precompile

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Published: Jul 4, 2022 License: GPL-3.0 Imports: 5 Imported by: 0

README

readme

[2020 -07 -07 modified] The bindata.go contants the binary of the precompiled system contracts, please do not edit the file directly. Run go generate at the main directory to modify the bindata.go, the .json files of the precompiled system contracts are located in ../../release/linux/conf/contracts/

Documentation

Index

Constants

View Source
const (
	PermDeniedEvent = "the contract deployment is denied"
	CnsInvokeEvent  = "the event generated by cns Invoke"
	CnsInitRegEvent = "register the contract to cns from init()"
)

Variables

View Source
var List = map[string]string{

	CnsInitRegEvent: "../../release/linux/conf/contracts/cnsInitRegEvent.json",
	CnsInvokeEvent:  "../../release/linux/conf/contracts/cnsInvokeEvent.json",
	PermDeniedEvent: "../../release/linux/conf/contracts/permissionDeniedEvent.json",
}

link the precompiled contract addresses with abi file bytes

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

Types

This section is empty.

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