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Index ¶
Constants ¶
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const ( NIL_OBJ ObjectType = "nil" BOOL_OBJ = "bool" INTEGER_OBJ = "int" FLOAT_OBJ = "float" CHAR_OBJ = "char" STRING_OBJ = "string" )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type BinaryOperable ¶
type Object ¶
type Object interface {
Type() ObjectType
Truthy() bool
Equals(rhs Object) bool
String() string
}
type ObjectType ¶
type ObjectType string
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