bilibili

package
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Published: Aug 18, 2025 License: MIT Imports: 12 Imported by: 0

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Index

Constants

View Source
const (
	CMD_DANMU_MSG                     = "DANMU_MSG"
	CMD_LIKE_INFO_V3_CLICK            = "LIKE_INFO_V3_CLICK"
	CMD_LIKE_INFO_V3_UPDATE           = "LIKE_INFO_V3_UPDATE"
	CMD_ROOM_REAL_TIME_MESSAGE_UPDATE = "ROOM_REAL_TIME_MESSAGE_UPDATE"
	CMD_SEND_GIFT                     = "SEND_GIFT"
	CMD_WATCHED_CHANGE                = "WATCHED_CHANGE"
)
View Source
const (
	OP_HEARTBEAT       = 2 //客户端发送的心跳包(30秒发送一次)
	OP_HEARTBEAT_REPLY = 3 //服务器收到心跳包的回复
	OP_SEND_SMS_REPLY  = 5 //服务器推送的弹幕消息包
	OP_AUTH            = 7 //客户端发送的鉴权包(客户端发送的第一个包)
	OP_AUTH_REPLY      = 8 //服务器收到鉴权包后的回复
)

Variables

This section is empty.

Functions

func Run

func Run()

Types

type DanmuInfo

type DanmuInfo struct {
	Code    int    `json:"code"`
	Message string `json:"message"`
	Ttl     int    `json:"ttl"`
	Data    struct {
		Group            string  `json:"group"`
		BusinessId       int     `json:"business_id"`
		RefreshRowFactor float64 `json:"refresh_row_factor"`
		RefreshRate      int     `json:"refresh_rate"`
		MaxDelay         int     `json:"max_delay"`
		Token            string  `json:"token"`
		HostList         []struct {
			Host    string `json:"host"`
			Port    int    `json:"port"`
			WssPort int    `json:"wss_port"`
			WsPort  int    `json:"ws_port"`
		} `json:"host_list"`
	} `json:"data"`
}

func GetDanmuInfo

func GetDanmuInfo(roomID int) (*DanmuInfo, error)

type EventHandler

type EventHandler struct {
	// contains filtered or unexported fields
}

func NewEventHandler

func NewEventHandler(roomid, uid int, buvid, cookie, token string) *EventHandler

func (*EventHandler) Connect

func (e *EventHandler) Connect(addr string)

func (*EventHandler) OnClose

func (e *EventHandler) OnClose(socket *gws.Conn, err error)

func (*EventHandler) OnMessage

func (e *EventHandler) OnMessage(socket *gws.Conn, message *gws.Message)

func (*EventHandler) OnOpen

func (e *EventHandler) OnOpen(socket *gws.Conn)

func (*EventHandler) OnPing

func (e *EventHandler) OnPing(socket *gws.Conn, payload []byte)

func (*EventHandler) OnPong

func (e *EventHandler) OnPong(socket *gws.Conn, payload []byte)

type FixedLengthHeader

type FixedLengthHeader struct {
	PacketLength uint32 //整个Packet的长度,包含Header
	HeaderLength uint16 //Header的长度,固定为16
	Version      uint16 //压缩 2 zlib, 3 brotli
	Operation    uint32 //消息的类型
	SequenceID   uint32 //保留字段
}

FixedLengthHeader https://open-live.bilibili.com/document/657d8e34-f926-a133-16c0-300c1afc6e6b

type Message

type Message struct {
	Header FixedLengthHeader //所有字段 大端 对齐
	Body   []byte            //消息体,客户端解析Body之前请先解析Version字段
}

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