Documentation
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Overview ¶
Package retry provides an simple api to retry function calls in a thread safe way.
Index ¶
Constants ¶
const ( // Forever is a shorthand for a time.Duration of one year. This value can be used as an input to ExponentialBackoff // for the MaxDelay field should the user not want to ever hit that limit. Forever = 365 * 24 * 60 * time.Minute )
Variables ¶
var ( // ConstantDelay is a backoff policy that will attempt a call 5 times with 500 milliseconds between // subsequent calls. ConstantDelay = &Backoff{ Attempts: 5, InitialDelay: 500 * time.Millisecond, Factor: 1, } // ExponentialBackoff provides a, sane, default exponential backoff policy. ExponentialBackoff = &Backoff{ Attempts: 5, InitialDelay: 500 * time.Millisecond, MaxDelay: 8 * time.Second, Factor: 2.0, Jitter: 0.1, } // Me is an error that can be returned in from a function. To be used in the function passed to It if no other // error makes sense or if you don't care to return that actual error. This is error variable is simply sugar. Me = errors.New("retry me") )
Functions ¶
func It ¶
It takes a context, an ExponentialBackoff, and a func that returns an err. If the function passed to this method returns an error it will be retired. If the number of attempts, declared in ExponentialBackoff, is exceeded the final error the func returns will be returned to the caller.
The context passed into this method can act as an max timeout over all invocations. This is total time, it is not reset should your code need to retry. The context will also passed into the function provided. Thus, any code you call within the retry block can share the same parent context.
This function makes use of closures so any variables you would like to capture should be declared outside the invocation of this method.
Types ¶
type Backoff ¶ added in v0.0.4
type Backoff struct {
// Attempts it the max number of times a function will be retried. Will always be treaded as a value >= 1.
Attempts int
// InitialDelay is the starting delay should the first attempt fail.
InitialDelay time.Duration
// MaxDelay is the max amount of time to try in between retry attempts.
MaxDelay time.Duration
// Factor is the amount that will be multiplied to the previous delay to calculate the next delay. This value
// will always be treaded as a value >= 1.0. A value of 2.0 would be a standard exponential backoff.
Factor float64
// Jitter is a way to add a bit of randomness into your delay. Setting this value helps avoid what is known as the
// thundering herd problem. For example if a value of .1 is set and your delay is 500 milliseconds the Jitter would
// transform that value into a number between 490 and 510 milliseconds.
Jitter float64
// contains filtered or unexported fields
}
Backoff holds the configuration of a backoff policy. Once values are set and this backoff is used any modification to this struct will not affect behavior. Fields get frozen to un-exported variables upon first use.
Directories
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examples
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basic
command
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context
command
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err-func
command
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err-returned
command
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