concoursefakes

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v4.2.2+incompatible Latest Latest
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Published: Aug 30, 2018 License: Apache-2.0 Imports: 6 Imported by: 0

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Overview

Code generated by counterfeiter. DO NOT EDIT.

Code generated by counterfeiter. DO NOT EDIT.

Index

Constants

This section is empty.

Variables

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Functions

This section is empty.

Types

type FakeClient

type FakeClient struct {
	URLStub func() string

	HTTPClientStub func() *http.Client

	BuildsStub func(concourse.Page) ([]atc.Build, concourse.Pagination, error)

	BuildStub func(buildID string) (atc.Build, bool, error)

	BuildEventsStub func(buildID string) (concourse.Events, error)

	BuildResourcesStub func(buildID int) (atc.BuildInputsOutputs, bool, error)

	AbortBuildStub func(buildID string) error

	BuildPlanStub func(buildID int) (atc.PublicBuildPlan, bool, error)

	SendInputToBuildPlanStub func(buildID int, planID atc.PlanID, src io.Reader) (bool, error)

	ReadOutputFromBuildPlanStub func(buildID int, planID atc.PlanID) (io.ReadCloser, bool, error)

	SaveWorkerStub func(atc.Worker, *time.Duration) (*atc.Worker, error)

	ListWorkersStub func() ([]atc.Worker, error)

	PruneWorkerStub func(workerName string) error

	GetInfoStub func() (atc.Info, error)

	GetCLIReaderStub func(arch, platform string) (io.ReadCloser, http.Header, error)

	ListPipelinesStub func() ([]atc.Pipeline, error)

	ListTeamsStub func() ([]atc.Team, error)

	TeamStub func(teamName string) concourse.Team
	// contains filtered or unexported fields
}

func (*FakeClient) AbortBuild

func (fake *FakeClient) AbortBuild(buildID string) error

func (*FakeClient) AbortBuildArgsForCall

func (fake *FakeClient) AbortBuildArgsForCall(i int) string

func (*FakeClient) AbortBuildCallCount

func (fake *FakeClient) AbortBuildCallCount() int

func (*FakeClient) AbortBuildReturns

func (fake *FakeClient) AbortBuildReturns(result1 error)

func (*FakeClient) AbortBuildReturnsOnCall

func (fake *FakeClient) AbortBuildReturnsOnCall(i int, result1 error)

func (*FakeClient) Build

func (fake *FakeClient) Build(buildID string) (atc.Build, bool, error)

func (*FakeClient) BuildArgsForCall

func (fake *FakeClient) BuildArgsForCall(i int) string

func (*FakeClient) BuildCallCount

func (fake *FakeClient) BuildCallCount() int

func (*FakeClient) BuildEvents

func (fake *FakeClient) BuildEvents(buildID string) (concourse.Events, error)

func (*FakeClient) BuildEventsArgsForCall

func (fake *FakeClient) BuildEventsArgsForCall(i int) string

func (*FakeClient) BuildEventsCallCount

func (fake *FakeClient) BuildEventsCallCount() int

func (*FakeClient) BuildEventsReturns

func (fake *FakeClient) BuildEventsReturns(result1 concourse.Events, result2 error)

func (*FakeClient) BuildEventsReturnsOnCall

func (fake *FakeClient) BuildEventsReturnsOnCall(i int, result1 concourse.Events, result2 error)

func (*FakeClient) BuildPlan

func (fake *FakeClient) BuildPlan(buildID int) (atc.PublicBuildPlan, bool, error)

func (*FakeClient) BuildPlanArgsForCall

func (fake *FakeClient) BuildPlanArgsForCall(i int) int

func (*FakeClient) BuildPlanCallCount

func (fake *FakeClient) BuildPlanCallCount() int

func (*FakeClient) BuildPlanReturns

func (fake *FakeClient) BuildPlanReturns(result1 atc.PublicBuildPlan, result2 bool, result3 error)

func (*FakeClient) BuildPlanReturnsOnCall

func (fake *FakeClient) BuildPlanReturnsOnCall(i int, result1 atc.PublicBuildPlan, result2 bool, result3 error)

func (*FakeClient) BuildResources

func (fake *FakeClient) BuildResources(buildID int) (atc.BuildInputsOutputs, bool, error)

func (*FakeClient) BuildResourcesArgsForCall

func (fake *FakeClient) BuildResourcesArgsForCall(i int) int

func (*FakeClient) BuildResourcesCallCount

func (fake *FakeClient) BuildResourcesCallCount() int

func (*FakeClient) BuildResourcesReturns

func (fake *FakeClient) BuildResourcesReturns(result1 atc.BuildInputsOutputs, result2 bool, result3 error)

func (*FakeClient) BuildResourcesReturnsOnCall

func (fake *FakeClient) BuildResourcesReturnsOnCall(i int, result1 atc.BuildInputsOutputs, result2 bool, result3 error)

func (*FakeClient) BuildReturns

func (fake *FakeClient) BuildReturns(result1 atc.Build, result2 bool, result3 error)

func (*FakeClient) BuildReturnsOnCall

func (fake *FakeClient) BuildReturnsOnCall(i int, result1 atc.Build, result2 bool, result3 error)

func (*FakeClient) Builds

func (fake *FakeClient) Builds(arg1 concourse.Page) ([]atc.Build, concourse.Pagination, error)

func (*FakeClient) BuildsArgsForCall

func (fake *FakeClient) BuildsArgsForCall(i int) concourse.Page

func (*FakeClient) BuildsCallCount

func (fake *FakeClient) BuildsCallCount() int

func (*FakeClient) BuildsReturns

func (fake *FakeClient) BuildsReturns(result1 []atc.Build, result2 concourse.Pagination, result3 error)

func (*FakeClient) BuildsReturnsOnCall

func (fake *FakeClient) BuildsReturnsOnCall(i int, result1 []atc.Build, result2 concourse.Pagination, result3 error)

