Documentation ¶
Index ¶
- type UI
- func (v *UI) HandleAdding()
- func (v *UI) HandleEnter()
- func (v *UI) HandleSpace()
- func (v *UI) InitializeInterface()
- func (v *UI) MainLoop()
- func (v *UI) ScrollCurrentEnd()
- func (v *UI) ScrollCurrentHalfDown()
- func (v *UI) ScrollCurrentHalfUp()
- func (v *UI) ScrollCurrentStart()
- func (v *UI) ScrollDownCurrentView()
- func (v *UI) ScrollUpCurrentView()
- func (v *UI) UpdateContent()
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type UI ¶
type UI struct { Grid *ui.Grid ActiveView int Queueview *widgets.List AllSongsView *widgets.Tree Mainview *widgets.List Sideview *widgets.List Songview *widgets.Gauge Searchview *widgets.Paragraph Infoview *widgets.Paragraph MPD *music.Music Options *config.Config ActivePane string ActiveWindow string CurrentQueueSongIDs []int CurrentTreePath string }
func (*UI) HandleAdding ¶
func (v *UI) HandleAdding()
func (*UI) HandleEnter ¶
func (v *UI) HandleEnter()
func (*UI) HandleSpace ¶
func (v *UI) HandleSpace()
func (*UI) InitializeInterface ¶
func (v *UI) InitializeInterface()
func (*UI) ScrollCurrentEnd ¶
func (v *UI) ScrollCurrentEnd()
func (*UI) ScrollCurrentHalfDown ¶
func (v *UI) ScrollCurrentHalfDown()
func (*UI) ScrollCurrentHalfUp ¶
func (v *UI) ScrollCurrentHalfUp()
func (*UI) ScrollCurrentStart ¶
func (v *UI) ScrollCurrentStart()
func (*UI) ScrollDownCurrentView ¶
func (v *UI) ScrollDownCurrentView()
func (*UI) ScrollUpCurrentView ¶
func (v *UI) ScrollUpCurrentView()
func (*UI) UpdateContent ¶
func (v *UI) UpdateContent()
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