Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Array ¶
type Array struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Array node
func (*Array) Attributes ¶
Attributes returns node attributes as map
func (*Array) GetFreeFloating ¶
func (n *Array) GetFreeFloating() *freefloating.Collection
func (*Array) GetPosition ¶
GetPosition returns node positions
func (*Array) SetPosition ¶
SetPosition sets node position
type Bool ¶
type Bool struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Bool node
func (*Bool) Attributes ¶
Attributes returns node attributes as map
func (*Bool) GetFreeFloating ¶
func (n *Bool) GetFreeFloating() *freefloating.Collection
func (*Bool) GetPosition ¶
GetPosition returns node positions
func (*Bool) SetPosition ¶
SetPosition sets node position
type Double ¶
type Double struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Double node
func (*Double) Attributes ¶
Attributes returns node attributes as map
func (*Double) GetFreeFloating ¶
func (n *Double) GetFreeFloating() *freefloating.Collection
func (*Double) GetPosition ¶
GetPosition returns node positions
func (*Double) SetPosition ¶
SetPosition sets node position
type Int ¶
type Int struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Int node
func (*Int) Attributes ¶
Attributes returns node attributes as map
func (*Int) GetFreeFloating ¶
func (n *Int) GetFreeFloating() *freefloating.Collection
func (*Int) GetPosition ¶
GetPosition returns node positions
func (*Int) SetPosition ¶
SetPosition sets node position
type Object ¶
type Object struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Object node
func (*Object) Attributes ¶
Attributes returns node attributes as map
func (*Object) GetFreeFloating ¶
func (n *Object) GetFreeFloating() *freefloating.Collection
func (*Object) GetPosition ¶
GetPosition returns node positions
func (*Object) SetPosition ¶
SetPosition sets node position
type String ¶
type String struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
String node
func (*String) Attributes ¶
Attributes returns node attributes as map
func (*String) GetFreeFloating ¶
func (n *String) GetFreeFloating() *freefloating.Collection
func (*String) GetPosition ¶
GetPosition returns node positions
func (*String) SetPosition ¶
SetPosition sets node position
type Unset ¶
type Unset struct { FreeFloating freefloating.Collection Position *position.Position Expr node.Node }
Unset node
func (*Unset) Attributes ¶
Attributes returns node attributes as map
func (*Unset) GetFreeFloating ¶
func (n *Unset) GetFreeFloating() *freefloating.Collection
func (*Unset) GetPosition ¶
GetPosition returns node positions
func (*Unset) SetPosition ¶
SetPosition sets node position