Documentation ¶
Index ¶
Constants ¶
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const AREA_USER_ID_MIN = 16
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const FLASH_AREA_NAME_BOOTLOADER = "FLASH_AREA_BOOTLOADER"
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const FLASH_AREA_NAME_IMAGE_0 = "FLASH_AREA_IMAGE_0"
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const FLASH_AREA_NAME_IMAGE_1 = "FLASH_AREA_IMAGE_1"
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const FLASH_AREA_NAME_IMAGE_SCRATCH = "FLASH_AREA_IMAGE_SCRATCH"
Variables ¶
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var SYSTEM_AREA_NAME_ID_MAP = map[string]int{ FLASH_AREA_NAME_BOOTLOADER: 0, FLASH_AREA_NAME_IMAGE_0: 1, FLASH_AREA_NAME_IMAGE_1: 2, FLASH_AREA_NAME_IMAGE_SCRATCH: 3, }
Functions ¶
func DetectErrors ¶
@return overlapping-areas, id-conflicts.
Types ¶
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