string) GameServicesRealmInterface
}
GameServicesRealmsGetter has a method to return a GameServicesRealmInterface. A group's client should implement this interface.
type GameservicesV1beta1Client ¶
type GameservicesV1beta1Client struct {
// contains filtered or unexported fields
}
GameservicesV1beta1Client is used to interact with features provided by the gameservices.cnrm.cloud.google.com group.
func New ¶
func New(c rest.Interface) *GameservicesV1beta1Client
New creates a new GameservicesV1beta1Client for the given RESTClient.
func NewForConfig ¶
func NewForConfig(c *rest.Config) (*GameservicesV1beta1Client, error)
NewForConfig creates a new GameservicesV1beta1Client for the given config.
func NewForConfigOrDie ¶
func NewForConfigOrDie(c *rest.Config) *GameservicesV1beta1Client
NewForConfigOrDie creates a new GameservicesV1beta1Client for the given config and panics if there is an error in the config.
func (*GameservicesV1beta1Client) GameServicesRealms ¶
func (c *GameservicesV1beta1Client) GameServicesRealms(namespace string) GameServicesRealmInterface
func (*GameservicesV1beta1Client) RESTClient ¶
func (c *GameservicesV1beta1Client) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
type GameservicesV1beta1Interface ¶
type GameservicesV1beta1Interface interface { RESTClient() rest.Interface GameServicesRealmsGetter }