Documentation ¶
Index ¶
Constants ¶
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const ( SPundef = iota SPoff SPplaying SPpause SPrestart )
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const ( SMnormal = iota SMmuted SMundef )
Variables ¶
This section is empty.
Functions ¶
func ListenStateAction ¶
func ListenStateAction(actCh chan *ActionDef, workers []WorkerState)
Types ¶
type SMstatemute ¶
type SMstatemute int
func (*SMstatemute) String ¶
func (s *SMstatemute) String() string
type SPstateplaying ¶
type SPstateplaying int
func (*SPstateplaying) String ¶
func (s *SPstateplaying) String() string
type StateOmx ¶
type StateOmx struct { CurrURI string StatePlayer SPstateplaying StateMute SMstatemute Info string ItemType string NextItem string PrevItem string TrackDuration string TrackPosition string TrackStatus string }
func (*StateOmx) ClearTrackStatus ¶
func (so *StateOmx) ClearTrackStatus()
type WorkerState ¶
type WorkerState struct {
ChStatus chan *StateOmx
}
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