garbagecollector

package
v1.5.6 Latest Latest
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Published: Mar 28, 2017 License: Apache-2.0 Imports: 26 Imported by: 0

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Index

Constants

View Source
const (
	GarbageCollectSubsystem    = "garbage_collector"
	EventProcessingLatencyKey  = "event_processing_latency_microseconds"
	DirtyProcessingLatencyKey  = "dirty_processing_latency_microseconds"
	OrphanProcessingLatencyKey = "orphan_processing_latency_microseconds"
)
View Source
const ResourceResyncTime time.Duration = 0

Variables

View Source
var (
	EventProcessingLatency = prometheus.NewSummary(
		prometheus.SummaryOpts{
			Subsystem: GarbageCollectSubsystem,
			Name:      EventProcessingLatencyKey,
			Help:      "Time in microseconds of an event spend in the eventQueue",
		},
	)
	DirtyProcessingLatency = prometheus.NewSummary(
		prometheus.SummaryOpts{
			Subsystem: GarbageCollectSubsystem,
			Name:      DirtyProcessingLatencyKey,
			Help:      "Time in microseconds of an item spend in the dirtyQueue",
		},
	)
	OrphanProcessingLatency = prometheus.NewSummary(
		prometheus.SummaryOpts{
			Subsystem: GarbageCollectSubsystem,
			Name:      OrphanProcessingLatencyKey,
			Help:      "Time in microseconds of an item spend in the orphanQueue",
		},
	)
)

Functions

func Register added in v1.4.0

func Register()

Register all metrics.

Types

type GarbageCollector

type GarbageCollector struct {
	// contains filtered or unexported fields
}

GarbageCollector is responsible for carrying out cascading deletion, and removing ownerReferences from the dependents if the owner is deleted with DeleteOptions.OrphanDependents=true.

func NewGarbageCollector

func NewGarbageCollector(metaOnlyClientPool dynamic.ClientPool, clientPool dynamic.ClientPool, mapper meta.RESTMapper, resources []unversioned.GroupVersionResource) (*GarbageCollector, error)

func (*GarbageCollector) GraphHasUID

func (gc *GarbageCollector) GraphHasUID(UIDs []types.UID) bool

*FOR TEST USE ONLY* It's not safe to call this function when the GC is still busy. GraphHasUID returns if the Propagator has a particular UID store in its uidToNode graph. It's useful for debugging.

func (*GarbageCollector) Run

func (gc *GarbageCollector) Run(workers int, stopCh <-chan struct{})

type Propagator

type Propagator struct {
	// contains filtered or unexported fields
}

type RegisteredRateLimiter added in v1.4.0

type RegisteredRateLimiter struct {
	// contains filtered or unexported fields
}

RegisteredRateLimiter records the registered RateLimters to avoid duplication.

func NewRegisteredRateLimiter added in v1.4.0

func NewRegisteredRateLimiter(resources []unversioned.GroupVersionResource) *RegisteredRateLimiter

NewRegisteredRateLimiter returns a new RegisteredRateLimiater. TODO: NewRegisteredRateLimiter is not dynamic. We need to find a better way when GC dynamically change the resources it monitors.

type UIDCache added in v1.4.0

type UIDCache struct {
	// contains filtered or unexported fields
}

UIDCache is an LRU cache for uid.

func NewUIDCache added in v1.4.0

func NewUIDCache(maxCacheEntries int) *UIDCache

NewUIDCache returns a UIDCache.

func (*UIDCache) Add added in v1.4.0

func (c *UIDCache) Add(uid types.UID)

Add adds a uid to the cache.

func (*UIDCache) Has added in v1.4.0

func (c *UIDCache) Has(uid types.UID) bool

Has returns if a uid is in the cache.

Directories

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