Documentation ¶
Overview ¶
This package has the automatically generated typed clients.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GpuNodeExpansion ¶
type GpuNodeExpansion interface{}
type GpuNodeInterface ¶
type GpuNodeInterface interface { Create(ctx context.Context, gpuNode *v1.GpuNode, opts metav1.CreateOptions) (*v1.GpuNode, error) Update(ctx context.Context, gpuNode *v1.GpuNode, opts metav1.UpdateOptions) (*v1.GpuNode, error) UpdateStatus(ctx context.Context, gpuNode *v1.GpuNode, opts metav1.UpdateOptions) (*v1.GpuNode, error) Delete(ctx context.Context, name string, opts metav1.DeleteOptions) error DeleteCollection(ctx context.Context, opts metav1.DeleteOptions, listOpts metav1.ListOptions) error Get(ctx context.Context, name string, opts metav1.GetOptions) (*v1.GpuNode, error) List(ctx context.Context, opts metav1.ListOptions) (*v1.GpuNodeList, error) Watch(ctx context.Context, opts metav1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts metav1.PatchOptions, subresources ...string) (result *v1.GpuNode, err error) GpuNodeExpansion }
GpuNodeInterface has methods to work with GpuNode resources.
type GpuNodesGetter ¶
type GpuNodesGetter interface {
GpuNodes(namespace string) GpuNodeInterface
}
GpuNodesGetter has a method to return a GpuNodeInterface. A group's client should implement this interface.
type GpunodeV1Client ¶
type GpunodeV1Client struct {
// contains filtered or unexported fields
}
GpunodeV1Client is used to interact with features provided by the gpunode group.
func New ¶
func New(c rest.Interface) *GpunodeV1Client
New creates a new GpunodeV1Client for the given RESTClient.
func NewForConfig ¶
func NewForConfig(c *rest.Config) (*GpunodeV1Client, error)
NewForConfig creates a new GpunodeV1Client for the given config.
func NewForConfigOrDie ¶
func NewForConfigOrDie(c *rest.Config) *GpunodeV1Client
NewForConfigOrDie creates a new GpunodeV1Client for the given config and panics if there is an error in the config.
func (*GpunodeV1Client) GpuNodes ¶
func (c *GpunodeV1Client) GpuNodes(namespace string) GpuNodeInterface
func (*GpunodeV1Client) RESTClient ¶
func (c *GpunodeV1Client) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
type GpunodeV1Interface ¶
type GpunodeV1Interface interface { RESTClient() rest.Interface GpuNodesGetter }