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const Version_Latest = Version_1_20_4
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ClientBoundPacket ¶ added in v1.0.4
type ClientBoundPacket string
const ( // Status ClientBoundStatusResponse ClientBoundPacket = "StatusResponse" ClientBoundStatusPong ClientBoundPacket = "StatusPong" // Configuration ClientBoundConfigurationBrand ClientBoundPacket = "PluginMessage" ClientBoundConfigurationDisconnect ClientBoundPacket = "Disconnect" ClientBoundConfigurationFinish ClientBoundPacket = "Finish" ClientBoundConfigurationKeepAlive ClientBoundPacket = "KeepAlive" ClientBoundConfigurationPing ClientBoundPacket = "Ping" ClientBoundConfigurationRegistryData ClientBoundPacket = "RegistryData" ClientBoundConfigurationRemResourcePack ClientBoundPacket = "RemResourcePack" ClientBoundConfigurationAddResourcePack ClientBoundPacket = "AddResourcePack" ClientBoundConfigurationFeatureFlags ClientBoundPacket = "FeatureFlags" ClientBoundConfigurationUpdateTags ClientBoundPacket = "UpdateTags" // Login ClientBoundLoginDisconnect ClientBoundPacket = "Disconnect" ClientBoundLoginEncryptionRequest ClientBoundPacket = "EncryptionRequest" ClientBoundLoginSuccess ClientBoundPacket = "LoginSuccess" ClientBoundLoginSetCompression ClientBoundPacket = "SetCompression" ClientBoundLoginPluginRequest ClientBoundPacket = "LoginPluginRequest" // Play ClientBoundPlayBundleDelimiter ClientBoundPacket = "BundleDelimiter" ClientBoundPlaySpawnEntity ClientBoundPacket = "SpawnEntity" ClientBoundPlaySpawnExperienceOrb ClientBoundPacket = "SpawnExperienceOrb" ClientBoundPlaySpawnPlayer ClientBoundPacket = "SpawnPlayer" ClientBoundPlayEntityAnimation ClientBoundPacket = "EntityAnimation" ClientBoundPlayAwardStatistics ClientBoundPacket = "AwardStatistics" ClientBoundPlayAcknowledgeBlockChange ClientBoundPacket = "AcknowledgeBlockChange" ClientBoundPlaySetBlockDestroyStage ClientBoundPacket = "SetBlockDestroyStage" ClientBoundPlayBlockEntityData ClientBoundPacket = "BlockEntityData" ClientBoundPlayBlockAction ClientBoundPacket = "BlockAction" ClientBoundPlayBlockUpdate ClientBoundPacket = "BlockUpdate" ClientBoundPlayBossBar ClientBoundPacket = "BossBar" ClientBoundPlayChangeDifficulty ClientBoundPacket = "ChangeDifficulty" ClientBoundPlayChunkBatchFinished ClientBoundPacket = "ChunkBatchFinished" ClientBoundPlayChunkBatchStart ClientBoundPacket = "ChunkBatchStart" ClientBoundPlayChunkBiomes ClientBoundPacket = "ChunkBiomes" ClientBoundPlayClearTitles ClientBoundPacket = "ClearTitles" ClientBoundPlayCommandSuggestionsResponse ClientBoundPacket = "CommandSuggestionsResponse" ClientBoundPlayCommands ClientBoundPacket = "Commands" ClientBoundPlayCloseContainer ClientBoundPacket = "CloseContainer" ClientBoundPlaySetContainerContent ClientBoundPacket = "SetContainerContent" ClientBoundPlaySetContainerProperty ClientBoundPacket = "SetContainerProperty" ClientBoundPlaySetContainerSlot ClientBoundPacket = "SetContainerSlot" ClientBoundPlaySetCooldown ClientBoundPacket = "SetCooldown" ClientBoundPlayChatSuggestions ClientBoundPacket = "ChatSuggestions" ClientBoundPlayPluginMessage ClientBoundPacket = "PluginMessage" ClientBoundPlayDamageEvent ClientBoundPacket = "DamageEvent" ClientBoundPlayDeleteMessage