Directories
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| Path | Synopsis |
|---|---|
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Example 01: Mixed Bodies — random rigid primitives + soft body "QUARK" letters.
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Example 01: Mixed Bodies — random rigid primitives + soft body "QUARK" letters. |
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Example 02: Soft Bodies — multiple soft body variants.
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Example 02: Soft Bodies — multiple soft body variants. |
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Example 03: Joints — pin, distance, spring, and groove joints.
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Example 03: Joints — pin, distance, spring, and groove joints. |
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Example 04: Frictions — friction, static friction, air friction on angled platforms.
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Example 04: Frictions — friction, static friction, air friction on angled platforms. |
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Example 05: Raycasts — 360° radial raycast fan following the mouse.
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Example 05: Raycasts — 360° radial raycast fan following the mouse. |
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Example 06: Platformer — character controller with walk, jump, wall-jump.
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Example 06: Platformer — character controller with walk, jump, wall-jump. |
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Example 07: Benchmark Boxes — 200 dynamic boxes stacked on a floor.
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Example 07: Benchmark Boxes — 200 dynamic boxes stacked on a floor. |
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Example 08: Benchmark Boxes 2 — 600 small boxes, low gravity, sleeping disabled.
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Example 08: Benchmark Boxes 2 — 600 small boxes, low gravity, sleeping disabled. |
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Example 09: Blobs — spawn soft body blobs at the mouse position.
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Example 09: Blobs — spawn soft body blobs at the mouse position. |
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Example 99: Testing — zero-gravity sandbox with bouncing circles.
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Example 99: Testing — zero-gravity sandbox with bouncing circles. |
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Package common provides a shared framework for QuarkPhysics Go examples.
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Package common provides a shared framework for QuarkPhysics Go examples. |
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