Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AReturn ¶
type AReturn struct {
base.NoOperandsInstruction
}
type DReturn ¶
type DReturn struct {
base.NoOperandsInstruction
}
type FReturn ¶
type FReturn struct {
base.NoOperandsInstruction
}
type IReturn ¶
type IReturn struct {
base.NoOperandsInstruction
}
type LReturn ¶
type LReturn struct {
base.NoOperandsInstruction
}
type LookupSwitch ¶
type LookupSwitch struct {
// contains filtered or unexported fields
}
func (*LookupSwitch) Execute ¶
func (this *LookupSwitch) Execute(frame *rtda.Frame)
func (*LookupSwitch) FetchOperands ¶
func (this *LookupSwitch) FetchOperands(reader *base.ByteCodeReader)
type Return ¶
type Return struct {
base.NoOperandsInstruction
}
type TableSwitch ¶
type TableSwitch struct {
// contains filtered or unexported fields
}
操作数在 [low, high] 之间
func (*TableSwitch) Execute ¶
func (this *TableSwitch) Execute(frame *rtda.Frame)
func (*TableSwitch) FetchOperands ¶
func (this *TableSwitch) FetchOperands(reader *base.ByteCodeReader)
Click to show internal directories.
Click to hide internal directories.