ClientBoundPacket = "DeleteMessage" ClientBoundPlayDisconnect ClientBoundPacket = "Disconnect" ClientBoundPlayDisguisedChatMessage ClientBoundPacket = "DisguisedChatMessage" ClientBoundPlayEntityEvent ClientBoundPacket = "EntityEvent" ClientBoundPlayExplosion ClientBoundPacket = "Explosion" ClientBoundPlayUnloadChunk ClientBoundPacket = "UnloadChunk" ClientBoundPlayGameEvent ClientBoundPacket = "GameEvent" ClientBoundPlayOpenHorseScreen ClientBoundPacket = "OpenHorseScreen" ClientBoundPlayHurtAnimation ClientBoundPacket = "HurtAnimation" ClientBoundPlayInitializeWorldBorder ClientBoundPacket = "InitializeWorldBorder" ClientBoundPlayKeepAlive ClientBoundPacket = "KeepAlive" ClientBoundPlayChunkDataAndUpdateLight ClientBoundPacket = "ChunkDataAndUpdateLight" ClientBoundPlayWorldEvent ClientBoundPacket = "WorldEvent" ClientBoundPlayParticle ClientBoundPacket = "Particle" ClientBoundPlayUpdateLight ClientBoundPacket = "UpdateLight" ClientBoundPlayLogin ClientBoundPacket = "Login" ClientBoundPlayMapData ClientBoundPacket = "MapData" ClientBoundPlayMerchantOffers ClientBoundPacket = "MerchantOffers" ClientBoundPlayUpdateEntityPosition ClientBoundPacket = "UpdateEntityPosition" ClientBoundPlayUpdateEntityPositionAndRotation ClientBoundPacket = "UpdateEntityPositionAndRotation" ClientBoundPlayUpdateEntityRotation ClientBoundPacket = "UpdateEntityRotation" ClientBoundPlayMoveVehicle ClientBoundPacket = "MoveVehicle" ClientBoundPlayOpenBook ClientBoundPacket = "OpenBook" ClientBoundPlayOpenScreen ClientBoundPacket = "OpenScreen" ClientBoundPlayOpenSignEditor ClientBoundPacket = "OpenSignEditor" ClientBoundPlayPing ClientBoundPacket = "Ping" ClientBoundPlayPingResponse ClientBoundPacket = "PingResponse" ClientBoundPlayPlaceGhostRecipe ClientBoundPacket = "PlaceGhostRecipe" ClientBoundPlayPlayerAbilities ClientBoundPacket = "PlayerAbilities" ClientBoundPlayPlayerChatMessage ClientBoundPacket = "PlayerChatMessage" ClientBoundPlayEndCombat ClientBoundPacket = "EndCombat" ClientBoundPlayEnterCombat ClientBoundPacket = "EnterCombat" ClientBoundPlayCombatDeath ClientBoundPacket = "CombatDeath" ClientBoundPlayPlayerInfoRemove ClientBoundPacket = "PlayerInfoRemove" ClientBoundPlayPlayerInfoUpdate ClientBoundPacket = "PlayerInfoUpdate" ClientBoundPlayLookAt ClientBoundPacket = "LookAt" ClientBoundPlaySynchronizePlayerPosition ClientBoundPacket = "SynchronizePlayerPosition" ClientBoundPlayUpdateRecipeBook ClientBoundPacket = "UpdateRecipeBook" ClientBoundPlayRemoveEntities ClientBoundPacket = "RemoveEntities" ClientBoundPlayRemoveEntityEffect ClientBoundPacket = "RemoveEntityEffect" ClientBoundPlayResourcePack ClientBoundPacket = "ResourcePack" ClientBoundPlayRespawn ClientBoundPacket = "Respawn" ClientBoundPlayResetScore ClientBoundPacket = "ResetScore" ClientBoundPlayRemoveResourcePack ClientBoundPacket = "RemoveResourcePack" ClientBoundPlaySetHeadRotation ClientBoundPacket = "SetHeadRotation" ClientBoundPlayUpdateSectionBlocks ClientBoundPacket = "UpdateSectionBlocks" ClientBoundPlaySelectAdvancementTab ClientBoundPacket = "SelectAdvancementTab" ClientBoundPlayServerData ClientBoundPacket = "ServerData" ClientBoundPlaySetActionBarText ClientBoundPacket = "SetActionBarText" ClientBoundPlaySetBorderCenter