disgord

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Published: Feb 18, 2019 License: BSD-3-Clause Imports: 33 Imported by: 90

README

Disgord Documentation

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About

GoLang module for interacting with the Discord API. Supports socketing and REST functionality. Discord object will also have implemented helper functions such as Message.RespondString(session, "hello"), or Session.SaveToDiscord(&Emoji) for simplicity/readability.

Disgord has complete implementation for Discord's documented REST API. It lacks comprehensive testing, hence the "contains technical debt" label, so any bug report/feedback is greatly appreciated!

To get started see the examples in docs

Some projects using DisGord can be found here.

Discord channel/server: Discord Gophers#Disgord You can find a live chats for DisGord in Discord. We exist in both the Gopher server and the Discord API server:

Issues and behavior you must be aware of

The develop branch is under continuous breaking changes, as the interface and exported funcs/consts are still undergoing planning. Because DisGord is under development and pushing for a satisfying interface, the SemVer logic is not according to spec. Until v1.0.0, every minor release is considered breaking and patch releases might contain additional features. As soon as the issue #103 is finished, there should only be tweaking left before v1.0.0 is release.

Currently the caching focuses on being very configurable instead of as optimal as possible. This will change in the future, such that you will need to use build constraints if you want to tweak your cache configuration. But for now, or users that don't worry about this should know that all of your requests runs through the cache layer. You can overwrite the cache depending on REST method:

  • For those with a builder pattern, you can simply call .IgnoreCache() before you call .Execute()
  • The remaining methods will require you to use the exported package functions (see /docs/examples) for how to in detail.

Logging

DisGord allows you to inject your own logger, use the default one for DisGord (Zap), do not use any logging at all, you decide. To inject your own logger you must comply with the interface disgord.Logger (see logging.go).

To use the logger later on, call the Session.Logger() method.

Package structure

None of the sub-packages should be used outside the library. If there exists a requirement for that, please create an issue or pull request.

github.com/andersfylling/disgord
└──.circleci    :CircleCI configuration
└──cache        :Different cache replacement algorithms
└──constant     :Constants such as version, GitHub URL, etc.
└──docs         :Examples, templates, (documentation)
└──logger       :Logger interface and Zap wrapper
└──endpoint     :All the REST endpoints of Discord
└──ratelimit    :All the ratelimit keys for the REST endpoints
└──event        :All the Discord event identifiers
└──generate     :All go generate scripts for "generic" code
└──httd         :Deals with rate limits and http calls
└──testdata     :Holds all test data for unit tests (typically JSON files)
└──websocket    :Discord Websocket logic (reconnect, resume, etc.)

The root pkg (disgord) holds all the data structures and the main client. Essentially all the features that should be used by the developer for creating bots. If you need access to the Snowflake type used by Disgord, then you should use github.com/andersfylling/snowflake.

Dependencies
github.com/andersfylling/disgord
└──github.com/andersfylling/snowflake  :The snowflake ID designed for Discord
└──github.com/json-iterator/go         :For faster JSON decoding/encoding
└──github.com/sergi/go-diff            :Unit testing for checking JSON encoding/decoding of structs
└──github.com/uber-go/zap              :Logging (optional)
Build constraints

For advanced users only.

If you do not wish to use json-iterator, you can pass -tags=json-std to switch to "encoding/json". However, json-iterator is the recommended default for this library.

Disgord has the option to use mutexes (sync.RWMutex) on Discord objects. By default, methods of Discord objects are not locked as this is not needed in our event driven architecture unless you create a parallel computing environment. If you want the internal methods to deal with read-write locks on their own, you can pass -tags=disgord_parallelism, which will activate built-in locking. Making all methods thread safe.

If you want to remove the extra memory used by mutexes, or you just want to completely avoid potential deadlocks by disabling mutexes you can pass -tags=disgord_removeDiscordMutex which will replace the RWMutex with an empty struct, causing mutexes (in Discord objects only) to be removed at compile time. This cannot be the default behaviour, as it creates confusion whether or not a mutex exists and leads to more error prone code. The developer has to be aware themselves whether or not their code can be run without the need of mutexes. This option is not affected by the disgord_parallelism tag.

Setup / installation guide

As this is a go module, it is expected that your project utilises the module concept (minimum Go version: 1.11). If you do not, then there is no guarantee that using this will work. To get this, simply use go get: go get github.com/andersfylling/disgord. I have been using this project in none module projects, so it might function for you as well. But official, this is not supported.

Read more about modules here: https://github.com/golang/go/wiki/Modules

Creating a fresh project using Disgord

To use the install script: wget https://github.com/andersfylling/disgord/raw/develop/disgord.sh && chmod +x disgord.sh && ./disgord.sh && rm disgord.sh and follow the guide (please use go v1.11 minimum. Note that this sets GO111MODULE=auto only temporary, and you must do so permanently), or you can do it manually:

So if you haven't used modules before and you just want to create a Bot using Disgord, this is how it's done (Linux):

  1. Create a folder with your project name: mkdir my-bot && cd my-bot (outside the go path!)
  2. Create a main.go file, and add the following:
    package main
    
    import "github.com/andersfylling/disgord"
    import "fmt"
    
    func main() {
        client := disgord.New(&disgord.Config{
            BotToken: "DISGORD_TOKEN",
            Logger: disgord.DefaultLogger(false), // optional logging, debug=false
        })
    
        // note that the .Execute() is not on every REST method of DisGord (yet)
        myself, err := client.GetCurrentUser().Execute()
        if err != nil {
            panic(err)
        }
    
        fmt.Printf("Hello, %s!\n", myself.String())
    }
    
  3. Make sure you have activated go modules: export GO111MODULE=auto
  4. Initiate the project as a module: go mod init my-bot (you should now see a go.mod file)
  5. Start building, this will find all your dependencies and store them in the go.mod file: go build .
  6. You can now start the bot, and see the greeting: go run .

If you experience any issues with this guide, please create a issue.

Contributing

Please see the CONTRIBUTING.md file (Note that it can be useful to read this regardless if you have the time)

Git branching model

The branch:develop holds the most recent changes, as it name implies. There is no master branch as there will never be a "stable latest branch" except the git tags (or releases).

Mental model

Caching

The cache can be either immutable (recommended) or mutable. When the cache is mutable you will share the memory space with the cache, such that if you change your data structure you might also change the cache directly. However, by using the immutable option all incoming data is deep copied to the cache and you will not be able to directly access the memory space, this should keep your code less error-prone and allow for concurrent cache access in case you want to use channels or other long-running tasks/processes.

Requests

For every REST API request the request is rate limited and cached auto-magically by DisGord. This means that when you utilize the Session interface you won't have to worry about rate limits and data is cached to improve performance. See the GoDoc for how to bypass the caching.

Events

Note: if requested, a build flag can be added to use pro-actor pattern instead of reactor for handlers.

The reactor pattern is used. This will always be the default behavior, however channels will ofcourse work more as a pro-actor system as you deal with the data parallel to other functions. Incoming events from the discord servers are parsed into respective structs and dispatched to either a) handlers, or b) through channels. Both are dispatched from the same place, and the arguments share the same memory space. Pick handlers (register them using Session.On method) simplicity as they run in sequence, while channels are executed in a parallel setting (it's expected you understand how channels work so I won't go in-depth here).

Quick example

NOTE: To see more examples go visit the docs/examples folder. See the GoDoc for a in-depth introduction on the various topics (or disgord.go package comment). Below is an example of the traditional ping-pong bot and then some.

package main 

import (
	"github.com/andersfylling/disgord"
	"os"
)

func replyPongToPing(session disgord.Session, data *disgord.MessageCreate) {
    msg := data.Message
    
    // whenever the message written is "ping", the bot replies "pong"
    if msg.Content == "ping" {
        msg.RespondString(session, "pong")
    }
}

func main() {
	var err error 
	
	botConfig := &disgord.Config{
        BotToken: os.Getenv("DISGORD_TOKEN"),
        Logger: disgord.DefaultLogger(false), // optional logging, debug=false
    }
	
    // create a Disgord session
    client := disgord.New(botConfig)
    
    // create a handler and bind it to new message events
    client.On(disgord.EventMessageCreate, replyPongToPing)
    
    // connect to the discord gateway to receive events
    if err = client.StayConnectedUntilInterrupted(); err != nil {
        botConfig.Logger.Error(err)
    }
}

Q&A

1. Is there an alternative Golang package?

Yes, it's called Discordgo (https://github.com/bwmarrin/discordgo). Its purpose is to provide low 
level bindings for Discord, while DisGord wants to provide a more configurable system with more 
features (channels, cache replacement strategies, build constraints, tailored unmarshal methods, etc.). 
Currently I do not have a comparison chart of DisGord and DiscordGo. But I do want to create one in the 
future, for now the biggest difference is that DisGord does not support self bots (as they aren't 
in the official documentation).
2. Reason for making another Discord lib in GoLang?

I'm trying to take over the world and then become a intergalactic war lord. Have to start somewhere.
3. How do I find my bot token and/or add my bot to a server?

Please follow this tutorial: https://github.com/andersfylling/disgord/wiki/Get-bot-token-and-add-it-to-a-server

Documentation

Overview

Package disgord provides Go bindings for the documented Discord API. And allows for a stateful client using the Session interface, with the option of a configurable caching system or bypass the built-in caching logic all together.

Getting started

Create a DisGord session to get access to the REST API and socket functionality. In the following example, we listen for new messages and write a "hello" message when our handler function gets fired.

Session interface: https://godoc.org/github.com/andersfylling/disgord/#Session

discord, err := disgord.NewClient(&disgord.Config{
  BotToken: "my-secret-bot-token",
})
if err != nil {
  panic(err)
}

// listen for incoming messages and reply with a "hello"
discord.On(event.MessageCreate, func(session disgord.Session, evt *disgord.MessageCreate) {
    evt.Message.RespondString("hello")
})

// connect to the socket API to receive events
err = discord.Connect()
if err != nil {
    panic(err)
}
discord.DisconnectOnInterrupt()

If you want some logic to fire when the bot is ready (all shards has received their ready event), please use the Ready method.

// ...
discord.Ready(func() {
	fmt.Println("READY NOW!")
})
// ...

Listen for events using channels

Disgord also provides the option to listen for events using a channel, instead of registering a handler. However, before using the event channel, you must notify disgord that you care about the event (this is done automatically in the event handler registration).

session.AcceptEvent(event.MessageCreate) // alternative: disgord.EventMessageCreate
session.AcceptEvent(event.MessageUpdate)
for {
    var message *disgord.Message
    var status string
    select {
    case evt, alive := <- session.EventChannels().MessageCreate()
        if !alive {
            return
        }
        message = evt.Message
        status = "created"
    case evt, alive := <- session.EventChannels().MessageUpdate()
        if !alive {
            return
        }
        message = evt.Message
        status = "updated"
    }

    fmt.Printf("A message from %s was %s\n", message.Author.Mention(), status)
    // output example: "A message from @Anders was created"
}

Optimizing your cache logic

> Note: if you create a CacheConfig you don't have to set every field. All the CacheAlgorithms are default to LFU when left blank.

A part of Disgord is the control you have; while this can be a good detail for advanced users, we recommend beginners to utilise the default configurations (by simply not editing the configuration). Here we pass the cache config when creating the session to access to the different cache replacement algorithms, lifetime settings, and the option to disable different cache systems.

 discord, err := disgord.NewClient(&disgord.Config{
   BotToken: "my-secret-bot-token",
   Cache: &disgord.CacheConfig{
             Mutable: false, // everything going in and out of the cache is deep copied
				// setting Mutable to true, might break your program as this is experimental.

             DisableUserCaching: false, // activates caching for users
             UserCacheLifetime: time.Duration(4) * time.Hour, // removed from cache after 9 hours, unless updated
             UserCacheAlgorithm: disgord.CacheAlgLFU,

             DisableVoiceStateCaching: true, // don't cache voice states
             // VoiceStateCacheLifetime  time.Duration
             // VoiceStateCacheAlgorithm string

             DisableChannelCaching: false,
             ChannelCacheLifetime: 0, // lives forever
             ChannelCacheAlgorithm: disgord.CacheAlgLFU, // lfu (Least Frequently Used)

				GuildCacheAlgorithm: disgord.CacheAlgLFU, // no limit set, so the strategy to replace entries is not used
          },
 })

If you just want to change a specific field, you can do so. By either calling the disgord.DefaultCacheConfig which gives you a Cache configuration designed by DisGord. Or you can set specific fields in a new CacheConfig since the different Cache Strategies are automatically set to LFU if missing.

&disgord.Config{}

Will automatically become

 &disgord.Config{
 	UserCacheAlgorithm: disgord.CacheAlgLFU,
		VoiceStateCacheAlgorithm disgord.CacheAlgLFU,
		ChannelCacheAlgorithm: disgord.CacheAlgLFU,
		GuildCacheAlgorithm: disgord.CacheAlgLFU,
 }

And writing

 &disgord.Config{
 	UserCacheAlgorithm: disgord.CacheAlgLRU,
		VoiceStateCacheAlgorithm disgord.CacheAlgLRU,
 }

Becomes

 &disgord.Config{
 	UserCacheAlgorithm: disgord.CacheAlgLRU, // unchanged
		VoiceStateCacheAlgorithm disgord.CacheAlgLRU,  // unchanged
		ChannelCacheAlgorithm: disgord.CacheAlgLFU,
		GuildCacheAlgorithm: disgord.CacheAlgLFU,
 }

> Note: Disabling caching for some types while activating it for others (eg. disabling channels, but activating guild caching), can cause items extracted from the cache to not reflect the true discord state.

Example, activated guild but disabled channel caching: The guild is stored to the cache, but it's channels are discarded. Guild channels are dismantled from the guild object and otherwise stored in the channel cache to improve performance and reduce memory use. So when you extract the cached guild object, all of the channel will only hold their channel ID, and nothing more.

Immutable and concurrent accessible cache

The option CacheConfig.Immutable can greatly improve performance or break your system. If you utilize channels or you need concurrent access, the safest bet is to set immutable to `true`. While this is slower (as you create deep copies and don't share the same memory space with variables outside the cache), it increases reliability that the cache always reflects the last known Discord state. If you are uncertain, just set it to `true`. The default setting is `true` if `disgord.Cache.CacheConfig` is `nil`.

Bypass the built-in REST cache

Whenever you call a REST method from the Session interface; the cache is always checked first. Upon a cache hit, no REST request is executed and you get the data from the cache in return. However, if this is problematic for you or there exist a bug which gives you bad/outdated data, you can bypass it by using the REST functions directly. Remember that this will not update the cache for you, and this needs to be done manually if you depend on the cache.

// get a user using the Session implementation (checks cache, and updates the cache on cache miss)
user, err := session.GetUser(userID)

// bypass the cache checking. Same function name, but is found in the disgord package, not the session interface.
user, err := disgord.GetUser(userID)

Manually updating the cache

If required, you can access the cache and update it by hand. Note that this should not be required when you use the Session interface.

user, err := disgord.GetUser(userID)
if err != nil {
    return err
}

// update the cache
cache := discord.Cache()
err = cache.Update(disgord.UserCache, user)
if err != nil {
    return err
}

Build tags

`disgord_diagnosews` will store all the incoming and outgoing json data as files in the directory "diagnose-report/packets". The file format is as follows: unix_clientType_direction_shardID_operationCode_sequenceNumber[_eventName].json

`json-std` switches out jsoniter with the json package from the std libs.

`disgord_removeDiscordMutex` replaces mutexes in discord structures with a empty mutex; removes locking behaviour and any mutex code when compiled.

`disgord_parallelism` activates built-in locking in discord structure methods. Eg. Guild.AddChannel(*Channel) does not do locking by default. But if you find yourself using these discord data structures in parallel environment, you can activate the internal locking to reduce race conditions. Note that activating `disgord_parallelism` and `disgord_removeDiscordMutex` at the same time, will cause you to have no locking as `disgord_removeDiscordMutex` affects the same mutexes.

Saving and Deleting Discord data

> Note: when using SaveToDiscord(...) make sure the object reflects the Discord state. Calling Save on default values might overwrite or reset the object at Discord, causing literally.. Hell.

You might have seen the two methods in the session interface: SaveToDiscord(...) and DeleteFromDiscord(...). This are as straight forward as they sound. Passing a discord data structure into one of them executes their obvious behavior; to either save it to Discord, or delete it.

// create a new role and give it certain permissions
role := disgord.Role{}
role.Name = "Giraffes"
role.GuildID = guild.ID // required, for an obvious reason
role.Permissions = disgord.ManageChannelsPermission | disgord.ViewAuditLogsPermission
err := session.SaveToDiscord(&role)

You know what.. Let's just remove the role

err := session.DeleteFromDiscord(&role)

Index

Constants

View Source
const (
	AuditLogEvtGuildUpdate      = 1
	AuditLogEvtChannelCreate    = 10
	AuditLogEvtChannelUpdate    = 11
	AuditLogEvtChannelDelete    = 12
	AuditLogEvtOverwriteCreate  = 13
	AuditLogEvtOverwriteUpdate  = 14
	AuditLogEvtOverwriteDelete  = 15
	AuditLogEvtMemberKick       = 20
	AuditLogEvtMemberPrune      = 21
	AuditLogEvtMemberBanAdd     = 22
	AuditLogEvtMemberBanRemove  = 23
	AuditLogEvtMemberUpdate     = 24
	AuditLogEvtMemberRoleUpdate = 25
	AuditLogEvtRoleCreate       = 30
	AuditLogEvtRoleUpdate       = 31
	AuditLogEvtRoleDelete       = 32
	AuditLogEvtInviteCreate     = 40
	AuditLogEvtInviteUpdate     = 41
	AuditLogEvtInviteDelete     = 42
	AuditLogEvtWebhookCreate    = 50
	AuditLogEvtWebhookUpdate    = 51
	AuditLogEvtWebhookDelete    = 52
	AuditLogEvtEmojiCreate      = 60
	AuditLogEvtEmojiUpdate      = 61
	AuditLogEvtEmojiDelete      = 62
	AuditLogEvtMessageDelete    = 72
)

Audit-log event types

View Source
const (
	// key name,								          identifier                       changed, type,   description
	AuditLogChangeKeyName                        = "name"                          // guild	string	name changed
	AuditLogChangeKeyIconHash                    = "icon_hash"                     // guild	string	icon changed
	AuditLogChangeKeySplashHash                  = "splash_hash"                   // guild	string	invite splash page artwork changed
	AuditLogChangeKeyOwnerID                     = "owner_id"                      // guild	snowflake	owner changed
	AuditLogChangeKeyRegion                      = "region"                        // guild	string	region changed
	AuditLogChangeKeyAFKChannelID                = "afk_channel_id"                // guild	snowflake	afk channel changed
	AuditLogChangeKeyAFKTimeout                  = "afk_timeout"                   // guild	integer	afk timeout duration changed
	AuditLogChangeKeyMFALevel                    = "mfa_level"                     // guild	integer	two-factor auth requirement changed
	AuditLogChangeKeyVerificationLevel           = "verification_level"            // guild	integer	required verification level changed
	AuditLogChangeKeyExplicitContentFilter       = "explicit_content_filter"       // guild	integer	change in whose messages are scanned and deleted for explicit content in the server
	AuditLogChangeKeyDefaultMessageNotifications = "default_message_notifications" // guild	integer	default message notification level changed
	AuditLogChangeKeyVanityURLCode               = "vanity_url_code"               // guild	string	guild invite vanity url changed
	AuditLogChangeKeyAdd                         = "$add"                          // add	guild	array of role objects	new role added
	AuditLogChangeKeyRemove                      = "$remove"                       // remove	guild	array of role objects	role removed
	AuditLogChangeKeyPruneDeleteDays             = "prune_delete_days"             // guild	integer	change in number of days after which inactive and role-unassigned members are kicked
	AuditLogChangeKeyWidgetEnabled               = "widget_enabled"                // guild	bool	server widget enabled/disable
	AuditLogChangeKeyWidgetChannelID             = "widget_channel_id"             // guild	snowflake	channel id of the server widget changed
	AuditLogChangeKeyPosition                    = "position"                      // channel	integer	text or voice channel position changed
	AuditLogChangeKeyTopic                       = "topic"                         // channel	string	text channel topic changed
	AuditLogChangeKeyBitrate                     = "bitrate"                       // channel	integer	voice channel bitrate changed
	AuditLogChangeKeyPermissionOverwrites        = "permission_overwrites"         // channel	array of channel overwrite objects	permissions on a channel changed
	AuditLogChangeKeyNSFW                        = "nsfw"                          // channel	bool	channel nsfw restriction changed
	AuditLogChangeKeyApplicationID               = "application_id"                // channel	snowflake	application id of the added or removed webhook or bot
	AuditLogChangeKeyPermissions                 = "permissions"                   // role	integer	permissions for a role changed
	AuditLogChangeKeyColor                       = "color"                         // role	integer	role color changed
	AuditLogChangeKeyHoist                       = "hoist"                         // role	bool	role is now displayed/no longer displayed separate from online users
	AuditLogChangeKeyMentionable                 = "mentionable"                   // role	bool	role is now mentionable/unmentionable
	AuditLogChangeKeyAllow                       = "allow"                         // role	integer	a permission on a text or voice channel was allowed for a role
	AuditLogChangeKeyDeny                        = "deny"                          // role	integer	a permission on a text or voice channel was denied for a role
	AuditLogChangeKeyCode                        = "code"                          // invite	string	invite code changed
	AuditLogChangeKeyChannelID                   = "channel_id"                    // invite	snowflake	channel for invite code changed
	AuditLogChangeKeyInviterID                   = "inviter_id"                    // invite	snowflake	person who created invite code changed
	AuditLogChangeKeyMaxUses                     = "max_uses"                      // invite	integer	change to max number of times invite code can be used
	AuditLogChangeKeyUses                        = "uses"                          // invite	integer	number of times invite code used changed
	AuditLogChangeKeyMaxAge                      = "max_age"                       // invite	integer	how long invite code lasts changed
	AuditLogChangeKeyTemporary                   = "temporary"                     // invite	bool	invite code is temporary/never expires
	AuditLogChangeKeyDeaf                        = "deaf"                          // user	bool	user server deafened/undeafened
	AuditLogChangeKeyMute                        = "mute"                          // user	bool	user server muted/unmuteds
	AuditLogChangeKeyNick                        = "nick"                          // user	string	user nickname changed
	AuditLogChangeKeyAvatarHash                  = "avatar_hash"                   // user	string	user avatar changed
	AuditLogChangeKeyID                          = "id"                            // any	snowflake	the id of the changed entity - sometimes used in conjunction with other keys
	AuditLogChangeKeyType                        = "type"                          // any	integer (channel type) or string	type of entity created
)

all the different keys for an audit log change

View Source
const (
	NoCacheSpecified cacheRegistry = iota
	UserCache
	ChannelCache
	GuildCache
	GuildEmojiCache
	VoiceStateCache

	GuildMembersCache
)

cacheLink keys to redirect to the related cacheLink system

View Source
const (
	CacheAlgLRU  = "lru"
	CacheAlgLFU  = "lfu"
	CacheAlgTLRU = "tlru"
)

the different cacheLink replacement algorithms

View Source
const (
	ChannelTypeGuildText uint = iota
	ChannelTypeDM
	ChannelTypeGuildVoice
	ChannelTypeGroupDM
	ChannelTypeGuildCategory
)

Channel types https://discordapp.com/developers/docs/resources/channel#channel-object-channel-types

View Source
const (
	MessageActivityTypeJoin
	MessageActivityTypeSpectate
	MessageActivityTypeListen
	MessageActivityTypeJoinRequest
)

different message acticity types

View Source
const (
	MessageTypeDefault = iota
	MessageTypeRecipientAdd
	MessageTypeRecipientRemove
	MessageTypeCall
	MessageTypeChannelNameChange
	MessageTypeChannelIconChange
	MessageTypeChannelPinnedMessage
	MessageTypeGuildMemberJoin
)

The different message types usually generated by Discord. eg. "a new user joined"

View Source
const (
	ReadMessagesPermission = 1 << (iota + 10)
	SendMessagesPermission
	SendTTSMessagesPermission
	ManageMessagesPermission
	EmbedLinksPermission
	AttachFilesPermission
	ReadMessageHistoryPermission
	MentionEveryonePermission
	UseExternalEmojisPermission
)

Constants for the different bit offsets of text channel permissions

View Source
const (
	VoiceConnectPermission = 1 << (iota + 20)
	VoiceSpeakPermission
	VoiceMuteMembersPermission
	VoiceDeafenMembersPermission
	VoiceMoveMembersPermission
	VoiceUseVADPermission
)

Constants for the different bit offsets of voice permissions

View Source
const (
	ChangeNicknamePermission = 1 << (iota + 26)
	ManageNicknamesPermission
	ManageRolesPermission
	ManageWebhooksPermission
	ManageEmojisPermission
)

Constants for general management.

Constants for the different bit offsets of general permissions

View Source
const (
	// StatusIdle presence status for idle
	StatusIdle = "idle"
	// StatusDnd presence status for dnd
	StatusDnd = "dnd"
	// StatusOnline presence status for online
	StatusOnline = "online"
	// StatusOffline presence status for offline
	StatusOffline = "offline"
)
View Source
const (
	ActivityFlagInstance    = 1 << 0
	ActivityFlagJoin        = 1 << 1
	ActivityFlagSpectate    = 1 << 2
	ActivityFlagJoinRequest = 1 << 3
	ActivityFlagSync        = 1 << 4
	ActivityFlagPlay        = 1 << 5
)

flags for the Activity object to signify the type of action taken place

View Source
const (
	AttachmentSpoilerPrefix = "SPOILER_"
)
View Source
const DefaultShardRateLimit float64 = 5.5 // seconds
View Source
const EventChannelCreate = event.ChannelCreate

EventChannelCreate Sent when a new channel is created, relevant to the current user. The inner payload is a DM channel or guild channel object.