func (*FakeClient) GetCLIReader

func (fake *FakeClient) GetCLIReader(arch string, platform string) (io.ReadCloser, http.Header, error)

func (*FakeClient) GetCLIReaderArgsForCall

func (fake *FakeClient) GetCLIReaderArgsForCall(i int) (string, string)

func (*FakeClient) GetCLIReaderCallCount

func (fake *FakeClient) GetCLIReaderCallCount() int

func (*FakeClient) GetCLIReaderReturns

func (fake *FakeClient) GetCLIReaderReturns(result1 io.ReadCloser, result2 http.Header, result3 error)

func (*FakeClient) GetCLIReaderReturnsOnCall

func (fake *FakeClient) GetCLIReaderReturnsOnCall(i int, result1 io.ReadCloser, result2 http.Header, result3 error)

func (*FakeClient) GetInfo

func (fake *FakeClient) GetInfo() (atc.Info, error)

func (*FakeClient) GetInfoCallCount

func (fake *FakeClient) GetInfoCallCount() int

func (*FakeClient) GetInfoReturns

func (fake *FakeClient) GetInfoReturns(result1 atc.Info, result2 error)

func (*FakeClient) GetInfoReturnsOnCall

func (fake *FakeClient) GetInfoReturnsOnCall(i int, result1 atc.Info, result2 error)

func (*FakeClient) HTTPClient

func (fake *FakeClient) HTTPClient() *http.Client

func (*FakeClient) HTTPClientCallCount

func (fake *FakeClient) HTTPClientCallCount() int

func (*FakeClient) HTTPClientReturns

func (fake *FakeClient) HTTPClientReturns(result1 *http.Client)

func (*FakeClient) HTTPClientReturnsOnCall

func (fake *FakeClient) HTTPClientReturnsOnCall(i int, result1 *http.Client)

func (*FakeClient) Invocations

func (fake *FakeClient) Invocations() map[string][][]interface{}

func (*FakeClient) ListPipelines

func (fake *FakeClient) ListPipelines() ([]atc.Pipeline, error)

func (*FakeClient) ListPipelinesCallCount

func (fake *FakeClient) ListPipelinesCallCount() int

func (*FakeClient) ListPipelinesReturns

func (fake *FakeClient) ListPipelinesReturns(result1 []atc.Pipeline, result2 error)

func (*FakeClient) ListPipelinesReturnsOnCall

func (fake *FakeClient) ListPipelinesReturnsOnCall(i int, result1 []atc.Pipeline, result2 error)

func (*FakeClient) ListTeams

func (fake *FakeClient) ListTeams() ([]atc.Team, error)

func (*FakeClient) ListTeamsCallCount

func (fake *FakeClient) ListTeamsCallCount() int

func (*FakeClient) ListTeamsReturns

func (fake *FakeClient) ListTeamsReturns(result1 []atc.Team, result2 error)

func (*FakeClient) ListTeamsReturnsOnCall

func (fake *FakeClient) ListTeamsReturnsOnCall(i int, result1 []atc.Team, result2 error)

func (*FakeClient) ListWorkers

func (fake *FakeClient) ListWorkers() ([]atc.Worker, error)

func (*FakeClient) ListWorkersCallCount

func (fake *FakeClient) ListWorkersCallCount() int

func (*FakeClient) ListWorkersReturns

func (fake *FakeClient) ListWorkersReturns(result1 []atc.Worker, result2 error)

func (*FakeClient) ListWorkersReturnsOnCall

func (fake *FakeClient) ListWorkersReturnsOnCall(i int, result1 []atc.Worker, result2 error)

func (*FakeClient) PruneWorker

func (fake *FakeClient) PruneWorker(workerName string) error

func (*FakeClient) PruneWorkerArgsForCall

func (fake *FakeClient) PruneWorkerArgsForCall(i int) string

func (*FakeClient) PruneWorkerCallCount

func (fake *FakeClient) PruneWorkerCallCount() int

func (*FakeClient) PruneWorkerReturns

func (fake *FakeClient) PruneWorkerReturns(result1 error)

func (*FakeClient) PruneWorkerReturnsOnCall

func (fake *FakeClient) PruneWorkerReturnsOnCall(i int, result1 error)

func (*FakeClient) ReadOutputFromBuildPlan

func (fake *FakeClient) ReadOutputFromBuildPlan(buildID int, planID atc.PlanID) (io.ReadCloser, bool, error)

func (*FakeClient) ReadOutputFromBuildPlanArgsForCall

func (fake *FakeClient) ReadOutputFromBuildPlanArgsForCall(i int) (int, atc.PlanID)

func (*FakeClient) ReadOutputFromBuildPlanCallCount

func (fake *FakeClient) ReadOutputFromBuildPlanCallCount() int

func (*FakeClient) ReadOutputFromBuildPlanReturns

func (fake *FakeClient) ReadOutputFromBuildPlanReturns(result1 io.ReadCloser, result2 bool, result3 error)

func (*FakeClient) ReadOutputFromBuildPlanReturnsOnCall

func (fake *FakeClient) ReadOutputFromBuildPlanReturnsOnCall(i int, result1 io.ReadCloser, result2 bool, result3 error)

func (*FakeClient) SaveWorker

func (fake *FakeClient) SaveWorker(arg1 atc.Worker, arg2 *time.Duration) (*atc.Worker, error)

func (*FakeClient) SaveWorkerArgsForCall

func (fake *FakeClient) SaveWorkerArgsForCall(i int) (atc.Worker, *time.Duration)

func (*FakeClient) SaveWorkerCallCount

func (fake *FakeClient) SaveWorkerCallCount() int

func (*FakeClient) SaveWorkerReturns

func (fake *FakeClient) SaveWorkerReturns(result1 *atc.Worker, result2 error)

