Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Lister ¶
type Lister struct {
Loader library.LibraryLoader
}
func (*Lister) ListScenarios ¶
func (l *Lister) ListScenarios(libraryPaths []string, all bool) ([]ScenarioEntry, error)
type ScenarioEntry ¶
type ScenarioLister ¶
type ScenarioLister interface {
ListScenarios(libraries []string, all bool) ([]ScenarioEntry, error)
}
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