node

package
v1.13.3-beta.0 Latest Latest
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Published: Jan 10, 2019 License: Apache-2.0 Imports: 14 Imported by: 0

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Constants

View Source
const (
	// NodeUnreachablePodReason is the reason on a pod when its state cannot be confirmed as kubelet is unresponsive
	// on the node it is (was) running.
	NodeUnreachablePodReason = "NodeLost"
	// NodeUnreachablePodMessage is the message on a pod when its state cannot be confirmed as kubelet is unresponsive
	// on the node it is (was) running.
	NodeUnreachablePodMessage = "Node %v which was running pod %v is unresponsive"
)

Variables

This section is empty.

Functions

func GetHostname

func GetHostname(hostnameOverride string) (string, error)

GetHostname returns OS's hostname if 'hostnameOverride' is empty; otherwise, return 'hostnameOverride'.

func GetNodeHostIP

func GetNodeHostIP(node *v1.Node) (net.IP, error)

GetNodeHostIP returns the provided node's IP, based on the priority: 1. NodeInternalIP 2. NodeExternalIP

func GetNodeIP added in v1.13.0

func GetNodeIP(client clientset.Interface, hostname string) net.IP

GetNodeIP returns the ip of node with the provided hostname

func GetPreferredNodeAddress added in v1.5.0

func GetPreferredNodeAddress(node *v1.Node, preferredAddressTypes []v1.NodeAddressType) (string, error)

GetPreferredNodeAddress returns the address of the provided node, using the provided preference order. If none of the preferred address types are found, an error is returned.

func GetZoneKey added in v1.4.0

func GetZoneKey(node *v1.Node) string

GetZoneKey is a helper function that builds a string identifier that is unique per failure-zone; it returns empty-string for no zone.

func PatchNodeCIDR added in v1.8.11

func PatchNodeCIDR(c clientset.Interface, node types.NodeName, cidr string) error

PatchNodeCIDR patches the specified node's CIDR to the given value.

func PatchNodeStatus added in v1.6.0

func PatchNodeStatus(c v1core.CoreV1Interface, nodeName types.NodeName, oldNode *v1.Node, newNode *v1.Node) (*v1.Node, []byte, error)

PatchNodeStatus patches node status.

func SetNodeCondition added in v1.4.0

func SetNodeCondition(c clientset.Interface, node types.NodeName, condition v1.NodeCondition) error

SetNodeCondition updates specific node condition with patch operation.

Types

This section is empty.

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