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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Id ¶ added in v1.8.0
type Id struct {
// contains filtered or unexported fields
}
* Data structure representing a tile ID.
type Image ¶ added in v1.8.0
type Image interface {
Close() error
Read(buf []byte) (int, error)
ReadAt(buf []byte, offset int64) (int, error)
Seek(offset int64, whence int) (int64, error)
}
* An image - either fetched from a tile server or stored in cache. * * Implements io.ReadSeekCloser and io.ReaderAt.
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