View Source
const EventChannelDelete = event.ChannelDelete

EventChannelDelete Sent when a channel relevant to the current user is deleted. The inner payload is a DM or Guild channel object.

View Source
const EventChannelPinsUpdate = event.ChannelPinsUpdate

EventChannelPinsUpdate Sent when a message is pinned or unpinned in a text channel. This is not sent when a pinned message is deleted.

Fields:
- ChannelID int64 or Snowflake
- LastPinTimestamp time.Now().UTC().Format(time.RFC3339)

TODO fix.

View Source
const EventChannelUpdate = event.ChannelUpdate

EventChannelUpdate Sent when a channel is updated. The inner payload is a guild channel object.

View Source
const EventGuildBanAdd = event.GuildBanAdd

EventGuildBanAdd Sent when a user is banned from a guild. The inner payload is a user object, with an extra guild_id key.

View Source
const EventGuildBanRemove = event.GuildBanRemove

EventGuildBanRemove Sent when a user is unbanned from a guild. The inner payload is a user object, with an extra guild_id key.

View Source
const EventGuildCreate = event.GuildCreate

EventGuildCreate This event can be sent in three different scenarios:

  1. When a user is initially connecting, to lazily load and backfill information for all unavailable guilds sent in the Ready event.
  2. When a Guild becomes available again to the client.
  3. When the current user joins a new Guild.
View Source
const EventGuildDelete = event.GuildDelete

EventGuildDelete Sent when a guild becomes unavailable during a guild outage, or when the user leaves or is removed from a guild. The inner payload is an unavailable guild object. If the unavailable field is not set, the user was removed from the guild.

View Source
const EventGuildEmojisUpdate = event.GuildEmojisUpdate

EventGuildEmojisUpdate Sent when a guild's emojis have been updated.

Fields:
- GuildID Snowflake
- Emojis []*Emoji
View Source
const EventGuildIntegrationsUpdate = event.GuildIntegrationsUpdate

EventGuildIntegrationsUpdate Sent when a guild integration is updated.

Fields:
- GuildID Snowflake
View Source
const EventGuildMemberAdd = event.GuildMemberAdd

EventGuildMemberAdd Sent when a new user joins a guild. The inner payload is a guild member object with these extra fields:

  • GuildID Snowflake

    Fields:

  • Member *Member

View Source
const EventGuildMemberRemove = event.GuildMemberRemove

EventGuildMemberRemove Sent when a user is removed from a guild (leave/kick/ban).

Fields:
- GuildID   Snowflake
- User      *User
View Source
const EventGuildMemberUpdate = event.GuildMemberUpdate

EventGuildMemberUpdate Sent when a guild member is updated.

Fields:
- GuildID   Snowflake
- Roles     []Snowflake
- User      *User
- Nick      string
View Source
const EventGuildMembersChunk = event.GuildMembersChunk

EventGuildMembersChunk Sent in response to Gateway Request Guild Members.

Fields:
- GuildID Snowflake
- Members []*Member
View Source
const EventGuildRoleCreate = event.GuildRoleCreate

EventGuildRoleCreate Sent when a guild role is created.

Fields:
- GuildID   Snowflake
- Role      *Role
View Source
const EventGuildRoleDelete = event.GuildRoleDelete

EventGuildRoleDelete Sent when a guild role is created.

Fields:
- GuildID Snowflake
- RoleID  Snowflake
View Source
const EventGuildRoleUpdate = event.GuildRoleUpdate

EventGuildRoleUpdate Sent when a guild role is created.

Fields:
- GuildID Snowflake
- Role    *Role
View Source
const EventGuildUpdate = event.GuildUpdate

EventGuildUpdate Sent when a guild is updated. The inner payload is a guild object.

View Source
const EventMessageCreate = event.MessageCreate

EventMessageCreate Sent when a message is created. The inner payload is a message object.

View Source
const EventMessageDelete = event.MessageDelete

EventMessageDelete Sent when a message is deleted.

Fields:
- ID        Snowflake
- ChannelID Snowflake
View Source
const EventMessageDeleteBulk = event.MessageDeleteBulk

EventMessageDeleteBulk Sent when multiple messages are deleted at once.

Fields:
- IDs       []Snowflake
- ChannelID Snowflake
View Source
const EventMessageReactionAdd = event.MessageReactionAdd

EventMessageReactionAdd Sent when a user adds a reaction to a message.

Fields:
- UserID     Snowflake
- ChannelID  Snowflake
- MessageID  Snowflake
- Emoji      *Emoji
View Source
const EventMessageReactionRemove = event.MessageReactionRemove

EventMessageReactionRemove Sent when a user removes a reaction from a message.

Fields:
- UserID     Snowflake
- ChannelID  Snowflake
- MessageID  Snowflake
- Emoji      *Emoji
View Source
const EventMessageReactionRemoveAll = event.MessageReactionRemoveAll

EventMessageReactionRemoveAll Sent when a user explicitly removes all reactions from a message.

Fields:
- ChannelID Snowflake
- MessageID Snowflake
View Source
const EventMessageUpdate = event.MessageUpdate

EventMessageUpdate Sent when a message is updated. The inner payload is a message object.

NOTE! Has _at_least_ the GuildID and ChannelID fields.

View Source
const EventPresenceUpdate = event.PresenceUpdate

EventPresenceUpdate A user's presence is their current state on a guild. This event is sent when a user's presence is updated for a guild.

Fields:
- User    *User
- Roles   []Snowflake
- Game    *Activity
- GuildID Snowflake
- Status  string
View Source
const EventPresencesReplace = event.PresencesReplace

EventPresencesReplace Holds and array of presence update objects

View Source
const EventReady = event.Ready

EventReady The ready event is dispatched when a client has completed the initial handshake with the gateway (for new sessions). // The ready event can be the largest and most complex event the gateway will send, as it contains all the state // required for a client to begin interacting with the rest of the platform. // Fields: // - V int // - User *User // - PrivateChannels []*Channel // - Guilds []*GuildUnavailable // - SessionID string // - Trace []string

View Source
const EventResumed = event.Resumed

EventResumed The resumed event is dispatched when a client has sent a resume payload to the gateway (for resuming existing sessions).

Fields:
- Trace []string
View Source
const EventTypingStart = event.TypingStart

EventTypingStart Sent when a user starts typing in a channel.

Fields:
- ChannelID     Snowflake
- UserID        Snowflake
- TimestampUnix int
View Source
const EventUserUpdate = event.UserUpdate

EventUserUpdate Sent when properties about the user change. Inner payload is a user object.

View Source
const EventVoiceServerUpdate = event.VoiceServerUpdate

EventVoiceServerUpdate Sent when a guild's voice server is updated. This is sent when initially connecting to voice, and when the current voice instance fails over to a new server.

Fields:
- Token     string
- ChannelID Snowflake
- Endpoint  string
View Source
const EventVoiceStateUpdate = event.VoiceStateUpdate

EventVoiceStateUpdate Sent when someone joins/leaves/moves voice channels. Inner payload is a voice state object.

View Source
const EventWebhooksUpdate = event.WebhooksUpdate

EventWebhooksUpdate Sent when a guild channel's webhook is created, updated, or deleted.

Fields:
- GuildID   Snowflake
- ChannelID Snowflake

Variables

This section is empty.

Functions

func AddGuildMemberRole added in v0.6.0

func AddGuildMemberRole(client httd.Puter, guildID, userID, roleID Snowflake) (err error)

AddGuildMemberRole [REST] Adds a role to a guild member. Requires the 'MANAGE_ROLES' permission. Returns a 204 empty response on success. Fires a Guild Member Update Gateway event.

Method                  PUT
Endpoint                /guilds/{guild.id}/members/{user.id}/roles/{role.id}
Rate limiter            /guilds/{guild.id}/members TODO: I don't know if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/guild#add-guild-member-role
Reviewed                2018-08-18
Comment                 -

func AddPinnedChannelMessage added in v0.6.0

func AddPinnedChannelMessage(client httd.Puter, channelID, msgID Snowflake) (err error)

AddPinnedChannelMessage [REST] Pin a message in a channel. Requires the 'MANAGE_MESSAGES' permission. Returns a 204 empty response on success.

Method                  PUT
Endpoint                /channels/{channel.id}/pins/{message.id}
Rate limiter [MAJOR]    /channels/{channel.id}/pins
Discord documentation   https://discordapp.com/developers/docs/resources/channel#add-pinned-channel-message
Reviewed                2018-06-10
Comment                 -

func BulkDeleteMessages added in v0.6.0

func BulkDeleteMessages(client httd.Poster, chanID Snowflake, params *BulkDeleteMessagesParams) (err error)

BulkDeleteMessages [REST] Delete multiple messages in a single request. This endpoint can only be used on guild channels and requires the 'MANAGE_MESSAGES' permission. Returns a 204 empty response on success. Fires multiple Message Delete Gateway events.Any message IDs given that do not exist or are invalid will count towards the minimum and maximum message count (currently 2 and 100 respectively). Additionally, duplicated IDs will only be counted once.

Method                  POST
Endpoint                /channels/{channel.id}/messages/bulk-delete
Rate limiter [MAJOR]    /channels/{channel.id}/messages [DELETE] TODO: is this limiter key incorrect?
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-message
Reviewed                2018-06-10
Comment                 This endpoint will not delete messages older than 2 weeks, and will fail if any message
                        provided is older than that.

func CreateGuildBan added in v0.6.0

func CreateGuildBan(client httd.Puter, guildID, userID Snowflake, params *CreateGuildBanParams) (err error)

CreateGuildBan [REST] Create a guild ban, and optionally delete previous messages sent by the banned user. Requires the 'BAN_MEMBERS' permission. Returns a 204 empty response on success. Fires a Guild Ban Add Gateway event.

Method                  PUT
Endpoint                /guilds/{guild.id}/bans/{user.id}
Rate limiter            /guilds/{guild.id}/bans
Discord documentation   https://discordapp.com/developers/docs/resources/guild#create-guild-ban
Reviewed                2018-08-18
Comment                 -

func CreateGuildIntegration added in v0.6.0

func CreateGuildIntegration(client httd.Poster, guildID Snowflake, params *CreateGuildIntegrationParams) (err error)

CreateGuildIntegration [REST] Attach an integration object from the current user to the guild. Requires the 'MANAGE_GUILD' permission. Returns a 204 empty response on success. Fires a Guild Integrations Update Gateway event.

Method                  POST
Endpoint                /guilds/{guild.id}/integrations
Rate limiter            /guilds/{guild.id}/integrations
Discord documentation   https://discordapp.com/developers/docs/resources/guild#create-guild-integration
Reviewed                2018-08-18
Comment                 -

func CreateReaction added in v0.6.0

func CreateReaction(client httd.Puter, channelID, messageID Snowflake, emoji interface{}) (err error)

CreateReaction [REST] Create a reaction for the message. This endpoint requires the 'READ_MESSAGE_HISTORY' permission to be present on the current user. Additionally, if nobody else has reacted to the message using this emoji, this endpoint requires the 'ADD_REACTIONS' permission to be present on the current user. Returns a 204 empty response on success. The maximum request size when sending a message is 8MB.

Method                  PUT
Endpoint                /channels/{channel.id}/messages/{message.id}/reactions/{emoji}/@me
Rate limiter [MAJOR]    /channels/{channel.id}/messages/reactions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#create-reaction
Reviewed                2019-01-30
Comment                 emoji either unicode (string) or *Emoji with an snowflake Snowflake if it's custom

func DefaultLogger added in v0.9.0

func DefaultLogger(debug bool) *logger.LoggerZap

func DefaultLoggerWithInstance added in v0.9.0

func DefaultLoggerWithInstance(log *zap.Logger) *logger.LoggerZap

func DeleteAllReactions added in v0.6.0

func DeleteAllReactions(client httd.Deleter, channelID, messageID Snowflake) (err error)

DeleteAllReactions [REST] Deletes all reactions on a message. This endpoint requires the 'MANAGE_MESSAGES' permission to be present on the current user.

Method                  DELETE
Endpoint                /channels/{channel.id}/messages/{message.id}/reactions
Rate limiter [MAJOR]    /channels/{channel.id}/messages/reactions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-all-reactions
Reviewed                2019-01-28
Comment                 emoji either unicode (string) or *Emoji with an snowflake Snowflake if it's custom

func DeleteChannelPermission added in v0.6.0

func DeleteChannelPermission(client httd.Deleter, channelID, overwriteID Snowflake) (err error)

DeleteChannelPermission [REST] Delete a channel permission overwrite for a user or role in a channel. Only usable for guild channels. Requires the 'MANAGE_ROLES' permission. Returns a 204 empty response on success. For more information about permissions, see permissions: https://discordapp.com/developers/docs/topics/permissions#permissions

Method                  DELETE
Endpoint                /channels/{channel.id}/permissions/{overwrite.id}
Rate limiter [MAJOR]    /channels/{channel.id}/permissions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-channel-permission
Reviewed                2018-06-07
Comment                 -

func DeleteGuild added in v0.6.0

func DeleteGuild(client httd.Deleter, id Snowflake) (err error)

DeleteGuild [REST] Delete a guild permanently. User must be owner. Returns 204 No Content on success. Fires a Guild Delete Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}
Rate limiter            /guilds/{guild.id}
Discord documentation   https://discordapp.com/developers/docs/resources/guild#delete-guild
Reviewed                2018-08-17
Comment                 -

func DeleteGuildEmoji added in v0.6.0

func DeleteGuildEmoji(client httd.Deleter, guildID, emojiID Snowflake) (err error)

DeleteGuildEmoji [REST] Delete the given emoji. Requires the 'MANAGE_EMOJIS' permission. Returns 204 No Content on success. Fires a Guild Emojis Update Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/emojis/{emoji.id}
Rate limiter [MAJOR]    /guilds/{guild.id} // TODO: no idea if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/emoji#delete-guild-emoji
Reviewed                2018-06-10
Comment                 -

func DeleteGuildIntegration added in v0.6.0

func DeleteGuildIntegration(client httd.Deleter, guildID, integrationID Snowflake) (err error)

DeleteGuildIntegration [REST] Delete the attached integration object for the guild. Requires the 'MANAGE_GUILD' permission. Returns a 204 empty response on success. Fires a Guild Integrations Update Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/integrations/{integration.id}
Rate limiter            /guilds/{guild.id}/integrations
Discord documentation   https://discordapp.com/developers/docs/resources/guild#delete-guild-integration
Reviewed                2018-08-18
Comment                 -

func DeleteGuildRole added in v0.6.0

func DeleteGuildRole(client httd.Deleter, guildID, roleID Snowflake) (err error)

DeleteGuildRole [REST] Delete a guild role. Requires the 'MANAGE_ROLES' permission. Returns a 204 empty response on success. Fires a Guild Role Delete Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/roles/{role.id}
Rate limiter            /guilds/{guild.id}/roles
Discord documentation   https://discordapp.com/developers/docs/resources/guild#delete-guild-role
Reviewed                2018-08-18
Comment                 -

func DeleteMessage added in v0.6.0

func DeleteMessage(client httd.Deleter, channelID, msgID Snowflake) (err error)

DeleteMessage [REST] Delete a message. If operating on a guild channel and trying to delete a message that was not sent by the current user, this endpoint requires the 'MANAGE_MESSAGES' permission. Returns a 204 empty response on success. Fires a Message Delete Gateway event.

Method                  DELETE
Endpoint                /channels/{channel.id}/messages/{message.id}
Rate limiter [MAJOR]    /channels/{channel.id}/messages [DELETE]
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-message
Reviewed                2018-06-10
Comment                 -

func DeleteOwnReaction added in v0.6.0

func DeleteOwnReaction(client httd.Deleter, channelID, messageID Snowflake, emoji interface{}) (err error)

DeleteOwnReaction [REST] Delete a reaction the current user has made for the message. Returns a 204 empty response on success.

Method                  DELETE
Endpoint                /channels/{channel.id}/messages/{message.id}/reactions/{emoji}/@me
Rate limiter [MAJOR]    /channels/{channel.id}/messages/reactions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-own-reaction
Reviewed                2019-01-28
Comment                 emoji either unicode (string) or *Emoji with an snowflake Snowflake if it's custom

func DeletePinnedChannelMessage added in v0.6.0

func DeletePinnedChannelMessage(client httd.Deleter, channelID, msgID Snowflake) (err error)

DeletePinnedChannelMessage [REST] Delete a pinned message in a channel. Requires the 'MANAGE_MESSAGES' permission. Returns a 204 empty response on success. Returns a 204 empty response on success.

Method                  DELETE
Endpoint                /channels/{channel.id}/pins/{message.id}
Rate limiter [MAJOR]    /channels/{channel.id}/pins
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-pinned-channel-message
Reviewed                2018-06-10
Comment                 -

func DeleteUserReaction added in v0.6.0

func DeleteUserReaction(client httd.Deleter, channelID, messageID, userID Snowflake, emoji interface{}) (err error)

DeleteUserReaction [REST] Deletes another user's reaction. This endpoint requires the 'MANAGE_MESSAGES' permission to be present on the current user. Returns a 204 empty response on success.

Method                  DELETE
Endpoint                /channels/{channel.id}/messages/{message.id}/reactions/{emoji}/@me
Rate limiter [MAJOR]    /channels/{channel.id}/messages/reactions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#delete-user-reaction
Reviewed                2019-01-28
Comment                 emoji either unicode (string) or *Emoji with an snowflake Snowflake if it's custom

func DeleteWebhook added in v0.6.0

func DeleteWebhook(client httd.Deleter, webhookID Snowflake) (err error)

DeleteWebhook [REST] Delete a webhook permanently. User must be owner. Returns a 204 NO CONTENT response on success.

Method                  DELETE
Endpoint                /webhooks/{webhook.id}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#delete-webhook
Reviewed                2018-08-14
Comment                 -

func DeleteWebhookWithToken added in v0.6.0

func DeleteWebhookWithToken(client httd.Deleter, id Snowflake, token string) (err error)

DeleteWebhookWithToken [REST] Same as DeleteWebhook, except this call does not require authentication.

Method                  DELETE
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#delete-webhook-with-token
Reviewed                2018-08-14
Comment                 -

func EditChannelPermissions added in v0.6.0

func EditChannelPermissions(client httd.Puter, chanID, overwriteID Snowflake, params *EditChannelPermissionsParams) (err error)

EditChannelPermissions [REST] Edit the channel permission overwrites for a user or role in a channel. Only usable for guild channels. Requires the 'MANAGE_ROLES' permission. Returns a 204 empty response on success. For more information about permissions, see permissions.

Method                  PUT
Endpoint                /channels/{channel.id}/permissions/{overwrite.id}
Rate limiter [MAJOR]    /channels/{channel.id}/permissions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#edit-channel-permissions
Reviewed                2018-06-07
Comment                 -

func ExecuteGitHubWebhook added in v0.6.0

func ExecuteGitHubWebhook(client httd.Poster, params *ExecuteWebhookParams, wait bool) (err error)

ExecuteGitHubWebhook [REST] Trigger a webhook in Discord from the GitHub app.

Method                  POST
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#execute-githubcompatible-webhook
Reviewed                2018-08-14
Comment                 Add a new webhook to your GitHub repo (in the repo's settings), and use this endpoint.
                        as the "Payload URL." You can choose what events your Discord channel receives by
                        choosing the "Let me select individual events" option and selecting individual
                        events for the new webhook you're configuring.

func ExecuteSlackWebhook added in v0.6.0

func ExecuteSlackWebhook(client httd.Poster, params *ExecuteWebhookParams, wait bool) (err error)

ExecuteSlackWebhook [REST] Trigger a webhook in Discord from the Slack app.

Method                  POST
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#execute-slackcompatible-webhook
Reviewed                2018-08-14
Comment                 Refer to Slack's documentation for more information. We do not support Slack's channel,
                        icon_emoji, mrkdwn, or mrkdwn_in properties.

func ExecuteWebhook added in v0.6.0

func ExecuteWebhook(client httd.Poster, params *ExecuteWebhookParams, wait bool, URLSuffix string) (err error)

ExecuteWebhook [REST] Trigger a webhook in Discord.

Method                  POST
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#execute-webhook
Reviewed                2018-08-14
Comment                 This endpoint. supports both JSON and form data bodies. It does require
                        multipart/form-data requests instead of the normal JSON request type when
                        uploading files. Make sure you set your Content-Type to multipart/form-data if
                        you're doing that. Note that in that case, the embeds field cannot be used, but
                        you can pass an url-encoded JSON body as a form value for payload_json.
Comment#2               For the webhook embed objects, you can set every field except type (it will be
                        rich regardless of if you try to set it), provider, video, and any height, width,
                        or proxy_url values for images.

TODO

func GetShardForGuildID added in v0.8.0

func GetShardForGuildID(guildID Snowflake, shardCount uint) (shardID uint)

GetShardForGuildID converts a GuildID into a ShardID for correct retrieval of guild information

func GroupDMAddRecipient added in v0.6.0

func GroupDMAddRecipient(client httd.Puter, channelID, userID Snowflake, params *GroupDMAddRecipientParams) (err error)

GroupDMAddRecipient [REST] Adds a recipient to a Group DM using their access token. Returns a 204 empty response on success.

Method                  PUT
Endpoint                /channels/{channel.id}/recipients/{user.id}
Rate limiter [MAJOR]    /channels/{channel.id}/recipients
Discord documentation   https://discordapp.com/developers/docs/resources/channel#group-dm-add-recipient
Reviewed                2018-06-10
Comment                 -

func GroupDMRemoveRecipient added in v0.6.0

func GroupDMRemoveRecipient(client httd.Deleter, channelID, userID Snowflake) (err error)

GroupDMRemoveRecipient [REST] Removes a recipient from a Group DM. Returns a 204 empty response on success.

Method                  DELETE
Endpoint                /channels/{channel.id}/recipients/{user.id}
Rate limiter [MAJOR]    /channels/{channel.id}/recipients
Discord documentation   https://discordapp.com/developers/docs/resources/channel#group-dm-remove-recipient
Reviewed                2018-06-10
Comment                 -

func LeaveGuild added in v0.6.0

func LeaveGuild(client httd.Deleter, id Snowflake) (err error)

LeaveGuild [REST] Leave a guild. Returns a 204 empty response on success.

Method                  DELETE
Endpoint                /users/@me/guilds/{guild.id}
Rate limiter            /users/@me/guilds
Discord documentation   https://discordapp.com/developers/docs/resources/user#leave-guild
Reviewed                2019-02-18
Comment                 -

func LibraryInfo added in v0.4.0

func LibraryInfo() string

LibraryInfo returns name + version

func ModifyCurrentUserNick added in v0.6.0

func ModifyCurrentUserNick(client httd.Patcher, id Snowflake, params *ModifyCurrentUserNickParams) (nick string, err error)

ModifyCurrentUserNick [REST] Modifies the nickname of the current user in a guild. Returns a 200 with the nickname on success. Fires a Guild Member Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}/members/@me/nick
Rate limiter            /guilds/{guild.id}/members TODO: I don't know if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-current-user-nick
Reviewed                2018-08-18
Comment                 -

func ModifyGuildIntegration added in v0.6.0

func ModifyGuildIntegration(client httd.Patcher, guildID, integrationID Snowflake, params *ModifyGuildIntegrationParams) (err error)

ModifyGuildIntegration [REST] Modify the behavior and settings of a integration object for the guild. Requires the 'MANAGE_GUILD' permission. Returns a 204 empty response on success. Fires a Guild Integrations Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}/integrations/{integration.id}
Rate limiter            /guilds/{guild.id}/integrations
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-integration
Reviewed                2018-08-18
Comment                 -

func ModifyGuildMember added in v0.6.0

func ModifyGuildMember(client httd.Patcher, guildID, userID Snowflake, params *ModifyGuildMemberParams) (err error)

ModifyGuildMember [REST] Modify attributes of a guild member. Returns a 204 empty response on success. Fires a Guild Member Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}/members/{user.id}
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-member
Reviewed                2018-08-17
Comment                 All parameters to this endpoint. are optional. When moving members to channels,
                        the API user must have permissions to both connect to the channel and have the
                        MOVE_MEMBERS permission.

func New added in v0.9.0

func New(conf *Config) (c *client)

New create a client. But panics on configuration/setup errors.

func NewClient

func NewClient(conf *Config) (c *client, err error)

NewClient creates a new DisGord client and returns an error on configuration issues

func NewRESTClient added in v0.8.0

func NewRESTClient(conf *Config) (*httd.Client, error)

NewRESTClient creates a client for sending and handling Discord protocols such as rate limiting

func RemoveGuildBan added in v0.6.0

func RemoveGuildBan(client httd.Deleter, guildID, userID Snowflake) (err error)

RemoveGuildBan [REST] Remove the ban for a user. Requires the 'BAN_MEMBERS' permissions. Returns a 204 empty response on success. Fires a Guild Ban Remove Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/bans/{user.id}
Rate limiter            /guilds/{guild.id}/bans
Discord documentation   https://discordapp.com/developers/docs/resources/guild#remove-guild-ban
Reviewed                2018-08-18
Comment                 -

func RemoveGuildMember added in v0.6.0

func RemoveGuildMember(client httd.Deleter, guildID, userID Snowflake) (err error)

RemoveGuildMember [REST] Remove a member from a guild. Requires 'KICK_MEMBERS' permission. Returns a 204 empty response on success. Fires a Guild Member Remove Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/members/{user.id}
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#remove-guild-member
Reviewed                2018-08-18
Comment                 -

func RemoveGuildMemberRole added in v0.6.0

func RemoveGuildMemberRole(client httd.Deleter, guildID, userID, roleID Snowflake) (err error)

RemoveGuildMemberRole [REST] Removes a role from a guild member. Requires the 'MANAGE_ROLES' permission. Returns a 204 empty response on success. Fires a Guild Member Update Gateway event.

Method                  DELETE
Endpoint                /guilds/{guild.id}/members/{user.id}/roles/{role.id}
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#remove-guild-member-role
Reviewed                2018-08-18
Comment                 -

func SyncGuildIntegration added in v0.6.0

func SyncGuildIntegration(client httd.Poster, guildID, integrationID Snowflake) (err error)

SyncGuildIntegration [REST] Sync an integration. Requires the 'MANAGE_GUILD' permission. Returns a 204 empty response on success.

