mav

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Published: May 16, 2026 License: MIT

README

MAV

Mobile Agent Verifier (mav) is a deterministic agent-native CLI for validating iOS apps from coding agents.

MAV gives agents a compact API to build, launch, observe, navigate, interact, capture evidence, read logs, and check crashes. It is intentionally not an autonomous testing agent: it runs concrete commands and returns small, parseable results that another agent can act on. MAV output is agent-friendly by default; there is no separate JSON mode to opt into.

What MAV Is For

  • Verifying iOS app changes from an agent without opening Xcode.
  • Driving simulator UI through accessibility trees before screenshots.
  • Building repeatable flows that combine UI actions, waits, screenshots, video, logs, crash checks, and HTML evidence.

MAV uses a project-local launch recipe to build, locate, install, and launch the app. Bazel, Xcode, Tuist, Make, Just, and project scripts are setup-time templates only; runtime executes the configured recipe.

Status

MAV is early and evolving. The current stable pieces are:

  • Configurable project launch recipes.
  • Setup-time detection for common project launch commands.
  • Simulator selection, boot, install, launch, screenshot, and video.
  • Physical device selection, install, launch, logs, screenshots, UI actions, crashes, and evidence screenshots.
  • AXe-first accessibility tree inspection and semantic interactions.
  • idb coordinate taps and device/simulator fallback capabilities.
  • Baguette-backed multitouch gestures, system UI tree, hardware buttons, and keyboard helpers on simulator.
  • Native MAV YAML flows through mav run.
  • Verified evidence manifests in .mav/runs/<run-id>/report.json; the MAV skill authors the visual HTML report from that data.
  • Filtered unified log capture for explicit MAV probes.

Requirements

  • macOS.
  • Xcode command line tools.
  • Go, for development builds.
  • AXe, for accessibility tree and semantic UI actions.
  • idb, for coordinate taps and device/simulator fallback operations.
  • Baguette, for simulator multitouch (pinch, rotate, two-finger pan), the SpringBoard / system UI tree, hardware buttons, keyboard erase, and hideKeyboard. Sim-only — device multitouch is intentionally unsupported.

Check the local environment:

mav doctor

mav doctor reports capability availability. MAV routes commands by capability: accessibility and semantic actions use AXe, coordinate taps and device fallback use idb, multitouch and system UI use baguette on simulator. Physical iOS devices require idb for install, launch, logs, screenshots, and crashes. Multitouch gestures, system-UI trees, and hideKeyboard return structured errors on device — use a simulator for those flows.

Configure the project or install supported helper tools:

mav setup

mav setup is idempotent and interactive by default. It scaffolds or refreshes .mav/config.yaml by detecting app identity, simulator defaults, UI tools, and an editable launch recipe, then asks you to accept or replace each value. Existing explicit choices in .mav/config.yaml are preserved. Use mav setup --non-interactive for CI/scripts.

mav setup --install axe idb baguette

mav setup --install idb prefers pipx with Python 3.12/3.13 for fb-idb and uses Homebrew for idb-companion. AXe and Baguette are installed via Homebrew (cameroncooke/axe/axe and tddworks/baguette/baguette). MAV does not require Node, npm, Java, or any Appium component (those were dropped in the May 2026 driver overhaul).

Install

With Homebrew:

brew install bitomule/tap/mav

Install the MAV skill globally with Vercel's Skills CLI:

mav install-skills

This runs:

npx skills add bitomule/mav --skill mav --global --yes

Build from source:

git clone https://github.com/bitomule/mav.git
cd mav
make build

Run the development binary:

.build/mav help

Or put it on your PATH:

ln -sf "$PWD/.build/mav" /usr/local/bin/mav

Release binaries are built by the GitHub release workflow for tagged releases. Homebrew packaging lives in packaging/homebrew/mav.rb and is published to bitomule/tap.

The release workflow can also update bitomule/homebrew-tap automatically. The bitomule/mav repo must define a COMMITTER_TOKEN secret with permission to push to bitomule/homebrew-tap; this is the same pattern used by Koubou.