func (*FakeClient) SaveWorkerReturnsOnCall

func (fake *FakeClient) SaveWorkerReturnsOnCall(i int, result1 *atc.Worker, result2 error)

func (*FakeClient) SendInputToBuildPlan

func (fake *FakeClient) SendInputToBuildPlan(buildID int, planID atc.PlanID, src io.Reader) (bool, error)

func (*FakeClient) SendInputToBuildPlanArgsForCall

func (fake *FakeClient) SendInputToBuildPlanArgsForCall(i int) (int, atc.PlanID, io.Reader)

func (*FakeClient) SendInputToBuildPlanCallCount

func (fake *FakeClient) SendInputToBuildPlanCallCount() int

func (*FakeClient) SendInputToBuildPlanReturns

func (fake *FakeClient) SendInputToBuildPlanReturns(result1 bool, result2 error)

func (*FakeClient) SendInputToBuildPlanReturnsOnCall

func (fake *FakeClient) SendInputToBuildPlanReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeClient) Team

func (fake *FakeClient) Team(teamName string) concourse.Team

func (*FakeClient) TeamArgsForCall

func (fake *FakeClient) TeamArgsForCall(i int) string

func (*FakeClient) TeamCallCount

func (fake *FakeClient) TeamCallCount() int

func (*FakeClient) TeamReturns

func (fake *FakeClient) TeamReturns(result1 concourse.Team)

func (*FakeClient) TeamReturnsOnCall

func (fake *FakeClient) TeamReturnsOnCall(i int, result1 concourse.Team)

func (*FakeClient) URL

func (fake *FakeClient) URL() string

func (*FakeClient) URLCallCount

func (fake *FakeClient) URLCallCount() int

func (*FakeClient) URLReturns

func (fake *FakeClient) URLReturns(result1 string)

func (*FakeClient) URLReturnsOnCall

func (fake *FakeClient) URLReturnsOnCall(i int, result1 string)

type FakeTeam

type FakeTeam struct {
	NameStub func() string

	CreateOrUpdateStub func(team atc.Team) (atc.Team, bool, bool, error)

	RenameTeamStub func(teamName, name string) (bool, error)

	DestroyTeamStub func(teamName string) error

	PipelineStub func(name string) (atc.Pipeline, bool, error)

	PipelineBuildsStub func(pipelineName string, page concourse.Page) ([]atc.Build, concourse.Pagination, bool, error)

	DeletePipelineStub func(pipelineName string) (bool, error)

	PausePipelineStub func(pipelineName string) (bool, error)

	UnpausePipelineStub func(pipelineName string) (bool, error)

	ExposePipelineStub func(pipelineName string) (bool, error)

	HidePipelineStub func(pipelineName string) (bool, error)

	RenamePipelineStub func(pipelineName, name string) (bool, error)

	PauseResourceStub func(pipelineName string, resourceName string) (bool, error)

	UnpauseResourceStub func(pipelineName string, resourceName string) (bool, error)

	ListPipelinesStub func() ([]atc.Pipeline, error)

	PipelineConfigStub func(pipelineName string) (atc.Config, atc.RawConfig, string, bool, error)

	CreateOrUpdatePipelineConfigStub func(pipelineName string, configVersion string, passedConfig []byte, checkCredentials bool) (bool, bool, []concourse.ConfigWarning, error)

	CreatePipelineBuildStub func(pipelineName string, plan atc.Plan) (atc.Build, error)

	BuildInputsForJobStub func(pipelineName string, jobName string) ([]atc.BuildInput, bool, error)

	JobStub func(pipelineName, jobName string) (atc.Job, bool, error)

	JobBuildStub func(pipelineName, jobName, buildName string) (atc.Build, bool, error)

	JobBuildsStub func(pipelineName string, jobName string, page concourse.Page) ([]atc.Build, concourse.Pagination, bool, error)

	CreateJobBuildStub func(pipelineName string, jobName string) (atc.Build, error)

	ListJobsStub func(pipelineName string) ([]atc.Job, error)

	PauseJobStub func(pipelineName string, jobName string) (bool, error)

	UnpauseJobStub func(pipelineName string, jobName string) (bool, error)

	ClearTaskCacheStub func(pipelineName string, jobName string, stepName string, cachePath string) (int64, error)

	ResourceStub func(pipelineName string, resourceName string) (atc.Resource, bool, error)

	VersionedResourceTypesStub func(pipelineName string) (atc.VersionedResourceTypes, bool, error)

	ResourceVersionsStub func(pipelineName string, resourceName string, page concourse.Page) ([]atc.VersionedResource, concourse.Pagination, bool, error)

	CheckResourceStub func(pipelineName string, resourceName string, version atc.Version) (bool, error)

	CheckResourceTypeStub func(pipelineName string, resourceTypeName string) (bool, error)

	DisableResourceVersionStub func(pipelineName string, resourceName string, resourceVersionID int) (bool, error)

	EnableResourceVersionStub func(pipelineName string, resourceName string, resourceVersionID int) (bool, error)

	BuildsWithVersionAsInputStub func(pipelineName string, resourceName string, resourceVersionID int) ([]atc.Build, bool, error)

	BuildsWithVersionAsOutputStub func(pipelineName string, resourceName string, resourceVersionID int) ([]atc.Build, bool, error)

	ListContainersStub func(queryList map[string]string) ([]atc.Container, error)

	ListVolumesStub func() ([]atc.Volume, error)

	CreateBuildStub func(plan atc.Plan) (atc.Build, error)

	BuildsStub func(page concourse.Page) ([]atc.Build, concourse.Pagination, error)