Method                  POST
Endpoint                /guilds/{guild.id}/integrations/{integration.id}/sync
Rate limiter            /guilds/{guild.id}/integrations TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/guild#sync-guild-integration
Reviewed                2018-08-18
Comment                 -

func TriggerTypingIndicator added in v0.6.0

func TriggerTypingIndicator(client httd.Poster, channelID Snowflake) (err error)

TriggerTypingIndicator [REST] Post a typing indicator for the specified channel. Generally bots should not implement this route. However, if a bot is responding to a command and expects the computation to take a few seconds, this endpoint may be called to let the user know that the bot is processing their message. Returns a 204 empty response on success. Fires a Typing Start Gateway event.

Method                  POST
Endpoint                /channels/{channel.id}/typing
Rate limiter [MAJOR]    /channels/{channel.id}/typing
Discord documentation   https://discordapp.com/developers/docs/resources/channel#trigger-typing-indicator
Reviewed                2018-06-10
Comment                 -

func ValidateUsername added in v0.8.0

func ValidateUsername(name string) (err error)

ValidateUsername uses Discords rule-set to verify user-names and nicknames https://discordapp.com/developers/docs/resources/user#usernames-and-nicknames

Note that not all the rules are listed in the docs:

There are other rules and restrictions not shared here for the sake of spam and abuse mitigation, but the
majority of users won't encounter them. It's important to properly handle all error messages returned by
Discord when editing or updating names.

Types

type Activity added in v0.8.0

type Activity struct {
	Lockable `json:"-"`

	Name          string             `json:"name"`                     // the activity's name
	Type          int                `json:"type"`                     // activity type
	URL           *string            `json:"url,omitempty"`            //stream url, is validated when type is 1
	Timestamps    *ActivityTimestamp `json:"timestamps,omitempty"`     // timestamps object	unix timestamps for start and/or end of the game
	ApplicationID Snowflake          `json:"application_id,omitempty"` //?	snowflake	application id for the game
	Details       *string            `json:"details,omitempty"`        //?	?string	what the player is currently doing
	State         *string            `json:"state,omitempty"`          //state?	?string	the user's current party status
	Party         *ActivityParty     `json:"party,omitempty"`          //party?	party object	information for the current party of the player
	Assets        *ActivityAssets    `json:"assets,omitempty"`         // assets?	assets object	images for the presence and their hover texts
	Secrets       *ActivitySecrets   `json:"secrets,omitempty"`        // secrets?	secrets object	secrets for Rich Presence joining and spectating
	Instance      bool               `json:"instance,omitempty"`       // instance?	boolean	whether or not the activity is an instanced game session
	Flags         int                `json:"flags,omitempty"`          // flags?	int	activity flags ORd together, describes what the payload includes
}

Activity https://discordapp.com/developers/docs/topics/gateway#activity-object-activity-structure

func NewActivity added in v0.8.0

func NewActivity() (activity *Activity)

NewActivity ...

func (*Activity) CopyOverTo added in v0.8.0

func (a *Activity) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Activity) DeepCopy added in v0.8.0

func (a *Activity) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ActivityAssets added in v0.7.0

type ActivityAssets struct {
	Lockable `json:"-"`

	LargeImage string `json:"large_image,omitempty"` // the id for a large asset of the activity, usually a snowflake
	LargeText  string `json:"large_text,omitempty"`  //text displayed when hovering over the large image of the activity
	SmallImage string `json:"small_image,omitempty"` // the id for a small asset of the activity, usually a snowflake
	SmallText  string `json:"small_text,omitempty"`  //	text displayed when hovering over the small image of the activity
}

ActivityAssets ...

func (*ActivityAssets) CopyOverTo added in v0.7.0

func (a *ActivityAssets) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ActivityAssets) DeepCopy added in v0.7.0

func (a *ActivityAssets) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ActivityParty added in v0.7.0

type ActivityParty struct {
	Lockable `json:"-"`

	ID   string `json:"id,omitempty"`   // the id of the party
	Size []int  `json:"size,omitempty"` // used to show the party's current and maximum size
}

ActivityParty ...

func (*ActivityParty) CopyOverTo added in v0.7.0

func (ap *ActivityParty) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ActivityParty) DeepCopy added in v0.7.0

func (ap *ActivityParty) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*ActivityParty) Limit added in v0.7.0

func (ap *ActivityParty) Limit() int

Limit shows the maximum number of guests/people allowed

func (*ActivityParty) NumberOfPeople added in v0.7.0

func (ap *ActivityParty) NumberOfPeople() int

NumberOfPeople shows the current number of people attending the Party

type ActivitySecrets added in v0.7.0

type ActivitySecrets struct {
	Lockable `json:"-"`

	Join     string `json:"join,omitempty"`     // the secret for joining a party
	Spectate string `json:"spectate,omitempty"` // the secret for spectating a game
	Match    string `json:"match,omitempty"`    // the secret for a specific instanced match
}

ActivitySecrets ...

func (*ActivitySecrets) CopyOverTo added in v0.7.0

func (a *ActivitySecrets) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ActivitySecrets) DeepCopy added in v0.7.0

func (a *ActivitySecrets) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ActivityTimestamp added in v0.7.0

type ActivityTimestamp struct {
	Lockable `json:"-"`

	Start int `json:"start,omitempty"` // unix time (in milliseconds) of when the activity started
	End   int `json:"end,omitempty"`   // unix time (in milliseconds) of when the activity ends
}

ActivityTimestamp ...

func (*ActivityTimestamp) CopyOverTo added in v0.7.0

func (a *ActivityTimestamp) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ActivityTimestamp) DeepCopy added in v0.7.0

func (a *ActivityTimestamp) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AddGuildMemberParams added in v0.6.0

type AddGuildMemberParams struct {
	AccessToken string      `json:"access_token"`
	Nick        string      `json:"nick,omitempty"`
	Roles       []Snowflake `json:"roles"`
	Mute        bool        `json:"mute"`
	Deaf        bool        `json:"deaf"`
}

AddGuildMemberParams ... https://discordapp.com/developers/docs/resources/guild#add-guild-member-json-params

type Attachment added in v0.6.0

type Attachment struct {
	ID       Snowflake `json:"id"`
	Filename string    `json:"filename"`
	Size     uint      `json:"size"`
	URL      string    `json:"url"`
	ProxyURL string    `json:"proxy_url"`
	Height   uint      `json:"height"`
	Width    uint      `json:"width"`

	SpoilerTag bool `json:"-"`
}

Attachment https://discordapp.com/developers/docs/resources/channel#attachment-object

func (*Attachment) DeepCopy added in v0.8.0

func (a *Attachment) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AuditLog added in v0.6.0

type AuditLog struct {
	Lockable `json:"-"`

	Webhooks        []*Webhook       `json:"webhooks"`
	Users           []*User          `json:"users"`
	AuditLogEntries []*AuditLogEntry `json:"audit_log_entries"`
}

AuditLog ...

func (*AuditLog) CopyOverTo added in v0.7.0

func (l *AuditLog) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*AuditLog) DeepCopy added in v0.7.0

func (l *AuditLog) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AuditLogChange added in v0.6.0

type AuditLogChange struct {
	Lockable `json:"-"`

	NewValue interface{} `json:"new_value,omitempty"`
	OldValue interface{} `json:"old_value,omitempty"`
	Key      string      `json:"key"`
}

AuditLogChange ...

func (*AuditLogChange) CopyOverTo added in v0.7.0

func (l *AuditLogChange) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*AuditLogChange) DeepCopy added in v0.7.0

func (l *AuditLogChange) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AuditLogEntry added in v0.6.0

type AuditLogEntry struct {
	Lockable `json:"-"`

	TargetID   Snowflake         `json:"target_id"`
	Changes    []*AuditLogChange `json:"changes,omitempty"`
	UserID     Snowflake         `json:"user_id"`
	ID         Snowflake         `json:"id"`
	ActionType uint              `json:"action_type"`
	Options    []*AuditLogOption `json:"options,omitempty"`
	Reason     string            `json:"reason,omitempty"`
}

AuditLogEntry ...

func (*AuditLogEntry) CopyOverTo added in v0.7.0

func (l *AuditLogEntry) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*AuditLogEntry) DeepCopy added in v0.7.0

func (l *AuditLogEntry) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AuditLogOption added in v0.6.0

type AuditLogOption struct {
	Lockable `json:"-"`

	DeleteMemberDays string    `json:"delete_member_days"`
	MembersRemoved   string    `json:"members_removed"`
	ChannelID        Snowflake `json:"channel_id"`
	Count            string    `json:"count"`
	ID               Snowflake `json:"id"`
	Type             string    `json:"type"` // type of overwritten entity ("member" or "role")
	RoleName         string    `json:"role_name"`
}

AuditLogOption ...

func (*AuditLogOption) CopyOverTo added in v0.7.0

func (l *AuditLogOption) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*AuditLogOption) DeepCopy added in v0.7.0

func (l *AuditLogOption) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type AuditLogsRESTer added in v0.8.0

type AuditLogsRESTer interface {
	GetGuildAuditLogs(guildID Snowflake) *guildAuditLogsBuilder
}

AuditLogsRESTer REST interface for all audit-logs endpoints

type AvatarParamHolder added in v0.8.0

type AvatarParamHolder interface {
	json.Marshaler
	Empty() bool
	SetAvatar(avatar string)
	UseDefaultAvatar()
}

AvatarParamHolder is used when handling avatar related REST structs. since a Avatar can be reset by using nil, it causes some extra issues as omit empty cannot be used to get around this, the struct requires an internal state and must also handle custom marshalling

type Ban added in v0.6.0

type Ban struct {
	Lockable `json:"-"`

	Reason string `json:"reason"`
	User   *User  `json:"user"`
}

Ban https://discordapp.com/developers/docs/resources/guild#ban-object

func GetGuildBan added in v0.6.0

func GetGuildBan(client httd.Getter, guildID, userID Snowflake) (ret *Ban, err error)

GetGuildBan [REST] Returns a ban object for the given user or a 404 not found if the ban cannot be found. Requires the 'BAN_MEMBERS' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/bans/{user.id}
Rate limiter            /guilds/{guild.id}/bans
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-ban
Reviewed                2018-08-18
Comment                 -

func GetGuildBans added in v0.6.0

func GetGuildBans(client httd.Getter, id Snowflake) (ret []*Ban, err error)

GetGuildBans [REST] Returns a list of ban objects for the users banned from this guild. Requires the 'BAN_MEMBERS' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/bans
Rate limiter            /guilds/{guild.id}/bans
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-bans
Reviewed                2018-08-18
Comment                 -

func (*Ban) CopyOverTo added in v0.7.0

func (b *Ban) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Ban) DeepCopy added in v0.7.0

func (b *Ban) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type BodyUserCreateDM added in v0.6.0

type BodyUserCreateDM struct {
	RecipientID Snowflake `json:"recipient_id"`
}

BodyUserCreateDM JSON param for func CreateDM

type BulkDeleteMessagesParams added in v0.6.0

type BulkDeleteMessagesParams struct {
	Messages []Snowflake `json:"messages"`
	// contains filtered or unexported fields
}

BulkDeleteMessagesParams https://discordapp.com/developers/docs/resources/channel#bulk-delete-messages-json-params

func (*BulkDeleteMessagesParams) AddMessage added in v0.6.0

func (p *BulkDeleteMessagesParams) AddMessage(msg *Message) (err error)

AddMessage Adds a message to be deleted

func (*BulkDeleteMessagesParams) Valid added in v0.6.0

func (p *BulkDeleteMessagesParams) Valid() (err error)

Valid validates the BulkDeleteMessagesParams data

type Cache added in v0.6.0

type Cache struct {
	// contains filtered or unexported fields
}

Cache is the actual cacheLink. It holds the different systems which can be tweaked using the CacheConfig.

func (*Cache) AddGuildChannel added in v0.9.0

func (c *Cache) AddGuildChannel(guildID snowflake.ID, channelID snowflake.ID)

func (*Cache) AddGuildMember added in v0.9.0

func (c *Cache) AddGuildMember(guildID snowflake.ID, member *Member)

func (*Cache) AddGuildRole added in v0.9.0

func (c *Cache) AddGuildRole(guildID Snowflake, role *Role)

func (*Cache) DeleteChannel added in v0.8.0

func (c *Cache) DeleteChannel(id Snowflake)

DeleteChannel ...

func (*Cache) DeleteGuild added in v0.8.0

func (c *Cache) DeleteGuild(id Snowflake)

DeleteGuild ...

func (*Cache) DeleteGuildChannel added in v0.8.0

func (c *Cache) DeleteGuildChannel(guildID, channelID Snowflake)

DeleteGuildChannel removes a channel from a cached guild object without removing the guild

func (*Cache) DeleteGuildRole added in v0.8.0

func (c *Cache) DeleteGuildRole(guildID, roleID Snowflake)

DeleteGuildRole removes a role from a cached guild object without removing the guild

func (*Cache) DirectUpdate added in v0.8.4

func (c *Cache) DirectUpdate(registry cacheRegistry, id snowflake.ID, changes []byte) error

DirectUpdate is used for socket events to only update provided fields. Will peek into the cacheLink for a matching entry if found it updates it, otherwise a not found error is returned. May return a unmarshal error.

// user update
id := extractAttribute([]byte(`"id":"`), 0, jsonData)
err := cacheLink.DirectUpdate(UserCache, id, jsonData)
if err != nil {
	// most likely the user does not exist or it could not be updated
	// add the new user. See Cache.Update
}

TODO-optimize: for bulk changes

func (*Cache) Get added in v0.8.0

func (c *Cache) Get(key cacheRegistry, id Snowflake, args ...interface{}) (v interface{}, err error)

Get retrieve a item in the cacheLink, or get an error when not found or if the cacheLink system is disabled in your CacheConfig configuration.

func (*Cache) GetChannel added in v0.8.0

func (c *Cache) GetChannel(id Snowflake) (channel *Channel, err error)

GetChannel ...

func (*Cache) GetGuild added in v0.8.0

func (c *Cache) GetGuild(id Snowflake) (guild *Guild, err error)

GetGuild ...

func (*Cache) GetGuildEmojis added in v0.8.4

func (c *Cache) GetGuildEmojis(id Snowflake) (emojis []*Emoji, err error)

GetGuildRoles ...

func (*Cache) GetGuildMember added in v0.8.0

func (c *Cache) GetGuildMember(guildID, userID Snowflake) (member *Member, err error)

GetGuildMember ...

func (*Cache) GetGuildMembersAfter added in v0.8.0

func (c *Cache) GetGuildMembersAfter(guildID, after Snowflake, limit int) (members []*Member, err error)

GetGuildMembersAfter ...

func (*Cache) GetGuildRoles added in v0.8.0

func (c *Cache) GetGuildRoles(id Snowflake) (roles []*Role, err error)

GetGuildRoles ...

func (*Cache) GetUser added in v0.8.0

func (c *Cache) GetUser(id Snowflake) (user *User, err error)

GetUser ...

func (*Cache) GetVoiceState added in v0.8.0

func (c *Cache) GetVoiceState(guildID Snowflake, params *guildVoiceStateCacheParams) (state *VoiceState, err error)

GetVoiceState ...

func (*Cache) PeekGuild added in v0.8.4

func (c *Cache) PeekGuild(id snowflake.ID) (guild *Guild, err error)

func (*Cache) PeekUser added in v0.8.4

func (c *Cache) PeekUser(id snowflake.ID) (*User, error)

func (*Cache) RemoveGuildMember added in v0.9.0

func (c *Cache) RemoveGuildMember(guildID snowflake.ID, memberID snowflake.ID)

func (*Cache) SetChannel added in v0.8.0

func (c *Cache) SetChannel(new *Channel)

SetChannel adds a new channel to cacheLink or updates an existing one

func (*Cache) SetGuild added in v0.8.0

func (c *Cache) SetGuild(guild *Guild)

SetGuild adds a new guild to cacheLink or updates an existing one

func (*Cache) SetGuildEmojis added in v0.8.0

func (c *Cache) SetGuildEmojis(guildID Snowflake, emojis []*Emoji)

SetGuildEmojis adds a new guild to cacheLink if no guild exist for the emojis or updates an existing guild with the new emojis

func (*Cache) SetGuildMember added in v0.8.0

func (c *Cache) SetGuildMember(guildID Snowflake, member *Member)

SetGuildMember calls SetGuildMembers

func (*Cache) SetGuildMembers added in v0.8.0

func (c *Cache) SetGuildMembers(guildID Snowflake, members []*Member)

SetGuildMembers adds the members to a guild or updates an existing guild

func (*Cache) SetGuildRoles added in v0.8.0

func (c *Cache) SetGuildRoles(guildID Snowflake, roles []*Role)

SetGuildRoles creates a new guild if none is found and updates the roles for a given guild

func (*Cache) SetUser added in v0.8.0

func (c *Cache) SetUser(new *User)

SetUser updates an existing user or adds a new one to the cacheLink

func (*Cache) SetVoiceState added in v0.8.0

func (c *Cache) SetVoiceState(state *VoiceState)

SetVoiceState adds a new voice state to cacheLink or updates an existing one

func (*Cache) Update added in v0.8.0

func (c *Cache) Update(key cacheRegistry, v interface{}) (err error)

Update updates a item in the cacheLink given the key identifier and the new content. It also checks if the given structs implements the required interfaces (See below).

func (*Cache) UpdateChannelLastMessageID added in v0.8.0

func (c *Cache) UpdateChannelLastMessageID(channelID Snowflake, messageID Snowflake)

UpdateChannelLastMessageID ...

func (*Cache) UpdateChannelPin added in v0.8.0

func (c *Cache) UpdateChannelPin(id Snowflake, timestamp Timestamp)

UpdateChannelPin ...

func (*Cache) UpdateGuildRole added in v0.9.0

func (c *Cache) UpdateGuildRole(guildID snowflake.ID, role *Role, data json.RawMessage) bool

func (*Cache) UpdateMemberAndUser added in v0.9.0

func (c *Cache) UpdateMemberAndUser(guildID, userID snowflake.ID, data json.RawMessage)

func (*Cache) UpdateOrAddGuildMembers added in v0.9.0

func (c *Cache) UpdateOrAddGuildMembers(guildID Snowflake, members []*Member)

UpdateOrAddGuildMembers updates and add new members to the guild. It discards the user object so these must be handled before hand. complexity: O(M * N)

func (*Cache) Updates added in v0.8.0

func (c *Cache) Updates(key cacheRegistry, vs []interface{}) (err error)

Updates does the same as Update. But allows for a slice of entries instead.

type CacheConfig added in v0.8.0

type CacheConfig struct {
	// may be false, the new Mutable makes it immutable by default
	// Deprecated
	Immutable bool
	Mutable   bool // Must be immutable to support concurrent access and long-running tasks(!)

	DisableUserCaching bool
	// Deprecated
	UserCacheLimitMiB   uint
	UserCacheMaxEntries uint
	UserCacheLifetime   time.Duration
	UserCacheAlgorithm  string

	DisableVoiceStateCaching  bool
	VoiceStateCacheMaxEntries uint
	VoiceStateCacheLifetime   time.Duration
	VoiceStateCacheAlgorithm  string

	DisableChannelCaching bool
	// Deprecated
	ChannelCacheLimitMiB   uint
	ChannelCacheMaxEntries uint
	ChannelCacheLifetime   time.Duration
	ChannelCacheAlgorithm  string

	DisableGuildCaching bool
	// Deprecated
	GuildCacheLimitMiB   uint
	GuildCacheMaxEntries uint
	GuildCacheLifetime   time.Duration
	GuildCacheAlgorithm  string
}

CacheConfig allows for tweaking the cacheLink system on a personal need

func DefaultCacheConfig added in v0.9.0

func DefaultCacheConfig() *CacheConfig

type Cacher added in v0.6.0

type Cacher interface {
	Update(key cacheRegistry, v interface{}) (err error)
	Get(key cacheRegistry, id Snowflake, args ...interface{}) (v interface{}, err error)
	DeleteChannel(channelID snowflake.ID)
	DeleteGuildChannel(guildID snowflake.ID, channelID snowflake.ID)
	AddGuildChannel(guildID snowflake.ID, channelID snowflake.ID)
	AddGuildMember(guildID snowflake.ID, member *Member)
	RemoveGuildMember(guildID snowflake.ID, memberID snowflake.ID)
	UpdateChannelPin(channelID snowflake.ID, lastPinTimestamp Timestamp)
	UpdateMemberAndUser(guildID, userID snowflake.ID, data json.RawMessage)
	DeleteGuild(guildID snowflake.ID)
	DeleteGuildRole(guildID snowflake.ID, roleID snowflake.ID)
	UpdateChannelLastMessageID(channelID snowflake.ID, messageID snowflake.ID)
	SetGuildEmojis(guildID Snowflake, emojis []*Emoji)
	Updates(key cacheRegistry, vs []interface{}) error
	AddGuildRole(guildID Snowflake, role *Role)
	UpdateGuildRole(guildID Snowflake, role *Role, messages json.RawMessage) bool
}

Cacher gives basic cacheLink interaction options, and won't require changes when adding more cacheLink systems

type Channel added in v0.6.0

type Channel struct {
	Lockable             `json:"-"`
	ID                   Snowflake             `json:"id"`
	Type                 uint                  `json:"type"`
	GuildID              Snowflake             `json:"guild_id,omitempty"`              // ?|
	Position             uint                  `json:"position,omitempty"`              // ?|
	PermissionOverwrites []PermissionOverwrite `json:"permission_overwrites,omitempty"` // ?|
	Name                 string                `json:"name,omitempty"`                  // ?|
	Topic                string                `json:"topic,omitempty"`                 // ?|?
	NSFW                 bool                  `json:"nsfw,omitempty"`                  // ?|
	LastMessageID        Snowflake             `json:"last_message_id,omitempty"`       // ?|?
	Bitrate              uint                  `json:"bitrate,omitempty"`               // ?|
	UserLimit            uint                  `json:"user_limit,omitempty"`            // ?|
	RateLimitPerUser     uint                  `json:"rate_limit_per_user,omitempty"`   // ?|
	Recipients           []*User               `json:"recipient,omitempty"`             // ?| , empty if not DM/GroupDM
	Icon                 *string               `json:"icon,omitempty"`                  // ?|?
	OwnerID              Snowflake             `json:"owner_id,omitempty"`              // ?|
	ApplicationID        Snowflake             `json:"application_id,omitempty"`        // ?|
	ParentID             Snowflake             `json:"parent_id,omitempty"`             // ?|?
	LastPinTimestamp     Timestamp             `json:"last_pin_timestamp,omitempty"`    // ?|
	// contains filtered or unexported fields
}

Channel ...

func CreateDM added in v0.6.0

func CreateDM(client httd.Poster, recipientID Snowflake) (ret *Channel, err error)

CreateDM [REST] Create a new DM channel with a user. Returns a DM channel object.

Method                  POST
Endpoint                /users/@me/channels
Rate limiter            /users TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/user#create-dm
Reviewed                2018-06-10
Comment                 -

TODO: review

func CreateGroupDM added in v0.6.0

func CreateGroupDM(client httd.Poster, params *CreateGroupDMParams) (ret *Channel, err error)

CreateGroupDM [REST] Create a new group DM channel with multiple users. Returns a DM channel object.

Method                  POST
Endpoint                /users/@me/channels
Rate limiter            /users TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/user#create-group-dm
Reviewed                2018-06-10
Comment                 -

func CreateGuildChannel added in v0.6.0

func CreateGuildChannel(client httd.Poster, id Snowflake, params *CreateGuildChannelParams) (ret *Channel, err error)

CreateGuildChannel [REST] Create a new channel object for the guild. Requires the 'MANAGE_CHANNELS' permission. Returns the new channel object on success. Fires a Channel Create Gateway event.

Method                  POST
Endpoint                /guilds/{guild.id}/channels
Rate limiter            /guilds/{guild.id}/channels
Discord documentation   https://discordapp.com/developers/docs/resources/guild#create-guild-channel
Reviewed                2018-08-17
Comment                 All parameters for this endpoint. are optional excluding 'name'

func DeleteChannel added in v0.6.0

func DeleteChannel(client httd.Deleter, id Snowflake) (channel *Channel, err error)

DeleteChannel [REST] Delete a channel, or close a private message. Requires the 'MANAGE_CHANNELS' permission for the guild. Deleting a category does not delete its child channels; they will have their parent_id removed and a Channel Update Gateway event will fire for each of them. Returns a channel object on success. Fires a Channel Delete Gateway event.

Method                  Delete
Endpoint                /channels/{channel.id}
Rate limiter [MAJOR]    /channels/{channel.id}
Discord documentation   https://discordapp.com/developers/docs/resources/channel#deleteclose-channel
Reviewed                2018-10-09
Comment                 Deleting a guild channel cannot be undone. Use this with caution, as it
                        is impossible to undo this action when performed on a guild channel. In
                        contrast, when used with a private message, it is possible to undo the
                        action by opening a private message with the recipient again.

func GetChannel added in v0.6.0

func GetChannel(client httd.Getter, id Snowflake) (ret *Channel, err error)

GetChannel [REST] Get a channel by Snowflake. Returns a channel object.

Method                  GET
Endpoint                /channels/{channel.id}
Rate limiter [MAJOR]    /channels/{channel.id}
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-channel
Reviewed                2018-06-07
Comment                 -

func GetGuildChannels added in v0.6.0

func GetGuildChannels(client httd.Getter, id Snowflake) (ret []*Channel, err error)

GetGuildChannels [REST] Returns a list of guild channel objects.

Method                  GET
Endpoint                /guilds/{guild.id}/channels
Rate limiter            /guilds/{guild.id}/channels
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-channels
Reviewed                2018-08-17
Comment                 -

func GetUserDMs added in v0.6.0

func GetUserDMs(client httd.Getter) (ret []*Channel, err error)

GetUserDMs [REST] Returns a list of DM channel objects.

