Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Module = fx.Provide(func(game *game.Game) *Server { return NewServer(game, "8023") })
Module ... fx module export
Functions ¶
This section is empty.
Types ¶
type MessageHandler ¶
type MessageHandler struct {
// contains filtered or unexported fields
}
MessageHandler ... tcp ..
func NewMessageHandler ¶
func NewMessageHandler(server *Server) *MessageHandler
NewMessageHandler ... creates a new message handler
func (*MessageHandler) OnMessage ¶
func (messageHandler *MessageHandler) OnMessage(message interface{})
OnMessage .. broadcast receiver
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