go-statsd-client

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Published: Nov 6, 2020 License: MIT

README

go-statsd-client

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About

A StatsD client (UDP) for Go.

Docs

Viewable online at godoc.org.

Example

Some examples:

import (
    "log"

    "github.com/cactus/go-statsd-client/v4/statsd"
)

func main() {
    // First create a client config. Here is a simple config that sends one
    // stat per packet (for compatibility).
    config := &statsd.ClientConfig{
        Address: "127.0.0.1:8125",
        Prefix: "test-client",
    }

    /*
    // This one is for a client that re-resolves the hostname ever 30 seconds.
    // Useful if the address of a hostname changes frequently. Note that this
    // type of client has some additional locking overhead for safety.
    // As such, leave ResInetval as the zero value (previous exmaple) if you
    // don't specifically need this functionality.
    config := &statsd.ClientConfig{
        Address: "127.0.0.1:8125",
        Prefix: "test-client",
        ResInterval: 30 * time.Second,
    }

    // This one is for a buffered client, which sends multiple stats in one
    // packet, is recommended when your server supports it (better performance).
    config := &statsd.ClientConfig{
        Address: "127.0.0.1:8125",
        Prefix: "test-client",
        UseBuffered: true,
        // interval to force flush buffer. full buffers will flush on their own,
        // but for data not frequently sent, a max threshold is useful
        FlushInterval: 300*time.Millisecond,
    }

    // This one is for a buffered resolving client, which sends multiple stats
    // in one packet (like previous example), as well as re-resolving the
    // hostname every 30 seconds.
    config := &statsd.ClientConfig{
        Address: "127.0.0.1:8125",
        Prefix: "test-client",
        ResInterval: 30 * time.Second,
        UseBuffered: true,
        FlushInterval: 300*time.Millisecond,
    }
    */

    // Now create the client
    client, err := statsd.NewClientWithConfig(config)

    // and handle any initialization errors
    if err != nil {
        log.Fatal(err)
    }

    // make sure to close to clean up when done, to avoid leaks.
    defer client.Close()

    // Send a stat
    client.Inc("stat1", 42, 1.0)
}
Legacy Example

A legacy client creation method is still supported. This is retained so as not to break or interrupt existing integrations.

import (
    "log"

    "github.com/cactus/go-statsd-client/v4/statsd"
)

func main() {
    // first create a client
    // The basic client sends one stat per packet (for compatibility).
    client, err := statsd.NewClient("127.0.0.1:8125", "test-client")

    // A buffered client, which sends multiple stats in one packet, is
    // recommended when your server supports it (better performance).
    // client, err := statsd.NewBufferedClient("127.0.0.1:8125", "test-client", 300*time.Millisecond, 0)

    // handle any errors
    if err != nil {
        log.Fatal(err)
    }
    // make sure to close to clean up when done, to avoid leaks.
    defer client.Close()

    // Send a stat
    client.Inc("stat1", 42, 1.0)
}

See docs for more info. There is also some additional example code in the test-client directory.

Contributors

See here.

Alternative Implementations

See the statsd wiki for some additional client implementations (scroll down to the Go section).

License

Released under the MIT license. See LICENSE.md file for details.

Directories

Path Synopsis
Package statsd provides a StatsD client implementation that is safe for concurrent use by multiple goroutines and for efficiency can be created and reused.
Package statsd provides a StatsD client implementation that is safe for concurrent use by multiple goroutines and for efficiency can be created and reused.

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