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Published: Nov 27, 2021 License: MIT Imports: 12 Imported by: 0

Documentation

Overview

Package data generated by go-bindata. sources: dataFiles/gitignores.json dataFiles/licences.json dataFiles/templates/go.json dataFiles/templates/python.json dataFiles/templates/readme.json

Index

Constants

This section is empty.

Variables

View Source
var (
	Templates  []Template
	Gitignores map[string]string
	Licences   []Licence
)

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("nonexistent") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func GetTemplateVariableValues

func GetTemplateVariableValues(t Template, existingVals map[string]string) map[string]string

func LoadResource

func LoadResource(filename string, out interface{}) error

LoadResource loads a given filename from the in-memory data store and unmarshalls the JSON of it into a given thing

func MakeFullGitignore

func MakeFullGitignore(opts []string) string

MakeFullGitignore selects gitignore fragments from the specified options and combines them into a single string Option keys that cannot be found are silently ignored

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Licence

type Licence struct {
	Spdx    string
	Name    string
	Content string
}

type Template

type Template struct {
	Name string
	Key  string

	Vars []struct {
		Key         string
		Description string
		Default     string
	}
	Directories []string
	Files       map[string]string
	Commands    []struct {
		Command string
		Stdin   []string
	}
}

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