Documentation ¶
Index ¶
- Variables
- func DrawChar(display drivers.Displayer, font *Font, x int16, y int16, char byte, ...)
- func DrawCharRotated(display drivers.Displayer, font *Font, x int16, y int16, char byte, ...)
- func LineWidth(font *Font, text []byte) (innerWidth uint32, outboxWidth uint32)
- func WriteLine(display drivers.Displayer, font *Font, x int16, y int16, text []byte, ...)
- func WriteLineColors(display drivers.Displayer, font *Font, x int16, y int16, text []byte, ...)
- func WriteLineColorsRotated(display drivers.Displayer, font *Font, x int16, y int16, text []byte, ...)
- func WriteLineRotated(display drivers.Displayer, font *Font, x int16, y int16, text []byte, ...)
- type Font
- type Glyph
- type Rotation
Constants ¶
This section is empty.
Variables ¶
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var Org01 = Font{ Org01Bitmaps, Org01Glyphs, 0x20, 0x7E, 7}
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var Org01Bitmaps = []byte{}/* 271 elements not displayed */
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var Org01Glyphs = []Glyph{ {0, 0, 0, 6, 0, 1}, {0, 1, 5, 2, 0, -4}, {1, 3, 1, 4, 0, -4}, {2, 5, 5, 6, 0, -4}, {6, 5, 5, 6, 0, -4}, {10, 5, 5, 6, 0, -4}, {14, 5, 5, 6, 0, -4}, {18, 1, 1, 2, 0, -4}, {19, 2, 5, 3, 0, -4}, {21, 2, 5, 3, 0, -4}, {23, 3, 3, 4, 0, -3}, {25, 3, 3, 4, 0, -3}, {27, 1, 2, 2, 0, 0}, {28, 4, 1, 5, 0, -2}, {29, 1, 1, 2, 0, 0}, {30, 5, 5, 6, 0, -4}, {34, 5, 5, 6, 0, -4}, {38, 1, 5, 2, 0, -4}, {39, 5, 5, 6, 0, -4}, {43, 5, 5, 6, 0, -4}, {47, 5, 5, 6, 0, -4}, {51, 5, 5, 6, 0, -4}, {55, 5, 5, 6, 0, -4}, {59, 5, 5, 6, 0, -4}, {63, 5, 5, 6, 0, -4}, {67, 5, 5, 6, 0, -4}, {71, 1, 4, 2, 0, -3}, {72, 1, 4, 2, 0, -3}, {73, 3, 5, 4, 0, -4}, {75, 4, 3, 5, 0, -3}, {77, 3, 5, 4, 0, -4}, {79, 5, 5, 6, 0, -4}, {83, 5, 5, 6, 0, -4}, {87, 5, 5, 6, 0, -4}, {91, 5, 5, 6, 0, -4}, {95, 5, 5, 6, 0, -4}, {99, 5, 5, 6, 0, -4}, {103, 5, 5, 6, 0, -4}, {107, 5, 5, 6, 0, -4}, {111, 5, 5, 6, 0, -4}, {115, 5, 5, 6, 0, -4}, {119, 5, 5, 6, 0, -4}, {123, 5, 5, 6, 0, -4}, {127, 5, 5, 6, 0, -4}, {131, 5, 5, 6, 0, -4}, {135, 5, 5, 6, 0, -4}, {139, 5, 5, 6, 0, -4}, {143, 5, 5, 6, 0, -4}, {147, 5, 5, 6, 0, -4}, {151, 5, 5, 6, 0, -4}, {155, 5, 5, 6, 0, -4}, {159, 5, 5, 6, 0, -4}, {163, 5, 5, 6, 0, -4}, {167, 5, 5, 6, 0, -4}, {171, 5, 5, 6, 0, -4}, {175, 5, 5, 6, 0, -4}, {179, 5, 5, 6, 0, -4}, {183, 5, 5, 6, 0, -4}, {187, 5, 5, 6, 0, -4}, {191, 2, 5, 3, 0, -4}, {193, 5, 5, 6, 0, -4}, {197, 2, 5, 3, 0, -4}, {199, 3, 2, 4, 0, -4}, {200, 5, 1, 6, 0, 1}, {201, 1, 1, 2, 0, -4}, {202, 4, 4, 5, 0, -3}, {204, 4, 