Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Destination ¶
func (*Destination[E]) Accept ¶
func (d *Destination[E]) Accept() error
func (*Destination[E]) Close ¶
func (d *Destination[E]) Close() error
func (*Destination[E]) Done ¶
func (d *Destination[E]) Done()
func (*Destination[E]) Finish ¶
func (d *Destination[E]) Finish()
func (*Destination[E]) Receive ¶
func (d *Destination[E]) Receive(items []E)
func (*Destination[E]) State ¶
func (d *Destination[E]) State() []string
func (*Destination[E]) Summary ¶
func (d *Destination[E]) Summary() []string
type InsertSliceMap ¶
type InsertSliceMap struct { Destination[storage.MapEntry] }
func NewInsertSliceMap ¶
func NewInsertSliceMap() (*InsertSliceMap, error)
type InsertSliceSlice ¶
type InsertSliceSlice struct { Destination[storage.SliceEntry] }
func NewInsertSliceSlice ¶
func NewInsertSliceSlice() (*InsertSliceSlice, error)
type UpdateSliceMap ¶
type UpdateSliceMap struct { Destination[storage.MapEntry] }
func NewUpdateSliceMap ¶
func NewUpdateSliceMap() (*UpdateSliceMap, error)
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