formats/

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Published: Jun 13, 2026 License: MIT

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Path Synopsis
Package bik reads RAD Game Tools Bink (.bik) video headers — the cutscene format TA: Kingdoms uses in place of the Smacker (.zrb) videos shipped with the original Total Annihilation.
Package bik reads RAD Game Tools Bink (.bik) video headers — the cutscene format TA: Kingdoms uses in place of the Smacker (.zrb) videos shipped with the original Total Annihilation.
Package crt decodes Total Annihilation: Kingdoms .crt scenario files.
Package crt decodes Total Annihilation: Kingdoms .crt scenario files.
Package fnt implements reading of Total Annihilation bitmap font files.
Package fnt implements reading of Total Annihilation bitmap font files.
Package gaf implements reading and writing of Total Annihilation and TA: Kingdoms GAF (Graphics Animation Format) files.
Package gaf implements reading and writing of Total Annihilation and TA: Kingdoms GAF (Graphics Animation Format) files.
gamedata
common
Package common holds the game-data structures shared by Total Annihilation and TA:Kingdoms.
Package common holds the game-data structures shared by Total Annihilation and TA:Kingdoms.
ta
Package ta provides typed Go representations of Total Annihilation game-data files (TDF/FBI/GUI), built on the github.com/coreprime/kbot/formats/tdf codec.
Package ta provides typed Go representations of Total Annihilation game-data files (TDF/FBI/GUI), built on the github.com/coreprime/kbot/formats/tdf codec.
tak
Package tak provides typed Go representations of Total Annihilation: Kingdoms game-data files, built on the github.com/coreprime/kbot/formats/tdf codec.
Package tak provides typed Go representations of Total Annihilation: Kingdoms game-data files, built on the github.com/coreprime/kbot/formats/tdf codec.
hpi
Package hpi provides version-agnostic reading of Total Annihilation and TA: Kingdoms HPI archives.
Package hpi provides version-agnostic reading of Total Annihilation and TA: Kingdoms HPI archives.
v1
Package v1 reads and writes Total Annihilation HPI archives (version 0x00010000).
Package v1 reads and writes Total Annihilation HPI archives (version 0x00010000).
v2
Package v2 reads TA: Kingdoms HPI archives (version 0x00020000).
Package v2 reads TA: Kingdoms HPI archives (version 0x00020000).
Package objects3d implements reading of Total Annihilation 3DO model files.
Package objects3d implements reading of Total Annihilation 3DO model files.
Package pal implements reading and writing of Total Annihilation .PAL palette files.
Package pal implements reading and writing of Total Annihilation .PAL palette files.
Package pcx provides support for reading and writing PCX image files.
Package pcx provides support for reading and writing PCX image files.
linter
Package linter provides static analysis rules for COB/BOS scripts.
Package linter provides static analysis rules for COB/BOS scripts.
Package sct implements reading of Total Annihilation SCT (Section) map files.
Package sct implements reading of Total Annihilation SCT (Section) map files.
Package tdf implements reading and writing of Total Annihilation TDF/FBI files.
Package tdf implements reading and writing of Total Annihilation TDF/FBI files.
tnt
Package tnt implements reading of Total Annihilation TNT map files.
Package tnt implements reading of Total Annihilation TNT map files.
tak
Package tak implements read/write for the TA: Kingdoms (0x4000) variant of the TNT map container.
Package tak implements read/write for the TA: Kingdoms (0x4000) variant of the TNT map container.
Package tsf implements reading, writing, compiling and decompiling of Total Annihilation: Kingdoms truecolor animation files.
Package tsf implements reading, writing, compiling and decompiling of Total Annihilation: Kingdoms truecolor animation files.

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