neferbar

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Published: Oct 5, 2026 License: MIT

README

neferbar

A dead simple status bar for Wayland: one line of terminal text, nothing else.

Each part of the bar is a script. A script prints text, and neferbar shows it. If you can write echo, you can write a module.

neferbar showing a workspace number, an app name, a clock and system stats, with Nerd Font icons

  • Text only. ASCII, Unicode and Nerd Font icons. No images, no widgets, no clicks.
  • Exactly one character high. The bar is as tall as a terminal row, and it follows your monitor's scale.
  • Scripts do the work. Any language, anything that prints to stdout.
  • Fast when you ask. Print 60 times a second and the bar redraws 60 times a second. Print nothing and it uses no CPU or GPU.

It needs a compositor with wlr-layer-shell, such as Sway, Hyprland, Niri, River or NeferWL. GNOME is not supported.

Install

You need Go 1.27, a Vulkan 1.3 GPU driver, and a Nerd Font.

go build -o neferbar ./cmd/neferbar
./neferbar

Start it from your compositor's autostart. For NeferWL:

startup = /full/path/to/neferbar

Configure

Create ~/.config/neferbar/config.toml:

[bar]
font = "JetBrainsMono Nerd Font Mono"   # use a "Mono" Nerd Font so icons fit one cell
size = 14                                # text size
theme = "auto"                           # colors of your terminal, or the path of a theme file

[[module]]
name = "clock"          # a unique name
zone = "center"         # left, center or right
exec = "~/.config/neferbar/clock.sh"

Add one [[module]] block per script. Save the file and the bar updates immediately. If you make a typo, the bar keeps the old config and prints the error.

Setting Default Meaning
bar.font JetBrainsMono Nerd Font Mono A font family known to fontconfig (fc-list).
bar.size 14 Text size in logical pixels.
bar.scale 1.0 Extra zoom on top of the monitor scale.
bar.output any A monitor name such as HDMI-A-1. Needs a restart.
bar.theme auto auto reads the colors of the terminal you use. Or the path of a theme file (see Colors).
bar.accent 4 Which of the theme's 16 colors (0-15) the highlights use. 4 is the ANSI blue; try 2 (green), 6 (cyan) or 5 (magenta) to match your theme.
bar.background, bar.foreground from the theme #rrggbb. Set them to override the theme.

If the font is not installed, neferbar warns and falls back to another font, and icons may be missing.

Colors

The bar takes its colors from your terminal, so it matches the rest of your desktop.

theme = "auto"                                  # the terminal you use
theme = "~/.config/kitty/themes/mytheme.conf"   # or one file

auto reads the theme of the terminal named by the $TERMINAL environment variable, and nothing else. It knows kitty, ghostty, foot and alacritty (TERMINAL=kitty, or a path such as /usr/bin/foot). A theme file can be any of those formats, and the bar recognizes it by its content. Includes and ghostty theme = names are followed. Colors the file does not set come from a built-in dark theme.

Set $TERMINAL for your whole session, not only in a shell. A variable you set -x in an open terminal is not seen by programs your compositor starts. The simplest place is a systemd user environment file, read when a session starts, whatever your shell is:

# ~/.config/environment.d/10-terminal.conf
TERMINAL=kitty

Then start a new session. If $TERMINAL is missing, the bar says so in its log and uses the built-in colors.

The bar watches every file it read: change your terminal's theme and the bar changes with it. If the theme cannot be read, the bar uses the built-in colors and says why in its log.

Scripts get the colors as environment variables, each #rrggbb, so a script never hard-codes one:

Variable Color
NEFERBAR_BACKGROUND, NEFERBAR_FOREGROUND the bar's own background and text
NEFERBAR_ACCENT the highlight color, the theme color that bar.accent picks
NEFERBAR_COLOR0 .. NEFERBAR_COLOR15 the theme's 16 ANSI colors

The 16 ANSI codes a script prints (\033[31m red, \033[44m blue background and so on) use the theme as well.

Write a script

A module is any program that prints lines. Each line replaces what the module showed before.