Quick Start

Run from the root of an iOS app repo:

mav setup
mav sim list
mav sim select --device "iPhone 17 Pro Max" --ios 26
mav open
mav ui tree

mav setup scaffolds .mav/config.yaml. By default it is interactive: MAV detects a bundle id, selected simulator, locale/language, available tools, and a launch recipe when it can infer one, then lets you accept or replace each value. Use mav setup --non-interactive for CI/scripts. Launch recipe detection is intentionally conservative: MAV recognizes explicit Makefile/justfile MAV targets, scripts/mav-build plus scripts/mav-app-path, and standard Bazel/Tuist/Xcode project shapes.

mav open executes the configured launch recipe. It creates a persistent run directory under .mav/runs/<run-id>/ and starts logs.txt for MAV probes. Use mav open --clear-state to uninstall the configured bundle before install and launch. If a Bazel app bundle from bazel-out fails simulator install with a permission error, MAV copies the .app into the run directory with writable permissions and retries the install.

Use mav open --no-relaunch when the app was launched manually with custom environment such as SIMCTL_CHILD_* and MAV should only attach run logging to the app already in front.

Example compact output:

ok cmd=setup bundle=com.example.app config=/repo/.mav/config.yaml launch_recipe=ok multitouch=missing multitouch_next="mav setup --install baguette"
ok cmd=open run=7fd logs=/repo/.mav/runs/7fd/logs.txt target="iPhone 17 Pro Max"
ok cmd=ui.tree driver=axe nodes=42 screen=unknown recognized_screen=settings screen_source=recognized
node index=1 id=settings_button label=Settings role=button enabled=true frame="{{20, 120}, {180, 44}}"

Use --raw only when the underlying tool output is needed:

mav --raw ui tree

Help

mav help
mav help ui
mav ui --help

The top-level commands are:

doctor
setup
install-skills
sim
open
ui
capture
run
go
logs
stop
crashes
evidence

Output Contract

Default output starts with one compact status line. Commands that inspect structured state, such as mav ui tree, may add bounded detail lines after it:

ok cmd=<command> key=value key=value
fail code=<error_code> key=value key=value

Examples:

ok cmd=capture file=/tmp/mav/7fd/captures/20260503T120000.000.png run=7fd
ok cmd=logs file=/tmp/mav/7fd/logs.txt matches=1 run=7fd
fail code=ui_tree_empty driver=axe reason=simulator_accessibility_unavailable recovered=false

The goal is to give agents the minimum useful fields: what happened, where the artifact is, and what to do next when the command failed.

Project And Run State

Project state:

.mav/config.yaml
.mav/map/index.json
.mav/map/screens/*.json
.mav/map/current.json
.mav/map/pending.json

Run state:

.mav/runs/<run-id>/logs.txt
.mav/runs/<run-id>/commands.jsonl
.mav/runs/<run-id>/evidence.jsonl
.mav/runs/<run-id>/steps/*.png
.mav/runs/<run-id>/trees/*.json
.mav/runs/<run-id>/video.mov
.mav/runs/<run-id>/crashes/
.mav/runs/<run-id>/report.json

/tmp may resolve to a macOS per-user temporary directory such as /var/folders/.../T.

Prefer target selectors in this order:

  1. Accessibility id: mav ui tap --id home_settings_button
  2. Coordinates: mav ui tap --x 398 --y 84
  3. Text: mav ui tap --text Settings

Coordinates should be used only when the accessibility tree is insufficient and a screenshot makes the target unambiguous. Text is the last fallback because labels change with localization and copy edits.

