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Constants ¶
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const CName = "common.commonspace.spacestate"
    Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type SpaceState ¶
type SpaceState struct {
	SpaceId         string
	SpaceIsDeleted  *atomic.Bool
	SpaceIsClosed   *atomic.Bool
	TreesUsed       *atomic.Int32
	TreeBuilderFunc objecttree.BuildObjectTreeFunc
}
    func (*SpaceState) Name ¶
func (s *SpaceState) Name() (name string)
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