ClientBoundPacket = "SetBorderCenter" ClientBoundPlaySetBorderLerpSize ClientBoundPacket = "SetBorderLerpSize" ClientBoundPlaySetBorderSize ClientBoundPacket = "SetBorderSize" ClientBoundPlaySetBorderWarningDelay ClientBoundPacket = "SetBorderWarningDelay" ClientBoundPlaySetBorderWarningDistance ClientBoundPacket = "SetBorderWarningDistance" ClientBoundPlaySetCamera ClientBoundPacket = "SetCamera" ClientBoundPlaySetHeldItem ClientBoundPacket = "SetHeldItem" ClientBoundPlaySetCenterChunk ClientBoundPacket = "SetCenterChunk" ClientBoundPlaySetRenderDistance ClientBoundPacket = "SetRenderDistance" ClientBoundPlaySetDefaultSpawnPosition ClientBoundPacket = "SetDefaultSpawnPosition" ClientBoundPlayDisplayObjective ClientBoundPacket = "DisplayObjective" ClientBoundPlaySetEntityMetadata ClientBoundPacket = "SetEntityMetadata" ClientBoundPlayLinkEntities ClientBoundPacket = "LinkEntities" ClientBoundPlaySetEntityVelocity ClientBoundPacket = "SetEntityVelocity" ClientBoundPlaySetEquipment ClientBoundPacket = "SetEquipment" ClientBoundPlaySetExperience ClientBoundPacket = "SetExperience" ClientBoundPlaySetHealth ClientBoundPacket = "SetHealth" ClientBoundPlayUpdateObjectives ClientBoundPacket = "UpdateObjectives" ClientBoundPlaySetPassengers ClientBoundPacket = "SetPassengers" ClientBoundPlayUpdateTeams ClientBoundPacket = "UpdateTeams" ClientBoundPlayUpdateScore ClientBoundPacket = "UpdateScore" ClientBoundPlaySetSimulationDistance ClientBoundPacket = "SetSimulationDistance" ClientBoundPlaySetSubtitleText ClientBoundPacket = "SetSubtitleText" ClientBoundPlayUpdateTime ClientBoundPacket = "UpdateTime" ClientBoundPlaySetTitleText ClientBoundPacket = "SetTitleText" ClientBoundPlaySetTitleAnimationTimes ClientBoundPacket = "SetTitleAnimationTimes" ClientBoundPlayEntitySoundEffect ClientBoundPacket = "EntitySoundEffect" ClientBoundPlaySoundEffect ClientBoundPacket = "SoundEffect" ClientBoundPlayStartConfiguration ClientBoundPacket = "StartConfiguration" ClientBoundPlayStopSound ClientBoundPacket = "StopSound" ClientBoundPlaySystemChatMessage ClientBoundPacket = "SystemChatMessage" ClientBoundPlayTagQueryResponse ClientBoundPacket = "TagQueryResponse" ClientBoundPlayPickupItem ClientBoundPacket = "PickupItem" ClientBoundPlaySetTickingState ClientBoundPacket = "SetTickingState" ClientBoundPlayStepTick ClientBoundPacket = "StepTick" ClientBoundPlayTeleportEntity ClientBoundPacket = "TeleportEntity" ClientBoundPlayUpdateAdvancements ClientBoundPacket = "UpdateAdvancements" ClientBoundPlayUpdateAttributes ClientBoundPacket = "UpdateAttributes" ClientBoundPlayFeatureFlags ClientBoundPacket = "FeatureFlags" ClientBoundPlayEntityEffect ClientBoundPacket = "EntityEffect" ClientBoundPlayUpdateRecipes ClientBoundPacket = "UpdateRecipes" ClientBoundPlayUpdateTags ClientBoundPacket = "UpdateTags" )
type PacketRegistry ¶
type PacketRegistry interface {
Register(state State, id primitive.VarInt, packet string)
GetPacket(state State, id primitive.VarInt) *string
GetID(state State, packet string) *primitive.VarInt
}
func NewPacketRegistry ¶
func NewPacketRegistry() PacketRegistry
Ideally we would get via something like PacketRegistry.GetPacketID(nil.(Type))
type ServerBoundPacket ¶ added in v1.0.4
type ServerBoundPacket string