UI Commands

mav ui tree
mav ui tree --prefer-driver axe
mav ui tree --include-system
mav ui tap --id element_id
mav ui tap --x 120 --y 400
mav ui tap --text "Daily Reminder"
mav ui type "hello"
mav ui erase --focused
mav ui hideKeyboard
mav ui swipe --direction up
mav ui swipe --start-x 220 --start-y 760 --end-x 220 --end-y 260
mav ui longPress --x 200 --y 450 --duration 800ms
mav ui pinch --x 200 --y 450 --scale 0.5
mav ui pinch --x 200 --y 450 --scale 0.5 --pan-x 80 --pan-y -40
mav ui rotate --x 200 --y 450 --degrees 30
mav ui twoFingerPan --x 200 --y 450 --pan-x 80 --pan-y -40
mav ui actions --file .mav/actions/map-zoom.json
mav ui wait --id element_id --timeout 5s
mav ui wait --text "Privacy Policy" --timeout 5s
mav ui wait --value "Email" --timeout 5s
mav ui scrollUntil --id privacy_policy_button --direction up --max-swipes 4

MAV chooses drivers by capability. AXe is the default fast path for accessibility tree inspection, semantic taps, typing, swipes, waits, and assertions. idb is used for coordinate taps and device/simulator fallback operations. Baguette provides multitouch, system UI, hardware buttons, erase, and hideKeyboard on simulator.

For mav ui tree and semantic mav ui tap, --prefer-driver auto is the default. Use --prefer-driver axe to debug AXe-only behavior. mav ui tree --include-system asks baguette for the SpringBoard/system tree when a system process or cross-app surface is in front (PHPicker, App Tracking Transparency, permission prompts, SpringBoard, iOS 26 service processes). System-tree inspection is simulator-only.

If mav ui tap --text X fails because AXe sees X as a value/placeholder but not as a label, MAV reports ui_tap_text_no_label_match with matched_value. Prefer stable accessibility ids when possible.

mav ui erase and mav ui hideKeyboard dispatch through baguette on simulator. On a physical device they return erase_unsupported_on_device and hide_keyboard_unsupported_on_device respectively. Tap and retype the field, or tap outside the input area to dismiss the keyboard.

True multitouch gestures (pinch, rotate, two-finger pan) and W3C Actions go through baguette on simulator. On device they return gesture_unsupported_on_device with a remediation hint — use a simulator for multitouch flows.

Observation priority:

  1. mav ui tree
  2. mav capture
  3. Video through mav evidence start/stop or flows

Screenshots are for visual layout, custom rendering, media/canvas UI, or user-facing proof. The accessibility tree is cheaper and more useful for most agent decisions.

If AXe/idb return a single empty AXApplication tree, MAV treats simulator accessibility as unavailable. It attempts a simulator reboot, app relaunch, and tree retry before returning ui_tree_empty.

Native MAV Flows

mav run <flow.yaml> executes a native MAV YAML flow.

Use flows for repeatable feature validation:

version: 1
name: verify_daily_reminder
steps:
  - open: { clearState: true }      # clear-state is also accepted
  - go: { screen: settings }
  - wait: { text: Daily Reminder, timeout: 5s }
  - video.start: {}
  - evidence.step: { name: before-toggle, note: Daily Reminder before tap }
  - tap: { text: Daily Reminder }
  - type: "Search text"
  - type: { text: "user@example.com" }
  - erase: { focused: true }
  - hideKeyboard: {}
  - delay: 500ms
  - when: { visible: { text: Continue } }
    do:
      - tap: { text: Continue }
  - whileNotVisible:
      text: "You"
      timeout: 30s
      do:
        - tap: { id: onboarding_dismiss, optional: true }
        - delay: 500ms
  - waitUntil:
      any:
        - text: "Don't Allow"
        - text: "Allow"
        - changedFrom: before-toggle
      timeout: 5s
  - evidence.step: { name: after-toggle, note: Result after tapping reminder }
  - pinch: { x: 200, y: 450, scale: 0.5, panX: 80, panY: -40, duration: 800ms }
  - logs: { key: SettingsReached }
  - crashes: {}
  - video.stop: {}
  - report: {}

Semantic flow steps inherit the process-level --prefer-driver auto|axe setting from mav run. A step can override it with prefer-driver when one interaction needs a specific backend:

- tap: { text: "Deporte y ocio", prefer-driver: axe }
- wait: { text: "Continuar", prefer-driver: axe, timeout: 5s }

This applies to tree, tap, swipe, wait, assert, waitUntil, and scrollUntil.

