Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Camera ¶
type Camera struct { core.Camera ViewProjectionMatrices [6]GeometryMath.Matrix4x4 ProjectionMatrix GeometryMath.Matrix4x4 }
func (*Camera) SetProjection ¶
func (camera *Camera) SetProjection(projection GeometryMath.IProjectionConfig)
func (*Camera) Update ¶
func (camera *Camera) Update(position GeometryMath.Vector3, front GeometryMath.Vector3, up GeometryMath.Vector3)
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