const ( // Handshake ServerBoundHandshake ServerBoundPacket = "Handshake" ServerBoundHandshakeLegacyServerListPing ServerBoundPacket = "LegacyServerListPing" // Status ServerBoundStatusRequest ServerBoundPacket = "StatusRequest" ServerBoundStatusPing ServerBoundPacket = "StatusPing" // Configuration ServerBoundConfigurationClientInformation ServerBoundPacket = "ClientInformation" ServerBoundConfigurationPluginMessage ServerBoundPacket = "PluginMessage" ServerBoundConfigurationFinish ServerBoundPacket = "Finish" ServerBoundConfigurationKeepAlive ServerBoundPacket = "KeepAlive" ServerBoundConfigurationPong ServerBoundPacket = "Pong" ServerBoundConfigurationResourcePackResponse ServerBoundPacket = "ResourcePackResponse" // Login ServerBoundLoginStart ServerBoundPacket = "LoginStart" ServerBoundLoginEncryptionResponse ServerBoundPacket = "LoginEncryptionResponse" ServerBoundLoginPluginResponse ServerBoundPacket = "LoginPluginResponse" ServerBoundLoginAcknowledged ServerBoundPacket = "LoginAcknowledged" // Play ServerBoundPlayConfirmTeleportation ServerBoundPacket = "ConfirmTeleportation" ServerBoundPlayQueryBlockEntityTag ServerBoundPacket = "QueryBlockEntityTag" ServerBoundPlayChangeDifficulty ServerBoundPacket = "ChangeDifficulty" ServerBoundPlayMessageAcknowledgement ServerBoundPacket = "MessageAcknowledgement" ServerBoundPlayChatCommand ServerBoundPacket = "ChatCommand" ServerBoundPlayChatMessage ServerBoundPacket = "ChatMessage" ServerBoundPlayPlayerSession ServerBoundPacket = "PlayerSession" ServerBoundPlayChunkBatchReceived ServerBoundPacket = "ChunkBatchRecieved" ServerBoundPlayClientCommand ServerBoundPacket = "ClientCommand" ServerBoundPlayClientInformation ServerBoundPacket = "ClientInformation" ServerBoundPlayCommandSuggestionsRequest ServerBoundPacket = "CommandSuggestionsRequest" ServerBoundPlayConfigurationAcknowledged ServerBoundPacket = "ConfigurationAcknowledged" ServerBoundPlayClickContainerButton ServerBoundPacket = "ClickContainerButton" ServerBoundPlayClickContainer ServerBoundPacket = "ClickContainer" ServerBoundPlayCloseContainer ServerBoundPacket = "CloseContainer" ServerBoundPlayChangeContainerSlotState ServerBoundPacket = "ChangeContainerSlotState" ServerBoundPlayPluginMessage ServerBoundPacket = "PluginMessage" ServerBoundPlayEditBook ServerBoundPacket = "EditBook" ServerBoundPlayQueryEntityTag ServerBoundPacket = "QueryEntityTag" ServerBoundPlayInteractEntity ServerBoundPacket = "InteractEntity" ServerBoundPlayJigsawGenerate ServerBoundPacket = "JigsawGenerate" ServerBoundPlayKeepAlive ServerBoundPacket = "KeepAlive" ServerBoundPlayLockDifficulty ServerBoundPacket = "LockDifficulty" ServerBoundPlaySetPlayerPosition ServerBoundPacket = "SetPlayerPosition" ServerBoundPlaySetPlayerPositionAndRotation ServerBoundPacket = "SetPlayerPositionAndRotation" ServerBoundPlaySetPlayerRotation ServerBoundPacket = "SetPlayerRotation" ServerBoundPlaySetPlayerOnGround ServerBoundPacket = "SetPlayerOnGround" ServerBoundPlayMoveVehicle ServerBoundPacket = "MoveVehicle" ServerBoundPlayPaddleBoat ServerBoundPacket = "PaddleBoat" ServerBoundPlayPickItem ServerBoundPacket = "PickItem" ServerBoundPlayPingRequest ServerBoundPacket = "PingRequest" ServerBoundPlayPlaceRecipe ServerBoundPacket = "PlaceRecipe" ServerBoundPlayPlayerAbilities ServerBoundPacket = "PlayerAbilities" ServerBoundPlayPlayerAction ServerBoundPacket = "PlayerAction" ServerBoundPlayPlayerCommand ServerBoundPacket = "PlayerCommand" ServerBoundPlayPlayerInput ServerBoundPacket = "PlayerInput" ServerBoundPlayPong ServerBoundPacket = "Pong" ServerBoundPlayChangeRecipeBookSettings ServerBoundPacket = "ChangeRecipeBookSettings" ServerBoundPlaySetSeenRecipe ServerBoundPacket = "SetSeenRecipe" ServerBoundPlayRenameItem ServerBoundPacket = "RenameItem" ServerBoundPlayResourcePack ServerBoundPacket = "ResourcePack" ServerBoundPlaySeenAdvancements ServerBoundPacket = "SeenAdvancements" ServerBoundPlaySelectTrade ServerBoundPacket = "SelectTrade" ServerBoundPlaySetBeaconEffect ServerBoundPacket = "SetBeaconEffect" ServerBoundPlaySetHeldItem ServerBoundPacket = "SetHeldItem" ServerBoundPlayProgramCommandBlock ServerBoundPacket = "ProgramCommandBlock" ServerBoundPlayProgramCommandBlockMinecart ServerBoundPacket = "ProgramCommandBlockMinecart" ServerBoundPlaySetCreativeModeSlot ServerBoundPacket = "SetCreativeModeSlot" ServerBoundPlayProgramJigsawBlock ServerBoundPacket = "ProgramJigsawBlock" ServerBoundPlayProgramStructureBlock ServerBoundPacket = "ProgramStructureBlock" ServerBoundPlayUpdateSign ServerBoundPacket = "UpdateSign" ServerBoundPlaySwingArm ServerBoundPacket = "SwingArm" ServerBoundPlayTeleportToEntity ServerBoundPacket = "TeleportToEntity" ServerBoundPlayUseItemOn ServerBoundPacket = "UseItemOn" ServerBoundPlayUseItem ServerBoundPacket = "UseItem" )
type Version ¶
type Version uint16
Version is a type that represents the version of the protocol.
const ( Version_1_7_10 Version = 5 Version_1_8 Version = 47 Version_1_9 Version = 107 Version_1_9_1 Version = 108 Version_1_9_2 Version = 109 Version_1_9_3 Version = 110 Version_1_9_4 Version = 111 Version_1_10 Version = 210 Version_1_11 Version = 315 Version_1_11_1 Version = 316 Version_1_12 Version = 335 Version_1_12_1 Version = 338 Version_1_12_2 Version = 340 Version_1_13 Version = 393 Version_1_13_1 Version = 401 Version_1_13_2 Version = 404 Version_1_14 Version = 477 Version_1_14_1 Version = 480 Version_1_14_2 Version = 485 Version_1_14_3 Version = 490 Version_1_14_4 Version = 498 Version_1_15 Version = 573 Version_1_15_1 Version = 575 Version_1_15_2 Version = 578 Version_1_16 Version = 735 Version_1_16_1 Version = 736 Version_1_16_2 Version = 751 Version_1_16_3 Version = 753 Version_1_16_4 Version = 754 Version_1_17 Version = 755 Version_1_17_1 Version = 756 Version_1_18_1 Version = 757 Version_1_18_2 Version = 758 Version_1_19 Version = 759 Version_1_19_1 Version = 760 Version_1_19_2 Version = 760 Version_1_19_3 Version = 761 Version_1_19_4 Version = 762 Version_1_20 Version = 763 Version_1_20_1 Version = 763 Version_1_20_2 Version = 764 Version_1_20_3 Version = 765 Version_1_20_4 Version = 765 )
func (Version) HasConfigState ¶ added in v1.0.40
HasConfigState represents that the server expects to go through the config state before login state
func (Version) HasNetworkNBT ¶ added in v1.0.40
HasNetworkNBT represents that the server expects nameless nbt data https://wiki.vg/NBT#Network_NBT_.28Java_Edition.29
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