tank

package
v1.0.8 Latest Latest
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Published: Dec 1, 2023 License: MIT Imports: 4 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterFeralTankDruid

func RegisterFeralTankDruid()

Types

type FeralTankDruid

type FeralTankDruid struct {
	*druid.Druid

	Rotation *proto.FeralTankDruid_Rotation
	Options  *proto.FeralTankDruid_Options
}

func NewFeralTankDruid

func NewFeralTankDruid(character core.Character, options *proto.Player) *FeralTankDruid

func (*FeralTankDruid) GetDruid

func (bear *FeralTankDruid) GetDruid() *druid.Druid

func (*FeralTankDruid) Initialize

func (bear *FeralTankDruid) Initialize()

func (*FeralTankDruid) OnAutoAttack

func (bear *FeralTankDruid) OnAutoAttack(sim *core.Simulation, spell *core.Spell)

func (*FeralTankDruid) OnGCDReady

func (bear *FeralTankDruid) OnGCDReady(sim *core.Simulation)

func (*FeralTankDruid) Reset

func (bear *FeralTankDruid) Reset(sim *core.Simulation)

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