Supported step types:

open
go
tree
tap
type
erase
hideKeyboard
swipe
pinch
rotate
twoFingerPan
actions
wait
waitUntil
when
whileNotVisible
include
assert
capture
scrollUntil
delay
sleep
logs
exec
crashes
evidence.start
evidence.step
evidence.stop
video.start
video.stop
report

hideKeyboard dispatches through baguette on simulator. On device it returns hide_keyboard_unsupported_on_device.

type, delay, and sleep accept both scalar and object forms. These are equivalent:

- type: "Search text"
- type: { text: "Search text" }
- delay: 500ms
- delay: { duration: 500ms }
- sleep: 500ms
- sleep: { duration: 500ms }

On failure, MAV stops run-owned processes, tries to capture failure evidence, writes report data, and returns a compact failure line.

Use wait for a single id, text, or value. Use waitUntil with any when more than one result is acceptable, and use changedFrom after a named evidence step when the UI change is visual rather than semantic.

Use when for optional UI. MAV evaluates the condition once; if it is visible, it runs the do block, otherwise it skips the block without failing. do blocks are for UI/evidence steps and cannot contain open or exec:

- when: { visible: { id: ToggleX } }
  do:
    - tap: { id: ToggleX }

Use whileNotVisible for chained onboarding or permission surfaces. MAV repeats the do block until the target id, text, value, or any condition is visible, or until timeout expires:

- whileNotVisible:
    text: "You"
    timeout: 30s
    do:
      - tap: { id: dismiss_button, optional: true }
      - delay: 500ms

Use include to compose reusable sub-flows. The included file path is resolved relative to the file that declares it, and env values are available to the included flow as ${env.NAME}. The file field may also reference values from the same env block:

- include:
    file: "components/auth/${env.USER}.mav.yaml"
    env:
      USER: sellersXp
      FRESH_INSTALL: true

Evidence

Evidence is explicit. Use it when a user needs proof of verification.

For feature behavior, use a flow with named evidence points:

- open: {}
- tap: { id: HomeView.settingsButton }
- wait: { id: daily_reminder_button, timeout: 5s }
- video.start: {}
- evidence.step: { name: before-toggle, note: Before tapping Daily Reminder }
- tap: { id: daily_reminder_button }
- waitUntil:
    any:
      - id: notification_permission_alert
      - changedFrom: before-toggle
    timeout: 5s
- evidence.step: { name: after-toggle, note: After tapping Daily Reminder }
- video.stop: {}
- report: {}

Start recording as late as possible: navigate and wait for the state first when navigation is setup, then record the behavior under test. Screenshots should prove the behavior itself, not only that the app opened. The supported recording flow steps are video.start and video.stop; evidence.start and evidence.stop remain supported aliases. Flows do not have a recordVideo option.

mav evidence report writes .mav/runs/<run-id>/report.json for project runs and prints video=<path> only when a valid video exists. It prints video=missing when the run has no recording, and video=invalid with video_issue=... when the file exists but is not acceptable evidence. A report without an accepted video does not prove video evidence was captured.

The CLI owns the evidence data. The MAV skill owns the visual HTML report: it reads the manifest, uses skills/mav/templates/evidence-report.html as a reference, and writes a self-contained .mav/runs/<run-id>/report.html tailored to the run. MAV does not open HTML automatically; inspect the reported HTML file after the skill writes it.

Logs

mav open and mav run capture a filtered unified log stream into logs.txt. The predicate includes the configured MAV probe subsystem/category, MAV_LOG messages, the app process when process_name is configured, and the app bundle subsystem when bundle_id is configured.

Use OSLog.Logger probes to prove code execution:

import OSLog

private let mavLog = Logger(
    subsystem: "mav.com.example.app",
    category: "probe"
)

mavLog.notice("MAV_LOG key=SettingsReached")

Then read logs from the current run:

mav logs --key SettingsReached
mav logs --contains SettingsReached
mav --raw logs --key SettingsReached

Prefer OSLog.Logger for validation probes. NSLog from the configured app process is also captured when process_name is set.