Method                  GET
Endpoint                /users/@me/channels
Rate limiter            /users TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/user#get-user-dms
Reviewed                2018-06-10
Comment                 -

func ModifyChannel added in v0.6.0

func ModifyChannel(client httd.Patcher, id Snowflake, changes *ModifyChannelParams) (ret *Channel, err error)

ModifyChannel [REST] Update a channels settings. Requires the 'MANAGE_CHANNELS' permission for the guild. Returns a channel on success, and a 400 BAD REQUEST on invalid parameters. Fires a Channel Update Gateway event. If modifying a category, individual Channel Update events will fire for each child channel that also changes. For the PATCH method, all the JSON Params are optional.

Method                  PUT/PATCH
Endpoint                /channels/{channel.id}
Rate limiter [MAJOR]    /channels/{channel.id}
Discord documentation   https://discordapp.com/developers/docs/resources/channel#modify-channel
Reviewed                2018-06-07
Comment                 andersfylling: only implemented the patch method, as its parameters are optional.

func NewChannel added in v0.6.0

func NewChannel() *Channel

NewChannel ...

func (*Channel) Compare added in v0.6.0

func (c *Channel) Compare(other *Channel) bool

Compare checks if channel A is the same as channel B

func (*Channel) CopyOverTo added in v0.7.0

func (c *Channel) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Channel) DeepCopy added in v0.6.0

func (c *Channel) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Channel) Mention added in v0.6.0

func (c *Channel) Mention() string

Mention creates a channel mention string. Mention format is according the Discord protocol.

func (*Channel) SendMsg added in v0.6.0

func (c *Channel) SendMsg(client MessageSender, message *Message) (msg *Message, err error)

SendMsg sends a message to a channel

func (*Channel) SendMsgString added in v0.6.0

func (c *Channel) SendMsgString(client MessageSender, content string) (msg *Message, err error)

SendMsgString same as SendMsg, however this only takes the message content (string) as a argument for the message

type ChannelCreate added in v0.6.0

type ChannelCreate struct {
	Channel *Channel        `json:"channel"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

ChannelCreate new channel created

func (*ChannelCreate) UnmarshalJSON added in v0.8.0

func (obj *ChannelCreate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type ChannelCreateHandler added in v0.9.0

type ChannelCreateHandler = func(session Session, h *ChannelCreate)

ChannelCreateHandler is triggered in ChannelCreate events

type ChannelDelete added in v0.6.0

type ChannelDelete struct {
	Channel *Channel        `json:"channel"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

ChannelDelete channel was deleted

func (*ChannelDelete) UnmarshalJSON added in v0.8.0

func (obj *ChannelDelete) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type ChannelDeleteHandler added in v0.9.0

type ChannelDeleteHandler = func(session Session, h *ChannelDelete)

ChannelDeleteHandler is triggered in ChannelDelete events

type ChannelEmbed added in v0.6.0

type ChannelEmbed struct {
	Lockable `json:"-"`

	Title       string                 `json:"title"`       // title of embed
	Type        string                 `json:"type"`        // type of embed (always "rich" for webhook embeds)
	Description string                 `json:"description"` // description of embed
	URL         string                 `json:"url"`         // url of embed
	Timestamp   time.Time              `json:"timestamp"`   // timestamp	timestamp of embed content
	Color       int                    `json:"color"`       // color code of the embed
	Footer      *ChannelEmbedFooter    `json:"footer"`      // embed footer object	footer information
	Image       *ChannelEmbedImage     `json:"image"`       // embed image object	image information
	Thumbnail   *ChannelEmbedThumbnail `json:"thumbnail"`   // embed thumbnail object	thumbnail information
	Video       *ChannelEmbedVideo     `json:"video"`       // embed video object	video information
	Provider    *ChannelEmbedProvider  `json:"provider"`    // embed provider object	provider information
	Author      *ChannelEmbedAuthor    `json:"author"`      // embed author object	author information
	Fields      []*ChannelEmbedField   `json:"fields"`      //	array of embed field objects	fields information
}

ChannelEmbed https://discordapp.com/developers/docs/resources/channel#embed-object

func (*ChannelEmbed) CopyOverTo added in v0.7.0

func (c *ChannelEmbed) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbed) DeepCopy added in v0.7.0

func (c *ChannelEmbed) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedAuthor added in v0.6.0

type ChannelEmbedAuthor struct {
	Lockable `json:"-"`

	Name         string `json:"name,omitempty"`           // ?| , name of author
	URL          string `json:"url,omitempty"`            // ?| , url of author
	IconURL      string `json:"icon_url,omitempty"`       // ?| , url of author icon (only supports http(s) and attachments)
	ProxyIconURL string `json:"proxy_icon_url,omitempty"` // ?| , a proxied url of author icon
}

ChannelEmbedAuthor https://discordapp.com/developers/docs/resources/channel#embed-object-embed-author-structure

func (*ChannelEmbedAuthor) CopyOverTo added in v0.7.0

func (c *ChannelEmbedAuthor) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedAuthor) DeepCopy added in v0.7.0

func (c *ChannelEmbedAuthor) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedField added in v0.6.0

type ChannelEmbedField struct {
	Lockable `json:"-"`

	Name   string `json:"name"`           //  | , name of the field
	Value  string `json:"value"`          //  | , value of the field
	Inline bool   `json:"bool,omitempty"` // ?| , whether or not this field should display inline
}

ChannelEmbedField https://discordapp.com/developers/docs/resources/channel#embed-object-embed-field-structure

func (*ChannelEmbedField) CopyOverTo added in v0.7.0

func (c *ChannelEmbedField) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedField) DeepCopy added in v0.7.0

func (c *ChannelEmbedField) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedFooter added in v0.6.0

type ChannelEmbedFooter struct {
	Lockable `json:"-"`

	Text         string `json:"text"`                     //  | , url of author
	IconURL      string `json:"icon_url,omitempty"`       // ?| , url of footer icon (only supports http(s) and attachments)
	ProxyIconURL string `json:"proxy_icon_url,omitempty"` // ?| , a proxied url of footer icon
}

ChannelEmbedFooter https://discordapp.com/developers/docs/resources/channel#embed-object-embed-footer-structure

func (*ChannelEmbedFooter) CopyOverTo added in v0.7.0

func (c *ChannelEmbedFooter) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedFooter) DeepCopy added in v0.7.0

func (c *ChannelEmbedFooter) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedImage added in v0.6.0

type ChannelEmbedImage struct {
	Lockable `json:"-"`

	URL      string `json:"url,omitempty"`       // ?| , source url of image (only supports http(s) and attachments)
	ProxyURL string `json:"proxy_url,omitempty"` // ?| , a proxied url of the image
	Height   int    `json:"height,omitempty"`    // ?| , height of image
	Width    int    `json:"width,omitempty"`     // ?| , width of image
}

ChannelEmbedImage https://discordapp.com/developers/docs/resources/channel#embed-object-embed-image-structure

func (*ChannelEmbedImage) CopyOverTo added in v0.7.0

func (c *ChannelEmbedImage) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedImage) DeepCopy added in v0.7.0

func (c *ChannelEmbedImage) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedProvider added in v0.6.0

type ChannelEmbedProvider struct {
	Lockable `json:"-"`

	Name string `json:"name,omitempty"` // ?| , name of provider
	URL  string `json:"url,omitempty"`  // ?| , url of provider
}

ChannelEmbedProvider https://discordapp.com/developers/docs/resources/channel#embed-object-embed-provider-structure

func (*ChannelEmbedProvider) CopyOverTo added in v0.7.0

func (c *ChannelEmbedProvider) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedProvider) DeepCopy added in v0.7.0

func (c *ChannelEmbedProvider) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedThumbnail added in v0.6.0

type ChannelEmbedThumbnail struct {
	Lockable `json:"-"`

	URL      string `json:"url,omitempty"`       // ?| , source url of image (only supports http(s) and attachments)
	ProxyURL string `json:"proxy_url,omitempty"` // ?| , a proxied url of the image
	Height   int    `json:"height,omitempty"`    // ?| , height of image
	Width    int    `json:"width,omitempty"`     // ?| , width of image
}

ChannelEmbedThumbnail https://discordapp.com/developers/docs/resources/channel#embed-object-embed-thumbnail-structure

func (*ChannelEmbedThumbnail) CopyOverTo added in v0.7.0

func (c *ChannelEmbedThumbnail) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedThumbnail) DeepCopy added in v0.7.0

func (c *ChannelEmbedThumbnail) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelEmbedVideo added in v0.6.0

type ChannelEmbedVideo struct {
	Lockable `json:"-"`

	URL    string `json:"url,omitempty"`    // ?| , source url of video
	Height int    `json:"height,omitempty"` // ?| , height of video
	Width  int    `json:"width,omitempty"`  // ?| , width of video
}

ChannelEmbedVideo https://discordapp.com/developers/docs/resources/channel#embed-object-embed-video-structure

func (*ChannelEmbedVideo) CopyOverTo added in v0.7.0

func (c *ChannelEmbedVideo) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*ChannelEmbedVideo) DeepCopy added in v0.7.0

func (c *ChannelEmbedVideo) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type ChannelFetcher added in v0.6.0

type ChannelFetcher interface {
	GetChannel(id Snowflake) (ret *Channel, err error)
}

ChannelFetcher holds the single method for fetching a channel from the Discord REST API

type ChannelPinsUpdate added in v0.6.0

type ChannelPinsUpdate struct {
	// ChannelID snowflake	the id of the channel
	ChannelID Snowflake `json:"channel_id"`

	// LastPinTimestamp	ISO8601 timestamp	the time at which the most recent pinned message was pinned
	LastPinTimestamp Timestamp       `json:"last_pin_timestamp,omitempty"` // ?|
	Ctx              context.Context `json:"-"`
	ShardID          uint            `json:"-"`
}

ChannelPinsUpdate message was pinned or unpinned

type ChannelPinsUpdateHandler added in v0.9.0

type ChannelPinsUpdateHandler = func(session Session, h *ChannelPinsUpdate)

ChannelPinsUpdateHandler is triggered in ChannelPinsUpdate events

type ChannelRESTer added in v0.8.0

type ChannelRESTer interface {
	GetChannel(id Snowflake) (ret *Channel, err error)
	ModifyChannel(id Snowflake, changes *ModifyChannelParams) (ret *Channel, err error)
	DeleteChannel(id Snowflake) (channel *Channel, err error)
	SetChannelPermissions(chanID, overwriteID Snowflake, params *SetChannelPermissionsParams) (err error)
	GetChannelInvites(id Snowflake) (ret []*Invite, err error)
	CreateChannelInvites(id Snowflake, params *CreateChannelInvitesParams) (ret *Invite, err error)
	DeleteChannelPermission(channelID, overwriteID Snowflake) (err error)
	TriggerTypingIndicator(channelID Snowflake) (err error)
	GetPinnedMessages(channelID Snowflake) (ret []*Message, err error)
	AddPinnedChannelMessage(channelID, msgID Snowflake) (err error)
	DeletePinnedChannelMessage(channelID, msgID Snowflake) (err error)
	GroupDMAddRecipient(channelID, userID Snowflake, params *GroupDMAddRecipientParams) (err error)
	GroupDMRemoveRecipient(channelID, userID Snowflake) (err error)
	GetMessages(channelID Snowflake, params URLParameters) (ret []*Message, err error)
	GetMessage(channelID, messageID Snowflake) (ret *Message, err error)
	CreateMessage(channelID Snowflake, params *CreateMessageParams) (ret *Message, err error)
	EditMessage(chanID, msgID Snowflake, params *EditMessageParams) (ret *Message, err error)
	DeleteMessage(channelID, msgID Snowflake) (err error)
	BulkDeleteMessages(chanID Snowflake, params *BulkDeleteMessagesParams) (err error)
	CreateReaction(channelID, messageID Snowflake, emoji interface{}) (err error)
	DeleteOwnReaction(channelID, messageID Snowflake, emoji interface{}) (err error)
	DeleteUserReaction(channelID, messageID, userID Snowflake, emoji interface{}) (err error)
	GetReaction(channelID, messageID Snowflake, emoji interface{}, params URLParameters) (ret []*User, err error)
	DeleteAllReactions(channelID, messageID Snowflake) (err error)

	// Deprecated: use CreateMessage instead
	CreateChannelMessage(channelID Snowflake, params *CreateChannelMessageParams) (ret *Message, err error)
	// Deprecated: use GetMessages instead
	GetChannelMessages(channelID Snowflake, params URLParameters) (ret []*Message, err error)
	// Deprecated: use GetMessage instead
	GetChannelMessage(channelID, messageID Snowflake) (ret *Message, err error)
}

ChannelRESTer REST interface for all Channel endpoints

type ChannelUpdate added in v0.6.0

type ChannelUpdate struct {
	Channel *Channel        `json:"channel"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

ChannelUpdate channel was updated

func (*ChannelUpdate) UnmarshalJSON added in v0.8.0

func (obj *ChannelUpdate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type ChannelUpdateHandler added in v0.9.0

type ChannelUpdateHandler = func(session Session, h *ChannelUpdate)

ChannelUpdateHandler is triggered in ChannelUpdate events

type Config

type Config struct {
	BotToken   string
	HTTPClient *http.Client
	Proxy      proxy.Dialer

	CancelRequestWhenRateLimited bool

	DisableCache         bool
	CacheConfig          *CacheConfig
	WSShardManagerConfig *WSShardManagerConfig
	Presence             *UpdateStatusCommand

	// your project name, name of bot, or application
	ProjectName string

	// ActivateEventChannels signifies that the developer will use channels to handle incoming events. May it be
	// in addition to handlers or not. This forces the use of a scheduler to empty the buffered channels when they
	// reach their capacity. Since it requires extra resources, others who have no interest in utilizing channels
	// should not experience any performance penalty (even though it might be unnoticeable).
	ActivateEventChannels bool

	// Logger is a dependency that must be injected to support logging.
	// disgord.DefaultLogger() can be used
	Logger Logger
	// contains filtered or unexported fields
}

Config Configuration for the DisGord client

type Copier added in v0.7.0

type Copier interface {
	CopyOverTo(other interface{}) error
}

Copier holds the CopyOverTo method which copies all it's content from one struct to another. Note that this requires a deep copy. useful when overwriting already existing content in the cacheLink to reduce GC.

type CreateChannelInvitesParams added in v0.6.0

type CreateChannelInvitesParams struct {
	MaxAge    int  `json:"max_age,omitempty"`   // duration of invite in seconds before expiry, or 0 for never. default 86400 (24 hours)
	MaxUses   int  `json:"max_uses,omitempty"`  // max number of uses or 0 for unlimited. default 0
	Temporary bool `json:"temporary,omitempty"` // whether this invite only grants temporary membership. default false
	Unique    bool `json:"unique,omitempty"`    // if true, don't try to reuse a similar invite (useful for creating many unique one time use invites). default false
}

CreateChannelInvitesParams https://discordapp.com/developers/docs/resources/channel#create-channel-invite-json-params

type CreateChannelMessageFileParams deprecated added in v0.8.0

type CreateChannelMessageFileParams = CreateMessageFileParams

Deprecated: use CreateMessageFileParams instead

type CreateChannelMessageParams deprecated added in v0.6.0

type CreateChannelMessageParams = CreateMessageParams

Deprecated: use CreateMessageParams instead

type CreateGroupDMParams added in v0.6.0

type CreateGroupDMParams struct {
	AccessTokens []string             `json:"access_tokens"` // access tokens of users that have granted your app the gdm.join scope
	Nicks        map[Snowflake]string `json:"nicks"`         // map[userID] = nickname
}

CreateGroupDMParams JSON params for func CreateGroupDM https://discordapp.com/developers/docs/resources/user#create-group-dm

type CreateGuildBanParams added in v0.6.0

type CreateGuildBanParams struct {
	DeleteMessageDays int    `urlparam:"delete_message_days"` // number of days to delete messages for (0-7)
	Reason            string `urlparam:"reason"`              // reason for being banned
}

CreateGuildBanParams ... https://discordapp.com/developers/docs/resources/guild#create-guild-ban-query-string-params

func (*CreateGuildBanParams) GetQueryString added in v0.6.0

func (params *CreateGuildBanParams) GetQueryString() string

GetQueryString ...

type CreateGuildChannelParams added in v0.6.0

type CreateGuildChannelParams struct {
	Name                 string                `json:"name"` // required
	Type                 uint                  `json:"type,omitempty"`
	Topic                string                `json:"topic,omitempty"`
	Bitrate              uint                  `json:"bitrate,omitempty"`
	UserLimit            uint                  `json:"user_limit,omitempty"`
	RateLimitPerUser     uint                  `json:"rate_limit_per_user,omitempty"`
	PermissionOverwrites []PermissionOverwrite `json:"permission_overwrites,omitempty"`
	ParentID             Snowflake             `json:"parent_id,omitempty"`
	NSFW                 bool                  `json:"nsfw,omitempty"`
}

CreateGuildChannelParams https://discordapp.com/developers/docs/resources/guild#create-guild-channel-json-params

type CreateGuildEmojiParams added in v0.6.0

type CreateGuildEmojiParams struct {
	Name  string      `json:"name"`
	Image string      `json:"image"`
	Roles []Snowflake `json:"roles"`
}

CreateGuildEmojiParams JSON params for func CreateGuildEmoji

type CreateGuildIntegrationParams added in v0.6.0

type CreateGuildIntegrationParams struct {
	Type string    `json:"type"`
	ID   Snowflake `json:"id"`
}

CreateGuildIntegrationParams ... https://discordapp.com/developers/docs/resources/guild#create-guild-integration-json-params

type CreateGuildParams added in v0.6.0

type CreateGuildParams struct {
	Name                    string                        `json:"name"`
	Region                  string                        `json:"region"`
	Icon                    string                        `json:"icon"`
	VerificationLvl         int                           `json:"verification_level"`
	DefaultMsgNotifications DefaultMessageNotificationLvl `json:"default_message_notifications"`
	ExplicitContentFilter   ExplicitContentFilterLvl      `json:"explicit_content_filter"`
	Roles                   []*Role                       `json:"roles"`
	Channels                []*PartialChannel             `json:"channels"`
}

CreateGuildParams ... https://discordapp.com/developers/docs/resources/guild#create-guild-json-params example partial channel object:

{
   "name": "naming-things-is-hard",
   "type": 0
}

type CreateGuildRoleParams added in v0.6.0

type CreateGuildRoleParams struct {
	Name        string `json:"name,omitempty"`
	Permissions uint64 `json:"permissions,omitempty"`
	Color       uint   `json:"color,omitempty"`
	Hoist       bool   `json:"hoist,omitempty"`
	Mentionable bool   `json:"mentionable,omitempty"`
}

CreateGuildRoleParams ... https://discordapp.com/developers/docs/resources/guild#create-guild-role-json-params

type CreateMessageFileParams added in v0.9.3

type CreateMessageFileParams struct {
	Reader   io.Reader `json:"-"` // always omit as we don't want this as part of the JSON payload
	FileName string    `json:"-"`

	// SpoilerTag lets discord know that this image should be blurred out.
	// Current Discord behaviour is that whenever a message with one or more images is marked as
	// spoiler tag, all the images in that message are blurred out. (independent of msg.Content)
	SpoilerTag bool `json:"-"`
}

CreateMessageFileParams contains the information needed to upload a file to Discord, it is part of the CreateMessageParams struct.

type CreateMessageParams added in v0.9.3

type CreateMessageParams struct {
	Content string        `json:"content"`
	Nonce   Snowflake     `json:"nonce,omitempty"`
	Tts     bool          `json:"tts,omitempty"`
	Embed   *ChannelEmbed `json:"embed,omitempty"` // embedded rich content

	Files []CreateMessageFileParams `json:"-"` // Always omit as this is included in multipart, not JSON payload

	SpoilerTagContent        bool `json:"-"`
	SpoilerTagAllAttachments bool `json:"-"`
}

CreateMessageParams JSON params for CreateChannelMessage

func NewMessageByString added in v0.6.0

func NewMessageByString(content string) *CreateMessageParams

NewMessageByString creates a message object from a string/content

type CreateWebhookParams added in v0.6.0

type CreateWebhookParams struct {
	Name   string  `json:"name"`   // name of the webhook (2-32 characters)
	Avatar *string `json:"avatar"` // avatar data uri scheme, image for the default webhook avatar
}

CreateWebhookParams json params for the create webhook rest request avatar string https://discordapp.com/developers/docs/resources/user#avatar-data

func NewCreateWebhookParams added in v0.8.0

func NewCreateWebhookParams(name string, avatar *string) *CreateWebhookParams

type DeepCopier added in v0.7.0

type DeepCopier interface {
	DeepCopy() interface{}
}

DeepCopier holds the DeepCopy method which creates and returns a deep copy of any struct.

type DefaultMessageNotificationLvl added in v0.6.0

type DefaultMessageNotificationLvl uint

DefaultMessageNotificationLvl ... https://discordapp.com/developers/docs/resources/guild#guild-object-default-message-notification-level

const (
	DefaultMessageNotificationLvlAllMessages DefaultMessageNotificationLvl = iota
	DefaultMessageNotificationLvlOnlyMentions
)

different notification levels on new messages

func (*DefaultMessageNotificationLvl) AllMessages added in v0.6.0

func (dmnl *DefaultMessageNotificationLvl) AllMessages() bool

AllMessages ...

func (*DefaultMessageNotificationLvl) OnlyMentions added in v0.6.0

func (dmnl *DefaultMessageNotificationLvl) OnlyMentions() bool

OnlyMentions ...

type Discriminator added in v0.8.0

type Discriminator uint16

Discriminator value

func NewDiscriminator added in v0.8.0

func NewDiscriminator(d string) (discriminator Discriminator, err error)

NewDiscriminator Discord user discriminator hashtag

func (Discriminator) MarshalJSON added in v0.8.0

func (d Discriminator) MarshalJSON() (data []byte, err error)

MarshalJSON see interface json.Marshaler

func (Discriminator) NotSet added in v0.8.0

func (d Discriminator) NotSet() bool

NotSet checks if the discriminator is not set

func (Discriminator) String added in v0.8.0

func (d Discriminator) String() (str string)

func (*Discriminator) UnmarshalJSON added in v0.8.0

func (d *Discriminator) UnmarshalJSON(data []byte) (err error)

UnmarshalJSON see interface json.Unmarshaler

type EditChannelPermissionsParams added in v0.6.0

type EditChannelPermissionsParams struct {
	Allow int    `json:"allow"` // the bitwise value of all allowed permissions
	Deny  int    `json:"deny"`  // the bitwise value of all disallowed permissions
	Type  string `json:"type"`  // "member" for a user or "role" for a role
}

EditChannelPermissionsParams https://discordapp.com/developers/docs/resources/channel#edit-channel-permissions-json-params

type EditMessageParams added in v0.6.0

type EditMessageParams struct {
	Content string        `json:"content,omitempty"`
	Embed   *ChannelEmbed `json:"embed,omitempty"` // embedded rich content
}

EditMessageParams https://discordapp.com/developers/docs/resources/channel#edit-message-json-params

type Emitter added in v0.9.0

type Emitter interface {
	Emit(command SocketCommand, dataPointer interface{}) error
}

Emitter for emitting data from A to B. Used in websocket connection

type Emoji added in v0.6.0

type Emoji struct {
	ID            Snowflake   `json:"id"`
	Name          string      `json:"name"`
	Roles         []Snowflake `json:"roles,omitempty"`
	User          *User       `json:"user,omitempty"` // the user who created the emoji
	RequireColons bool        `json:"require_colons,omitempty"`
	Managed       bool        `json:"managed,omitempty"`
	Animated      bool        `json:"animated,omitempty"`
	// contains filtered or unexported fields
}

Emoji ...

func CreateGuildEmoji added in v0.6.0

func CreateGuildEmoji(client httd.Poster, guildID Snowflake, params *CreateGuildEmojiParams) (ret *Emoji, err error)

CreateGuildEmoji [REST] Create a new emoji for the guild. Requires the 'MANAGE_EMOJIS' permission. Returns the new emoji object on success. Fires a Guild Emojis Update Gateway event.

Method                  POST
Endpoint                /guilds/{guild.id}/emojis
Rate limiter [MAJOR]    /guilds/{guild.id} // TODO: no idea if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/emoji#create-guild-emoji
Reviewed                2018-06-10
Comment                 Emojis and animated emojis have a maximum file size of 256kb. Attempting to upload
                        an emoji larger than this limit will fail and return 400 Bad Request and an
                        error message, but not a JSON status code.

func GetGuildEmoji added in v0.6.0

func GetGuildEmoji(client httd.Getter, guildID, emojiID Snowflake) (ret *Emoji, err error)

GetGuildEmoji [REST] Returns an emoji object for the given guild and emoji IDs.

