Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BaseStatus ¶
func GetDetails ¶
func ReposeSender ¶
func ReposeSender()
func SellDetail ¶
func WorkerChecker ¶
func WorkerChecker()
Types ¶
type Message ¶
type Message struct { Event string `json:"event"` UserID int `json:"user_id"` Error string `json:"error"` ID int `json:"id"` StorageSlot int `json:"storage_slot"` RecyclerSlot int `json:"recycler_slot"` StorageSlots []int `json:"storage_slots"` RecycleSlots map[string]map[int]*lobby.RecycleItem `json:"recycle_slots"` InventorySlots map[int]*inv.Slot `json:"inventory_slots"` PreviewRecycleSlots []*inv.Slot `json:"preview_recycle_slots"` UserRecycleSkill int `json:"user_recycle_skill"` Storage *inv.Inventory `json:"storage"` BluePrint *blueprints.Blueprint `json:"blue_print"` BlueWorks map[int]*blueprints.BlueWork `json:"blue_works"` BlueWork *blueprints.BlueWork `json:"blue_work"` BPItem interface{} `json:"bp_item"` Count int `json:"count"` MaxCount int `json:"max_count"` Price int `json:"price"` StartTime int64 `json:"start_time"` ToTime int64 `json:"to_time"` MineralSaving int `json:"mineral_saving"` TimeSaving int `json:"time_saving"` BluePrintID int `json:"blue_print_id"` ItemSource string `json:"item_source"` Fraction string `json:"fraction"` DialogPage *dialog.Page `json:"dialog_page"` UserWorkSkillDetailPercent int `json:"user_work_skill_detail_percent"` UserWorkSkillTimePercent int `json:"user_work_skill_time_percent"` Base *base.Base `json:"base"` Efficiency int `json:"efficiency"` }
Click to show internal directories.
Click to hide internal directories.