Documentation ¶
Index ¶
- type UserSettingModule
- func (p *UserSettingModule) LoadUserSettings(userId int64) (data []*dbData.PlayerSetting, err error)
- func (p *UserSettingModule) LoadUserSettingsByKey(userId int64, key int32) (data *dbData.PlayerSetting, exist bool, err error)
- func (p *UserSettingModule) OnInit() error
- func (p *UserSettingModule) OnStart() error
- func (p *UserSettingModule) OnTick(utc time.Time)
- func (p *UserSettingModule) SavePlayerSettings(userId int64, pbSettings []*proto.PlayerSetting) error
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type UserSettingModule ¶
type UserSettingModule struct {
module_base.ModuleBase
}
func GetUserSettingModel ¶
func GetUserSettingModel() *UserSettingModule
func NewUserSettingModule ¶
func NewUserSettingModule() *UserSettingModule
func (*UserSettingModule) LoadUserSettings ¶
func (p *UserSettingModule) LoadUserSettings( userId int64, ) (data []*dbData.PlayerSetting, err error)
func (*UserSettingModule) LoadUserSettingsByKey ¶
func (p *UserSettingModule) LoadUserSettingsByKey( userId int64, key int32, ) (data *dbData.PlayerSetting, exist bool, err error)
func (*UserSettingModule) OnInit ¶
func (p *UserSettingModule) OnInit() error
func (*UserSettingModule) OnStart ¶
func (p *UserSettingModule) OnStart() error
func (*UserSettingModule) OnTick ¶
func (p *UserSettingModule) OnTick(utc time.Time)
func (*UserSettingModule) SavePlayerSettings ¶
func (p *UserSettingModule) SavePlayerSettings( userId int64, pbSettings []*proto.PlayerSetting, ) error
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