Method                  GET
Endpoint                /guilds/{guild.id}/emojis/{emoji.id}
Rate limiter [MAJOR]    /guilds/{guild.id} // TODO: no idea if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/emoji#get-guild-emoji
Reviewed                2018-06-10
Comment                 -

func ModifyGuildEmoji added in v0.6.0

func ModifyGuildEmoji(client httd.Patcher, guildID, emojiID Snowflake, params *ModifyGuildEmojiParams) (ret *Emoji, err error)

ModifyGuildEmoji [REST] Modify the given emoji. Requires the 'MANAGE_EMOJIS' permission. Returns the updated emoji object on success. Fires a Guild Emojis Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}/emojis/{emoji.id}
Rate limiter [MAJOR]    /guilds/{guild.id} // TODO: no idea if this is correct
Discord documentation   https://discordapp.com/developers/docs/resources/emoji#modify-guild-emoji
Reviewed                2018-06-10
Comment                 -

func (*Emoji) CopyOverTo added in v0.7.0

func (e *Emoji) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Emoji) DeepCopy added in v0.7.0

func (e *Emoji) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Emoji) LinkToGuild added in v0.8.4

func (e *Emoji) LinkToGuild(guildID snowflake.ID)

func (*Emoji) Mention added in v0.6.0

func (e *Emoji) Mention() string

Mention mentions an emoji. Adds the animation prefix, if animated

type EmojiRESTer added in v0.8.0

type EmojiRESTer interface {
	GetGuildEmojis(id Snowflake) *listGuildEmojisBuilder
	GetGuildEmoji(guildID, emojiID Snowflake) (ret *Emoji, err error)
	CreateGuildEmoji(guildID Snowflake, params *CreateGuildEmojiParams) (ret *Emoji, err error)
	ModifyGuildEmoji(guildID, emojiID Snowflake, params *ModifyGuildEmojiParams) (ret *Emoji, err error)
	DeleteGuildEmoji(guildID, emojiID Snowflake) (err error)
}

EmojiRESTer REST interface for all emoji endpoints

type ErrRest added in v0.8.0

type ErrRest = httd.ErrREST

type ErrorCacheItemNotFound added in v0.8.0

type ErrorCacheItemNotFound struct {
	// contains filtered or unexported fields
}

ErrorCacheItemNotFound requested item was not found in cacheLink

func (*ErrorCacheItemNotFound) Error added in v0.8.0

func (e *ErrorCacheItemNotFound) Error() string

Error ...

type ErrorEmptyValue added in v0.7.0

type ErrorEmptyValue struct {
	// contains filtered or unexported fields
}

ErrorEmptyValue when a required value was set as empty

func (*ErrorEmptyValue) Error added in v0.7.0

func (e *ErrorEmptyValue) Error() string

type ErrorMissingSnowflake added in v0.7.0

type ErrorMissingSnowflake struct {
	// contains filtered or unexported fields
}

ErrorMissingSnowflake used by methods about to communicate with the Discord API. If a snowflake value is required this is used to identify that you must set the value before being able to interact with the Discord API

func (*ErrorMissingSnowflake) Error added in v0.7.0

func (e *ErrorMissingSnowflake) Error() string

type ErrorUnsupportedType added in v0.7.0

type ErrorUnsupportedType struct {
	// contains filtered or unexported fields
}

ErrorUnsupportedType used when the given param type is not supported

func (*ErrorUnsupportedType) Error added in v0.7.0

func (e *ErrorUnsupportedType) Error() string

type ErrorUsingDeactivatedCache added in v0.8.0

type ErrorUsingDeactivatedCache struct {
	// contains filtered or unexported fields
}

ErrorUsingDeactivatedCache the cacheLink system you are trying to access has been disabled in the CacheConfig

func (*ErrorUsingDeactivatedCache) Error added in v0.8.0

type EventChannels added in v0.8.0

type EventChannels interface {
	Ready() <-chan *Ready
	Resumed() <-chan *Resumed
	ChannelCreate() <-chan *ChannelCreate
	ChannelUpdate() <-chan *ChannelUpdate
	ChannelDelete() <-chan *ChannelDelete
	ChannelPinsUpdate() <-chan *ChannelPinsUpdate
	GuildCreate() <-chan *GuildCreate
	GuildUpdate() <-chan *GuildUpdate
	GuildDelete() <-chan *GuildDelete
	GuildBanAdd() <-chan *GuildBanAdd
	GuildBanRemove() <-chan *GuildBanRemove
	GuildEmojisUpdate() <-chan *GuildEmojisUpdate
	GuildIntegrationsUpdate() <-chan *GuildIntegrationsUpdate
	GuildMemberAdd() <-chan *GuildMemberAdd
	GuildMemberRemove() <-chan *GuildMemberRemove
	GuildMemberUpdate() <-chan *GuildMemberUpdate
	GuildMembersChunk() <-chan *GuildMembersChunk
	GuildRoleUpdate() <-chan *GuildRoleUpdate
	GuildRoleCreate() <-chan *GuildRoleCreate
	GuildRoleDelete() <-chan *GuildRoleDelete
	MessageCreate() <-chan *MessageCreate
	MessageUpdate() <-chan *MessageUpdate
	MessageDelete() <-chan *MessageDelete
	MessageDeleteBulk() <-chan *MessageDeleteBulk
	MessageReactionAdd() <-chan *MessageReactionAdd
	MessageReactionRemove() <-chan *MessageReactionRemove
	MessageReactionRemoveAll() <-chan *MessageReactionRemoveAll
	PresenceUpdate() <-chan *PresenceUpdate
	PresencesReplace() <-chan *PresencesReplace
	TypingStart() <-chan *TypingStart
	UserUpdate() <-chan *UserUpdate
	VoiceStateUpdate() <-chan *VoiceStateUpdate
	VoiceServerUpdate() <-chan *VoiceServerUpdate
	WebhooksUpdate() <-chan *WebhooksUpdate
}

EventChannels all methods for retrieving event channels

type ExecuteWebhookParams added in v0.6.0

type ExecuteWebhookParams struct {
	WebhookID Snowflake `json:"-"`
	Token     string    `json:"-"`

	Content   string          `json:"content"`
	Username  string          `json:"username"`
	AvatarURL string          `json:"avatar_url"`
	TTS       bool            `json:"tts"`
	File      interface{}     `json:"file"`
	Embeds    []*ChannelEmbed `json:"embeds"`
}

ExecuteWebhookParams JSON params for func ExecuteWebhook

func NewExecuteWebhookParams added in v0.6.0

func NewExecuteWebhookParams(id Snowflake, token string) (ret *ExecuteWebhookParams, err error)

NewExecuteWebhookParams creates params for func ExecuteWebhook

type ExplicitContentFilterLvl added in v0.6.0

type ExplicitContentFilterLvl uint

ExplicitContentFilterLvl ... https://discordapp.com/developers/docs/resources/guild#guild-object-explicit-content-filter-level

const (
	ExplicitContentFilterLvlDisabled ExplicitContentFilterLvl = iota
	ExplicitContentFilterLvlMembersWithoutRoles
	ExplicitContentFilterLvlAllMembers
)

Explicit content filter levels

func (*ExplicitContentFilterLvl) AllMembers added in v0.6.0

func (ecfl *ExplicitContentFilterLvl) AllMembers() bool

AllMembers if the filter applies for all members regardles of them having a role or not

func (*ExplicitContentFilterLvl) Disabled added in v0.6.0

func (ecfl *ExplicitContentFilterLvl) Disabled() bool

Disabled if the content filter is disabled

func (*ExplicitContentFilterLvl) MembersWithoutRoles added in v0.6.0

func (ecfl *ExplicitContentFilterLvl) MembersWithoutRoles() bool

MembersWithoutRoles if the filter only applies for members without a role

type Gateway added in v0.8.0

type Gateway struct {
	URL string `json:"url"`
}

Gateway is for parsing the Gateway endpoint response

func GetGateway added in v0.8.0

func GetGateway(client httd.Getter) (gateway *Gateway, err error)

GetGateway [REST] Returns an object with a single valid WSS URL, which the client can use for Connecting. Clients should cacheLink this value and only call this endpoint to retrieve a new URL if they are unable to properly establish a connection using the cached version of the URL.

Method                  GET
Endpoint                /gateway
Rate limiter            /gateway
Discord documentation   https://discordapp.com/developers/docs/topics/gateway#get-gateway
Reviewed                2018-10-12
Comment                 This endpoint does not require authentication.

type GatewayBot added in v0.8.0

type GatewayBot struct {
	Gateway
	Shards            uint `json:"shards"`
	SessionStartLimit struct {
		Total      uint `json:"total"`
		Remaining  uint `json:"remaining"`
		ResetAfter uint `json:"reset_after"`
	} `json:"session_start_limit"`
}

GatewayBot is for parsing the Gateway Bot endpoint response

func GetGatewayBot added in v0.8.0

func GetGatewayBot(client httd.Getter) (gateway *GatewayBot, err error)

GetGatewayBot [REST] Returns an object based on the information in Get Gateway, plus additional metadata that can help during the operation of large or sharded bots. Unlike the Get Gateway, this route should not be cached for extended periods of time as the value is not guaranteed to be the same per-call, and changes as the bot joins/leaves guilds.

Method                  GET
Endpoint                /gateway/bot
Rate limiter            /gateway/bot
Discord documentation   https://discordapp.com/developers/docs/topics/gateway#get-gateway-bot
Reviewed                2018-10-12
Comment                 This endpoint requires authentication using a valid bot token.

type GetChannelMessagesParams deprecated added in v0.6.0

type GetChannelMessagesParams = GetMessagesParams

Deprecated: use GetMessagesParams instead

type GetCurrentUserGuildsParams added in v0.6.0

type GetCurrentUserGuildsParams struct {
	Before Snowflake `urlparam:"before,omitempty"`
	After  Snowflake `urlparam:"after,omitempty"`
	Limit  int       `urlparam:"limit,omitempty"`
}

GetCurrentUserGuildsParams JSON params for func GetCurrentUserGuilds

func (*GetCurrentUserGuildsParams) GetQueryString added in v0.6.0

func (params *GetCurrentUserGuildsParams) GetQueryString() string

GetQueryString ...

type GetMessagesParams added in v0.9.3

type GetMessagesParams struct {
	Around Snowflake `urlparam:"around,omitempty"`
	Before Snowflake `urlparam:"before,omitempty"`
	After  Snowflake `urlparam:"after,omitempty"`
	Limit  int       `urlparam:"limit,omitempty"`
}

GetChannelMessagesParams https://discordapp.com/developers/docs/resources/channel#get-channel-messages-query-string-params TODO: ensure limits

func (*GetMessagesParams) GetQueryString added in v0.9.3

func (params *GetMessagesParams) GetQueryString() string

GetQueryString .

type GetReactionURLParams added in v0.6.0

type GetReactionURLParams struct {
	Before Snowflake `urlparam:"before,omitempty"` // get users before this user Snowflake
	After  Snowflake `urlparam:"after,omitempty"`  // get users after this user Snowflake
	Limit  int       `urlparam:"limit,omitempty"`  // max number of users to return (1-100)
}

GetReactionURLParams https://discordapp.com/developers/docs/resources/channel#get-reactions-query-string-params

func (*GetReactionURLParams) GetQueryString added in v0.6.0

func (params *GetReactionURLParams) GetQueryString() string

GetQueryString .

type GroupDMAddRecipientParams added in v0.6.0

type GroupDMAddRecipientParams struct {
	AccessToken string `json:"access_token"` // access token of a user that has granted your app the gdm.join scope
	Nickname    string `json:"nick"`         // nickname of the user being added
}

GroupDMAddRecipientParams JSON params for GroupDMAddRecipient

type Guild added in v0.6.0

type Guild struct {
	Lockable `json:"-"`

	ID                          Snowflake                     `json:"id"`
	ApplicationID               Snowflake                     `json:"application_id"` //   |?
	Name                        string                        `json:"name"`
	Icon                        *string                       `json:"icon"`            //  |?, icon hash
	Splash                      *string                       `json:"splash"`          //  |?, image hash
	Owner                       bool                          `json:"owner,omitempty"` // ?|
	OwnerID                     Snowflake                     `json:"owner_id"`
	Permissions                 uint64                        `json:"permissions,omitempty"` // ?|, permission flags for connected user `/users/@me/guilds`
	Region                      string                        `json:"region"`
	AfkChannelID                Snowflake                     `json:"afk_channel_id"` // |?
	AfkTimeout                  uint                          `json:"afk_timeout"`
	EmbedEnabled                bool                          `json:"embed_enabled,omit_empty"`
	EmbedChannelID              Snowflake                     `json:"embed_channel_id,omit_empty"`
	VerificationLevel           VerificationLvl               `json:"verification_level"`
	DefaultMessageNotifications DefaultMessageNotificationLvl `json:"default_message_notifications"`
	ExplicitContentFilter       ExplicitContentFilterLvl      `json:"explicit_content_filter"`
	Roles                       []*Role                       `json:"roles"`
	Emojis                      []*Emoji                      `json:"emojis"`
	Features                    []string                      `json:"features"`
	MFALevel                    MFALvl                        `json:"mfa_level"`
	WidgetEnabled               bool                          `json:"widget_enabled,omit_empty"`    //   |
	WidgetChannelID             Snowflake                     `json:"widget_channel_id,omit_empty"` //   |?
	SystemChannelID             Snowflake                     `json:"system_channel_id,omitempty"`  //   |?

	// JoinedAt must be a pointer, as we can't hide non-nil structs
	JoinedAt    *Timestamp      `json:"joined_at,omitempty"`    // ?*|
	Large       bool            `json:"large,omitempty"`        // ?*|
	Unavailable bool            `json:"unavailable"`            // ?*| omitempty?
	MemberCount uint            `json:"member_count,omitempty"` // ?*|
	VoiceStates []*VoiceState   `json:"voice_states,omitempty"` // ?*|
	Members     []*Member       `json:"members,omitempty"`      // ?*|
	Channels    []*Channel      `json:"channels,omitempty"`     // ?*|
	Presences   []*UserPresence `json:"presences,omitempty"`    // ?*|

}

Guild Guilds in Discord represent an isolated collection of users and channels,

and are often referred to as "servers" in the UI.

https://discordapp.com/developers/docs/resources/guild#guild-object Fields with `*` are only sent within the GUILD_CREATE event reviewed: 2018-08-25

func CreateGuild added in v0.6.0

func CreateGuild(client httd.Poster, params *CreateGuildParams) (ret *Guild, err error)

CreateGuild [REST] Create a new guild. Returns a guild object on success. Fires a Guild Create Gateway event.

Method                  POST
Endpoint                /guilds
Rate limiter            /guilds
Discord documentation   https://discordapp.com/developers/docs/resources/guild#create-guild
Reviewed                2018-08-16
Comment                 This endpoint. can be used only by bots in less than 10 guilds. Creating channel
                        categories from this endpoint. is not supported.

func GetCurrentUserGuilds added in v0.6.0

func GetCurrentUserGuilds(client httd.Getter, params *GetCurrentUserGuildsParams) (ret []*Guild, err error)

GetCurrentUserGuilds [REST] Returns a list of partial guild objects the current user is a member of. Requires the guilds OAuth2 scope.

Method                  GET
Endpoint                /users/@me/guilds
Rate limiter            /users TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/user#get-current-user-guilds
Reviewed                2018-06-10
Comment                 This endpoint. returns 100 guilds by default, which is the maximum number of
                        guilds a non-bot user can join. Therefore, pagination is not needed for
                        integrations that need to get a list of users' guilds.

func GetGuild added in v0.6.0

func GetGuild(client httd.Getter, id Snowflake) (ret *Guild, err error)

GetGuild [REST] Returns the guild object for the given id.

Method                  GET
Endpoint                /guilds/{guild.id}
Rate limiter            /guilds/{guild.id}
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild
Reviewed                2018-08-17
Comment                 -

func ModifyGuild added in v0.6.0

func ModifyGuild(client httd.Patcher, id Snowflake, params *ModifyGuildParams) (ret *Guild, err error)

ModifyGuild [REST] Modify a guild's settings. Requires the 'MANAGE_GUILD' permission. Returns the updated guild object on success. Fires a Guild Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}
Rate limiter            /guilds/{guild.id}
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild
Reviewed                2018-08-17
Comment                 All parameters to this endpoint. are optional

func ModifyGuildChannelPositions added in v0.6.0

func ModifyGuildChannelPositions(client httd.Patcher, id Snowflake, params []ModifyGuildChannelPositionsParams) (ret *Guild, err error)

ModifyGuildChannelPositions [REST] Modify the positions of a set of channel objects for the guild. Requires 'MANAGE_CHANNELS' permission. Returns a 204 empty response on success. Fires multiple Channel Update Gateway events.

Method                  PATCH
Endpoint                /guilds/{guild.id}/channels
Rate limiter            /guilds/{guild.id}/channels
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-channel-positions
Reviewed                2018-08-17
Comment                 Only channels to be modified are required, with the minimum being a swap
                        between at least two channels.

func NewGuild added in v0.6.0

func NewGuild() *Guild

NewGuild ...

func NewGuildFromJSON added in v0.6.0

func NewGuildFromJSON(data []byte) (guild *Guild)

NewGuildFromJSON ...

func NewGuildFromUnavailable added in v0.6.0

func NewGuildFromUnavailable(gu *GuildUnavailable) *Guild

NewGuildFromUnavailable converts a unavailable guild object into a normal Guild object

func NewPartialGuild added in v0.6.0

func NewPartialGuild(ID Snowflake) (guild *Guild)

NewPartialGuild ...

func (*Guild) AddChannel added in v0.6.0

func (g *Guild) AddChannel(c *Channel) error

AddChannel adds a channel to the Guild object. Note that this method does not interact with Discord.

func (*Guild) AddMember added in v0.6.0

func (g *Guild) AddMember(member *Member) error

AddMember adds a member to the Guild object. Note that this method does not interact with Discord.

func (*Guild) AddMembers added in v0.7.0

func (g *Guild) AddMembers(members []*Member)

AddMembers adds multiple members to the Guild object. Note that this method does not interact with Discord.

func (*Guild) AddRole added in v0.6.0

func (g *Guild) AddRole(role *Role) error

AddRole adds a role to the Guild object. Note that this does not interact with Discord.

func (*Guild) Channel added in v0.6.0

func (g *Guild) Channel(id Snowflake) (*Channel, error)

Channel get a guild channel given it's ID

func (*Guild) CopyOverTo added in v0.7.0

func (g *Guild) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Guild) DeepCopy added in v0.6.0

func (g *Guild) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Guild) DeleteChannel added in v0.6.0

func (g *Guild) DeleteChannel(c *Channel) error

DeleteChannel removes a channel from the Guild object. Note that this method does not interact with Discord.

func (*Guild) DeleteChannelByID added in v0.6.0

func (g *Guild) DeleteChannelByID(ID Snowflake) error

DeleteChannelByID removes a channel from the Guild object. Note that this method does not interact with Discord.

func (*Guild) DeleteRoleByID added in v0.6.0

func (g *Guild) DeleteRoleByID(ID Snowflake)

DeleteRoleByID remove a role from the guild struct

func (*Guild) Emoji added in v0.8.0

func (g *Guild) Emoji(id Snowflake) (emoji *Emoji, err error)

Emoji get a guild emoji by it's ID

func (*Guild) GetMemberWithHighestSnowflake added in v0.7.0

func (g *Guild) GetMemberWithHighestSnowflake() *Member

GetMemberWithHighestSnowflake finds the member with the highest snowflake value.

func (*Guild) LoadAllMembers added in v0.7.0

func (g *Guild) LoadAllMembers(session Session) (err error)

LoadAllMembers fetches all the members for this guild from the Discord REST API

func (*Guild) MarshalJSON added in v0.6.0

func (g *Guild) MarshalJSON() ([]byte, error)

MarshalJSON see interface json.Marshaler TODO: fix copying of mutex lock

func (*Guild) Member added in v0.6.0

func (g *Guild) Member(id Snowflake) (*Member, error)

Member return a member by his/her userid

func (*Guild) MembersByName added in v0.7.0

func (g *Guild) MembersByName(name string) (members []*Member)

MembersByName retrieve a slice of members with same username or nickname

func (*Guild) Role added in v0.6.0

func (g *Guild) Role(id Snowflake) (role *Role, err error)

Role retrieve a role based on role id

func (*Guild) RoleByName added in v0.6.0

func (g *Guild) RoleByName(name string) ([]*Role, error)

RoleByName retrieves a slice of roles with same name

type GuildBanAdd added in v0.6.0

type GuildBanAdd struct {
	GuildID Snowflake       `json:"guild_id"`
	User    *User           `json:"user"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildBanAdd user was banned from a guild

type GuildBanAddHandler added in v0.9.0

type GuildBanAddHandler = func(session Session, h *GuildBanAdd)

GuildBanAddHandler is triggered in GuildBanAdd events

type GuildBanRemove added in v0.6.0

type GuildBanRemove struct {
	GuildID Snowflake       `json:"guild_id"`
	User    *User           `json:"user"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildBanRemove user was unbanned from a guild

type GuildBanRemoveHandler added in v0.9.0

type GuildBanRemoveHandler = func(session Session, h *GuildBanRemove)

GuildBanRemoveHandler is triggered in GuildBanRemove events

type GuildCreate added in v0.6.0

type GuildCreate struct {
	Guild   *Guild          `json:"guild"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildCreate This event can be sent in three different scenarios:

  1. When a user is initially connecting, to lazily load and backfill information for all unavailable guilds sent in the Ready event.
  2. When a Guild becomes available again to the client.
  3. When the current user joins a new Guild.

func (*GuildCreate) UnmarshalJSON added in v0.8.0

func (obj *GuildCreate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type GuildCreateHandler added in v0.9.0

type GuildCreateHandler = func(session Session, h *GuildCreate)

GuildCreateHandler is triggered in GuildCreate events

type GuildDelete added in v0.6.0

type GuildDelete struct {
	UnavailableGuild *GuildUnavailable `json:"guild_unavailable"`
	Ctx              context.Context   `json:"-"`
	ShardID          uint              `json:"-"`
}

GuildDelete guild became unavailable, or user left/was removed from a guild

func (*GuildDelete) UnmarshalJSON added in v0.8.0

func (obj *GuildDelete) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

func (*GuildDelete) UserWasRemoved added in v0.8.0

func (obj *GuildDelete) UserWasRemoved() bool

UserWasRemoved ... TODO

type GuildDeleteHandler added in v0.9.0

type GuildDeleteHandler = func(session Session, h *GuildDelete)

GuildDeleteHandler is triggered in GuildDelete events

type GuildEmbed added in v0.6.0

type GuildEmbed struct {
	Lockable `json:"-"`

	Enabled   bool      `json:"enabled"`
	ChannelID Snowflake `json:"channel_id"`
}

GuildEmbed https://discordapp.com/developers/docs/resources/guild#guild-embed-object

func GetGuildEmbed added in v0.6.0

func GetGuildEmbed(client httd.Getter, guildID Snowflake) (ret *GuildEmbed, err error)

GetGuildEmbed [REST] Returns the guild embed object. Requires the 'MANAGE_GUILD' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/embed
Rate limiter            /guilds/{guild.id}/embed
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-embed
Reviewed                2018-08-18
Comment                 -

func ModifyGuildEmbed added in v0.6.0

func ModifyGuildEmbed(client httd.Patcher, guildID Snowflake, params *GuildEmbed) (ret *GuildEmbed, err error)

ModifyGuildEmbed [REST] Modify a guild embed object for the guild. All attributes may be passed in with JSON and modified. Requires the 'MANAGE_GUILD' permission. Returns the updated guild embed object.

Method                  PATCH
Endpoint                /guilds/{guild.id}/embed
Rate limiter            /guilds/{guild.id}/embed
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-embed
Reviewed                2018-08-18
Comment                 -

func (*GuildEmbed) CopyOverTo added in v0.7.0

func (e *GuildEmbed) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*GuildEmbed) DeepCopy added in v0.7.0

func (e *GuildEmbed) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type GuildEmojisUpdate added in v0.6.0

type GuildEmojisUpdate struct {
	GuildID Snowflake       `json:"guild_id"`
	Emojis  []*Emoji        `json:"emojis"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildEmojisUpdate guild emojis were updated

type GuildEmojisUpdateHandler added in v0.9.0

type GuildEmojisUpdateHandler = func(session Session, h *GuildEmojisUpdate)

GuildEmojisUpdateHandler is triggered in GuildEmojisUpdate events

type GuildIntegrationsUpdate added in v0.6.0

type GuildIntegrationsUpdate struct {
	GuildID Snowflake       `json:"guild_id"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildIntegrationsUpdate guild integration was updated

type GuildIntegrationsUpdateHandler added in v0.9.0

type GuildIntegrationsUpdateHandler = func(session Session, h *GuildIntegrationsUpdate)

GuildIntegrationsUpdateHandler is triggered in GuildIntegrationsUpdate events

type GuildMemberAdd added in v0.6.0

type GuildMemberAdd struct {
	Member  *Member         `json:"member"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildMemberAdd new user joined a guild

func (*GuildMemberAdd) UnmarshalJSON added in v0.9.0

func (obj *GuildMemberAdd) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type GuildMemberAddHandler added in v0.9.0

type GuildMemberAddHandler = func(session Session, h *GuildMemberAdd)

GuildMemberAddHandler is triggered in GuildMemberAdd events

type GuildMemberRemove added in v0.6.0

type GuildMemberRemove struct {
	GuildID Snowflake       `json:"guild_id"`
	User    *User           `json:"user"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildMemberRemove user was removed from a guild

type GuildMemberRemoveHandler added in v0.9.0

type GuildMemberRemoveHandler = func(session Session, h *GuildMemberRemove)

GuildMemberRemoveHandler is triggered in GuildMemberRemove events

type GuildMemberUpdate added in v0.6.0

type GuildMemberUpdate struct {
	GuildID Snowflake       `json:"guild_id"`
	Roles   []Snowflake     `json:"roles"`
	User    *User           `json:"user"`
	Nick    string          `json:"nick"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildMemberUpdate guild member was updated

type GuildMemberUpdateHandler added in v0.9.0

type GuildMemberUpdateHandler = func(session Session, h *GuildMemberUpdate)

GuildMemberUpdateHandler is triggered in GuildMemberUpdate events

type GuildMembersChunk added in v0.6.0

type GuildMembersChunk struct {
	GuildID Snowflake       `json:"guild_id"`
	Members []*Member       `json:"members"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildMembersChunk response to Request Guild Members

type GuildMembersChunkHandler added in v0.9.0

type GuildMembersChunkHandler = func(session Session, h *GuildMembersChunk)

GuildMembersChunkHandler is triggered in GuildMembersChunk events

type GuildPruneCount added in v0.6.0

type GuildPruneCount struct {
	Pruned int `json:"pruned"`
}

GuildPruneCount ...

func BeginGuildPrune added in v0.6.0

func BeginGuildPrune(client httd.Poster, id Snowflake, params *GuildPruneParams) (ret *GuildPruneCount, err error)

BeginGuildPrune [REST] Begin a prune operation. Requires the 'KICK_MEMBERS' permission. Returns an object with one 'pruned' key indicating the number of members that were removed in the prune operation. Fires multiple Guild Member Remove Gateway events.

