bufferutil

package
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Published: Apr 11, 2022 License: MIT Imports: 6 Imported by: 1

Documentation

Overview

Package bufferutil provides helpers for dealing with buffers.

The main exported types are `Pool` or a re-usable pool of memory chunks, and BufferHandlers which are used to syndicate binary writes to multiple listeners.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Buffer

type Buffer struct {
	sync.RWMutex
	// Size is the size of all bytes written to the buffer.
	Size int64
	// Lines are the string lines broken up by newlines with associated timestamps
	Chunks []BufferChunk `json:"chunks"`
	// Handler is an optional listener for new line events.
	Handler BufferChunkHandler `json:"-"`
}

Buffer is a writer that accepts binary but splits out onto new lines.

func NewBuffer

func NewBuffer(contents []byte) *Buffer

NewBuffer creates a new line writer from a given set of bytes.

func (*Buffer) Bytes

func (b *Buffer) Bytes() []byte

Bytes returns the bytes written to the writer.

func (*Buffer) String

func (b *Buffer) String() string

String returns the current combined output as a string.

func (*Buffer) Write

func (b *Buffer) Write(contents []byte) (written int, err error)

Write writes the contents to the output buffer. An important gotcha here is the `contents` parameter is by reference, as a result you can get into some bad loop capture states where this buffer will be assigned to multiple chunks but be effectively the same value. As a result, when you write to the output buffer, we fully copy this contents parameter for storage in the buffer.

type BufferChunk

type BufferChunk struct {
	Timestamp time.Time
	Data      []byte
}

BufferChunk is a single write to a buffer with a timestamp.

func (BufferChunk) Copy

func (bc BufferChunk) Copy() BufferChunk

Copy returns a copy of the chunk.

func (BufferChunk) MarshalJSON

func (bc BufferChunk) MarshalJSON() ([]byte, error)

MarshalJSON implemnts json.Marshaler.

func (*BufferChunk) UnmarshalJSON

func (bc *BufferChunk) UnmarshalJSON(contents []byte) error

UnmarshalJSON implements json.Unmarshaler.

type BufferChunkHandler

type BufferChunkHandler func(BufferChunk)

BufferChunkHandler is a handler for output chunks.

type BufferHandlers

type BufferHandlers struct {
	sync.RWMutex
	Handlers map[string]*async.Worker
}

BufferHandlers is a synchronized map of listeners for new lines to a line buffer.

func (*BufferHandlers) Add

func (bl *BufferHandlers) Add(uid string, handler BufferChunkHandler)

Add adds a handler.

func (*BufferHandlers) Close

func (bl *BufferHandlers) Close()

Close shuts down the handlers.

func (*BufferHandlers) Handle

func (bl *BufferHandlers) Handle(chunk BufferChunk)

Handle calls the handlers.

func (*BufferHandlers) Remove

func (bl *BufferHandlers) Remove(uid string)

Remove removes a listener.

type Pool

type Pool struct {
	sync.Pool
}

Pool is a sync.Pool of bytes.Buffer.

func NewPool

func NewPool(bufferSize int) *Pool

NewPool returns a new Pool, which returns bytes buffers pre-sized to a given minimum size.

The purpose of a buffer pool is to reduce the number of gc collections incurred when using bytes buffers repeatedly; instead of marking the buffer as to be collected, it is returned to the pool to be re-used.

Example:

pool := bufferutil.NewPool(1024) // pre-allocate 1024 bytes per buffer.

func() {
	buf := pool.Get()
	defer pool.Put(buf)

	// do things with the buffer ...
}()

func (*Pool) Get

func (p *Pool) Get() *bytes.Buffer

Get returns a pooled bytes.Buffer instance.

func (*Pool) Put

func (p *Pool) Put(b *bytes.Buffer)

Put returns the pooled instance.

type PutOnCloser

type PutOnCloser struct {
	*bytes.Buffer
	Pool *Pool
}

PutOnCloser is a helper wrapper that will return a buffer to a given pool.

func PutOnClose

func PutOnClose(buffer *bytes.Buffer, pool *Pool) *PutOnCloser

PutOnClose wraps a buffer with a close function that will return the buffer to the pool.

func (PutOnCloser) Close

func (poc PutOnCloser) Close() error

Close returns the buffer to the pool.

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