Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ProtoChannel ¶
type ProtoChannel struct {
proto.BaseProtoChannel
}
func (ProtoChannel) DirectRendering ¶
func (pc ProtoChannel) DirectRendering() bool
func (ProtoChannel) ID ¶
func (pc ProtoChannel) ID() string
func (ProtoChannel) RenderDefinition ¶
func (pc ProtoChannel) RenderDefinition(ctx *common.RenderContext) []*j.Statement
func (ProtoChannel) RenderUsage ¶
func (pc ProtoChannel) RenderUsage(ctx *common.RenderContext) []*j.Statement
func (ProtoChannel) String ¶
func (pc ProtoChannel) String() string
type ProtoServer ¶
type ProtoServer struct {
proto.BaseProtoServer
}
func (ProtoServer) DirectRendering ¶
func (ps ProtoServer) DirectRendering() bool
func (ProtoServer) ID ¶
func (ps ProtoServer) ID() string
func (ProtoServer) RenderDefinition ¶
func (ps ProtoServer) RenderDefinition(ctx *common.RenderContext) []*j.Statement
func (ProtoServer) RenderUsage ¶
func (ps ProtoServer) RenderUsage(ctx *common.RenderContext) []*j.Statement
func (ProtoServer) String ¶
func (ps ProtoServer) String() string
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