	OrderingPipelinesStub func(pipelineNames []string) error
	// contains filtered or unexported fields
}

func (*FakeTeam) BuildInputsForJob

func (fake *FakeTeam) BuildInputsForJob(pipelineName string, jobName string) ([]atc.BuildInput, bool, error)

func (*FakeTeam) BuildInputsForJobArgsForCall

func (fake *FakeTeam) BuildInputsForJobArgsForCall(i int) (string, string)

func (*FakeTeam) BuildInputsForJobCallCount

func (fake *FakeTeam) BuildInputsForJobCallCount() int

func (*FakeTeam) BuildInputsForJobReturns

func (fake *FakeTeam) BuildInputsForJobReturns(result1 []atc.BuildInput, result2 bool, result3 error)

func (*FakeTeam) BuildInputsForJobReturnsOnCall

func (fake *FakeTeam) BuildInputsForJobReturnsOnCall(i int, result1 []atc.BuildInput, result2 bool, result3 error)

func (*FakeTeam) Builds

func (fake *FakeTeam) Builds(page concourse.Page) ([]atc.Build, concourse.Pagination, error)

func (*FakeTeam) BuildsArgsForCall

func (fake *FakeTeam) BuildsArgsForCall(i int) concourse.Page

func (*FakeTeam) BuildsCallCount

func (fake *FakeTeam) BuildsCallCount() int

func (*FakeTeam) BuildsReturns

func (fake *FakeTeam) BuildsReturns(result1 []atc.Build, result2 concourse.Pagination, result3 error)

func (*FakeTeam) BuildsReturnsOnCall

func (fake *FakeTeam) BuildsReturnsOnCall(i int, result1 []atc.Build, result2 concourse.Pagination, result3 error)

func (*FakeTeam) BuildsWithVersionAsInput

func (fake *FakeTeam) BuildsWithVersionAsInput(pipelineName string, resourceName string, resourceVersionID int) ([]atc.Build, bool, error)

func (*FakeTeam) BuildsWithVersionAsInputArgsForCall

func (fake *FakeTeam) BuildsWithVersionAsInputArgsForCall(i int) (string, string, int)

func (*FakeTeam) BuildsWithVersionAsInputCallCount

func (fake *FakeTeam) BuildsWithVersionAsInputCallCount() int

func (*FakeTeam) BuildsWithVersionAsInputReturns

func (fake *FakeTeam) BuildsWithVersionAsInputReturns(result1 []atc.Build, result2 bool, result3 error)

func (*FakeTeam) BuildsWithVersionAsInputReturnsOnCall

func (fake *FakeTeam) BuildsWithVersionAsInputReturnsOnCall(i int, result1 []atc.Build, result2 bool, result3 error)

func (*FakeTeam) BuildsWithVersionAsOutput

func (fake *FakeTeam) BuildsWithVersionAsOutput(pipelineName string, resourceName string, resourceVersionID int) ([]atc.Build, bool, error)

func (*FakeTeam) BuildsWithVersionAsOutputArgsForCall

func (fake *FakeTeam) BuildsWithVersionAsOutputArgsForCall(i int) (string, string, int)

func (*FakeTeam) BuildsWithVersionAsOutputCallCount

func (fake *FakeTeam) BuildsWithVersionAsOutputCallCount() int

func (*FakeTeam) BuildsWithVersionAsOutputReturns

func (fake *FakeTeam) BuildsWithVersionAsOutputReturns(result1 []atc.Build, result2 bool, result3 error)

func (*FakeTeam) BuildsWithVersionAsOutputReturnsOnCall

func (fake *FakeTeam) BuildsWithVersionAsOutputReturnsOnCall(i int, result1 []atc.Build, result2 bool, result3 error)

func (*FakeTeam) CheckResource

func (fake *FakeTeam) CheckResource(pipelineName string, resourceName string, version atc.Version) (bool, error)

func (*FakeTeam) CheckResourceArgsForCall

func (fake *FakeTeam) CheckResourceArgsForCall(i int) (string, string, atc.Version)

func (*FakeTeam) CheckResourceCallCount

func (fake *FakeTeam) CheckResourceCallCount() int

func (*FakeTeam) CheckResourceReturns

func (fake *FakeTeam) CheckResourceReturns(result1 bool, result2 error)

func (*FakeTeam) CheckResourceReturnsOnCall

func (fake *FakeTeam) CheckResourceReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) CheckResourceType

func (fake *FakeTeam) CheckResourceType(pipelineName string, resourceTypeName string) (bool, error)

func (*FakeTeam) CheckResourceTypeArgsForCall

func (fake *FakeTeam) CheckResourceTypeArgsForCall(i int) (string, string)

func (*FakeTeam) CheckResourceTypeCallCount

func (fake *FakeTeam) CheckResourceTypeCallCount() int

func (*FakeTeam) CheckResourceTypeReturns

func (fake *FakeTeam) CheckResourceTypeReturns(result1 bool, result2 error)

func (*FakeTeam) CheckResourceTypeReturnsOnCall

func (fake *FakeTeam) CheckResourceTypeReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) ClearTaskCache

func (fake *FakeTeam) ClearTaskCache(pipelineName string, jobName string, stepName string, cachePath string) (int64, error)

func (*FakeTeam) ClearTaskCacheArgsForCall

func (fake *FakeTeam) ClearTaskCacheArgsForCall(i int) (string, string, string, string)

func (*FakeTeam) ClearTaskCacheCallCount

func (fake *FakeTeam) ClearTaskCacheCallCount() int

func (*FakeTeam) ClearTaskCacheReturns

func (fake *FakeTeam) ClearTaskCacheReturns(result1 int64, result2 error)

func (*FakeTeam) ClearTaskCacheReturnsOnCall

func (fake *FakeTeam) ClearTaskCacheReturnsOnCall(i int, result1 int64, result2 error)

func (*FakeTeam) CreateBuild

func (fake *FakeTeam) CreateBuild(plan atc.Plan) (atc.Build, error)