The smallest module:

#!/bin/sh
echo "hello"
sleep 100000

A clock, updated every second:

#!/bin/sh
while true; do
    date +%H:%M:%S
    sleep 1
done

Make it executable (chmod +x clock.sh) and put its path in exec. That's all.

Rules:

  1. Print one line, then print another line later. The new line replaces the old one.
  2. A frame ends at a newline (\n) or a form feed (\f). They mean the same thing. Text after the last one, with no ending yet, is not shown until its frame is finished.
  3. Keep the script running. A script that exits is restarted after a short delay, and the bar shows [name!] in the meantime.
  4. Print errors to stderr. They go to the bar's log and not to the screen.
  5. Frames are cut to 16 KiB, and text wider than the bar is clipped.
Colors and styles

Use ordinary terminal escape codes. If it works in a terminal, it works here.

printf '\033[32mOK\033[0m  \033[1;31mFAIL\033[0m\n'
Code Effect
\033[1m bold
\033[2m dim
\033[3m italic
\033[4m underline
\033[7m inverse
\033[9m strikethrough
\033[30m..\033[37m foreground colors
\033[40m..\033[47m background colors
\033[38;5;Nm / \033[48;5;Nm 256-color palette
\033[38;2;R;G;Bm / \033[48;2;R;G;Bm true color
\033[0m reset

Italic, bold and bold italic use the font's own files when it has them.

Icons

Nerd Font icons are ordinary characters, but GitHub cannot draw them in a code block, so the examples here write them as escape sequences. Give printf the icon's code point:

printf '\Uf017 %s\n' "$(date +%H:%M)"      # clock icon (U+F017)

\U works in bash. Some minimal shells do not support it; the UTF-8 bytes work everywhere: printf '\357\200\227 %s\n' "$(date +%H:%M)".

Find icon names and code points at https://www.nerdfonts.com/cheat-sheet. In an editor with a Nerd Font you can also paste the icon itself into the script.

Animation

Print faster. Each frame ends with \f:

#!/bin/sh
# a spinner at 20 fps
while true; do
    for c in '|' '/' '-' '\'; do
        printf '%s\f' "$c"
        sleep 0.05
    done
done

neferbar draws at most as often as your monitor refreshes. If a script prints faster than that, only the latest frame is drawn. A script that prints nothing costs nothing.

The bundled bar

examples/bundle is a ready-made bar: workspaces on the left, the focused app in the middle, the clock on the right, in your terminal's colors.

The bundled bar Copy it to ~/.config/neferbar/ (the install steps are at the top of examples/bundle/config.toml).

Its helper lib.sh has what a themed script needs: fg/bg to set a color from #rrggbb, mix to blend two, fade for the soft edge, and state_changed_loop to react to NeferWL. Read the three scripts: each is about thirty lines.

On NeferWL the workspaces show one dot per window and the stash. On other compositors the workspace and focus modules show nothing yet, and the clock still works.

Reacting to your compositor (workspace effects)

A module can watch anything, including the compositor's own state. NeferWL keeps a JSON file up to date and passes its path to every program it starts as $NEFERWL_STATE. It replaces the file on each change, so a module only has to check the file's modification time:

stamp=$(mktemp)
touch -r "$NEFERWL_STATE" "$stamp"
while sleep 0.1; do
    if [[ $NEFERWL_STATE -nt $stamp ]]; then       # the file changed
        touch -r "$NEFERWL_STATE" "$stamp"
        jq -r '.outputs[] | "\(.name) is on workspace \(.active)"' "$NEFERWL_STATE"
    fi
done

That is all it takes to draw an effect when you switch workspace. examples/bundle/left.sh redraws the workspaces that way.

Example modules

The examples/modules directory has these:

  • static.sh: one line, then idle.
  • clock.sh: a clock with an icon.
  • rainbow.sh [fps] [width]: a 60 fps scrolling rainbow.

Layout

The bar has three zones. Modules in the same zone appear side by side, in the order of the config file.

