Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Handler ¶
type Handler struct {
// contains filtered or unexported fields
}
func NewHandler ¶
func NewHandler(lookup serverLookup) *Handler
type Player ¶
type Player struct {
// contains filtered or unexported fields
}
func (*Player) ExecuteSync ¶
func (p *Player) ExecuteSync()
func (*Player) Init ¶
func (p *Player) Init(message proto.InitMessage)
func (*Player) Update ¶
func (p *Player) Update(message proto.UpdateMessage)
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