func (*FakeTeam) CreateBuildArgsForCall

func (fake *FakeTeam) CreateBuildArgsForCall(i int) atc.Plan

func (*FakeTeam) CreateBuildCallCount

func (fake *FakeTeam) CreateBuildCallCount() int

func (*FakeTeam) CreateBuildReturns

func (fake *FakeTeam) CreateBuildReturns(result1 atc.Build, result2 error)

func (*FakeTeam) CreateBuildReturnsOnCall

func (fake *FakeTeam) CreateBuildReturnsOnCall(i int, result1 atc.Build, result2 error)

func (*FakeTeam) CreateJobBuild

func (fake *FakeTeam) CreateJobBuild(pipelineName string, jobName string) (atc.Build, error)

func (*FakeTeam) CreateJobBuildArgsForCall

func (fake *FakeTeam) CreateJobBuildArgsForCall(i int) (string, string)

func (*FakeTeam) CreateJobBuildCallCount

func (fake *FakeTeam) CreateJobBuildCallCount() int

func (*FakeTeam) CreateJobBuildReturns

func (fake *FakeTeam) CreateJobBuildReturns(result1 atc.Build, result2 error)

func (*FakeTeam) CreateJobBuildReturnsOnCall

func (fake *FakeTeam) CreateJobBuildReturnsOnCall(i int, result1 atc.Build, result2 error)

func (*FakeTeam) CreateOrUpdate

func (fake *FakeTeam) CreateOrUpdate(team atc.Team) (atc.Team, bool, bool, error)

func (*FakeTeam) CreateOrUpdateArgsForCall

func (fake *FakeTeam) CreateOrUpdateArgsForCall(i int) atc.Team

func (*FakeTeam) CreateOrUpdateCallCount

func (fake *FakeTeam) CreateOrUpdateCallCount() int

func (*FakeTeam) CreateOrUpdatePipelineConfig

func (fake *FakeTeam) CreateOrUpdatePipelineConfig(pipelineName string, configVersion string, passedConfig []byte, checkCredentials bool) (bool, bool, []concourse.ConfigWarning, error)

func (*FakeTeam) CreateOrUpdatePipelineConfigArgsForCall

func (fake *FakeTeam) CreateOrUpdatePipelineConfigArgsForCall(i int) (string, string, []byte, bool)

func (*FakeTeam) CreateOrUpdatePipelineConfigCallCount

func (fake *FakeTeam) CreateOrUpdatePipelineConfigCallCount() int

func (*FakeTeam) CreateOrUpdatePipelineConfigReturns

func (fake *FakeTeam) CreateOrUpdatePipelineConfigReturns(result1 bool, result2 bool, result3 []concourse.ConfigWarning, result4 error)

func (*FakeTeam) CreateOrUpdatePipelineConfigReturnsOnCall

func (fake *FakeTeam) CreateOrUpdatePipelineConfigReturnsOnCall(i int, result1 bool, result2 bool, result3 []concourse.ConfigWarning, result4 error)

func (*FakeTeam) CreateOrUpdateReturns

func (fake *FakeTeam) CreateOrUpdateReturns(result1 atc.Team, result2 bool, result3 bool, result4 error)

func (*FakeTeam) CreateOrUpdateReturnsOnCall

func (fake *FakeTeam) CreateOrUpdateReturnsOnCall(i int, result1 atc.Team, result2 bool, result3 bool, result4 error)

func (*FakeTeam) CreatePipelineBuild

func (fake *FakeTeam) CreatePipelineBuild(pipelineName string, plan atc.Plan) (atc.Build, error)

func (*FakeTeam) CreatePipelineBuildArgsForCall

func (fake *FakeTeam) CreatePipelineBuildArgsForCall(i int) (string, atc.Plan)

func (*FakeTeam) CreatePipelineBuildCallCount

func (fake *FakeTeam) CreatePipelineBuildCallCount() int

func (*FakeTeam) CreatePipelineBuildReturns

func (fake *FakeTeam) CreatePipelineBuildReturns(result1 atc.Build, result2 error)

func (*FakeTeam) CreatePipelineBuildReturnsOnCall

func (fake *FakeTeam) CreatePipelineBuildReturnsOnCall(i int, result1 atc.Build, result2 error)

func (*FakeTeam) DeletePipeline

func (fake *FakeTeam) DeletePipeline(pipelineName string) (bool, error)

func (*FakeTeam) DeletePipelineArgsForCall

func (fake *FakeTeam) DeletePipelineArgsForCall(i int) string

func (*FakeTeam) DeletePipelineCallCount

func (fake *FakeTeam) DeletePipelineCallCount() int

func (*FakeTeam) DeletePipelineReturns

func (fake *FakeTeam) DeletePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) DeletePipelineReturnsOnCall

func (fake *FakeTeam) DeletePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) DestroyTeam

func (fake *FakeTeam) DestroyTeam(teamName string) error

func (*FakeTeam) DestroyTeamArgsForCall

func (fake *FakeTeam) DestroyTeamArgsForCall(i int) string

func (*FakeTeam) DestroyTeamCallCount

func (fake *FakeTeam) DestroyTeamCallCount() int

func (*FakeTeam) DestroyTeamReturns

func (fake *FakeTeam) DestroyTeamReturns(result1 error)

func (*FakeTeam) DestroyTeamReturnsOnCall

func (fake *FakeTeam) DestroyTeamReturnsOnCall(i int, result1 error)

func (*FakeTeam) DisableResourceVersion

func (fake *FakeTeam) DisableResourceVersion(pipelineName string, resourceName string, resourceVersionID int) (bool, error)

func (*FakeTeam) DisableResourceVersionArgsForCall

func (fake *FakeTeam) DisableResourceVersionArgsForCall(i int) (string, string, int)

func (*FakeTeam) DisableResourceVersionCallCount

func (fake *FakeTeam) DisableResourceVersionCallCount() int

func (*FakeTeam) DisableResourceVersionReturns

func (fake *FakeTeam) DisableResourceVersionReturns(result1 bool, result2 error)