  • left starts at the left edge.
  • right ends at the right edge.
  • center sits in the middle of the space that is left. If the bar is too narrow, the center is cut first.

Command line

neferbar [-config file] [-display socket] [-pprof addr] [-memstats interval]
Flag Meaning
-config Config file. Default: $XDG_CONFIG_HOME/neferbar/config.toml.
-display Wayland socket name or path. Default: $NEFERBAR_DISPLAY, then $WAYLAND_DISPLAY.
-pprof Serve Go profiling on a loopback address, such as localhost:6060.
-memstats Log allocation counters at this interval.

Reading the focused window

neferbar app prints fields of the window that has the focus: one line now, then a new one each time the focus or a title changes. It works on compositors that offer zwlr_foreign_toplevel_manager_v1 (NeferWL, Sway, Hyprland, River, Niri).

neferbar app title            # Dumber - docs
neferbar app id               # com.github.bnema.dumber
neferbar app name             # dumber (the part of the id after the last dot)
neferbar app name title       # several fields, separated by a tab
neferbar app -once title      # print once and exit

A line is empty when no window has the focus. Control characters are removed from every field, so a title cannot move a terminal's cursor. Scripts started by the bar find the binary in $NEFERBAR_BIN.

Test without touching your desktop

go test ./...
scripts/headless.sh examples/config.toml 5        # runs in a nested headless NeferWL
SCALE=1.5 SIZE=1200x200 scripts/headless.sh examples/config.toml 5

Screenshots land in /tmp/neferbar-shots.

License

MIT.

Directories

Path Synopsis
cmd
neferbar command
Command neferbar is a one-cell-high, terminal-style status bar for Wayland.
Command neferbar is a one-cell-high, terminal-style status bar for Wayland.
internal
app
Package app follows the window that has the keyboard focus, using the wlr-foreign-toplevel-management protocol that NeferWL, Sway, Hyprland, River and Niri speak.
Package app follows the window that has the keyboard focus, using the wlr-foreign-toplevel-management protocol that NeferWL, Sway, Hyprland, River and Niri speak.
bar
Package bar connects the Wayland layer surface, the Vulkan renderer and the module layout.
Package bar connects the Wayland layer surface, the Vulkan renderer and the module layout.
config
Package config loads the bar's TOML configuration.
Package config loads the bar's TOML configuration.
fswatch
Package fswatch reports changes to one file with inotify.
Package fswatch reports changes to one file with inotify.
glyph
Package glyph rasterizes single glyphs of a monospace font into fixed-size cell bitmaps (one byte of coverage per pixel).
Package glyph rasterizes single glyphs of a monospace font into fixed-size cell bitmaps (one byte of coverage per pixel).
gpu
Package gpu renders the cell grid with raw Vulkan into DMA-BUF images that the Wayland layer can hand to the compositor.
Package gpu renders the cell grid with raw Vulkan into DMA-BUF images that the Wayland layer can hand to the compositor.
gpu/shaders
Package shaders holds the committed SPIR-V compiled from the sibling GLSL sources.
Package shaders holds the committed SPIR-V compiled from the sibling GLSL sources.
layout
Package layout turns the ANSI frames of modules into one row of cells.
Package layout turns the ANSI frames of modules into one row of cells.
module
Package module runs scripts that print ANSI frames on stdout.
Package module runs scripts that print ANSI frames on stdout.
racecheck
Package racecheck tells tests whether the race detector is on.
Package racecheck tells tests whether the race detector is on.
syncobj
Package syncobj wraps the few DRM syncobj ioctls the bar needs: one acquire timeline signaled from the CPU, and one release timeline per buffer whose points the compositor signals and an eventfd reports.
Package syncobj wraps the few DRM syncobj ioctls the bar needs: one acquire timeline signaled from the CPU, and one release timeline per buffer whose points the compositor signals and an eventfd reports.
theme
Package theme reads a color theme: the 16 ANSI colors plus a background and a foreground.
Package theme reads a color theme: the 16 ANSI colors plus a background and a foreground.

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