5, 5, 0, -4}, {207, 4, 4, 5, 0, -3}, {209, 4, 5, 5, 0, -4}, {212, 4, 4, 5, 0, -3}, {214, 3, 5, 4, 0, -4}, {216, 4, 5, 5, 0, -3}, {219, 4, 5, 5, 0, -4}, {222, 1, 4, 2, 0, -3}, {223, 2, 5, 3, 0, -3}, {225, 4, 5, 5, 0, -4}, {228, 1, 5, 2, 0, -4}, {229, 5, 4, 6, 0, -3}, {232, 4, 4, 5, 0, -3}, {234, 4, 4, 5, 0, -3}, {236, 4, 5, 5, 0, -3}, {239, 4, 5, 5, 0, -3}, {242, 4, 4, 5, 0, -3}, {244, 4, 4, 5, 0, -3}, {246, 5, 5, 6, 0, -4}, {250, 4, 4, 5, 0, -3}, {252, 4, 4, 5, 0, -3}, {254, 5, 4, 6, 0, -3}, {257, 4, 4, 5, 0, -3}, {259, 4, 5, 5, 0, -3}, {262, 4, 4, 5, 0, -3}, {264, 3, 5, 4, 0, -4}, {266, 1, 5, 2, 0, -4}, {267, 3, 5, 4, 0, -4}, {269, 5, 3, 6, 0, -3}} // 0x7E '~'
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var Picopixel = Font{ PicopixelBitmaps, PicopixelGlyphs, 0x20, 0x7E, 7}
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var PicopixelBitmaps = []byte{}/* 180 elements not displayed */
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var PicopixelGlyphs = []Glyph{ {0, 0, 0, 2, 0, 1}, {0, 1, 5, 2, 0, -4}, {1, 3, 2, 4, 0, -4}, {2, 5, 5, 6, 0, -4}, {6, 3, 6, 4, 0, -4}, {9, 3, 5, 4, 0, -4}, {11, 4, 5, 5, 0, -4}, {14, 1, 2, 2, 0, -4}, {15, 2, 5, 3, 0, -4}, {17, 2, 5, 3, 0, -4}, {19, 3, 3, 4, 0, -3}, {21, 3, 3, 4, 0, -3}, {23, 2, 2, 3, 0, 0}, {24, 3, 1, 4, 0, -2}, {25, 1, 1, 2, 0, 0}, {26, 3, 5, 4, 0, -4}, {28, 3, 5, 4, 0, -4}, {30, 2, 5, 3, 0, -4}, {32, 3, 5, 4, 0, -4}, {34, 3, 5, 4, 0, -4}, {36, 3, 5, 4, 0, -4}, {38, 3, 5, 4, 0, -4}, {40, 3, 5, 4, 0, -4}, {42, 3, 5, 4, 0, -4}, {44, 3, 5, 4, 0, -4}, {46, 3, 5, 4, 0, -4}, {48, 1, 3, 2, 0, -3}, {49, 2, 4, 3, 0, -3}, {50, 2, 3, 3, 0, -3}, {51, 3, 3, 4, 0, -3}, {53, 2, 3, 3, 0, -3}, {54, 3, 5, 4, 0, -4}, {56, 3, 5, 4, 0, -4}, {58, 3, 5, 4, 0, -4}, {60, 3, 5, 4, 0, -4}, {62, 3, 5, 4, 0, -4}, {64, 3, 5, 4, 0, -4}, {66, 3, 5, 4, 0, -4}, {68, 3, 5, 4, 0, -4}, {70, 3, 5, 4, 0, -4}, {72, 3, 5, 4, 0, -4}, {74, 1, 5, 2, 0, -4}, {75, 3, 5, 4, 0, -4}, {77, 3, 5, 4, 0, -4}, {79, 3, 5, 4, 0, -4}, {81, 5, 5, 6, 0, -4}, {85, 4, 5, 5, 0, -4}, {88, 3, 5, 4, 0, -4}, {90, 3, 5, 4, 0, -4}, {92, 3, 6, 4, 0, -4}, {95, 3, 5, 4, 0, -4}, {97, 3, 5, 4, 0, -4}, {99, 3, 5, 4, 0, -4}, {101, 3, 5, 4, 0, -4}, {103, 3, 5, 4, 0, -4}, {105, 5, 5, 6, 0, -4}, {109, 3, 5, 4, 0, -4}, {111, 3, 5, 4, 0, -4}, {113, 3, 5, 4, 0, -4}, {115, 2, 5, 3, 0, -4}, {117, 3, 5, 4, 0, -4}, {119, 2, 5, 3, 0, -4}, {121, 3, 2, 4, 0, -4}, {122, 4, 1, 4, 0, 1}, {123, 2, 2, 3, 0, -4}, {124, 3, 4, 4, 0, -3}, {126, 3, 5, 4, 0, -4}, {128, 3, 3, 4, 0, -2}, {130, 3, 5, 4, 0, -4}, {132, 3, 4, 4, 0, -3}, {134, 2, 5, 3, 0, -4}, {136, 