Documentation
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Index ¶
- func Apply_colorlist_style(l *list.Model)
- func Apply_footer(e bridge.Event, p bridge.Panel, width int) string
- func Apply_helplist_style(l *list.Model)
- func Get_colormodal_height(height int) int
- func Get_colormodal_width(width int) int
- func Get_helpmodal_height(height int) int
- func Get_helpmodal_width(width int) int
- func Init_group_items(groups []bridge.Group) []bridge.Group
- func Render_bri_modal(output, inputView string, valid bool, width, height int) string
- func Render_bridge(b bridge.Bridge, p bridge.Panel, width, height int) string
- func Render_bridge_details(b bridge.Bridge, width, height int) string
- func Render_bridge_panel(title string, selected bool, width, height int) string
- func Render_bridge_title(title string, width, height int) string
- func Render_color_modal(output, listView string, width, height int) string
- func Render_details(b bridge.Bridge, g bridge.Groups, l bridge.Lights, s bridge.Scenes, ...) string
- func Render_details_panel(elems string, width, height int) string
- func Render_group(g bridge.Groups, p bridge.Panel, width, height int) string
- func Render_group_details(group bridge.Group, width, height int) string
- func Render_group_panel(elems []string, selected bool, cursor, width, height int) string
- func Render_group_title(title string, bri float64, on, selected, isNone bool, width, height int) string
- func Render_help_modal(output, listView string, width, height int) string
- func Render_light_details(l bridge.Light, width, height int) string
- func Render_light_panel(elems []string, selected bool, cursor, width, height int) string
- func Render_light_title(title string, bri float64, on, connected, selected bool, width, height int) string
- func Render_lights(l bridge.Lights, g bridge.Groups, p bridge.Panel, width, height int) string
- func Render_loading_text(e bridge.Event) string
- func Render_log_panel(elem string, width, height int) string
- func Render_log_title(elem string, width, height int) string
- func Render_scene_details(s bridge.Scene, width, height int) string
- func Render_scene_panel(elems []string, selected bool, cursor, width, height int) string
- func Render_scene_title(title string, on, selected bool, width, height int) string
- func Render_scenes(s bridge.Scenes, p bridge.Panel, width, height int) string
- func Render_userpage(u bridge.UserPage) string
- func Render_userpage_options(option string, selected bool) string
- func Render_userpage_panel(title, optQuit, optPress string) string
- func Render_userpage_title(title string) string
- func Update_colorlist_size(l *list.Model, width, height int)
- func Update_helplist_size(l *list.Model, width, height int)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Apply_colorlist_style ¶
func Apply_helplist_style ¶
this is basically a copy of the color list, could refactor both
func Get_colormodal_height ¶
func Get_colormodal_width ¶
func Get_helpmodal_height ¶
func Get_helpmodal_width ¶
func Init_group_items ¶
couldnt find a better spot for it
func Render_bri_modal ¶
func Render_bridge_panel ¶
func Render_bridge_title ¶
func Render_color_modal ¶
func Render_details ¶
func Render_details_panel ¶
func Render_group_panel ¶
func Render_group_title ¶
func Render_help_modal ¶
func Render_light_panel ¶
func Render_light_title ¶
func Render_lights ¶
func Render_loading_text ¶
func Render_log_panel ¶
func Render_log_title ¶
func Render_scene_panel ¶
func Render_scene_title ¶
func Render_userpage ¶
func Render_userpage_options ¶
func Render_userpage_panel ¶
func Render_userpage_title ¶
func Update_colorlist_size ¶
func Update_helplist_size ¶
Types ¶
This section is empty.
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