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Constants ¶
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const ( ConnTypeClient = iota ConnTypeServer )
ConnType :
Variables ¶
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var (
Debug = false
)
Debug :
Functions ¶
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Types ¶
type Conn ¶
type Conn struct { ID string Read chan map[string]interface{} Write chan map[string]interface{} WriteWait time.Duration PongWait time.Duration PingPeriod time.Duration // contains filtered or unexported fields }
Conn :
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