3, 5, 4, 0, -3}, {138, 3, 5, 4, 0, -4}, {140, 1, 5, 2, 0, -4}, {141, 2, 6, 3, 0, -4}, {143, 3, 5, 4, 0, -4}, {145, 2, 5, 3, 0, -4}, {147, 5, 3, 6, 0, -2}, {149, 3, 3, 4, 0, -2}, {151, 3, 3, 4, 0, -2}, {153, 3, 4, 4, 0, -2}, {155, 3, 4, 4, 0, -2}, {157, 2, 3, 3, 0, -2}, {158, 3, 4, 4, 0, -3}, {160, 2, 5, 3, 0, -4}, {162, 3, 3, 4, 0, -2}, {164, 3, 3, 4, 0, -2}, {166, 5, 3, 6, 0, -2}, {168, 3, 3, 4, 0, -2}, {170, 3, 4, 4, 0, -2}, {172, 3, 4, 4, 0, -3}, {174, 3, 5, 4, 0, -4}, {176, 1, 6, 2, 0, -4}, {177, 3, 5, 4, 0, -4}, {179, 4, 2, 5, 0, -3}} // 0x7E '~'
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var Tiny3x3a2pt7b = Font{ Tiny3x3a2pt7bBitmaps, Tiny3x3a2pt7bGlyphs, 0x20, 0x7E, 4}
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var Tiny3x3a2pt7bBitmaps = []byte{}/* 142 elements not displayed */
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var Tiny3x3a2pt7bGlyphs = []Glyph{ {0, 0, 0, 4, 0, 1}, {0, 1, 2, 3, 1, -2}, {1, 3, 2, 4, 0, -2}, {2, 3, 3, 4, 0, -2}, {4, 3, 3, 4, 0, -2}, {6, 3, 3, 4, 0, -2}, {8, 3, 3, 4, 0, -2}, {10, 1, 1, 3, 1, -2}, {11, 2, 3, 3, 0, -2}, {12, 2, 3, 4, 1, -2}, {13, 2, 2, 4, 1, -2}, {14, 3, 3, 4, 0, -2}, {16, 1, 2, 2, 0, 0}, {17, 3, 1, 4, 0, -1}, {18, 1, 1, 2, 0, 0}, {19, 3, 3, 4, 0, -2}, {21, 3, 3, 4, 0, -2}, {23, 2, 3, 3, 0, -2}, {24, 3, 3, 4, 0, -2}, {26, 3, 3, 4, 0, -2}, {28, 3, 3, 4, 0, -2}, {30, 3, 3, 4, 0, -2}, {32, 3, 3, 4, 0, -2}, {34, 3, 3, 4, 0, -2}, {36, 3, 3, 4, 0, -2}, {38, 3, 3, 4, 0, -2}, {40, 1, 3, 3, 1, -2}, {41, 2, 3, 3, 0, -1}, {42, 2, 3, 3, 0, -2}, {43, 3, 3, 4, 0, -2}, {45, 2, 3, 4, 1, -2}, {46, 2, 3, 4, 1, -2}, {47, 3, 3, 4, 0, -2}, {49, 3, 3, 4, 0, -2}, {51, 3, 3, 4, 0, -2}, {53, 3, 3, 4, 0, -2}, {55, 3, 3, 4, 0, -2}, {57, 3, 3, 4, 0, -2}, {59, 3, 3, 4, 0, -2}, {61, 3, 3, 4, 0, -2}, {63, 3, 3, 4, 0, -2}, {65, 1, 3, 3, 1, -2}, {66, 3, 3, 4, 0, -2}, {68, 3, 3, 4, 0, -2}, {70, 3, 3, 4, 0, -2}, {72, 3, 3, 4, 0, -2}, {74, 3, 3, 4, 0, -2}, {76, 3, 3, 4, 0, -2}, {78, 3, 3, 4, 0, -2}, {80, 3, 3, 4, 0, -2}, {82, 3, 3, 4, 0, -2}, {84, 3, 3, 4, 0, -2}, {86, 3, 3, 4, 0, -2}, {88, 3, 3, 4, 0, -2}, {90, 3, 3, 4, 0, -2}, {92, 3, 3, 4, 0, -2}, {94, 3, 3, 4, 0, -2}, {96, 3, 3, 4, 0, -2}, {98, 3, 3, 4, 0, -2}, {100, 2, 3, 3, 0, -2}, {101, 3, 3, 4, 0, -2}, {103, 2, 3, 4, 1, -2}, {104, 3, 2, 4, 0, -2}, {105, 3, 1, 4, 0, 0}, {106, 2, 2, 3, 0, -2}, {107, 2, 2, 3, 0, -1}, {108, 2, 3, 3, 0, -2}, {109, 2, 2, 3, 0, -1}, {110, 2, 3, 3, 0, -2}, {111, 2, 2, 3, 0, -1}, {112, 2, 3, 3, 0, -2}, {113, 2, 3, 3, 0, -1}, {114, 2, 3, 3, 0, -2}, {115, 1, 2, 2, 0, -1}, {116, 2, 3, 3, 0, -1}, {117, 3, 