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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ProcessType ¶
type ProcessType interface {
Process(func(item interface{}) error)
}
type ProcessingQueue ¶
type ProcessingQueue struct {
*Queue
}
func (*ProcessingQueue) Process ¶
func (p *ProcessingQueue) Process(f func(item interface{}) error) error
type QueueAddType ¶
type QueueAddType interface {
Add(interface{})
}
type QueueType ¶
type QueueType interface {
QueueAddType
Get() (interface{}, bool)
Done(interface{})
Remove(interface{})
Close()
Len() int
}
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