For trusted project-local shell assertions, opt in through .mav/config.yaml:

allow_shell: true

Then use an exec step:

- exec: { cmd: "grep -F 'MAV_LOG key=SettingsReached' $MAV_LOGS", contains: SettingsReached, timeout: 5s }

exec runs in the project root with MAV_ROOT, MAV_RUN_ID, MAV_RUN_DIR, and MAV_LOGS set. This is an opt-in guard for trusted project checks, not a security sandbox for untrusted commands.

Use out to bind trimmed stdout for later steps. The binding name must use letters, numbers, _, or -, and cannot start with a number or -. JSON stdout exposes nested fields; plain text stdout is available as the binding itself:

- exec:
    cmd: "node utils/get_test_user.js sellersXp"
    out: credentials
    timeout: 10s
- tap: { id: EmailField }
- type: "${exec.credentials.email}"

Simulators

mav sim list
mav sim select --device "iPhone 17 Pro Max" --ios 26 --locale es_ES --language es
mav sim select --udid <simulator-udid>
mav sim boot

You can also pass simulator selection flags to mav open:

mav open --device "iPhone 17 Pro Max" --ios 26 --locale es_ES --language es

Physical Devices

List and select connected iOS devices:

mav device list
mav device select --udid <device-udid>
mav device select --name "David iPhone"

mav device select switches the active target to target_kind: device in .mav/config.yaml. mav sim select switches it back to target_kind: simulator. For physical devices, MAV uses idb for install, launch, log capture, screenshots, and crash listing:

launch:
  mode: custom
  commands:
    build: ./scripts/mav-build-device.sh
    app_path: ./scripts/mav-app-path-device.sh
    install: idb install --udid "$MAV_UDID" "$MAV_APP_PATH"
    launch: idb launch --udid "$MAV_UDID" -f "$MAV_BUNDLE_ID"

The generated simulator install/launch recipe is automatically mapped to idb when the active target is a physical device. Video recording is simulator-only in this release; use capture / evidence.step screenshots for device evidence.

Launch Recipes

MAV does not own the build system. Configure project commands in .mav/config.yaml:

app:
  bundle_id: com.example.app
  process_name: Example

launch:
  mode: custom
  commands:
    build: ./scripts/mav-build.sh
    app_path: ./scripts/mav-app-path.sh
    install: xcrun simctl install "$MAV_UDID" "$MAV_APP_PATH"
    launch: xcrun simctl launch "$MAV_UDID" "$MAV_BUNDLE_ID"

Each command runs from MAV_ROOT with stable environment variables: MAV_ROOT, MAV_RUN_DIR, MAV_TARGET_KIND, MAV_IS_DEVICE, MAV_UDID, MAV_BUNDLE_ID, MAV_APP_PATH, MAV_DEVICE_NAME, MAV_RUNTIME, and MAV_PLATFORM. app_path must print one .app path. If the app is already installed, configure only launch.

mav open --clear-state runs xcrun simctl uninstall "$MAV_UDID" "$MAV_BUNDLE_ID" || true before the launch recipe. When the configured install step fails with a permission error for a bazel-out .app, MAV retries with a writable copy at /tmp/mav/<run-id>/app.tmp/<App>.app.

Cleanup

Ad-hoc mav open sessions keep log capture running for the current run. Stop them when done:

mav stop

mav run stops run-owned streams automatically.

