Documentation ¶
Index ¶
- type HandlerGroup
- func (handlerGroup *HandlerGroup) GetAllBuildings(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetAllDevices(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetAllRooms(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetBuildingByID(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetBuildingByShortname(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetDeviceByBuildingAndRoomAndName(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetDevicesByBuildingAndRoom(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetDevicesByBuildingAndRoomAndRole(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetDevicesByRoleAndType(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetRoomByBuildingAndName(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetRoomByID(context echo.Context) error
- func (handlerGroup *HandlerGroup) GetRoomsByBuilding(context echo.Context) error
- func (handlerGroup *HandlerGroup) MakeBuilding(context echo.Context) error
- func (handlerGroup *HandlerGroup) MakeDevice(context echo.Context) error
- func (handlerGroup *HandlerGroup) MakeRoom(context echo.Context) error
- func (handlerGroup *HandlerGroup) PutDeviceAttributeByDeviceAndRoomAndBuilding(context echo.Context) error
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type HandlerGroup ¶
type HandlerGroup struct {
Accessors *accessors.AccessorGroup
}
HandlerGroup holds all config information for the handlers
func (*HandlerGroup) GetAllBuildings ¶
func (handlerGroup *HandlerGroup) GetAllBuildings(context echo.Context) error
func (*HandlerGroup) GetAllDevices ¶
func (handlerGroup *HandlerGroup) GetAllDevices(context echo.Context) error
func (*HandlerGroup) GetAllRooms ¶
func (handlerGroup *HandlerGroup) GetAllRooms(context echo.Context) error
func (*HandlerGroup) GetBuildingByID ¶
func (handlerGroup *HandlerGroup) GetBuildingByID(context echo.Context) error
func (*HandlerGroup) GetBuildingByShortname ¶
func (handlerGroup *HandlerGroup) GetBuildingByShortname(context echo.Context) error
func (*HandlerGroup) GetDeviceByBuildingAndRoomAndName ¶
func (handlerGroup *HandlerGroup) GetDeviceByBuildingAndRoomAndName(context echo.Context) error
func (*HandlerGroup) GetDevicesByBuildingAndRoom ¶
func (handlerGroup *HandlerGroup) GetDevicesByBuildingAndRoom(context echo.Context) error
func (*HandlerGroup) GetDevicesByBuildingAndRoomAndRole ¶
func (handlerGroup *HandlerGroup) GetDevicesByBuildingAndRoomAndRole(context echo.Context) error
func (*HandlerGroup) GetDevicesByRoleAndType ¶
func (handlerGroup *HandlerGroup) GetDevicesByRoleAndType(context echo.Context) error
func (*HandlerGroup) GetRoomByBuildingAndName ¶
func (handlerGroup *HandlerGroup) GetRoomByBuildingAndName(context echo.Context) error
func (*HandlerGroup) GetRoomByID ¶
func (handlerGroup *HandlerGroup) GetRoomByID(context echo.Context) error
func (*HandlerGroup) GetRoomsByBuilding ¶
func (handlerGroup *HandlerGroup) GetRoomsByBuilding(context echo.Context) error
func (*HandlerGroup) MakeBuilding ¶
func (handlerGroup *HandlerGroup) MakeBuilding(context echo.Context) error
func (*HandlerGroup) MakeDevice ¶
func (handlerGroup *HandlerGroup) MakeDevice(context echo.Context) error
func (*HandlerGroup) MakeRoom ¶
func (handlerGroup *HandlerGroup) MakeRoom(context echo.Context) error
func (*HandlerGroup) PutDeviceAttributeByDeviceAndRoomAndBuilding ¶
func (handlerGroup *HandlerGroup) PutDeviceAttributeByDeviceAndRoomAndBuilding(context echo.Context) error
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