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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
func InitTestMode ¶
func InitTestMode(mockInstance *mock.MockPtrConv)
InitTestMode will set the PtrConv instance to mockInstance.
Note: this function for testing purposes only. After executing InitTestMode, whenever your unit tests execute Instance it will call mockInstance.
Types ¶
type PtrConv ¶
type PtrConv interface { // ConvBool convert bool object to ptr bool (*bool) ConvBool(v bool) *bool // ConvByte convert byte object to ptr byte (*byte) ConvByte(v byte) *byte // ConvComplex64 convert complex64 object to ptr complex64 (*complex64) ConvComplex64(v complex64) *complex64 // ConvComplex128 convert complex128 object to ptr complex128 (*complex128) ConvComplex128(v complex128) *complex128 // ConvFloat32 convert float32 object to ptr float32 (*float32) ConvFloat32(v float32) *float32 // ConvFloat64 convert float64 object to ptr float64 (*float64) ConvFloat64(v float64) *float64 // ConvInt convert int object to ptr int (*int) ConvInt(v int) *int // ConvInt8 convert int8 object to ptr int8 (*int8) ConvInt8(v int8) *int8 // ConvInt16 convert int16 object to ptr int16 (*int16) ConvInt16(v int16) *int16 // ConvInt32 convert int32 object to ptr int32 (*int32) ConvInt32(v int32) *int32 // ConvInt64 convert int64 object to ptr int64 (*int64) ConvInt64(v int64) *int64 // ConvRune convert rune object to ptr rune (*rune) ConvRune(v rune) *rune // ConvString convert string object to ptr string (*string) ConvString(v string) *string // ConvUint convert uint object to ptr uint (*uint) ConvUint(v uint) *uint // ConvUint8 convert uint8 object to ptr uint8 (*uint8) ConvUint8(v uint8) *uint8 // ConvUint16 convert uint16 object to ptr uint16 (*uint16) ConvUint16(v uint16) *uint16 // ConvUint32 convert uint32 object to ptr uint32 (*uint32) ConvUint32(v uint32) *uint32 // ConvUint64 convert uint64 object to ptr uint64 (*uint64) ConvUint64(v uint64) *uint64 // ConvPtrBool convert ptr bool (*bool) to bool object // // Note: it is safe when v is nil. It will create a new bool object and return it ConvPtrBool(v *bool) bool // ConvPtrByte convert ptr byte (*byte) to byte object // // Note: it is safe when v is nil. It will create a new byte object and return it ConvPtrByte(v *byte) byte // ConvPtrComplex64 convert ptr complex64 (*complex64) to complex64 object // // Note: it is safe when v is nil. It will create a new complex64 object and return it ConvPtrComplex64(v *complex64) complex64 // ConvPtrComplex128 convert ptr complex128 (*complex128) to complex128 object // // Note: it is safe when v is nil. It will create a new complex128 object and return it ConvPtrComplex128(v *complex128) complex128 // ConvPtrFloat32 convert ptr float32 (*float32) to float32 object // // Note: it is safe when v is nil. It will create a new float32 object and return it ConvPtrFloat32(v *float32) float32 // ConvPtrFloat64 convert ptr float64 (*float64) to float64 object // // Note: it is safe when v is nil. It will create a new float64 object and return it ConvPtrFloat64(v *float64) float64 // ConvPtrInt convert ptr int (*int) to int object // // Note: it is safe when v is nil. It will create a new int object and return it ConvPtrInt(v *int) int // ConvPtrInt8 convert ptr int8 (*int8) to int8 object // // Note: it is safe when v is nil. It will create a new int8 object and return it ConvPtrInt8(v *int8) int8 // ConvPtrInt16 convert ptr int16 (*int16) to int16 object // // Note: it is safe when v is nil. It will create a new int16 object and return it ConvPtrInt16(v *int16) int16 // ConvPtrInt32 convert ptr int32 (*int32) to int32 object // // Note: it is safe when v is nil. It will create a new int32 object and return it ConvPtrInt32(v *int32) int32 // ConvPtrInt64 convert ptr int64 (*int64) to int64 object // // Note: it is safe when v is nil. It will create a new int64 object and return it ConvPtrInt64(v *int64) int64 // ConvPtrRune convert ptr rune (*rune) to rune object // // Note: it is safe when v is nil. It will create a new rune object and return it ConvPtrRune(v *rune) rune // ConvPtrString convert ptr string (*string) to string object // // Note: it is safe when v is nil. It will create a new string object and return it ConvPtrString(v *string) string // ConvPtrUint convert ptr uint (*uint) to uint object // // Note: it is safe when v is nil. It will create a new uint object and return it ConvPtrUint(v *uint) uint // ConvPtrUint8 convert ptr uint8 (*uint8) to uint8 object // // Note: it is safe when v is nil. It will create a new uint8 object and return it ConvPtrUint8(v *uint8) uint8 // ConvPtrUint16 convert ptr uint16 (*uint16) to uint16 object // // Note: it is safe when v is nil. It will create a new uint16 object and return it ConvPtrUint16(v *uint16) uint16 // ConvPtrUint32 convert ptr uint32 (*uint32) to uint32 object // // Note: it is safe when v is nil. It will create a new uint32 object and return it ConvPtrUint32(v *uint32) uint32 // ConvPtrUint64 convert ptr uint64 (*uint64) to uint64 object // // Note: it is safe when v is nil. It will create a new uint64 object and return it ConvPtrUint64(v *uint64) uint64 }
PtrConv is an interface primarily used by Instance.
func Instance ¶
func Instance() PtrConv
Instance will return the PtrConv interface.
Note: first time calling this function will create a new instance to implement the PtrConv interface (except if you call InitTestMode). The next time this function is called, it will use the previously created instance.
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