mineral

command module
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Published: Jan 29, 2018 License: MIT Imports: 13 Imported by: 0

README

Mineral

Mineral is a Minecraft clone written in Go, using modern OpenGL. The goals of the project are:

  • Visually accurate: attempt to be mostly true to the original game in terms of visual appearence, but allows for select changes and the addition of new features that may enhance usability (or that make my life easier!).
  • Complete: attempt to recreate the majority of Minecraft's most used features.
  • Modern: use modern technologies and OpenGL rendering techniques.
  • Extensible: well commented and documented source code, written in a clean, easily maintainable, extensible fashion.
  • Technically unique: the implementation is incompatible with the original game, differing in the design of its APIs, protocols, and architecture.

This project is really just for my own amusement, so don't expect it to actually go anywhere!

Building

The Mojang Brand and Asset Guidelines are pretty lenient for non-commercial things, but explicitly prohibit distribution of their assets. So, you'll need to extract the assets from the original game before being able to build Mineral. This means you'll need to own a copy of Minecraft.

First, buy Minecraft from the Mojang website, install it, and run the game (not just the launcher) at least once to download all the assets.

Next, clone this repository:

$ git clone https://github.com/benandrs/Mineral
$ cd Mineral

Then run the asset extraction script:

$ go run buildAssets.go

Install go-bindata:

$ go get -u github.com/jteeuwen/go-bindata/...

Compile all the assets into a single Go file for inclusion in the executable:

$ go-bindata -pkg asset -prefix "asset/data" -ignore "\.DS_Store" -o asset/asset.go asset/data/...

Install the Go SDL2 bindings using the instructions in the README of their repository.

Now you can run Mineral with:

$ go run main.go

License

All the code that I've written here is under the MIT license, so you are pretty much free to do whatever you want with it.

The Mojang Brand and Asset Guidelines require me to say that Mineral is not an official Minecraft product, and is not approved by or associated with Mojang in any way.

Documentation

Overview

Mineral is a Minecraft clone written in Go, using modern OpenGL. It aims to be visually accurate, extensible, modern, and technically unique.

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