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Types ¶
type AloneConfig ¶
type AloneConfig struct { // The network type, either tcp or unix. // Default is tcp. Network string `json:"network"` // host:port address. Addr string `json:"addr"` Username string `json:"username"` Password string `json:"password"` DB int `json:"db"` MaxRetries int `json:"max_retries"` // Minimum backoff between each retry. // Default is 8 milliseconds; -1 disables backoff. MinRetryBackoff int64 `json:"min_retry_backoff"` // Maximum backoff between each retry. // Default is 512 milliseconds; -1 disables backoff. MaxRetryBackoff int64 `json:"max_retry_backoff"` // Dial timeout for establishing new connections. // Default is 5 seconds. DialTimeout int64 `json:"dial_timeout"` // Timeout for socket reads. If reached, commands will fail // with a timeout instead of blocking. Use value -1 for no timeout and 0 for default. // Default is 3 seconds. ReadTimeout int64 `json:"read_timeout"` // Timeout for socket writes. If reached, commands will fail // with a timeout instead of blocking. // Default is ReadTimeout. WriteTimeout int64 `json:"write_timeout"` // Maximum number of socket connections. // Default is 10 connections per every CPU as reported by runtime.NumCPU. PoolSize int `json:"pool_size"` // Minimum number of idle connections which is useful when establishing // new connection is slow. MinIdleConns int `json:"min_idle_conns"` // Connection age at which client retires (closes) the connection. // Default is to not close aged connections. MaxConnAge int64 `json:"max_conn_age"` // Amount of time client waits for connection if all connections // are busy before returning an error. // Default is ReadTimeout + 1 second. PoolTimeout int64 `json:"pool_timeout"` // Amount of time after which client closes idle connections. // Should be less than server's timeout. // Default is 5 minutes. -1 disables idle timeout check. IdleTimeout int64 `json:"idle_timeout"` // Frequency of idle checks made by idle connections reaper. // Default is 1 minute. -1 disables idle connections reaper, // but idle connections are still discarded by the client // if IdleTimeout is set. IdleCheckFrequency int64 `json:"idle_check_frequency"` }
type ClusterConfig ¶
type ClusterConfig struct { // A seed list of host:port addresses of cluster nodes. Addrs []string `json:"addrs"` // The maximum number of retries before giving up. Command is retried // on network errors and MOVED/ASK redirects. // Default is 8 retries. MaxRedirects int `json:"max_redirects"` // Enables read-only commands on slave nodes. ReadOnly bool `json:"read_only"` // Allows routing read-only commands to the closest master or slave node. // It automatically enables ReadOnly. RouteByLatency bool `json:"route_by_latency"` // Allows routing read-only commands to the random master or slave node. // It automatically enables ReadOnly. RouteRandomly bool `json:"route_randomly"` Username string `json:"username"` Password string `json:"password"` MaxRetries int `json:"max_retries"` MinRetryBackoff int64 `json:"min_retry_backoff"` MaxRetryBackoff int64 `json:"max_retry_backoff"` DialTimeout int64 `json:"dial_timeout"` ReadTimeout int64 `json:"read_timeout"` WriteTimeout int64 `json:"write_timeout"` // PoolSize applies per cluster node and not for the whole cluster. PoolSize int `json:"pool_size"` MinIdleConns int `json:"min_idle_conns"` MaxConnAge int64 `json:"max_conn_age"` PoolTimeout int64 `json:"pool_timeout"` IdleTimeout int64 `json:"idle_timeout"` IdleCheckFrequency int64 `json:"idle_check_frequency"` }
type Config ¶
type Config struct { ConnType string `json:"conn_type"` // cluster alone sentinel Alone AloneConfig `json:"alone"` Cluster ClusterConfig `json:"cluster"` Sentinel SentinelConfig `json:"sentinel"` }
type SentinelConfig ¶
type SentinelConfig struct { // Map of name => host:port addresses of ring shards. Addrs map[string]string `json:"addrs"` // Map of name => password of ring shards, to allow different shards to have // different passwords. It will be ignored if the Password field is set. Passwords string `json:"passwords"` // Frequency of PING commands sent to check shards availability. // Shard is considered down after 3 subsequent failed checks. HeartbeatFrequency int64 `json:"heartbeat_frequency"` HashReplicas int `json:"hash_replicas"` DB int `json:"db"` Password string `json:"password"` MaxRetries int `json:"max_retries"` MinRetryBackoff int64 `json:"min_retry_backoff"` MaxRetryBackoff int64 `json:"max_retry_backoff"` DialTimeout int64 `json:"dial_timeout"` ReadTimeout int64 `json:"read_timeout"` WriteTimeout int64 `json:"write_timeout"` PoolSize int `json:"pool_size"` MinIdleConns int `json:"min_idle_conns"` MaxConnAge int64 `json:"max_conn_age"` PoolTimeout int64 `json:"pool_timeout"` IdleTimeout int64 `json:"idle_timeout"` IdleCheckFrequency int64 `json:"idle_check_frequency"` }
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