func (*FakeTeam) DisableResourceVersionReturnsOnCall

func (fake *FakeTeam) DisableResourceVersionReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) EnableResourceVersion

func (fake *FakeTeam) EnableResourceVersion(pipelineName string, resourceName string, resourceVersionID int) (bool, error)

func (*FakeTeam) EnableResourceVersionArgsForCall

func (fake *FakeTeam) EnableResourceVersionArgsForCall(i int) (string, string, int)

func (*FakeTeam) EnableResourceVersionCallCount

func (fake *FakeTeam) EnableResourceVersionCallCount() int

func (*FakeTeam) EnableResourceVersionReturns

func (fake *FakeTeam) EnableResourceVersionReturns(result1 bool, result2 error)

func (*FakeTeam) EnableResourceVersionReturnsOnCall

func (fake *FakeTeam) EnableResourceVersionReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) ExposePipeline

func (fake *FakeTeam) ExposePipeline(pipelineName string) (bool, error)

func (*FakeTeam) ExposePipelineArgsForCall

func (fake *FakeTeam) ExposePipelineArgsForCall(i int) string

func (*FakeTeam) ExposePipelineCallCount

func (fake *FakeTeam) ExposePipelineCallCount() int

func (*FakeTeam) ExposePipelineReturns

func (fake *FakeTeam) ExposePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) ExposePipelineReturnsOnCall

func (fake *FakeTeam) ExposePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) HidePipeline

func (fake *FakeTeam) HidePipeline(pipelineName string) (bool, error)

func (*FakeTeam) HidePipelineArgsForCall

func (fake *FakeTeam) HidePipelineArgsForCall(i int) string

func (*FakeTeam) HidePipelineCallCount

func (fake *FakeTeam) HidePipelineCallCount() int

func (*FakeTeam) HidePipelineReturns

func (fake *FakeTeam) HidePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) HidePipelineReturnsOnCall

func (fake *FakeTeam) HidePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) Invocations

func (fake *FakeTeam) Invocations() map[string][][]interface{}

func (*FakeTeam) Job

func (fake *FakeTeam) Job(pipelineName string, jobName string) (atc.Job, bool, error)

func (*FakeTeam) JobArgsForCall

func (fake *FakeTeam) JobArgsForCall(i int) (string, string)

func (*FakeTeam) JobBuild

func (fake *FakeTeam) JobBuild(pipelineName string, jobName string, buildName string) (atc.Build, bool, error)

func (*FakeTeam) JobBuildArgsForCall

func (fake *FakeTeam) JobBuildArgsForCall(i int) (string, string, string)

func (*FakeTeam) JobBuildCallCount

func (fake *FakeTeam) JobBuildCallCount() int

func (*FakeTeam) JobBuildReturns

func (fake *FakeTeam) JobBuildReturns(result1 atc.Build, result2 bool, result3 error)

func (*FakeTeam) JobBuildReturnsOnCall

func (fake *FakeTeam) JobBuildReturnsOnCall(i int, result1 atc.Build, result2 bool, result3 error)

func (*FakeTeam) JobBuilds

func (fake *FakeTeam) JobBuilds(pipelineName string, jobName string, page concourse.Page) ([]atc.Build, concourse.Pagination, bool, error)

func (*FakeTeam) JobBuildsArgsForCall

func (fake *FakeTeam) JobBuildsArgsForCall(i int) (string, string, concourse.Page)

func (*FakeTeam) JobBuildsCallCount

func (fake *FakeTeam) JobBuildsCallCount() int

func (*FakeTeam) JobBuildsReturns

func (fake *FakeTeam) JobBuildsReturns(result1 []atc.Build, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) JobBuildsReturnsOnCall

func (fake *FakeTeam) JobBuildsReturnsOnCall(i int, result1 []atc.Build, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) JobCallCount

func (fake *FakeTeam) JobCallCount() int

func (*FakeTeam) JobReturns

func (fake *FakeTeam) JobReturns(result1 atc.Job, result2 bool, result3 error)

func (*FakeTeam) JobReturnsOnCall

func (fake *FakeTeam) JobReturnsOnCall(i int, result1 atc.Job, result2 bool, result3 error)

func (*FakeTeam) ListContainers

func (fake *FakeTeam) ListContainers(queryList map[string]string) ([]atc.Container, error)

func (*FakeTeam) ListContainersArgsForCall

func (fake *FakeTeam) ListContainersArgsForCall(i int) map[string]string

func (*FakeTeam) ListContainersCallCount

func (fake *FakeTeam) ListContainersCallCount() int

func (*FakeTeam) ListContainersReturns

func (fake *FakeTeam) ListContainersReturns(result1 []atc.Container, result2 error)

func (*FakeTeam) ListContainersReturnsOnCall

func (fake *FakeTeam) ListContainersReturnsOnCall(i int, result1 []atc.Container, result2 error)

func (*FakeTeam) ListJobs

func (fake *FakeTeam) ListJobs(pipelineName string) ([]atc.Job, error)

func (*FakeTeam) ListJobsArgsForCall

func (fake *FakeTeam) ListJobsArgsForCall(i int) string

func (*FakeTeam) ListJobsCallCount

func (fake *FakeTeam) ListJobsCallCount() int

func (*FakeTeam) ListJobsReturns

func (fake *FakeTeam) ListJobsReturns(result1 []atc.Job, result2 error)

func (*FakeTeam) ListJobsReturnsOnCall

func (fake *FakeTeam) ListJobsReturnsOnCall(i int, result1 []atc.Job, result2 error)

func (*FakeTeam) ListPipelines

func (fake *FakeTeam) ListPipelines() ([]atc.Pipeline, error)

func (*FakeTeam) ListPipelinesCallCount

func (fake *FakeTeam) ListPipelinesCallCount() int

func (*FakeTeam) ListPipelinesReturns

func (fake *FakeTeam) ListPipelinesReturns(result1 []atc.Pipeline, result2 error)