3, 4, 0, -2}, {119, 2, 3, 3, 0, -2}, {120, 3, 2, 4, 0, -1}, {121, 3, 2, 4, 0, -1}, {122, 2, 2, 3, 0, -1}, {123, 2, 3, 3, 0, -1}, {124, 2, 3, 3, 0, -1}, {125, 2, 2, 3, 0, -1}, {126, 2, 2, 3, 0, -1}, {127, 3, 3, 4, 0, -2}, {129, 3, 2, 4, 0, -1}, {130, 3, 2, 4, 0, -1}, {131, 3, 2, 4, 0, -1}, {132, 2, 2, 3, 0, -1}, {133, 3, 3, 4, 0, -1}, {135, 2, 2, 3, 0, -1}, {136, 3, 3, 4, 0, -2}, {138, 1, 4, 3, 1, -2}, {139, 3, 3, 4, 0, -2}, {141, 3, 2, 4, 0, -2}} // 0x7E '~'
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var TomThumb = Font{ TomThumbBitmaps, TomThumbGlyphs, 0x20, 0x7E, 6}
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var TomThumbBitmaps = []byte{}/* 904 elements not displayed */
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var TomThumbGlyphs = []Glyph{}/* 204 elements not displayed */
{offset, Width, Height, advance cursor, x offset, y offset}
Functions ¶
func DrawCharRotated ¶
func DrawCharRotated(display drivers.Displayer, font *Font, x int16, y int16, char byte, color color.RGBA, rotation Rotation)
DrawCharRotated sets a single char in the buffer of the display
func WriteLine ¶
func WriteLine(display drivers.Displayer, font *Font, x int16, y int16, text []byte, color color.RGBA)
WriteLine writes a string in the selected font in the buffer
func WriteLineColors ¶
func WriteLineColors(display drivers.Displayer, font *Font, x int16, y int16, text []byte, colors []color.RGBA)
WriteLineColors writes a string in the selected font in the buffer. Each char is in a different color if not enough colors are defined, colors are cycled.
func WriteLineColorsRotated ¶
func WriteLineColorsRotated(display drivers.Displayer, font *Font, x int16, y int16, text []byte, colors []color.RGBA, rotation Rotation)
WriteLineColorsRotated writes a string in the selected font in the buffer. Each char is in a different color if not enough colors are defined, colors are cycled.
Types ¶
Source Files ¶
Directories ¶
Path | Synopsis |
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examples
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* ** Gophers by Jaana B. Dogan - @rakyll is ** licensed under a Creative Commons Attribution Non-commercial 4.0 International (CC BY-NC 4.0) ** (https://creativecommons.org/licenses/by-nc/4.0/).
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* ** Gophers by Jaana B. Dogan - @rakyll is ** licensed under a Creative Commons Attribution Non-commercial 4.0 International (CC BY-NC 4.0) ** (https://creativecommons.org/licenses/by-nc/4.0/). |
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