Method                  POST
Endpoint                /guilds/{guild.id}/prune
Rate limiter            /guilds/{guild.id}/prune
Discord documentation   https://discordapp.com/developers/docs/resources/guild#begin-guild-prune
Reviewed                2018-08-18
Comment                 -

func GetGuildPruneCount added in v0.6.0

func GetGuildPruneCount(client httd.Getter, id Snowflake, params *GuildPruneParams) (ret *GuildPruneCount, err error)

GetGuildPruneCount [REST] Returns an object with one 'pruned' key indicating the number of members that would be removed in a prune operation. Requires the 'KICK_MEMBERS' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/prune
Rate limiter            /guilds/{guild.id}/prune
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-prune-count
Reviewed                2018-08-18
Comment                 -

type GuildPruneParams added in v0.6.0

type GuildPruneParams struct {
	Days int `urlparam:"days"` // number of days to count prune for (1 or more)
}

GuildPruneParams ... https://discordapp.com/developers/docs/resources/guild#get-guild-prune-count-query-string-params

func (*GuildPruneParams) GetQueryString added in v0.6.0

func (params *GuildPruneParams) GetQueryString() string

GetQueryString ...

type GuildRESTer added in v0.8.0

type GuildRESTer interface {
	CreateGuild(params *CreateGuildParams) (ret *Guild, err error)
	GetGuild(id Snowflake) (ret *Guild, err error)
	ModifyGuild(id Snowflake, params *ModifyGuildParams) (ret *Guild, err error)
	DeleteGuild(id Snowflake) (err error)
	GetGuildChannels(id Snowflake) (ret []*Channel, err error)
	CreateGuildChannel(id Snowflake, params *CreateGuildChannelParams) (ret *Channel, err error)
	ModifyGuildChannelPositions(id Snowflake, params []ModifyGuildChannelPositionsParams) (ret *Guild, err error)
	GetGuildMember(guildID, userID Snowflake) (ret *Member, err error)
	GetGuildMembers(guildID, after Snowflake, limit int) (ret []*Member, err error)
	AddGuildMember(guildID, userID Snowflake, params *AddGuildMemberParams) (ret *Member, err error)
	ModifyGuildMember(guildID, userID Snowflake, params *ModifyGuildMemberParams) (err error)
	ModifyCurrentUserNick(id Snowflake, params *ModifyCurrentUserNickParams) (nick string, err error)
	AddGuildMemberRole(guildID, userID, roleID Snowflake) (err error)
	RemoveGuildMemberRole(guildID, userID, roleID Snowflake) (err error)
	RemoveGuildMember(guildID, userID Snowflake) (err error)
	GetGuildBans(id Snowflake) (ret []*Ban, err error)
	GetGuildBan(guildID, userID Snowflake) (ret *Ban, err error)
	CreateGuildBan(guildID, userID Snowflake, params *CreateGuildBanParams) (err error)
	RemoveGuildBan(guildID, userID Snowflake) (err error)
	GetGuildRoles(guildID Snowflake) (ret []*Role, err error)
	CreateGuildRole(id Snowflake, params *CreateGuildRoleParams) (ret *Role, err error)
	ModifyGuildRolePositions(guildID Snowflake, params []ModifyGuildRolePositionsParams) (ret []*Role, err error)
	ModifyGuildRole(guildID, roleID Snowflake, params *ModifyGuildRoleParams) (ret *Role, err error)
	DeleteGuildRole(guildID, roleID Snowflake) (err error)
	GetGuildPruneCount(id Snowflake, params *GuildPruneParams) (ret *GuildPruneCount, err error)
	BeginGuildPrune(id Snowflake, params *GuildPruneParams) (ret *GuildPruneCount, err error)
	GetGuildVoiceRegions(id Snowflake) (ret []*VoiceRegion, err error)
	GetGuildInvites(id Snowflake) (ret []*Invite, err error)
	GetGuildIntegrations(id Snowflake) (ret []*Integration, err error)
	CreateGuildIntegration(guildID Snowflake, params *CreateGuildIntegrationParams) (err error)
	ModifyGuildIntegration(guildID, integrationID Snowflake, params *ModifyGuildIntegrationParams) (err error)
	DeleteGuildIntegration(guildID, integrationID Snowflake) (err error)
	SyncGuildIntegration(guildID, integrationID Snowflake) (err error)
	GetGuildEmbed(guildID Snowflake) (ret *GuildEmbed, err error)
	ModifyGuildEmbed(guildID Snowflake, params *GuildEmbed) (ret *GuildEmbed, err error)
	GetGuildVanityURL(guildID Snowflake) (ret *PartialInvite, err error)
}

GuildRESTer REST interface for all guild endpoints

type GuildRoleCreate added in v0.6.0

type GuildRoleCreate struct {
	GuildID Snowflake       `json:"guild_id"`
	Role    *Role           `json:"role"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildRoleCreate guild role was created

type GuildRoleCreateHandler added in v0.9.0

type GuildRoleCreateHandler = func(session Session, h *GuildRoleCreate)

GuildRoleCreateHandler is triggered in GuildRoleCreate events

type GuildRoleDelete added in v0.6.0

type GuildRoleDelete struct {
	GuildID Snowflake       `json:"guild_id"`
	RoleID  Snowflake       `json:"role_id"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildRoleDelete a guild role was deleted

type GuildRoleDeleteHandler added in v0.9.0

type GuildRoleDeleteHandler = func(session Session, h *GuildRoleDelete)

GuildRoleDeleteHandler is triggered in GuildRoleDelete events

type GuildRoleUpdate added in v0.6.0

type GuildRoleUpdate struct {
	GuildID Snowflake       `json:"guild_id"`
	Role    *Role           `json:"role"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildRoleUpdate guild role was updated

type GuildRoleUpdateHandler added in v0.9.0

type GuildRoleUpdateHandler = func(session Session, h *GuildRoleUpdate)

GuildRoleUpdateHandler is triggered in GuildRoleUpdate events

type GuildUnavailable added in v0.6.0

type GuildUnavailable struct {
	ID          Snowflake `json:"id"`
	Unavailable bool      `json:"unavailable"` // ?*|
	Lockable    `json:"-"`
}

GuildUnavailable is a partial Guild object.

func NewGuildUnavailable added in v0.6.0

func NewGuildUnavailable(ID Snowflake) *GuildUnavailable

NewGuildUnavailable ...

type GuildUpdate added in v0.6.0

type GuildUpdate struct {
	Guild   *Guild          `json:"guild"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

GuildUpdate guild was updated

func (*GuildUpdate) UnmarshalJSON added in v0.8.0

func (obj *GuildUpdate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type GuildUpdateHandler added in v0.9.0

type GuildUpdateHandler = func(session Session, h *GuildUpdate)

GuildUpdateHandler is triggered in GuildUpdate events

type Handler added in v0.9.2

type Handler = interface{}

type HandlerCtrl added in v0.9.2

type HandlerCtrl interface {
	OnInsert(Session) error
	OnRemove(Session) error

	// IsDead does not need to be locked as the demultiplexer access it synchronously.
	IsDead() bool

	// Update For every time Update is called, it's internal trackers must be updated.
	// you should assume that .Update() means the handler was used.
	Update()
}

HandlerCtrl used when inserting a handler to dictate whether or not the handler(s) should still be kept in the handlers list..

type Integration added in v0.6.0

type Integration struct {
	Lockable `json:"-"`

	ID                Snowflake           `json:"id"`
	Name              string              `json:"name"`
	Type              string              `json:"type"`
	Enabled           bool                `json:"enabled"`
	Syncing           bool                `json:"syncing"`
	RoleID            Snowflake           `json:"role_id"`
	ExpireBehavior    int                 `json:"expire_behavior"`
	ExpireGracePeriod int                 `json:"expire_grace_period"`
	User              *User               `json:"user"`
	Account           *IntegrationAccount `json:"account"`
}

Integration https://discordapp.com/developers/docs/resources/guild#integration-object

func GetGuildIntegrations added in v0.6.0

func GetGuildIntegrations(client httd.Getter, id Snowflake) (ret []*Integration, err error)

GetGuildIntegrations [REST] Returns a list of integration objects for the guild. Requires the 'MANAGE_GUILD' permission.

Method                  GET
Endpoint                 /guilds/{guild.id}/integrations
Rate limiter             /guilds/{guild.id}/integrations
Discord documentation    https://discordapp.com/developers/docs/resources/guild#get-guild-integrations
Reviewed                 2018-08-18
Comment                  -

func (*Integration) CopyOverTo added in v0.7.0

func (i *Integration) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Integration) DeepCopy added in v0.7.0

func (i *Integration) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type IntegrationAccount added in v0.6.0

type IntegrationAccount struct {
	Lockable `json:"-"`

	ID   string `json:"id"`   // id of the account
	Name string `json:"name"` // name of the account
}

IntegrationAccount https://discordapp.com/developers/docs/resources/guild#integration-account-object

func (*IntegrationAccount) CopyOverTo added in v0.7.0

func (i *IntegrationAccount) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*IntegrationAccount) DeepCopy added in v0.7.0

func (i *IntegrationAccount) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type Invite added in v0.6.0

type Invite struct {
	Lockable `json:"-"`

	// Code the invite code (unique Snowflake)
	Code string `json:"code"`

	// Guild the guild this invite is for
	Guild *PartialGuild `json:"guild"`

	// Channel the channel this invite is for
	Channel *PartialChannel `json:"channel"`

	// ApproximatePresenceCount approximate count of online members
	ApproximatePresenceCount int `json:"approximate_presence_count,omitempty"`

	// ApproximatePresenceCount approximate count of total members
	ApproximateMemberCount int `json:"approximate_member_count,omitempty"`
}

Invite Represents a code that when used, adds a user to a guild. https://discordapp.com/developers/docs/resources/invite#invite-object Reviewed: 2018-06-10

func CreateChannelInvites added in v0.6.0

func CreateChannelInvites(client httd.Poster, id Snowflake, params *CreateChannelInvitesParams) (ret *Invite, err error)

CreateChannelInvites [REST] Create a new invite object for the channel. Only usable for guild channels. Requires the CREATE_INSTANT_INVITE permission. All JSON parameters for this route are optional, however the request body is not. If you are not sending any fields, you still have to send an empty JSON object ({}). Returns an invite object.

Method                  POST
Endpoint                /channels/{channel.id}/invites
Rate limiter [MAJOR]    /channels/{channel.id}/invites
Discord documentation   https://discordapp.com/developers/docs/resources/channel#create-channel-invite
Reviewed                2018-06-07
Comment                 -

func GetChannelInvites added in v0.6.0

func GetChannelInvites(client httd.Getter, id Snowflake) (ret []*Invite, err error)

GetChannelInvites [REST] Returns a list of invite objects (with invite metadata) for the channel. Only usable for guild channels. Requires the 'MANAGE_CHANNELS' permission.

Method                  GET
Endpoint                /channels/{channel.id}/invites
Rate limiter [MAJOR]    /channels/{channel.id}/invites
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-channel-invites
Reviewed                2018-06-07
Comment                 -

func GetGuildInvites added in v0.6.0

func GetGuildInvites(client httd.Getter, id Snowflake) (ret []*Invite, err error)

GetGuildInvites [REST] Returns a list of invite objects (with invite metadata) for the guild. Requires the 'MANAGE_GUILD' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/invites
Rate limiter            /guilds/{guild.id}/invites
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-invites
Reviewed                2018-08-18
Comment                 -

func (*Invite) CopyOverTo added in v0.7.0

func (i *Invite) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Invite) DeepCopy added in v0.7.0

func (i *Invite) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type InviteMetadata added in v0.6.0

type InviteMetadata struct {
	Lockable `json:"-"`

	// Inviter user who created the invite
	Inviter *User `json:"inviter"`

	// Uses number of times this invite has been used
	Uses int `json:"uses"`

	// MaxUses max number of times this invite can be used
	MaxUses int `json:"max_uses"`

	// MaxAge duration (in seconds) after which the invite expires
	MaxAge int `json:"max_age"`

	// Temporary whether this invite only grants temporary membership
	Temporary bool `json:"temporary"`

	// CreatedAt when this invite was created
	CreatedAt Timestamp `json:"created_at"`

	// Revoked whether this invite is revoked
	Revoked bool `json:"revoked"`
}

InviteMetadata Object https://discordapp.com/developers/docs/resources/invite#invite-metadata-object Reviewed: 2018-06-10

func (*InviteMetadata) CopyOverTo added in v0.7.0

func (i *InviteMetadata) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*InviteMetadata) DeepCopy added in v0.7.0

func (i *InviteMetadata) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type InviteRESTer added in v0.8.0

type InviteRESTer interface {
	GetInvite(inviteCode string) *getInviteBuilder
	DeleteInvite(inviteCode string) *deleteInviteBuilder
}

InviteRESTer REST interface for all invite endpoints

type Link interface {
	Connect() error
	Disconnect() error
}

Link is used to establish basic commands to create and destroy a link. See client.Disconnect() and client.Connect() for linking to the Discord servers

type Lockable added in v0.8.0

type Lockable struct {
	sync.RWMutex
}

type Logger added in v0.9.0

type Logger = logger.Logger

Logger super basic logging interface

type MFALvl added in v0.6.0

type MFALvl uint

MFALvl ... https://discordapp.com/developers/docs/resources/guild#guild-object-mfa-level

const (
	MFALvlNone MFALvl = iota
	MFALvlElevated
)

Different MFA levels

func (*MFALvl) Elevated added in v0.6.0

func (mfal *MFALvl) Elevated() bool

Elevated ...

func (*MFALvl) None added in v0.6.0

func (mfal *MFALvl) None() bool

None ...

type Member added in v0.6.0

type Member struct {
	Lockable `json:"-"`

	GuildID  Snowflake   `json:"guild_id,omitempty"`
	User     *User       `json:"user"`
	Nick     string      `json:"nick,omitempty"` // ?|
	Roles    []Snowflake `json:"roles"`
	JoinedAt Timestamp   `json:"joined_at,omitempty"`

	// voice
	Deaf bool `json:"deaf"`
	Mute bool `json:"mute"`
	// contains filtered or unexported fields
}

Member https://discordapp.com/developers/docs/resources/guild#guild-member-object

func AddGuildMember added in v0.6.0

func AddGuildMember(client httd.Puter, guildID, userID Snowflake, params *AddGuildMemberParams) (ret *Member, err error)

AddGuildMember [REST] Adds a user to the guild, provided you have a valid oauth2 access token for the user with the guilds.join scope. Returns a 201 Created with the guild member as the body, or 204 No Content if the user is already a member of the guild. Fires a Guild Member Add Gateway event. Requires the bot to have the CREATE_INSTANT_INVITE permission.

Method                  PUT
Endpoint                /guilds/{guild.id}/members/{user.id}
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#add-guild-member
Reviewed                2018-08-18
Comment                 All parameters to this endpoint. except for access_token are optional.

func GetGuildMember added in v0.6.0

func GetGuildMember(client httd.Getter, guildID, userID Snowflake) (ret *Member, err error)

GetGuildMember [REST] Returns a guild member object for the specified user.

Method                  GET
Endpoint                /guilds/{guild.id}/members/{user.id}
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-member
Reviewed                2018-08-17
Comment                 -

func GetGuildMembers added in v0.6.0

func GetGuildMembers(client httd.Getter, guildID, after Snowflake, limit int) (ret []*Member, err error)

GetGuildMembers [REST] Returns a list of guild member objects that are members of the guild. The `after` param refers to the highest snowflake.

Method                  GET
Endpoint                /guilds/{guild.id}/members
Rate limiter            /guilds/{guild.id}/members
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-members
Reviewed                2018-08-17
Comment                 All parameters to this endpoint. are optional
Comment#2               "List Guild Members"
Comment#3               https://discordapp.com/developers/docs/resources/guild#list-guild-members-query-string-params

func (*Member) CopyOverTo added in v0.7.0

func (m *Member) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Member) DeepCopy added in v0.7.0

func (m *Member) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Member) GetUser added in v0.9.0

func (m *Member) GetUser(session Session) (usr *User, err error)

GetUser tries to ensure that you get a user object and not a nil. The user can be nil if the guild was fetched from the cache.

func (*Member) Mention added in v0.7.0

func (m *Member) Mention() string

Mention creates a string which is parsed into a member mention on Discord GUI's

func (*Member) String added in v0.7.0

func (m *Member) String() string

type Message added in v0.6.0

type Message struct {
	Lockable        `json:"-"`
	ID              Snowflake          `json:"id"`
	ChannelID       Snowflake          `json:"channel_id"`
	Author          *User              `json:"author"`
	Content         string             `json:"content"`
	Timestamp       time.Time          `json:"timestamp"`
	EditedTimestamp time.Time          `json:"edited_timestamp"` // ?
	Tts             bool               `json:"tts"`
	MentionEveryone bool               `json:"mention_everyone"`
	Mentions        []*User            `json:"mentions"`
	MentionRoles    []Snowflake        `json:"mention_roles"`
	Attachments     []*Attachment      `json:"attachments"`
	Embeds          []*ChannelEmbed    `json:"embeds"`
	Reactions       []*Reaction        `json:"reactions"`       // ?
	Nonce           Snowflake          `json:"nonce,omitempty"` // ?, used for validating a message was sent
	Pinned          bool               `json:"pinned"`
	WebhookID       Snowflake          `json:"webhook_id"` // ?
	Type            uint               `json:"type"`
	Activity        MessageActivity    `json:"activity"`
	Application     MessageApplication `json:"application"`

	// SpoilerTagContent is only true if the entire message text is tagged as a spoiler (aka completely wrapped in ||)
	SpoilerTagContent        bool `json:"-"`
	SpoilerTagAllAttachments bool `json:"-"`
	HasSpoilerImage          bool `json:"-"`
}

Message https://discordapp.com/developers/docs/resources/channel#message-object-message-structure

func CreateChannelMessage deprecated added in v0.6.0

func CreateChannelMessage(client httd.Poster, channelID Snowflake, params *CreateMessageParams) (ret *Message, err error)

Deprecated: use CreateMessage instead

func CreateMessage added in v0.9.3

func CreateMessage(client httd.Poster, channelID Snowflake, params *CreateMessageParams) (ret *Message, err error)

CreateMessage [REST] Post a message to a guild text or DM channel. If operating on a guild channel, this endpoint requires the 'SEND_MESSAGES' permission to be present on the current user. If the tts field is set to true, the SEND_TTS_MESSAGES permission is required for the message to be spoken. Returns a message object. Fires a Message Create Gateway event. See message formatting for more information on how to properly format messages. The maximum request size when sending a message is 8MB.

Method                  POST
Endpoint                /channels/{channel.id}/messages
Rate limiter [MAJOR]    /channels/{channel.id}/messages
Discord documentation   https://discordapp.com/developers/docs/resources/channel#create-message
Reviewed                2018-06-10
Comment                 Before using this endpoint, you must connect to and identify with a gateway at least once.

func EditMessage added in v0.6.0

func EditMessage(client httd.Patcher, chanID, msgID Snowflake, params *EditMessageParams) (ret *Message, err error)

EditMessage [REST] Edit a previously sent message. You can only edit messages that have been sent by the current user. Returns a message object. Fires a Message Update Gateway event.

Method                  PATCH
Endpoint                /channels/{channel.id}/messages/{message.id}
Rate limiter [MAJOR]    /channels/{channel.id}/messages
Discord documentation   https://discordapp.com/developers/docs/resources/channel#edit-message
Reviewed                2018-06-10
Comment                 All parameters to this endpoint are optional.

func GetChannelMessage deprecated added in v0.6.0

func GetChannelMessage(client httd.Getter, channelID, messageID Snowflake) (ret *Message, err error)

Deprecated: use GetMessage instead

func GetChannelMessages deprecated added in v0.6.0

func GetChannelMessages(client httd.Getter, channelID Snowflake, params URLParameters) (ret []*Message, err error)

Deprecated: use GetMessages instead

func GetMessage added in v0.9.3

func GetMessage(client httd.Getter, channelID, messageID Snowflake) (ret *Message, err error)

GetMessage [REST] Returns a specific message in the channel. If operating on a guild channel, this endpoints requires the 'READ_MESSAGE_HISTORY' permission to be present on the current user. Returns a message object on success.

Method                  GET
Endpoint                /channels/{channel.id}/messages/{message.id}
Rate limiter [MAJOR]    /channels/{channel.id}/messages
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-channel-message
Reviewed                2018-06-10
Comment                 -

func GetMessages added in v0.9.3

func GetMessages(client httd.Getter, channelID Snowflake, params URLParameters) (ret []*Message, err error)

GetMessages [REST] Returns the messages for a channel. If operating on a guild channel, this endpoint requires the 'VIEW_CHANNEL' permission to be present on the current user. If the current user is missing the 'READ_MESSAGE_HISTORY' permission in the channel then this will return no messages (since they cannot read the message history). Returns an array of message objects on success.

Method                  GET
Endpoint                /channels/{channel.id}/messages
Rate limiter [MAJOR]    /channels/{channel.id}/messages
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-channel-messages
Reviewed                2018-06-10
Comment                 The before, after, and around keys are mutually exclusive, only one may
                        be passed at a time. see ReqGetChannelMessagesParams.

func GetPinnedMessages added in v0.6.0

func GetPinnedMessages(client httd.Getter, channelID Snowflake) (ret []*Message, err error)

GetPinnedMessages [REST] Returns all pinned messages in the channel as an array of message objects.

Method                  GET
Endpoint                /channels/{channel.id}/pins
Rate limiter [MAJOR]    /channels/{channel.id}/pins
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-pinned-messages
Reviewed                2018-06-10
Comment                 -

func NewMessage added in v0.6.0

func NewMessage() *Message

NewMessage ...

func (*Message) CopyOverTo added in v0.8.0

func (m *Message) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Message) DeepCopy added in v0.8.0

func (m *Message) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Message) Respond added in v0.6.0

func (m *Message) Respond(client MessageSender, message *Message) (msg *Message, err error)

Respond responds to a message using a Message object.

func (*Message) RespondString added in v0.6.0

func (m *Message) RespondString(client MessageSender, content string) (msg *Message, err error)

RespondString sends a reply to a message in the form of a string

func (*Message) Send added in v0.6.0

func (m *Message) Send(client MessageSender) (msg *Message, err error)

Send sends this message to discord.

type MessageActivity added in v0.6.0

type MessageActivity struct {
	Type    int    `json:"type"`
	PartyID string `json:"party_id"`
}

MessageActivity https://discordapp.com/developers/docs/resources/channel#message-object-message-activity-structure

type MessageApplication added in v0.6.0

type MessageApplication struct {
	ID          Snowflake `json:"id"`
	CoverImage  string    `json:"cover_image"`
	Description string    `json:"description"`
	Icon        string    `json:"icon"`
	Name        string    `json:"name"`
}

MessageApplication https://discordapp.com/developers/docs/resources/channel#message-object-message-application-structure

type MessageCreate added in v0.6.0

type MessageCreate struct {
	Message *Message
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

MessageCreate message was created

func (*MessageCreate) UnmarshalJSON added in v0.8.0

func (obj *MessageCreate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type MessageCreateHandler added in v0.9.0

type MessageCreateHandler = func(session Session, h *MessageCreate)

MessageCreateHandler is triggered in MessageCreate events

type MessageDelete added in v0.6.0

type MessageDelete struct {
	MessageID Snowflake       `json:"id"`
	ChannelID Snowflake       `json:"channel_id"`
	GuildID   Snowflake       `json:"guild_id,omitempty"`
	Ctx       context.Context `json:"-"`
	ShardID   uint            `json:"-"`
}

MessageDelete message was deleted

type MessageDeleteBulk added in v0.6.0

type MessageDeleteBulk struct {
	MessageIDs []Snowflake     `json:"ids"`
	ChannelID  Snowflake       `json:"channel_id"`
	Ctx        context.Context `json:"-"`
	ShardID    uint            `json:"-"`
}

MessageDeleteBulk multiple messages were deleted at once

type MessageDeleteBulkHandler added in v0.9.0

type MessageDeleteBulkHandler = func(session Session, h *MessageDeleteBulk)

MessageDeleteBulkHandler is triggered in MessageDeleteBulk events

type MessageDeleteHandler added in v0.9.0

type MessageDeleteHandler = func(session Session, h *MessageDelete)

MessageDeleteHandler is triggered in MessageDelete events

type MessageReactionAdd added in v0.6.0

type MessageReactionAdd struct {
	UserID    Snowflake `json:"user_id"`
	ChannelID Snowflake `json:"channel_id"`
	MessageID Snowflake `json:"message_id"`
	// PartialEmoji id and name. id might be nil
	PartialEmoji *Emoji          `json:"emoji"`
	Ctx          context.Context `json:"-"`
	ShardID      uint            `json:"-"`
}

MessageReactionAdd user reacted to a message

type MessageReactionAddHandler added in v0.9.0

type MessageReactionAddHandler = func(session Session, h *MessageReactionAdd)

MessageReactionAddHandler is triggered in MessageReactionAdd events

type MessageReactionRemove added in v0.6.0

type MessageReactionRemove struct {
	UserID    Snowflake `json:"user_id"`
	ChannelID Snowflake `json:"channel_id"`
	MessageID Snowflake `json:"message_id"`
	// PartialEmoji id and name. id might be nil
	PartialEmoji *Emoji          `json:"emoji"`
	Ctx          context.Context `json:"-"`
	ShardID      uint            `json:"-"`
}

MessageReactionRemove user removed a reaction from a message

type MessageReactionRemoveAll added in v0.6.0

type MessageReactionRemoveAll struct {
	ChannelID Snowflake       `json:"channel_id"`
	MessageID Snowflake       `json:"id"`
	Ctx       context.Context `json:"-"`
	ShardID   uint            `json:"-"`
}

MessageReactionRemoveAll all reactions were explicitly removed from a message

type MessageReactionRemoveAllHandler added in v0.9.0

type MessageReactionRemoveAllHandler = func(session Session, h *MessageReactionRemoveAll)

