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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type TitleState ¶
type TitleState struct {
// contains filtered or unexported fields
}
TitleState is the intro and "press enter to begin" screen.
func NewTitleState ¶
func NewTitleState() (*TitleState, error)
func (*TitleState) Draw ¶
func (s *TitleState) Draw(screen *ebiten.Image)
func (*TitleState) Update ¶
func (s *TitleState) Update(dt float64) error
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