Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func KeyToChar ¶
func KeyToChar(key KeyboardKey, shift, numlock bool) string
Types ¶
type ButtonAction ¶
type ButtonAction int
This is common to Mouse button and Keyboard keys (aka Keyboard buttons) since they can both be pressed Up or Down.
const ( Button_Action_Down ButtonAction = 1 + iota Button_Action_Up )
type HAL ¶
type HAL interface { Start( title string, left, top, width, height int, onAfterGL, onLoop, onBeforeDeleteWindow func(), onWindowResize, onMouseMove func(x, y int), onMouseButton func(MouseButton, ButtonAction), onKey func(key KeyboardKey, action ButtonAction, alt, ctrl, shift bool)) GetWindowDim() (width, height int) GetMousePos() (x, y int) SetMouseCursor(cursor MouseCursor) GetGraphics() Graphics }
type KeyBehaviorType ¶
type KeyBehaviorType int
const ( Key_Behavior_HOME KeyBehaviorType = 1 + iota Key_Behavior_INSERT Key_Behavior_PAGE_UP Key_Behavior_PAGE_DOWN Key_Behavior_DOWN Key_Behavior_UP Key_Behavior_RIGHT Key_Behavior_LEFT Key_Behavior_NIL Key_Behavior_END Key_Behavior_DELETE Key_Behavior_ENTER Key_Behavior_BACKSPACE Key_Behavior_TAB Key_Behavior_ESCAPE Key_Behavior_UNKNOWN Key_Behavior_CHAR Key_Behavior_FUNCTION_KEY )
func KeyToBehavior ¶
func KeyToBehavior(key KeyboardKey, shift, numlock bool) KeyBehaviorType
type KeyboardKey ¶
type KeyboardKey int
const ( Key_APOSTROPHE KeyboardKey = 1 + iota Key_SPACE Key_COMMA Key_MINUS Key_PERIOD Key_FORWARD_SLASH Key_SEMICOLON Key_EQUAL Key_LEFT_BRACKET Key_BACK_SLASH Key_RIGHT_BRACKET Key_ESCAPE Key_ENTER Key_TAB Key_BACKSPACE Key_INSERT Key_DELETE Key_RIGHT Key_LEFT Key_UP Key_DOWN Key_PAGE_UP Key_PAGE_DOWN Key_HOME Key_END Key_F1 Key_F2 Key_F3 Key_F4 Key_F5 Key_F6 Key_F7 Key_F8 Key_F9 Key_F10 Key_F11 Key_F12 Key_PAD_0 Key_PAD_1 Key_PAD_2 Key_PAD_3 Key_PAD_4 Key_PAD_5 Key_PAD_6 Key_PAD_7 Key_PAD_8 Key_PAD_9 Key_PAD_DECIMAL Key_PAD_DIVIDE Key_PAD_MULTIPLY Key_PAD_SUBTRACT Key_PAD_ADD Key_PAD_ENTER Key_PAD_EQUAL Key_1 Key_2 Key_3 Key_4 Key_5 Key_6 Key_7 Key_8 Key_9 Key_0 Key_A Key_B Key_C Key_D Key_E Key_F Key_G Key_H Key_I Key_J Key_K Key_L Key_M Key_N Key_O Key_P Key_Q Key_R Key_S Key_T Key_U Key_V Key_W Key_X Key_Y Key_Z )
type MouseButton ¶
type MouseButton int
const ( Mouse_Button_Left MouseButton = 1 + iota Mouse_Button_Right )
type MouseCursor ¶
type MouseCursor int
const ( Mouse_Cursor_Arrow MouseCursor = 1 + iota Mouse_Cursor_Horiz_Resize Mouse_Cursor_Vert_Resize Mouse_Cursor_IBeam Mouse_Cursor_CrossHair Mouse_Cursor_Hand )
Click to show internal directories.
Click to hide internal directories.