MessageReactionRemoveAllHandler is triggered in MessageReactionRemoveAll events

type MessageReactionRemoveHandler added in v0.9.0

type MessageReactionRemoveHandler = func(session Session, h *MessageReactionRemove)

MessageReactionRemoveHandler is triggered in MessageReactionRemove events

type MessageSender added in v0.6.0

type MessageSender interface {
	CreateChannelMessage(channelID Snowflake, params *CreateMessageParams) (ret *Message, err error)
}

MessageSender is an interface which only holds the method needed for creating a channel message

type MessageUpdate added in v0.6.0

type MessageUpdate struct {
	Message *Message
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

MessageUpdate message was edited

func (*MessageUpdate) UnmarshalJSON added in v0.8.0

func (obj *MessageUpdate) UnmarshalJSON(data []byte) error

UnmarshalJSON ...

type MessageUpdateHandler added in v0.9.0

type MessageUpdateHandler = func(session Session, h *MessageUpdate)

MessageUpdateHandler is triggered in MessageUpdate events

type MessageUpdater added in v0.6.0

type MessageUpdater interface {
	UpdateMessage(message *Message) (msg *Message, err error)
}

MessageUpdater is a interface which only holds the message update method

type Middleware added in v0.9.2

type Middleware = func(interface{}) interface{}

type ModifyChannelParams added in v0.6.0

type ModifyChannelParams struct {
	// contains filtered or unexported fields
}

ModifyChannelParams https://discordapp.com/developers/docs/resources/channel#modify-channel-json-params

func NewModifyTextChannelParams added in v0.8.0

func NewModifyTextChannelParams() *ModifyChannelParams

NewModifyTextChannelParams create a ModifyChannelParams for a text channel. Prevents changing attributes that only exists for voice channels.

func NewModifyVoiceChannelParams added in v0.8.0

func NewModifyVoiceChannelParams() *ModifyChannelParams

NewModifyVoiceChannelParams create a ModifyChannelParams for a voice channel. Prevents changing attributes that only exists for text channels.

func (*ModifyChannelParams) AddPermissionOverwrite added in v0.8.0

func (m *ModifyChannelParams) AddPermissionOverwrite(permission PermissionOverwrite)

func (*ModifyChannelParams) AddPermissionOverwrites added in v0.8.0

func (m *ModifyChannelParams) AddPermissionOverwrites(permissions []PermissionOverwrite)

func (*ModifyChannelParams) MarshalJSON added in v0.8.0

func (m *ModifyChannelParams) MarshalJSON() ([]byte, error)

func (*ModifyChannelParams) RemoveParentID added in v0.8.0

func (m *ModifyChannelParams) RemoveParentID() error

func (*ModifyChannelParams) SetBitrate added in v0.8.0

func (m *ModifyChannelParams) SetBitrate(bitrate uint) error

func (*ModifyChannelParams) SetNSFW added in v0.8.0

func (m *ModifyChannelParams) SetNSFW(yes bool) error

func (*ModifyChannelParams) SetName added in v0.8.0

func (m *ModifyChannelParams) SetName(name string) error

func (*ModifyChannelParams) SetParentID added in v0.8.0

func (m *ModifyChannelParams) SetParentID(id Snowflake) error

func (*ModifyChannelParams) SetPermissionOverwrites added in v0.8.0

func (m *ModifyChannelParams) SetPermissionOverwrites(permissions []PermissionOverwrite)

func (*ModifyChannelParams) SetPosition added in v0.8.0

func (m *ModifyChannelParams) SetPosition(pos uint)

func (*ModifyChannelParams) SetRateLimitPerUser added in v0.8.0

func (m *ModifyChannelParams) SetRateLimitPerUser(seconds uint) error

func (*ModifyChannelParams) SetTopic added in v0.8.0

func (m *ModifyChannelParams) SetTopic(topic string) error

func (*ModifyChannelParams) SetUserLimit added in v0.8.0

func (m *ModifyChannelParams) SetUserLimit(limit uint) error

type ModifyCurrentUserNickParams added in v0.6.0

type ModifyCurrentUserNickParams struct {
	Nick string `json:"nick"` // :CHANGE_NICKNAME
}

ModifyCurrentUserNickParams ... https://discordapp.com/developers/docs/resources/guild#modify-guild-member-json-params

type ModifyCurrentUserParams added in v0.6.0

type ModifyCurrentUserParams struct {
	// contains filtered or unexported fields
}

ModifyCurrentUserParams JSON params for func ModifyCurrentUser

func (*ModifyCurrentUserParams) Empty added in v0.8.0

func (m *ModifyCurrentUserParams) Empty() bool

func (*ModifyCurrentUserParams) MarshalJSON added in v0.8.0

func (m *ModifyCurrentUserParams) MarshalJSON() ([]byte, error)

func (*ModifyCurrentUserParams) SetAvatar added in v0.8.0

func (m *ModifyCurrentUserParams) SetAvatar(avatar string)

SetAvatar updates the avatar image. Must be abase64 encoded string. provide a nil to reset the avatar.

func (*ModifyCurrentUserParams) SetUsername added in v0.8.0

func (m *ModifyCurrentUserParams) SetUsername(name string)

func (*ModifyCurrentUserParams) UseDefaultAvatar added in v0.8.0

func (m *ModifyCurrentUserParams) UseDefaultAvatar()

UseDefaultAvatar sets the avatar param to null, and let's Discord assign a default avatar image. Note that the avatar value will never hold content, as default avatars only works on null values.

Use this to reset an avatar image.

type ModifyGuildChannelPositionsParams added in v0.6.0

type ModifyGuildChannelPositionsParams struct {
	ID       Snowflake `json:"id"`
	Position int       `json:"position"`
}

ModifyGuildChannelPositionsParams ... https://discordapp.com/developers/docs/resources/guild#modify-guild-channel-positions-json-params

type ModifyGuildEmojiParams added in v0.6.0

type ModifyGuildEmojiParams struct {
	Name  string      `json:"name"`
	Roles []Snowflake `json:"roles"`
}

ModifyGuildEmojiParams JSON params for func ModifyGuildEmoji

type ModifyGuildIntegrationParams added in v0.6.0

type ModifyGuildIntegrationParams struct {
	ExpireBehavior    int  `json:"expire_behavior"`
	ExpireGracePeriod int  `json:"expire_grace_period"`
	EnableEmoticons   bool `json:"enable_emoticons"`
}

ModifyGuildIntegrationParams ... https://discordapp.com/developers/docs/resources/guild#modify-guild-integration-json-params

type ModifyGuildMemberParams added in v0.6.0

type ModifyGuildMemberParams struct {
	// contains filtered or unexported fields
}

ModifyGuildMemberParams ... https://discordapp.com/developers/docs/resources/guild#modify-guild-member-json-params

func (*ModifyGuildMemberParams) MarshalJSON added in v0.8.0

func (m *ModifyGuildMemberParams) MarshalJSON() ([]byte, error)

func (*ModifyGuildMemberParams) RemoveNick added in v0.8.0

func (m *ModifyGuildMemberParams) RemoveNick()

RemoveNick removes nickname for user. Requires permission MANAGE_NICKNAMES

func (*ModifyGuildMemberParams) SetChannelID added in v0.8.0

func (m *ModifyGuildMemberParams) SetChannelID(id Snowflake) error

SetChannelID moves a member from one channel to another. Requires permission MOVE_MEMBERS

func (*ModifyGuildMemberParams) SetDeaf added in v0.8.0

func (m *ModifyGuildMemberParams) SetDeaf(yes bool)

SetDeaf deafens a member. Requires permission DEAFEN_MEMBERS

func (*ModifyGuildMemberParams) SetMute added in v0.8.0

func (m *ModifyGuildMemberParams) SetMute(yes bool)

SetMute mutes a member. Requires permission MUTE_MEMBERS

func (*ModifyGuildMemberParams) SetNick added in v0.8.0

func (m *ModifyGuildMemberParams) SetNick(name string) error

SetNick set new nickname for user. Requires permission MANAGE_NICKNAMES

func (*ModifyGuildMemberParams) SetRoles added in v0.8.0

func (m *ModifyGuildMemberParams) SetRoles(roles []Snowflake)

SetRoles updates the member with new roles. Requires permissions MANAGE_ROLES

type ModifyGuildParams added in v0.6.0

type ModifyGuildParams struct {
	Name                    string                        `json:"name,omitempty"`
	Region                  string                        `json:"region,omitempty"`
	VerificationLvl         int                           `json:"verification_level,omitempty"`
	DefaultMsgNotifications DefaultMessageNotificationLvl `json:"default_message_notifications,omitempty"`
	ExplicitContentFilter   ExplicitContentFilterLvl      `json:"explicit_content_filter,omitempty"`
	AFKChannelID            Snowflake                     `json:"afk_channel_id,omitempty"`
	AFKTimeout              int                           `json:"afk_timeout,omitempty"`
	Icon                    string                        `json:"icon,omitempty"`
	OwnerID                 Snowflake                     `json:"owner_id,omitempty"`
	Splash                  string                        `json:"splash,omitempty"`
	SystemChannelID         Snowflake                     `json:"system_channel_id,omitempty"`
}

ModifyGuildParams https://discordapp.com/developers/docs/resources/guild#modify-guild-json-params TODO: support nullable Icon, anything else?

type ModifyGuildRoleParams added in v0.6.0

type ModifyGuildRoleParams struct {
	// contains filtered or unexported fields
}

ModifyGuildRoleParams JSON params for func ModifyGuildRole

func (*ModifyGuildRoleParams) MarshalJSON added in v0.9.0

func (p *ModifyGuildRoleParams) MarshalJSON() ([]byte, error)

func (*ModifyGuildRoleParams) SetColor added in v0.9.0

func (p *ModifyGuildRoleParams) SetColor(color uint)

func (*ModifyGuildRoleParams) SetHoist added in v0.9.0

func (p *ModifyGuildRoleParams) SetHoist(hoist bool)

func (*ModifyGuildRoleParams) SetMentionable added in v0.9.0

func (p *ModifyGuildRoleParams) SetMentionable(mentionable bool)

func (*ModifyGuildRoleParams) SetName added in v0.9.0

func (p *ModifyGuildRoleParams) SetName(name string)

func (*ModifyGuildRoleParams) SetPermissions added in v0.9.0

func (p *ModifyGuildRoleParams) SetPermissions(permissions uint64)

type ModifyGuildRolePositionsParams added in v0.6.0

type ModifyGuildRolePositionsParams struct {
	ID       Snowflake `json:"id"`
	Position uint      `json:"position"`
}

ModifyGuildRolePositionsParams ... https://discordapp.com/developers/docs/resources/guild#modify-guild-role-positions-json-params

type ModifyWebhookParams added in v0.8.0

type ModifyWebhookParams struct {
	// contains filtered or unexported fields
}

ModifyWebhookParams https://discordapp.com/developers/docs/resources/webhook#modify-webhook-json-params Allows changing the name of the webhook, avatar and moving it to another channel. It also allows to resetting the avatar by providing a nil to SetAvatar.

params = &ModifyWebhookParams{}
params.UseDefaultAvatar() // will reset any image data, if present

func NewModifyWebhookParams added in v0.8.0

func NewModifyWebhookParams() *ModifyWebhookParams

func (*ModifyWebhookParams) Empty added in v0.8.0

func (m *ModifyWebhookParams) Empty() bool

func (*ModifyWebhookParams) MarshalJSON added in v0.8.0

func (m *ModifyWebhookParams) MarshalJSON() ([]byte, error)

func (*ModifyWebhookParams) SetAvatar added in v0.8.0

func (m *ModifyWebhookParams) SetAvatar(avatar string)

SetAvatar updates the avatar image. Must be abase64 encoded string. provide a nil to reset the avatar.

func (*ModifyWebhookParams) SetChannelID added in v0.8.0

func (m *ModifyWebhookParams) SetChannelID(channelID Snowflake)

func (*ModifyWebhookParams) SetName added in v0.8.0

func (m *ModifyWebhookParams) SetName(name string)

func (*ModifyWebhookParams) UseDefaultAvatar added in v0.8.0

func (m *ModifyWebhookParams) UseDefaultAvatar()

UseDefaultAvatar sets the avatar param to null, and let's Discord assign a default avatar image. Note that the avatar value will never hold content, as default avatars only works on null values.

Use this to reset an avatar image.

type PartialChannel added in v0.6.0

type PartialChannel struct {
	Lockable `json:"-"`
	ID       Snowflake `json:"id"`
	Name     string    `json:"name"`
	Type     uint      `json:"type"`
}

PartialChannel ... example of partial channel // "channel": { // "id": "165176875973476352", // "name": "illuminati", // "type": 0 // }

type PartialEmoji added in v0.6.0

type PartialEmoji = Emoji

PartialEmoji see Emoji

type PartialGuild added in v0.6.0

type PartialGuild = Guild

PartialGuild see Guild

type PartialInvite added in v0.6.0

type PartialInvite = Invite

PartialInvite ...

{
   "code": "abc"
}

func GetGuildVanityURL added in v0.6.0

func GetGuildVanityURL(client httd.Getter, guildID Snowflake) (ret *PartialInvite, err error)

GetGuildVanityURL [REST] Returns a partial invite object for guilds with that feature enabled. Requires the 'MANAGE_GUILD' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/vanity-url
Rate limiter            /guilds/{guild.id}/vanity-url
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-vanity-url
Reviewed                2018-08-18
Comment                 -

type PermissionOverwrite added in v0.6.0

type PermissionOverwrite struct {
	ID    Snowflake `json:"id"`    // role or user id
	Type  string    `json:"type"`  // either `role` or `member`
	Allow int       `json:"allow"` // permission bit set
	Deny  int       `json:"deny"`  // permission bit set
}

PermissionOverwrite https://discordapp.com/developers/docs/resources/channel#overwrite-object

type PremiumType added in v0.9.3

type PremiumType int
const (
	// PremiumTypeNitroClassic includes app perks like animated emojis and avatars, but not games
	PremiumTypeNitroClassic PremiumType = 1

	// PremiumTypeNitro includes app perks as well as the games subscription service
	PremiumTypeNitro PremiumType = 2
)

func (PremiumType) String added in v0.9.3

func (p PremiumType) String() (t string)

type Presence added in v0.9.3

type Presence = UpdateStatusCommand

type PresenceUpdate added in v0.6.0

type PresenceUpdate struct {
	User    *User       `json:"user"`
	RoleIDs []Snowflake `json:"roles"`
	Game    *Activity   `json:"game"`
	GuildID Snowflake   `json:"guild_id"`

	// Status either "idle", "dnd", "online", or "offline"
	// TODO: constants somewhere..
	Status  string          `json:"status"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

PresenceUpdate user's presence was updated in a guild

type PresenceUpdateHandler added in v0.9.0

type PresenceUpdateHandler = func(session Session, h *PresenceUpdate)

PresenceUpdateHandler is triggered in PresenceUpdate events

type PresencesReplace added in v0.7.0

type PresencesReplace struct {
	Presnces []*PresenceUpdate `json:"presences_replace"` // TODO: verify json tag
	Ctx      context.Context   `json:"-"`
	ShardID  uint              `json:"-"`
}

PresencesReplace holds the event content

type PresencesReplaceHandler added in v0.9.0

type PresencesReplaceHandler = func(session Session, h *PresencesReplace)

PresencesReplaceHandler is triggered in PresencesReplace events

type RESTBuilder added in v0.9.3

type RESTBuilder struct {
	// contains filtered or unexported fields
}

func (*RESTBuilder) CancelOnRatelimit added in v0.9.3

func (b *RESTBuilder) CancelOnRatelimit() *RESTBuilder

func (*RESTBuilder) IgnoreCache added in v0.9.3

func (b *RESTBuilder) IgnoreCache() *RESTBuilder

type RESTer added in v0.8.0

RESTer holds all the sub REST interfaces

type Reaction added in v0.6.0

type Reaction struct {
	Lockable `json:"-"`

	Count uint          `json:"count"`
	Me    bool          `json:"me"`
	Emoji *PartialEmoji `json:"Emoji"`
}

Reaction ... https://discordapp.com/developers/docs/resources/channel#reaction-object

func (*Reaction) CopyOverTo added in v0.7.0

func (r *Reaction) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Reaction) DeepCopy added in v0.7.0

func (r *Reaction) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type Ready added in v0.6.0

type Ready struct {
	APIVersion int                 `json:"v"`
	User       *User               `json:"user"`
	Guilds     []*GuildUnavailable `json:"guilds"`

	// not really needed, as it is handled on the socket layer.
	SessionID string   `json:"session_id"`
	Trace     []string `json:"_trace"`

	sync.RWMutex `json:"-"`
	Ctx          context.Context `json:"-"`
	ShardID      uint            `json:"-"`
}

Ready contains the initial state information

type ReadyHandler added in v0.9.0

type ReadyHandler = func(session Session, h *Ready)

ReadyHandler is triggered in Ready events

type RequestGuildMembersCommand added in v0.8.0

type RequestGuildMembersCommand struct {
	// GuildID	id of the guild(s) to get offline members for
	GuildID Snowflake `json:"guild_id"`

	// Query string that username starts with, or an empty string to return all members
	Query string `json:"query"`

	// Limit maximum number of members to send or 0 to request all members matched
	Limit uint `json:"limit"`
}

RequestGuildMembersCommand payload for socket command REQUEST_GUILD_MEMBERS. See CommandRequestGuildMembers

type Resumed added in v0.6.0

type Resumed struct {
	Trace   []string        `json:"_trace"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

Resumed response to Resume

type ResumedHandler added in v0.9.0

type ResumedHandler = func(session Session, h *Resumed)

ResumedHandler is triggered in Resumed events

type Role added in v0.6.0

type Role struct {
	Lockable `json:"-"`

	ID          Snowflake `json:"id"`
	Name        string    `json:"name"`
	Color       uint      `json:"color"`
	Hoist       bool      `json:"hoist"`
	Position    uint      `json:"position"`
	Permissions uint64    `json:"permissions"`
	Managed     bool      `json:"managed"`
	Mentionable bool      `json:"mentionable"`
	// contains filtered or unexported fields
}

Role https://discordapp.com/developers/docs/topics/permissions#role-object

func CreateGuildRole added in v0.6.0

func CreateGuildRole(client httd.Poster, id Snowflake, params *CreateGuildRoleParams) (ret *Role, err error)

CreateGuildRole [REST] Create a new role for the guild. Requires the 'MANAGE_ROLES' permission. Returns the new role object on success. Fires a Guild Role Create Gateway event.

Method                  POST
Endpoint                /guilds/{guild.id}/roles
Rate limiter            /guilds/{guild.id}/roles
Discord documentation   https://discordapp.com/developers/docs/resources/guild#create-guild-role
Reviewed                2018-08-18
Comment                 All JSON params are optional.

func GetGuildRoles added in v0.6.0

func GetGuildRoles(client httd.Getter, guildID Snowflake) (ret []*Role, err error)

GetGuildRoles [REST] Returns a list of role objects for the guild.

Method                  GET
Endpoint                /guilds/{guild.id}/roles
Rate limiter            /guilds/{guild.id}/roles
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-roles
Reviewed                2018-08-18
Comment                 -

func ModifyGuildRole added in v0.6.0

func ModifyGuildRole(client httd.Patcher, guildID, roleID Snowflake, params *ModifyGuildRoleParams) (ret *Role, err error)

ModifyGuildRole [REST] Modify a guild role. Requires the 'MANAGE_ROLES' permission. Returns the updated role on success. Fires a Guild Role Update Gateway event.

Method                  PATCH
Endpoint                /guilds/{guild.id}/roles/{role.id}
Rate limiter            /guilds/{guild.id}/roles
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-role
Reviewed                2018-08-18
Comment                 -

func ModifyGuildRolePositions added in v0.6.0

func ModifyGuildRolePositions(client httd.Patcher, guildID Snowflake, params []ModifyGuildRolePositionsParams) (ret []*Role, err error)

ModifyGuildRolePositions [REST] Modify the positions of a set of role objects for the guild. Requires the 'MANAGE_ROLES' permission. Returns a list of all of the guild's role objects on success. Fires multiple Guild Role Update Gateway events.

Method                  PATCH
Endpoint                /guilds/{guild.id}/roles
Rate limiter            /guilds/{guild.id}/roles
Discord documentation   https://discordapp.com/developers/docs/resources/guild#modify-guild-role-positions
Reviewed                2018-08-18
Comment                 -

func NewRole added in v0.6.0

func NewRole() *Role

NewRole ...

func (*Role) CopyOverTo added in v0.7.0

func (r *Role) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Role) DeepCopy added in v0.7.0

func (r *Role) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*Role) Mention added in v0.6.0

func (r *Role) Mention() string

Mention gives a formatted version of the role such that it can be parsed by Discord clients

func (*Role) SetGuildID added in v0.7.0

func (r *Role) SetGuildID(id Snowflake)

SetGuildID link role to a guild before running session.SaveToDiscord(*Role)

type Session

type Session interface {
	// give information about the bot/connected user
	Myself() (*User, error)

	// Request For interacting with Discord. Sending messages, creating channels, guilds, etc.
	// To read object state such as guilds, State() should be used in stead. However some data
	// might not exist in the state. If so it should be requested. Note that this only holds http
	// CRUD operation and not the actual rest endpoints for discord (See Rest()).
	// Deprecated: will be unexported in next breaking release
	Req() httd.Requester

	// Cache reflects the latest changes received from Discord gateway.
	// Should be used instead of requesting objects.
	// Deprecated: will be unexported in next breaking release
	Cache() Cacher

	Logger() logger.Logger

	// RateLimiter the rate limiter for the discord REST API
	// Deprecated: will be unexported in next breaking release
	RateLimiter() httd.RateLimiter

	// Discord Gateway, web socket
	SocketHandler
	HeartbeatLatency() (duration time.Duration, err error)

	// Generic CRUD operations for Discord interaction
	DeleteFromDiscord(obj discordDeleter) error
	SaveToDiscord(original discordSaver, changes ...discordSaver) error

	AddPermission(permission int) (updatedPermissions int)
	GetPermissions() (permissions int)
	CreateBotURL() (u string, err error)

	// state/caching module
	// checks the cacheLink first, otherwise do a http request
	RESTer

	// Custom REST functions
	SendMsg(channelID Snowflake, message *Message) (msg *Message, err error)
	SendMsgString(channelID Snowflake, content string) (msg *Message, err error)
	UpdateMessage(message *Message) (msg *Message, err error)
	UpdateChannel(channel *Channel) (err error)

	// Status update functions
	UpdateStatus(s *UpdateStatusCommand) (err error)
	UpdateStatusString(s string) (err error)

	GetConnectedGuilds() []snowflake.ID

	// Voice handler, responsible for opening up new voice channel connections
	VoiceHandler
}

Session Is the runtime interface for DisGord. It allows you to interact with a live session (using sockets or not). Note that this interface is used after you've configured DisGord, and therefore won't allow you to configure it further.

func NewSession

func NewSession(conf *Config) (Session, error)

NewSession create a client and return the Session interface Deprecated: Use NewClient instead

func NewSessionMustCompile

func NewSessionMustCompile(conf *Config) (session Session)

NewSessionMustCompile same as NewClientMustCompile, but with the Session interface Deprecated: Use New(..) instead

type SessionMock added in v0.8.4

type SessionMock interface {
	Session
}

func NewSessionMock added in v0.8.4

func NewSessionMock(conf *Config) (SessionMock, error)

NewSessionMock returns a session interface that triggers random events allows for fake rest requests. Ideal to test the behaviour of your new bot. Not implemented! TODO: what about a terminal interface for triggering specific events?

type SetChannelPermissionsParams added in v0.8.4

type SetChannelPermissionsParams = EditChannelPermissionsParams

SetChannelPermissionsParams is an alias for EditChannelPermissionsParams because Discord uses a single endpoint for both editing and adding permission overwrites.

type SimpleHandler added in v0.9.0

type SimpleHandler = func(session Session)

type SimplestHandler added in v0.9.0

type SimplestHandler = func()

these "simple" handler can be used, if you don't care about the actual event data

type Snowflake added in v0.6.0

type Snowflake = snowflake.Snowflake

Snowflake twitter snowflake identification for Discord

func GetSnowflake added in v0.6.0

func GetSnowflake(v interface{}) (Snowflake, error)

GetSnowflake see snowflake.GetSnowflake

func NewSnowflake added in v0.6.0

func NewSnowflake(id uint64) Snowflake

NewSnowflake see snowflake.NewSnowflake

func ParseSnowflakeString added in v0.6.0

func ParseSnowflakeString(v string) Snowflake

ParseSnowflakeString see snowflake.ParseSnowflakeString

type SocketCommand added in v0.8.0

type SocketCommand = string

SocketCommand represents the type used to emit commands to Discord over the socket connection

const CommandRequestGuildMembers SocketCommand = cmd.RequestGuildMembers

CommandRequestGuildMembers Used to request offline members for a guild or a list of guilds. When initially connecting, the gateway will only send offline members if a guild has less than the large_threshold members (value in the Gateway Identify). If a client wishes to receive additional members, they need to explicitly request them via this operation. The server will send Guild Members Chunk events in response with up to 1000 members per chunk until all members that match the request have been sent.

const CommandUpdateStatus SocketCommand = cmd.UpdateStatus

CommandUpdateStatus Sent by the client to indicate a presence or status update.

const CommandUpdateVoiceState SocketCommand = cmd.UpdateVoiceState

CommandUpdateVoiceState Sent when a client wants to join, move, or disconnect from a voice channel.

type SocketHandler added in v0.8.0

type SocketHandler interface {
	// Link
	Disconnect() error

	// event handlers
	// inputs are in the following order: middlewares, handlers, controller
	On(event string, inputs ...interface{}) error

	// Deprecated
	Once(event string, inputs ...interface{}) error
	Emitter

	// event channels
	EventChan(event string) (channel interface{}, err error)
	EventChannels() EventChannels

