Documentation
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Index ¶
- Variables
- func AddPendingName(name string, shortHash string, blockCount int64)
- func CreateLeet(body string)
- func Follow(name string)
- func Friends() (friends []interface{}, err error)
- func ImportLeet(leet map[string]interface{})
- func Leets() (leets []interface{}, err error)
- func LoadFixture(path string) []byte
- func MarkRegistered(name string)
- func Reset()
- type Leet
- type LeetList
- type Name
Constants ¶
This section is empty.
Variables ¶
View Source
var Config *config.Config
Functions ¶
func AddPendingName ¶
func CreateLeet ¶
func CreateLeet(body string)
func ImportLeet ¶
func ImportLeet(leet map[string]interface{})
func LoadFixture ¶
func MarkRegistered ¶
func MarkRegistered(name string)
Types ¶
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