func (*FakeTeam) ListPipelinesReturnsOnCall

func (fake *FakeTeam) ListPipelinesReturnsOnCall(i int, result1 []atc.Pipeline, result2 error)

func (*FakeTeam) ListVolumes

func (fake *FakeTeam) ListVolumes() ([]atc.Volume, error)

func (*FakeTeam) ListVolumesCallCount

func (fake *FakeTeam) ListVolumesCallCount() int

func (*FakeTeam) ListVolumesReturns

func (fake *FakeTeam) ListVolumesReturns(result1 []atc.Volume, result2 error)

func (*FakeTeam) ListVolumesReturnsOnCall

func (fake *FakeTeam) ListVolumesReturnsOnCall(i int, result1 []atc.Volume, result2 error)

func (*FakeTeam) Name

func (fake *FakeTeam) Name() string

func (*FakeTeam) NameCallCount

func (fake *FakeTeam) NameCallCount() int

func (*FakeTeam) NameReturns

func (fake *FakeTeam) NameReturns(result1 string)

func (*FakeTeam) NameReturnsOnCall

func (fake *FakeTeam) NameReturnsOnCall(i int, result1 string)

func (*FakeTeam) OrderingPipelines

func (fake *FakeTeam) OrderingPipelines(pipelineNames []string) error

func (*FakeTeam) OrderingPipelinesArgsForCall

func (fake *FakeTeam) OrderingPipelinesArgsForCall(i int) []string

func (*FakeTeam) OrderingPipelinesCallCount

func (fake *FakeTeam) OrderingPipelinesCallCount() int

func (*FakeTeam) OrderingPipelinesReturns

func (fake *FakeTeam) OrderingPipelinesReturns(result1 error)

func (*FakeTeam) OrderingPipelinesReturnsOnCall

func (fake *FakeTeam) OrderingPipelinesReturnsOnCall(i int, result1 error)

func (*FakeTeam) PauseJob

func (fake *FakeTeam) PauseJob(pipelineName string, jobName string) (bool, error)

func (*FakeTeam) PauseJobArgsForCall

func (fake *FakeTeam) PauseJobArgsForCall(i int) (string, string)

func (*FakeTeam) PauseJobCallCount

func (fake *FakeTeam) PauseJobCallCount() int

func (*FakeTeam) PauseJobReturns

func (fake *FakeTeam) PauseJobReturns(result1 bool, result2 error)

func (*FakeTeam) PauseJobReturnsOnCall

func (fake *FakeTeam) PauseJobReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) PausePipeline

func (fake *FakeTeam) PausePipeline(pipelineName string) (bool, error)

func (*FakeTeam) PausePipelineArgsForCall

func (fake *FakeTeam) PausePipelineArgsForCall(i int) string

func (*FakeTeam) PausePipelineCallCount

func (fake *FakeTeam) PausePipelineCallCount() int

func (*FakeTeam) PausePipelineReturns

func (fake *FakeTeam) PausePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) PausePipelineReturnsOnCall

func (fake *FakeTeam) PausePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) PauseResource

func (fake *FakeTeam) PauseResource(pipelineName string, resourceName string) (bool, error)

func (*FakeTeam) PauseResourceArgsForCall

func (fake *FakeTeam) PauseResourceArgsForCall(i int) (string, string)

func (*FakeTeam) PauseResourceCallCount

func (fake *FakeTeam) PauseResourceCallCount() int

func (*FakeTeam) PauseResourceReturns

func (fake *FakeTeam) PauseResourceReturns(result1 bool, result2 error)

func (*FakeTeam) PauseResourceReturnsOnCall

func (fake *FakeTeam) PauseResourceReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) Pipeline

func (fake *FakeTeam) Pipeline(name string) (atc.Pipeline, bool, error)

func (*FakeTeam) PipelineArgsForCall

func (fake *FakeTeam) PipelineArgsForCall(i int) string

func (*FakeTeam) PipelineBuilds

func (fake *FakeTeam) PipelineBuilds(pipelineName string, page concourse.Page) ([]atc.Build, concourse.Pagination, bool, error)

func (*FakeTeam) PipelineBuildsArgsForCall

func (fake *FakeTeam) PipelineBuildsArgsForCall(i int) (string, concourse.Page)

func (*FakeTeam) PipelineBuildsCallCount

func (fake *FakeTeam) PipelineBuildsCallCount() int

func (*FakeTeam) PipelineBuildsReturns

func (fake *FakeTeam) PipelineBuildsReturns(result1 []atc.Build, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) PipelineBuildsReturnsOnCall

func (fake *FakeTeam) PipelineBuildsReturnsOnCall(i int, result1 []atc.Build, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) PipelineCallCount

func (fake *FakeTeam) PipelineCallCount() int

func (*FakeTeam) PipelineConfig

func (fake *FakeTeam) PipelineConfig(pipelineName string) (atc.Config, atc.RawConfig, string, bool, error)

func (*FakeTeam) PipelineConfigArgsForCall

func (fake *FakeTeam) PipelineConfigArgsForCall(i int) string

func (*FakeTeam) PipelineConfigCallCount

func (fake *FakeTeam) PipelineConfigCallCount() int

func (*FakeTeam) PipelineConfigReturns

func (fake *FakeTeam) PipelineConfigReturns(result1 atc.Config, result2 atc.RawConfig, result3 string, result4 bool, result5 error)

func (*FakeTeam) PipelineConfigReturnsOnCall

func (fake *FakeTeam) PipelineConfigReturnsOnCall(i int, result1 atc.Config, result2 atc.RawConfig, result3 string, result4 bool, result5 error)

func (*FakeTeam) PipelineReturns

func (fake *FakeTeam) PipelineReturns(result1 atc.Pipeline, result2 bool, result3 error)