	// event register (which events to accept)
	// events which are not registered are discarded at socket level
	// to increase performance
	AcceptEvent(events ...string)
}

SocketHandler all socket related

type Timestamp added in v0.6.0

type Timestamp time.Time

Timestamp handles Discord timestamps

func (Timestamp) Empty added in v0.8.0

func (t Timestamp) Empty() bool

Empty check if the timestamp holds no value / not set

func (Timestamp) MarshalJSON added in v0.6.0

func (t Timestamp) MarshalJSON() ([]byte, error)

MarshalJSON see json.Marshaler error: https://stackoverflow.com/questions/28464711/go-strange-json-hyphen-unmarshall-error

func (Timestamp) String added in v0.6.0

func (t Timestamp) String() string

String converts the timestamp into a discord formatted timestamp. time.RFC3331 does not suffice

func (Timestamp) Time added in v0.6.0

func (t Timestamp) Time() time.Time

Time converts the DiscordTimestamp into a time.Time type.......

func (*Timestamp) UnmarshalJSON added in v0.6.0

func (t *Timestamp) UnmarshalJSON(data []byte) error

UnmarshalJSON see json.Unmarshaler

type TypingStart added in v0.6.0

type TypingStart struct {
	ChannelID     Snowflake       `json:"channel_id"`
	UserID        Snowflake       `json:"user_id"`
	TimestampUnix int             `json:"timestamp"`
	Ctx           context.Context `json:"-"`
	ShardID       uint            `json:"-"`
}

TypingStart user started typing in a channel

type TypingStartHandler added in v0.9.0

type TypingStartHandler = func(session Session, h *TypingStart)

TypingStartHandler is triggered in TypingStart events

type URLParameters added in v0.6.0

type URLParameters interface {
	GetQueryString() string
}

URLParameters converts a struct of values to a valid URL query string

type UpdateStatusCommand added in v0.8.0

type UpdateStatusCommand struct {

	// Since unix time (in milliseconds) of when the client went idle, or null if the client is not idle
	Since *uint `json:"since"`

	// Game null, or the user's new activity
	Game *Activity `json:"game"`

	// Status the user's new status
	Status string `json:"status"`

	// AFK whether or not the client is afk
	AFK bool `json:"afk"`
	// contains filtered or unexported fields
}

UpdateStatusCommand payload for socket command UPDATE_STATUS. see CommandUpdateStatus

type UpdateVoiceStateCommand added in v0.8.0

type UpdateVoiceStateCommand struct {
	// GuildID id of the guild
	GuildID Snowflake `json:"guild_id"`

	// ChannelID id of the voice channel client wants to join
	// (null if disconnecting)
	ChannelID *Snowflake `json:"channel_id"`

	// SelfMute is the client mute
	SelfMute bool `json:"self_mute"`

	// SelfDeaf is the client deafened
	SelfDeaf bool `json:"self_deaf"`
}

UpdateVoiceStateCommand payload for socket command UPDATE_VOICE_STATE. see CommandUpdateVoiceState

type User added in v0.6.0

type User struct {
	Lockable `json:"-"`

	ID            Snowflake     `json:"id,omitempty"`
	Username      string        `json:"username,omitempty"`
	Discriminator Discriminator `json:"discriminator,omitempty"`
	Email         string        `json:"email,omitempty"`
	Avatar        *string       `json:"avatar"` // data:image/jpeg;base64,BASE64_ENCODED_JPEG_IMAGE_DATA //TODO: pointer?
	Token         string        `json:"token,omitempty"`
	Verified      bool          `json:"verified,omitempty"`
	MFAEnabled    bool          `json:"mfa_enabled,omitempty"`
	Bot           bool          `json:"bot,omitempty"`
	PremiumType   PremiumType   `json:"premium_type,omitempty"`
	// contains filtered or unexported fields
}

User the Discord user object which is reused in most other data structures.

func GetReaction added in v0.6.0

func GetReaction(client httd.Getter, channelID, messageID Snowflake, emoji interface{}, params URLParameters) (ret []*User, err error)

GetReaction [REST] Get a list of users that reacted with this emoji. Returns an array of user objects on success.

Method                  GET
Endpoint                /channels/{channel.id}/messages/{message.id}/reactions/{emoji}
Rate limiter [MAJOR]    /channels/{channel.id}/messages/reactions
Discord documentation   https://discordapp.com/developers/docs/resources/channel#get-reactions
Reviewed                2019-01-28
Comment                 emoji either unicode (string) or *Emoji with an snowflake Snowflake if it's custom

func ModifyCurrentUser added in v0.6.0

func ModifyCurrentUser(client httd.Patcher, params *ModifyCurrentUserParams) (ret *User, err error)

ModifyCurrentUser [REST] Modify the requester's user account settings. Returns a user object on success.

Method                  PATCH
Endpoint                /users/@me
Rate limiter            /users
Discord documentation   https://discordapp.com/developers/docs/resources/user#modify-current-user
Reviewed                2018-06-10
Comment                 -

func NewUser added in v0.6.0

func NewUser() *User

NewUser creates a new, empty user object

func (*User) CopyOverTo added in v0.7.0

func (u *User) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*User) DeepCopy added in v0.6.0

func (u *User) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier CopyOverTo see interface at struct.go#Copier

func (*User) MarshalJSON added in v0.6.0

func (u *User) MarshalJSON() ([]byte, error)

MarshalJSON see interface json.Marshaler

func (*User) Mention added in v0.6.0

func (u *User) Mention() string

Mention returns the a string that Discord clients can format into a valid Discord mention

func (*User) MentionNickname added in v0.6.0

func (u *User) MentionNickname() string

MentionNickname same as Mention, but shows nicknames TODO: move to member object(?)

func (*User) SendMsg added in v0.6.0

func (u *User) SendMsg(session Session, message *Message) (channel *Channel, msg *Message, err error)

SendMsg send a message to a user where you utilize a Message object instead of a string

func (*User) SendMsgString added in v0.6.0

func (u *User) SendMsgString(session Session, content string) (channel *Channel, msg *Message, err error)

SendMsgString send a message to given user where the message is in the form of a string.

func (*User) String added in v0.6.0

func (u *User) String() string

func (*User) UnmarshalJSON added in v0.8.0

func (u *User) UnmarshalJSON(data []byte) (err error)

UnmarshalJSON see interface json.Unmarshaler

func (*User) Valid added in v0.6.0

func (u *User) Valid() bool

Valid ensure the user object has enough required information to be used in Discord interactions

type UserConnection added in v0.6.0

type UserConnection struct {
	Lockable `json:"-"`

	ID           string                `json:"id"`           // id of the connection account
	Name         string                `json:"name"`         // the username of the connection account
	Type         string                `json:"type"`         // the service of the connection (twitch, youtube)
	Revoked      bool                  `json:"revoked"`      // whether the connection is revoked
	Integrations []*IntegrationAccount `json:"integrations"` // an array of partial server integrations
}

UserConnection ...

func GetUserConnections added in v0.6.0

func GetUserConnections(client httd.Getter) (ret []*UserConnection, err error)

GetUserConnections [REST] Returns a list of connection objects. Requires the connections OAuth2 scope.

Method                  GET
Endpoint                /users/@me/connections
Rate limiter            /users TODO: is this correct?
Discord documentation   https://discordapp.com/developers/docs/resources/user#get-user-connections
Reviewed                2018-06-10
Comment                 -

func (*UserConnection) CopyOverTo added in v0.7.0

func (c *UserConnection) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*UserConnection) DeepCopy added in v0.7.0

func (c *UserConnection) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type UserPresence added in v0.6.0

type UserPresence struct {
	Lockable `json:"-"`

	User    *User       `json:"user"`
	Roles   []Snowflake `json:"roles"`
	Game    *Activity   `json:"activity"`
	GuildID Snowflake   `json:"guild_id"`
	Nick    string      `json:"nick"`
	Status  string      `json:"status"`
}

UserPresence presence info for a guild member or friend/user in a DM

func NewUserPresence added in v0.6.0

func NewUserPresence() *UserPresence

NewUserPresence creates a new user presence instance

func (*UserPresence) CopyOverTo added in v0.7.0

func (p *UserPresence) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*UserPresence) DeepCopy added in v0.7.0

func (p *UserPresence) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

func (*UserPresence) String added in v0.6.0

func (p *UserPresence) String() string

type UserRESTer added in v0.8.0

type UserRESTer interface {
	GetCurrentUser() (builder *getUserBuilder)
	GetUser(id Snowflake) (builder *getUserBuilder)
	ModifyCurrentUser(params *ModifyCurrentUserParams) (ret *User, err error)
	GetCurrentUserGuilds(params *GetCurrentUserGuildsParams) (ret []*Guild, err error)
	LeaveGuild(id Snowflake) (err error)
	GetUserDMs() (ret []*Channel, err error)
	CreateDM(recipientID Snowflake) (ret *Channel, err error)
	CreateGroupDM(params *CreateGroupDMParams) (ret *Channel, err error)
	GetUserConnections() (ret []*UserConnection, err error)
}

UserRESTer REST interface for all user endpoints

type UserUpdate added in v0.6.0

type UserUpdate struct {
	User    *User           `json:"user"`
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

UserUpdate properties about a user changed

type UserUpdateHandler added in v0.9.0

type UserUpdateHandler = func(session Session, h *UserUpdate)

UserUpdateHandler is triggered in UserUpdate events

type VerificationLvl added in v0.6.0

type VerificationLvl uint

VerificationLvl ... https://discordapp.com/developers/docs/resources/guild#guild-object-verification-level

const (
	VerificationLvlNone VerificationLvl = iota
	VerificationLvlLow
	VerificationLvlMedium
	VerificationLvlHigh
	VerificationLvlVeryHigh
)

the different verification levels

func (*VerificationLvl) High added in v0.6.0

func (vl *VerificationLvl) High() bool

High (╯°□°)╯︵ ┻━┻ - must be a member of the server for longer than 10 minutes

func (*VerificationLvl) Low added in v0.6.0

func (vl *VerificationLvl) Low() bool

Low must have verified email on account

func (*VerificationLvl) Medium added in v0.6.0

func (vl *VerificationLvl) Medium() bool

Medium must be registered on Discord for longer than 5 minutes

func (*VerificationLvl) None added in v0.6.0

func (vl *VerificationLvl) None() bool

None unrestricted

func (*VerificationLvl) VeryHigh added in v0.6.0

func (vl *VerificationLvl) VeryHigh() bool

VeryHigh ┻━┻ミヽ(ಠ益ಠ)ノ彡┻━┻ - must have a verified phone number

type VoiceConnection added in v0.9.0

type VoiceConnection interface {
	// StartSpeaking should be sent before sending voice data.
	StartSpeaking() error
	// StopSpeaking should be sent after sending voice data. If there's a break in the sent data, you should not simply
	// stop sending data. Instead you have to send five frames of silence ([]byte{0xF8, 0xFF, 0xFE}) before stopping
	// to avoid unintended Opus interpolation with subsequent transmissions.
	StopSpeaking() error

	// SendOpusFrame sends a single frame of opus data to the UDP server. Frames are sent every 20ms with 960 samples (48kHz).
	SendOpusFrame(data []byte)
	// SendDCA reads from a Reader expecting a DCA encoded stream/file and sends them as frames.
	SendDCA(r io.Reader) error

	// Close closes the websocket and UDP connection. This VoiceConnection interface will no longer be usable and will
	// panic if any other functions are called beyond this point. It is the callers responsibility to ensure there are
	// no concurrent calls to any other methods of this interface after calling Close.
	Close() error
}

VoiceConnection is the interface used to interact with active voice connections.

type VoiceHandler added in v0.9.0

type VoiceHandler interface {
	VoiceConnect(guildID, channelID Snowflake) (ret VoiceConnection, err error)
}

VoiceHandler holds all the voice connection related methods

type VoiceRESTer added in v0.8.0

type VoiceRESTer interface {
	GetVoiceRegions() *listVoiceRegionsBuilder
}

VoiceRESTer REST interface for all voice endpoints

type VoiceRegion added in v0.6.0

type VoiceRegion struct {
	Lockable `json:"-"`

	// Snowflake unique Snowflake for the region
	ID string `json:"id"`

	// Name name of the region
	Name string `json:"name"`

	// SampleHostname an example hostname for the region
	SampleHostname string `json:"sample_hostname"`

	// SamplePort an example port for the region
	SamplePort uint `json:"sample_port"`

	// VIP true if this is a vip-only server
	VIP bool `json:"vip"`

	// Optimal true for a single server that is closest to the current user's client
	Optimal bool `json:"optimal"`

	// Deprecated 	whether this is a deprecated voice region (avoid switching to these)
	Deprecated bool `json:"deprecated"`

	// Custom whether this is a custom voice region (used for events/etc)
	Custom bool `json:"custom"`
}

VoiceRegion voice region structure https://discordapp.com/developers/docs/resources/voice#voice-region

func GetGuildVoiceRegions added in v0.6.0

func GetGuildVoiceRegions(client httd.Getter, id Snowflake) (ret []*VoiceRegion, err error)

GetGuildVoiceRegions [REST] Returns a list of voice region objects for the guild. Unlike the similar /voice route, this returns VIP servers when the guild is VIP-enabled.

Method                  GET
Endpoint                /guilds/{guild.id}/regions
Rate limiter            /guilds/{guild.id}/regions
Discord documentation   https://discordapp.com/developers/docs/resources/guild#get-guild-voice-regions
Reviewed                2018-08-18
Comment                 -

func (*VoiceRegion) CopyOverTo added in v0.7.0

func (v *VoiceRegion) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*VoiceRegion) DeepCopy added in v0.7.0

func (v *VoiceRegion) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type VoiceServerUpdate added in v0.6.0

type VoiceServerUpdate struct {
	Token    string          `json:"token"`
	GuildID  Snowflake       `json:"guild_id"`
	Endpoint string          `json:"endpoint"`
	Ctx      context.Context `json:"-"`
	ShardID  uint            `json:"-"`
}

VoiceServerUpdate guild's voice server was updated. Sent when a guild's voice server is updated. This is sent when initially connecting to voice, and when the current voice instance fails over to a new server.

type VoiceServerUpdateHandler added in v0.9.0

type VoiceServerUpdateHandler = func(session Session, h *VoiceServerUpdate)

VoiceServerUpdateHandler is triggered in VoiceServerUpdate events

type VoiceState added in v0.6.0

type VoiceState struct {
	Lockable `json:"-"`

	// GuildID the guild id this voice state is for
	GuildID Snowflake `json:"guild_id,omitempty"` // ? |

	// ChannelID the channel id this user is connected to
	ChannelID Snowflake `json:"channel_id"` // | ?

	// UserID the user id this voice state is for
	UserID Snowflake `json:"user_id"` // |

	// the guild member this voice state is for
	Member *Member `json:"member,omitempty"`

	// SessionID the session id for this voice state
	SessionID string `json:"session_id"` // |

	// Deaf whether this user is deafened by the server
	Deaf bool `json:"deaf"` // |

	// Mute whether this user is muted by the server
	Mute bool `json:"mute"` // |

	// SelfDeaf whether this user is locally deafened
	SelfDeaf bool `json:"self_deaf"` // |

	// SelfMute whether this user is locally muted
	SelfMute bool `json:"self_mute"` // |

	// Suppress whether this user is muted by the current user
	Suppress bool `json:"suppress"` // |
}

VoiceState Voice State structure https://discordapp.com/developers/docs/resources/voice#voice-state-object reviewed 2018-09-29

func (*VoiceState) CopyOverTo added in v0.7.0

func (v *VoiceState) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*VoiceState) DeepCopy added in v0.7.0

func (v *VoiceState) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type VoiceStateUpdate added in v0.6.0

type VoiceStateUpdate struct {
	*VoiceState
	Ctx     context.Context `json:"-"`
	ShardID uint            `json:"-"`
}

VoiceStateUpdate someone joined, left, or moved a voice channel

type VoiceStateUpdateHandler added in v0.9.0

type VoiceStateUpdateHandler = func(session Session, h *VoiceStateUpdate)

VoiceStateUpdateHandler is triggered in VoiceStateUpdate events

type WSShard added in v0.9.0

type WSShard struct {
	sync.RWMutex
	// contains filtered or unexported fields
}

func (*WSShard) Connect added in v0.9.0

func (s *WSShard) Connect() error

func (*WSShard) Disconnect added in v0.9.0

func (s *WSShard) Disconnect() error

func (*WSShard) Emit added in v0.9.0

func (s *WSShard) Emit(cmd SocketCommand, data interface{}) (err error)

func (*WSShard) Prepare added in v0.9.0

func (s *WSShard) Prepare(conf *Config, discordPktPool *sync.Pool, evtChan chan *websocket.Event, conRequestChan websocket.A, trackEvents *websocket.UniqueStringSlice, id uint) (err error)

type WSShardManager added in v0.9.0

type WSShardManager struct {
	sync.RWMutex

	TrackEvent *websocket.UniqueStringSlice

	// Presence represents the desired bot status at any given time
	Presence *UpdateStatusCommand
	// contains filtered or unexported fields
}

func NewShardManager added in v0.9.0

func NewShardManager(conf *Config) *WSShardManager

func (*WSShardManager) Connect added in v0.9.0

func (s *WSShardManager) Connect() (err error)

func (*WSShardManager) Disconnect added in v0.9.0

func (s *WSShardManager) Disconnect() (err error)

func (*WSShardManager) Emit added in v0.9.0

func (s *WSShardManager) Emit(cmd SocketCommand, data interface{}) (err error)

func (*WSShardManager) GetAvgHeartbeatLatency added in v0.9.0

func (s *WSShardManager) GetAvgHeartbeatLatency() (latency time.Duration, err error)

GetAvgHeartbeatLatency can be 0 if no heartbeat has been measured yet

func (*WSShardManager) GetConnectionDetails added in v0.9.0

func (s *WSShardManager) GetConnectionDetails(c httd.Getter) (url string, shardCount uint, err error)

func (*WSShardManager) GetShard added in v0.9.0

func (s *WSShardManager) GetShard(guildID snowflake.ID) (*WSShard, error)

func (*WSShardManager) InitialReadyReceived added in v0.9.0

func (s *WSShardManager) InitialReadyReceived() bool

InitialReadyReceived checks if each shard has gotten at least one Ready event

func (*WSShardManager) Prepare added in v0.9.0

func (s *WSShardManager) Prepare(conf *Config) error

type WSShardManagerConfig added in v0.9.0

type WSShardManagerConfig struct {
	// FirstID and ShardLimit creates the shard id range for this client.
	// this can be useful if you have multiple clients and don't want to
	// duplicate the sharded connections. But have unique ones on each machine.
	//
	// ShardLimit overrides the recommended shards sent by Discord if specified.
	// If you do not understand sharding, and your bot is not considered "large" according
	// to the documentation, then just don't touch these and let DisGord configure them.
	FirstID    uint
	ShardLimit uint

	ShardRateLimit float64

	// URL is fetched from the gateway before initialising a connection
	URL string
}

type Webhook added in v0.6.0

type Webhook struct {
	Lockable `json:"-"`

	ID        Snowflake `json:"id"`                 //  |
	GuildID   Snowflake `json:"guild_id,omitempty"` //  |?
	ChannelID Snowflake `json:"channel_id"`         //  |
	User      *User     `json:"user,omitempty"`     // ?|
	Name      string    `json:"name"`               //  |?
	Avatar    string    `json:"avatar"`             //  |?
	Token     string    `json:"token"`              //  |
}

Webhook Used to represent a webhook https://discordapp.com/developers/docs/resources/webhook#webhook-object

func CreateWebhook added in v0.6.0

func CreateWebhook(client httd.Poster, channelID Snowflake, params *CreateWebhookParams) (ret *Webhook, err error)

CreateWebhook [REST] Create a new webhook. Requires the 'MANAGE_WEBHOOKS' permission. Returns a webhook object on success.

Method                  POST
Endpoint                /channels/{channel.id}/webhooks
Rate limiter            /channels/{channel.id}/webhooks
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#create-webhook
Reviewed                2018-08-14
Comment                 -

func GetChannelWebhooks added in v0.6.0

func GetChannelWebhooks(client httd.Getter, channelID Snowflake) (ret []*Webhook, err error)

GetChannelWebhooks [REST] Returns a list of channel webhook objects. Requires the 'MANAGE_WEBHOOKS' permission.

Method                  POST
Endpoint                /channels/{channel.id}/webhooks
Rate limiter            /channels/{channel.id}/webhooks
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#get-channel-webhooks
Reviewed                2018-08-14
Comment                 -

func GetGuildWebhooks added in v0.6.0

func GetGuildWebhooks(client httd.Getter, guildID Snowflake) (ret []*Webhook, err error)

GetGuildWebhooks [REST] Returns a list of guild webhook objects. Requires the 'MANAGE_WEBHOOKS' permission.

Method                  GET
Endpoint                /guilds/{guild.id}/webhooks
Rate limiter            /guilds/{guild.id}/webhooks
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#get-guild-webhooks
Reviewed                2018-08-14
Comment                 -

func GetWebhook added in v0.6.0

func GetWebhook(client httd.Getter, id Snowflake) (ret *Webhook, err error)

GetWebhook [REST] Returns the new webhook object for the given id.

Method                  GET
Endpoint                /webhooks/{webhook.id}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#get-webhook
Reviewed                2018-08-14
Comment                 -

func GetWebhookWithToken added in v0.6.0

func GetWebhookWithToken(client httd.Getter, id Snowflake, token string) (ret *Webhook, err error)

GetWebhookWithToken [REST] Same as GetWebhook, except this call does not require authentication and returns no user in the webhook object.

Method                  GET
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#get-webhook-with-token
Reviewed                2018-08-14
Comment                 -

func ModifyWebhook added in v0.6.0

func ModifyWebhook(client httd.Patcher, id Snowflake, params *ModifyWebhookParams) (ret *Webhook, err error)

ModifyWebhook [REST] Modify a webhook. Requires the 'MANAGE_WEBHOOKS' permission. Returns the updated webhook object on success.

Method                  PATCH
Endpoint                /webhooks/{webhook.id}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#modify-webhook
Reviewed                2018-08-14
Comment                 All parameters to this endpoint.

func ModifyWebhookWithToken added in v0.6.0

func ModifyWebhookWithToken(client httd.Patcher, newWebhook *Webhook) (ret *Webhook, err error)

ModifyWebhookWithToken [REST] Same as ModifyWebhook, except this call does not require authentication, does not accept a channel_id parameter in the body, and does not return a user in the webhook object.

Method                  PATCH
Endpoint                /webhooks/{webhook.id}/{webhook.token}
Rate limiter            /webhooks/{webhook.id}
Discord documentation   https://discordapp.com/developers/docs/resources/webhook#modify-webhook-with-token
Reviewed                2018-08-14
Comment                 All parameters to this endpoint. are optional. Not tested:extra json fields might cause
                        an issue. Consider writing a json params object.

func (*Webhook) CopyOverTo added in v0.7.0

func (w *Webhook) CopyOverTo(other interface{}) (err error)

CopyOverTo see interface at struct.go#Copier

func (*Webhook) DeepCopy added in v0.7.0

func (w *Webhook) DeepCopy() (copy interface{})

DeepCopy see interface at struct.go#DeepCopier

type WebhookRESTer added in v0.8.0

type WebhookRESTer interface {
	CreateWebhook(channelID Snowflake, params *CreateWebhookParams) (ret *Webhook, err error)
	GetChannelWebhooks(channelID Snowflake) (ret []*Webhook, err error)
	GetGuildWebhooks(guildID Snowflake) (ret []*Webhook, err error)
	GetWebhook(id Snowflake) (ret *Webhook, err error)
	GetWebhookWithToken(id Snowflake, token string) (ret *Webhook, err error)
	ModifyWebhook(id Snowflake, params *ModifyWebhookParams) (ret *Webhook, err error)
	ModifyWebhookWithToken(newWebhook *Webhook) (ret *Webhook, err error)
	DeleteWebhook(webhookID Snowflake) (err error)
	DeleteWebhookWithToken(id Snowflake, token string) (err error)
	ExecuteWebhook(params *ExecuteWebhookParams, wait bool, URLSuffix string) (err error)
	ExecuteSlackWebhook(params *ExecuteWebhookParams, wait bool) (err error)
	ExecuteGitHubWebhook(params *ExecuteWebhookParams, wait bool) (err error)
}

WebhookRESTer REST interface for all Webhook endpoints

type WebhooksUpdate added in v0.6.0

type WebhooksUpdate struct {
	GuildID   Snowflake       `json:"guild_id"`
	ChannelID Snowflake       `json:"channel_id"`
	Ctx       context.Context `json:"-"`
	ShardID   uint            `json:"-"`
}

WebhooksUpdate guild channel webhook was created, update, or deleted

type WebhooksUpdateHandler added in v0.9.0

type WebhooksUpdateHandler = func(session Session, h *WebhooksUpdate)

WebhooksUpdateHandler is triggered in WebhooksUpdate events

Directories

Path Synopsis
cache
lfu
lfu (least frequently counter) will overwrite cached items that have been counter the least when the cache limit is reached.
lfu (least frequently counter) will overwrite cached items that have been counter the least when the cache limit is reached.
lru
lru (least recently lastUsed) will overwrite cached items that have been lastUsed the least when the cache limit is reached.
lru (least recently lastUsed) will overwrite cached items that have been lastUsed the least when the cache limit is reached.
tlru
tlru (time aware least recently lastUsed) has the same overwriting strategy as LRU, but adds a lifetime to objects on creation.
tlru (time aware least recently lastUsed) has the same overwriting strategy as LRU, but adds a lifetime to objects on creation.
cmd
Package endpoint holds all discord urls for the REST endpoints
Package endpoint holds all discord urls for the REST endpoints
Package event is a universal discord package that holds all the event types one can receive (currently only bot events).
Package event is a universal discord package that holds all the event types one can receive (currently only bot events).
shortevent
Package shortevent is a short version of the event pkg.
Package shortevent is a short version of the event pkg.
generate
discorddocs Module
cmd

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