Command Reference

mav doctor
mav setup [--non-interactive]
mav setup --install axe idb baguette
mav install-skills
mav sim list
mav sim select --device NAME --ios VERSION [--locale LOCALE] [--language LANG]
mav sim select --udid UDID
mav sim boot
mav device list
mav device select --udid UDID
mav device select --name NAME
mav open [--device NAME] [--ios VERSION] [--udid UDID] [--locale LOCALE] [--language LANG] [--clear-state] [--no-relaunch]
mav ui tree [--prefer-driver auto|axe] [--include-system]
mav ui tap --id ID [--prefer-driver auto|axe]
mav ui tap --x X --y Y
mav ui tap --text TEXT [--prefer-driver auto|axe]
mav ui type TEXT [--prefer-driver auto|axe]
mav ui erase [--id ID | --text TEXT | --value VALUE | --focused true]
mav ui hideKeyboard
mav ui swipe [--direction up|down|left|right]
mav ui longPress --x X --y Y [--duration 800ms]
mav ui pinch --x X --y Y --scale SCALE [--pan-x DX] [--pan-y DY] [--distance D] [--angle DEG] [--rotate DEG] [--duration 800ms] [--hold DURATION]
mav ui rotate --x X --y Y --degrees DEG [--distance D] [--duration 800ms] [--hold DURATION]
mav ui twoFingerPan --x X --y Y --pan-x DX --pan-y DY [--distance D] [--angle DEG] [--duration 800ms] [--hold DURATION]
mav ui actions --file actions.json
mav ui wait --id ID [--timeout 5s]
mav ui scrollUntil --id ID [--direction up] [--max-swipes 5]
mav capture [--name NAME] [--run RUN_ID]
mav run flow.yaml
mav logs [--run RUN_ID] [--key KEY] [--contains TEXT] [--level LEVEL]
mav stop [--run RUN_ID]
mav crashes [--raw]
mav evidence start [--run RUN_ID]
mav evidence step --name NAME [--note NOTE] [--run RUN_ID]
mav evidence stop [--note NOTE] [--no-capture] [--run RUN_ID]
mav evidence report [--run RUN_ID]

Troubleshooting

fail code=config_not_found

Run:

mav setup

fail code=ui_tap_failed after a screen transition

The target element is not in the current AX tree. Inspect what mav sees:

mav open
mav ui tree --include-system

Then refine the selector based on what shows up. Prefer accessibility ids over text.

fail code=ui_tree_empty

The simulator accessibility service did not recover after MAV retried. Re-run mav open or select another simulator with mav sim select.

CoreSimulator or idb permission failures

MAV needs direct simulator/device access for launch, accessibility, coordinate taps, screenshots, video, and multitouch. If output says to rerun outside the sandbox, do that instead of retrying the same command in the sandbox.

mav logs --key ... returns no matches

Make sure the app logs with OSLog.Logger using the configured MAV subsystem and category, and make sure the behavior happened after MAV started the run.

Development

make test
make build
make check

make check runs gofmt, tests, and a local build.

Contributing

Issues and pull requests are welcome. Keep changes deterministic and preserve compact output: commands should report the minimum information an agent needs to continue, parse, or present evidence.

See CONTRIBUTING.md.

License

MIT. See LICENSE.

Directories

Path Synopsis
cmd
mav command
internal
mav
mav/codes
Package codes is MAV's structured error vocabulary.
Package codes is MAV's structured error vocabulary.
mav/drivers
Package drivers defines the pluggable driver layer that MAV uses to talk to iOS simulators and physical devices.
Package drivers defines the pluggable driver layer that MAV uses to talk to iOS simulators and physical devices.
mav/drivers/axe
Package axe wraps the AXe accessibility CLI as a MAV driver.
Package axe wraps the AXe accessibility CLI as a MAV driver.
mav/drivers/baguette
Package baguette wraps the baguette CLI (https://github.com/tddworks/baguette) — a Swift host-side simulator driver built on private SimulatorKit symbols.
Package baguette wraps the baguette CLI (https://github.com/tddworks/baguette) — a Swift host-side simulator driver built on private SimulatorKit symbols.
mav/drivers/idb
Package idb wraps Facebook's idb_companion.
Package idb wraps Facebook's idb_companion.
mav/drivers/network
Package network provides the network-capture drivers.
Package network provides the network-capture drivers.
mav/drivers/simctl
Package simctl wraps Apple's `xcrun simctl` for simulator lifecycle, video recording, log streaming, screenshots, and locale config.
Package simctl wraps Apple's `xcrun simctl` for simulator lifecycle, video recording, log streaming, screenshots, and locale config.

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