func (*FakeTeam) PipelineReturnsOnCall

func (fake *FakeTeam) PipelineReturnsOnCall(i int, result1 atc.Pipeline, result2 bool, result3 error)

func (*FakeTeam) RenamePipeline

func (fake *FakeTeam) RenamePipeline(pipelineName string, name string) (bool, error)

func (*FakeTeam) RenamePipelineArgsForCall

func (fake *FakeTeam) RenamePipelineArgsForCall(i int) (string, string)

func (*FakeTeam) RenamePipelineCallCount

func (fake *FakeTeam) RenamePipelineCallCount() int

func (*FakeTeam) RenamePipelineReturns

func (fake *FakeTeam) RenamePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) RenamePipelineReturnsOnCall

func (fake *FakeTeam) RenamePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) RenameTeam

func (fake *FakeTeam) RenameTeam(teamName string, name string) (bool, error)

func (*FakeTeam) RenameTeamArgsForCall

func (fake *FakeTeam) RenameTeamArgsForCall(i int) (string, string)

func (*FakeTeam) RenameTeamCallCount

func (fake *FakeTeam) RenameTeamCallCount() int

func (*FakeTeam) RenameTeamReturns

func (fake *FakeTeam) RenameTeamReturns(result1 bool, result2 error)

func (*FakeTeam) RenameTeamReturnsOnCall

func (fake *FakeTeam) RenameTeamReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) Resource

func (fake *FakeTeam) Resource(pipelineName string, resourceName string) (atc.Resource, bool, error)

func (*FakeTeam) ResourceArgsForCall

func (fake *FakeTeam) ResourceArgsForCall(i int) (string, string)

func (*FakeTeam) ResourceCallCount

func (fake *FakeTeam) ResourceCallCount() int

func (*FakeTeam) ResourceReturns

func (fake *FakeTeam) ResourceReturns(result1 atc.Resource, result2 bool, result3 error)

func (*FakeTeam) ResourceReturnsOnCall

func (fake *FakeTeam) ResourceReturnsOnCall(i int, result1 atc.Resource, result2 bool, result3 error)

func (*FakeTeam) ResourceVersions

func (fake *FakeTeam) ResourceVersions(pipelineName string, resourceName string, page concourse.Page) ([]atc.VersionedResource, concourse.Pagination, bool, error)

func (*FakeTeam) ResourceVersionsArgsForCall

func (fake *FakeTeam) ResourceVersionsArgsForCall(i int) (string, string, concourse.Page)

func (*FakeTeam) ResourceVersionsCallCount

func (fake *FakeTeam) ResourceVersionsCallCount() int

func (*FakeTeam) ResourceVersionsReturns

func (fake *FakeTeam) ResourceVersionsReturns(result1 []atc.VersionedResource, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) ResourceVersionsReturnsOnCall

func (fake *FakeTeam) ResourceVersionsReturnsOnCall(i int, result1 []atc.VersionedResource, result2 concourse.Pagination, result3 bool, result4 error)

func (*FakeTeam) UnpauseJob

func (fake *FakeTeam) UnpauseJob(pipelineName string, jobName string) (bool, error)

func (*FakeTeam) UnpauseJobArgsForCall

func (fake *FakeTeam) UnpauseJobArgsForCall(i int) (string, string)

func (*FakeTeam) UnpauseJobCallCount

func (fake *FakeTeam) UnpauseJobCallCount() int

func (*FakeTeam) UnpauseJobReturns

func (fake *FakeTeam) UnpauseJobReturns(result1 bool, result2 error)

func (*FakeTeam) UnpauseJobReturnsOnCall

func (fake *FakeTeam) UnpauseJobReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) UnpausePipeline

func (fake *FakeTeam) UnpausePipeline(pipelineName string) (bool, error)

func (*FakeTeam) UnpausePipelineArgsForCall

func (fake *FakeTeam) UnpausePipelineArgsForCall(i int) string

func (*FakeTeam) UnpausePipelineCallCount

func (fake *FakeTeam) UnpausePipelineCallCount() int

func (*FakeTeam) UnpausePipelineReturns

func (fake *FakeTeam) UnpausePipelineReturns(result1 bool, result2 error)

func (*FakeTeam) UnpausePipelineReturnsOnCall

func (fake *FakeTeam) UnpausePipelineReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) UnpauseResource

func (fake *FakeTeam) UnpauseResource(pipelineName string, resourceName string) (bool, error)

func (*FakeTeam) UnpauseResourceArgsForCall

func (fake *FakeTeam) UnpauseResourceArgsForCall(i int) (string, string)

func (*FakeTeam) UnpauseResourceCallCount

func (fake *FakeTeam) UnpauseResourceCallCount() int

func (*FakeTeam) UnpauseResourceReturns

func (fake *FakeTeam) UnpauseResourceReturns(result1 bool, result2 error)

func (*FakeTeam) UnpauseResourceReturnsOnCall

func (fake *FakeTeam) UnpauseResourceReturnsOnCall(i int, result1 bool, result2 error)

func (*FakeTeam) VersionedResourceTypes

func (fake *FakeTeam) VersionedResourceTypes(pipelineName string) (atc.VersionedResourceTypes, bool, error)

func (*FakeTeam) VersionedResourceTypesArgsForCall

func (fake *FakeTeam) VersionedResourceTypesArgsForCall(i int) string

func (*FakeTeam) VersionedResourceTypesCallCount

func (fake *FakeTeam) VersionedResourceTypesCallCount() int

func (*FakeTeam) VersionedResourceTypesReturns

func (fake *FakeTeam) VersionedResourceTypesReturns(result1 atc.VersionedResourceTypes, result2 bool, result3 error)

func (*FakeTeam) VersionedResourceTypesReturnsOnCall

func (fake *FakeTeam) VersionedResourceTypesReturnsOnCall(i int, result1 atc.VersionedResourceTypes, result2 bool, result3 error)

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