Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Model ¶
type Model interface { // Delete removes a value from this model. Delete(key interface{}) error // Filter filters elements of the data using a callback function and // returns the result. Filter(callback func(Value) Model) Model // Get returns the specified data value in this model. Get(key interface{}) (Value, error) // GetID returns returns this model's id. GetID() interface{} // GetType returns the model type. GetType() ModelType // Has tests to see of a specified data element exists in this model. Has(key interface{}) bool // Lock marks this model as read-only. There is no Unlock. Lock() // Map applies a callback to all elements in this model and returns the // result. Map(callback func(Value) Model) Model // Merge merges data from any Model into this Model. Merge(Model) error // Push a value to the end of the internal data store. Push(value interface{}) error // Reduce iteratively reduces the data set to a single value using a // callback function and returns the result. Reduce(callback func(Value) bool) Value // Set stores a value in the internal data store. All values must be // identified by key. Set(key interface{}, value interface{}) error // SetData replaces the current data stored in the model with the // provided data. SetData(data interface{}) error // SetID sets this Model's identifier property. SetID(id interface{}) // SetType sets the model type. If any data is stored in this model, // this property becomes read-only. SetType(typ ModelType) error }
Model is a list or a map of Values.
This interface defines data storage and access methods for data models in order to provide a consistent interface for communicating messages between instances. This allows several abstractions on and recursions into multidimensional untyped data structures.
type Value ¶
type Value interface { // Bool returns the boolean representation of the value of this node, or // an error if the type conversion is not possible. Bool() (bool, error) // Float returns the float64 representation of the value of this node, // or an error if the type conversion is not possible. Float() (float64, error) // Float32 returns the float32 representation of the value of this node, // or an error if the type conversion is not possible. Float32() (float32, error) // Float64 returns the float64 representation of the value of this node, // or an error if the type conversion is not possible. Float64() (float64, error) // Int returns the int representation of the value of this node, or an // error if the type conversion is not possible. Int() (int, error) // List returns the array of Values stored in this node, or an error if // the type conversion is not possible. List() ([]Value, error) // Map returns the map[string]Value data stored in this node, or an // error if the type conversion is not possible. Map() (map[string]Value, error) // Model returns the Model stored at this node, or an error if the value // does not implement Model. Model() (Model, error) // String returns the boolean representation of the value, or an error // if the type conversion is not possible. String() (string, error) // Value returns the untyped value. Value() interface{} }
Value represents a single data value. Used as an interface to values stored in Model nodes.
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