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Functions ¶
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Types ¶
type InputQueue ¶
type InputQueue struct {
// contains filtered or unexported fields
}
func MakeEmptyInputQueue ¶
func MakeEmptyInputQueue() InputQueue
func MakeInputQueue ¶
func MakeInputQueue(data []string) InputQueue
func MakeInputQueueFromString ¶
func MakeInputQueueFromString(input string) InputQueue
func MakeInputQueueFromStringWithDelimiter ¶
func MakeInputQueueFromStringWithDelimiter(input string, delimiter string) InputQueue
func MakeInputQueueWithLength ¶
func MakeInputQueueWithLength(length int) InputQueue
func (*InputQueue) GetLine ¶
func (inputQueue *InputQueue) GetLine(msg string) string
Pass msg without ': '
func (*InputQueue) GetLineFZF ¶
func (InputQueue *InputQueue) GetLineFZF(prompt string, data []string) (string, error)
func (*InputQueue) GetLineFZFStruct ¶
func (*InputQueue) HasNext ¶ added in v0.0.3
func (InputQueue *InputQueue) HasNext() bool
Checks whether interactive UI like fzf or prompting will be loaded or not
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